Add RPC script for Authority->Autonomous message; the authority is telling each player their player id (in the order than they joined)
Signed-off-by: Gene Walters <genewalt@amazon.com>
This commit is contained in:
+2
-2
@@ -19,8 +19,8 @@
|
||||
|
||||
<RemoteProcedure Name="AutonomousToAuthorityNoParams" InvokeFrom="Autonomous" HandleOn="Authority" IsPublic="false" IsReliable="false" GenerateEventBindings="true" Description="" />
|
||||
|
||||
<RemoteProcedure Name="AuthorityToAutonomous" InvokeFrom="Authority" HandleOn="Autonomous" IsPublic="false" IsReliable="false" GenerateEventBindings="true" Description="" >
|
||||
<Param Type="float" Name="SomeFloat" />
|
||||
<RemoteProcedure Name="AuthorityToAutonomous_PlayerNumber" InvokeFrom="Authority" HandleOn="Autonomous" IsPublic="false" IsReliable="true" GenerateEventBindings="true" Description="" >
|
||||
<Param Type="int" Name="player_number" />
|
||||
</RemoteProcedure>
|
||||
|
||||
<RemoteProcedure Name="AuthorityToAutonomousNoParams" InvokeFrom="Authority" HandleOn="Autonomous" IsPublic="false" IsReliable="false" GenerateEventBindings="true" Description="" />
|
||||
|
||||
Reference in New Issue
Block a user