Removed deprecated graphics settings/performance menu options. Updated automated test accordingly.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
This commit is contained in:
@@ -60,24 +60,7 @@ class TestEditMenuOptions(EditorTestHelper):
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("Modify", "Transform Mode", "Rotate"),
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("Modify", "Transform Mode", "Rotate"),
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("Modify", "Transform Mode", "Scale"),
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("Modify", "Transform Mode", "Scale"),
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("Editor Settings", "Global Preferences"),
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("Editor Settings", "Global Preferences"),
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("Editor Settings", "Graphics Settings"),
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("Editor Settings", "Editor Settings Manager"),
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("Editor Settings", "Editor Settings Manager"),
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("Editor Settings", "Graphics Performance", "PC", "Very High"),
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("Editor Settings", "Graphics Performance", "PC", "High"),
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("Editor Settings", "Graphics Performance", "PC", "Medium"),
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("Editor Settings", "Graphics Performance", "PC", "Low"),
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("Editor Settings", "Graphics Performance", "OSX Metal", "Very High"),
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("Editor Settings", "Graphics Performance", "OSX Metal", "High"),
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("Editor Settings", "Graphics Performance", "OSX Metal", "Medium"),
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("Editor Settings", "Graphics Performance", "OSX Metal", "Low"),
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("Editor Settings", "Graphics Performance", "Android", "Very High"),
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("Editor Settings", "Graphics Performance", "Android", "High"),
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("Editor Settings", "Graphics Performance", "Android", "Medium"),
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("Editor Settings", "Graphics Performance", "Android", "Low"),
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("Editor Settings", "Graphics Performance", "iOS", "Very High"),
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("Editor Settings", "Graphics Performance", "iOS", "High"),
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("Editor Settings", "Graphics Performance", "iOS", "Medium"),
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("Editor Settings", "Graphics Performance", "iOS", "Low"),
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("Editor Settings", "Keyboard Customization", "Customize Keyboard"),
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("Editor Settings", "Keyboard Customization", "Customize Keyboard"),
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("Editor Settings", "Keyboard Customization", "Export Keyboard Settings"),
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("Editor Settings", "Keyboard Customization", "Export Keyboard Settings"),
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("Editor Settings", "Keyboard Customization", "Import Keyboard Settings"),
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("Editor Settings", "Keyboard Customization", "Import Keyboard Settings"),
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@@ -55,12 +55,7 @@ class TestMenus(object):
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"Rotate Action triggered",
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"Rotate Action triggered",
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"Scale Action triggered",
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"Scale Action triggered",
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"Global Preferences Action triggered",
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"Global Preferences Action triggered",
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"Graphics Settings Action triggered",
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"Editor Settings Manager Action triggered",
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"Editor Settings Manager Action triggered",
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"Very High Action triggered",
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"High Action triggered",
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"Medium Action triggered",
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"Low Action triggered",
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"Customize Keyboard Action triggered",
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"Customize Keyboard Action triggered",
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"Export Keyboard Settings Action triggered",
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"Export Keyboard Settings Action triggered",
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"Import Keyboard Settings Action triggered",
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"Import Keyboard Settings Action triggered",
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@@ -139,7 +139,6 @@ ly_add_source_properties(
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ly_add_source_properties(
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ly_add_source_properties(
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SOURCES
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SOURCES
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Core/LevelEditorMenuHandler.cpp
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Core/LevelEditorMenuHandler.cpp
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GraphicsSettingsDialog.cpp
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MainWindow.cpp
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MainWindow.cpp
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PROPERTY COMPILE_DEFINITIONS
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PROPERTY COMPILE_DEFINITIONS
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VALUES ${LY_PAL_TOOLS_DEFINES}
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VALUES ${LY_PAL_TOOLS_DEFINES}
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@@ -552,49 +552,9 @@ void LevelEditorMenuHandler::PopulateEditMenu(ActionManager::MenuWrapper& editMe
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// Global Preferences...
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// Global Preferences...
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editorSettingsMenu.AddAction(ID_TOOLS_PREFERENCES);
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editorSettingsMenu.AddAction(ID_TOOLS_PREFERENCES);
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// Graphics Settings...
