Added setreg option for network spawnables serialization format

Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
This commit is contained in:
Sergey Pereslavtsev
2021-10-28 13:49:08 +01:00
parent dc336ffaba
commit 348bb7d37e
3 changed files with 52 additions and 9 deletions
@@ -18,8 +18,14 @@
"GameObjectCreation":
[
{ "$type": "AzToolsFramework::Prefab::PrefabConversionUtils::EditorInfoRemover" },
{ "$type": "Multiplayer::NetworkPrefabProcessor" },
{ "$type": "AzToolsFramework::Prefab::PrefabConversionUtils::PrefabCatchmentProcessor" }
{
"$type": "Multiplayer::NetworkPrefabProcessor",
"SerializationFormat": "Binary" // Options are "Binary" (default) or "Text". Prefer "Binary" for performance.
},
{
"$type": "AzToolsFramework::Prefab::PrefabConversionUtils::PrefabCatchmentProcessor",
"SerializationFormat": "Binary" // Options are "Binary" (default) or "Text". Prefer "Binary" for performance.
}
]
}
}