Fixes for compile failures with Clang on Windows (#532)
* Fix compile errors when building with Clang. * Fix for clang-based unity builds
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@@ -137,7 +137,7 @@ namespace AzFramework::ProjectManager
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}
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AZ::IO::FixedMaxPath pythonPath = engineRootPath / "python";
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pythonPath /= AZ_TRAIT_AZFRAMEWORK_PYTHON_SHELL;
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auto cmdPath = AZ::IO::FixedMaxPathString::format("%s %s%s --executable_path=%s --parent_pid=%" PRId64, pythonPath.Native().c_str(),
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auto cmdPath = AZ::IO::FixedMaxPathString::format("%s %s%s --executable_path=%s --parent_pid=%" PRIu32, pythonPath.Native().c_str(),
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debugOption.c_str(), (projectManagerPath / projectsScript).c_str(), executablePath.c_str(), AZ::Platform::GetCurrentProcessId());
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AzFramework::ProcessLauncher::ProcessLaunchInfo processLaunchInfo;
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