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editorSettingsMenu.AddAction(ID_GRAPHICS_SETTINGS);
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// Editor Settings Manager
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// Editor Settings Manager
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AddOpenViewPaneAction(editorSettingsMenu, LyViewPane::EditorSettingsManager);
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AddOpenViewPaneAction(editorSettingsMenu, LyViewPane::EditorSettingsManager);
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// Graphics Performance
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auto graphicPerformanceSubMenu = editorSettingsMenu.AddMenu(QObject::tr("Graphics Performance"));
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auto pcMenu = graphicPerformanceSubMenu.AddMenu(tr("PC"));
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pcMenu.AddAction(ID_GAME_PC_ENABLEVERYHIGHSPEC);
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pcMenu.AddAction(ID_GAME_PC_ENABLEHIGHSPEC);
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pcMenu.AddAction(ID_GAME_PC_ENABLEMEDIUMSPEC);
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pcMenu.AddAction(ID_GAME_PC_ENABLELOWSPEC);
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auto osxmetalMenu = graphicPerformanceSubMenu.AddMenu(tr("OSX Metal"));
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osxmetalMenu.AddAction(ID_GAME_OSXMETAL_ENABLEVERYHIGHSPEC);
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osxmetalMenu.AddAction(ID_GAME_OSXMETAL_ENABLEHIGHSPEC);
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osxmetalMenu.AddAction(ID_GAME_OSXMETAL_ENABLEMEDIUMSPEC);
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osxmetalMenu.AddAction(ID_GAME_OSXMETAL_ENABLELOWSPEC);
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auto androidMenu = graphicPerformanceSubMenu.AddMenu(tr("Android"));
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androidMenu.AddAction(ID_GAME_ANDROID_ENABLEVERYHIGHSPEC);
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androidMenu.AddAction(ID_GAME_ANDROID_ENABLEHIGHSPEC);
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androidMenu.AddAction(ID_GAME_ANDROID_ENABLEMEDIUMSPEC);
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androidMenu.AddAction(ID_GAME_ANDROID_ENABLELOWSPEC);
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auto iosMenu = graphicPerformanceSubMenu.AddMenu(tr("iOS"));
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iosMenu.AddAction(ID_GAME_IOS_ENABLEVERYHIGHSPEC);
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iosMenu.AddAction(ID_GAME_IOS_ENABLEHIGHSPEC);
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iosMenu.AddAction(ID_GAME_IOS_ENABLEMEDIUMSPEC);
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iosMenu.AddAction(ID_GAME_IOS_ENABLELOWSPEC);
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#if defined(AZ_TOOLS_EXPAND_FOR_RESTRICTED_PLATFORMS)
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#define AZ_RESTRICTED_PLATFORM_EXPANSION(CodeName, CODENAME, codename, PrivateName, PRIVATENAME, privatename, PublicName, PUBLICNAME, publicname, PublicAuxName1, PublicAuxName2, PublicAuxName3)\
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auto publicname##Menu = graphicPerformanceSubMenu.AddMenu(tr(PublicAuxName2));\
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publicname##Menu.AddAction(ID_GAME_##CODENAME##_ENABLEHIGHSPEC);\
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publicname##Menu.AddAction(ID_GAME_##CODENAME##_ENABLEMEDIUMSPEC);\
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publicname##Menu.AddAction(ID_GAME_##CODENAME##_ENABLELOWSPEC);
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AZ_TOOLS_EXPAND_FOR_RESTRICTED_PLATFORMS
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#undef AZ_RESTRICTED_PLATFORM_EXPANSION
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#endif
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// Keyboard Customization
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// Keyboard Customization
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auto keyboardCustomizationMenu = editorSettingsMenu.AddMenu(tr("Keyboard Customization"));
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auto keyboardCustomizationMenu = editorSettingsMenu.AddMenu(tr("Keyboard Customization"));
