Add RPC script for Authority->Autonomous message; the authority is telling each player their player id (in the order than they joined)

Signed-off-by: Gene Walters <genewalt@amazon.com>
This commit is contained in:
Gene Walters
2021-12-03 15:29:55 -08:00
parent fb330b2af9
commit 308a2e4ce3
7 changed files with 3562 additions and 2 deletions
@@ -19,8 +19,8 @@
<RemoteProcedure Name="AutonomousToAuthorityNoParams" InvokeFrom="Autonomous" HandleOn="Authority" IsPublic="false" IsReliable="false" GenerateEventBindings="true" Description="" />
<RemoteProcedure Name="AuthorityToAutonomous" InvokeFrom="Authority" HandleOn="Autonomous" IsPublic="false" IsReliable="false" GenerateEventBindings="true" Description="" >
<Param Type="float" Name="SomeFloat" />
<RemoteProcedure Name="AuthorityToAutonomous_PlayerNumber" InvokeFrom="Authority" HandleOn="Autonomous" IsPublic="false" IsReliable="true" GenerateEventBindings="true" Description="" >
<Param Type="int" Name="player_number" />
</RemoteProcedure>
<RemoteProcedure Name="AuthorityToAutonomousNoParams" InvokeFrom="Authority" HandleOn="Autonomous" IsPublic="false" IsReliable="false" GenerateEventBindings="true" Description="" />