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keyboardCustomizationMenu.AddAction(ID_TOOLS_CUSTOMIZEKEYBOARD);
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keyboardCustomizationMenu.AddAction(ID_TOOLS_CUSTOMIZEKEYBOARD);
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@@ -111,7 +111,6 @@ AZ_POP_DISABLE_WARNING
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#include "ToolBox.h"
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#include "ToolBox.h"
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#include "LevelInfo.h"
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#include "LevelInfo.h"
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#include "EditorPreferencesDialog.h"
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#include "EditorPreferencesDialog.h"
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#include "GraphicsSettingsDialog.h"
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#include "AnimationContext.h"
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#include "AnimationContext.h"
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#include "GotoPositionDlg.h"
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#include "GotoPositionDlg.h"
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@@ -440,7 +439,6 @@ void CCryEditApp::RegisterActionHandlers()
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ON_COMMAND(ID_CLEAR_REGISTRY, OnClearRegistryData)
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ON_COMMAND(ID_CLEAR_REGISTRY, OnClearRegistryData)
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ON_COMMAND(ID_VALIDATELEVEL, OnValidatelevel)
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ON_COMMAND(ID_VALIDATELEVEL, OnValidatelevel)
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ON_COMMAND(ID_TOOLS_PREFERENCES, OnToolsPreferences)
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ON_COMMAND(ID_TOOLS_PREFERENCES, OnToolsPreferences)
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ON_COMMAND(ID_GRAPHICS_SETTINGS, OnGraphicsSettings)
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ON_COMMAND(ID_SWITCHCAMERA_DEFAULTCAMERA, OnSwitchToDefaultCamera)
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ON_COMMAND(ID_SWITCHCAMERA_DEFAULTCAMERA, OnSwitchToDefaultCamera)
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ON_COMMAND(ID_SWITCHCAMERA_SEQUENCECAMERA, OnSwitchToSequenceCamera)
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ON_COMMAND(ID_SWITCHCAMERA_SEQUENCECAMERA, OnSwitchToSequenceCamera)
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ON_COMMAND(ID_SWITCHCAMERA_SELECTEDCAMERA, OnSwitchToSelectedcamera)
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ON_COMMAND(ID_SWITCHCAMERA_SELECTEDCAMERA, OnSwitchToSelectedcamera)
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@@ -453,14 +451,6 @@ void CCryEditApp::RegisterActionHandlers()
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ON_COMMAND(ID_OPEN_TRACKVIEW, OnOpenTrackView)
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ON_COMMAND(ID_OPEN_TRACKVIEW, OnOpenTrackView)
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ON_COMMAND(ID_OPEN_UICANVASEDITOR, OnOpenUICanvasEditor)
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ON_COMMAND(ID_OPEN_UICANVASEDITOR, OnOpenUICanvasEditor)
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ON_COMMAND_RANGE(ID_GAME_PC_ENABLELOWSPEC, ID_GAME_PC_ENABLEVERYHIGHSPEC, OnChangeGameSpec)
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ON_COMMAND_RANGE(ID_GAME_OSXMETAL_ENABLELOWSPEC, ID_GAME_OSXMETAL_ENABLEVERYHIGHSPEC, OnChangeGameSpec)
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ON_COMMAND_RANGE(ID_GAME_ANDROID_ENABLELOWSPEC, ID_GAME_ANDROID_ENABLEVERYHIGHSPEC, OnChangeGameSpec)
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ON_COMMAND_RANGE(ID_GAME_IOS_ENABLELOWSPEC, ID_GAME_IOS_ENABLEVERYHIGHSPEC, OnChangeGameSpec)
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#if defined(AZ_TOOLS_EXPAND_FOR_RESTRICTED_PLATFORMS)
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#if defined(AZ_TOOLS_EXPAND_FOR_RESTRICTED_PLATFORMS)
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#define AZ_RESTRICTED_PLATFORM_EXPANSION(CodeName, CODENAME, codename, PrivateName, PRIVATENAME, privatename, PublicName, PUBLICNAME, publicname, PublicAuxName1, PublicAuxName2, PublicAuxName3)\
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#define AZ_RESTRICTED_PLATFORM_EXPANSION(CodeName, CODENAME, codename, PrivateName, PRIVATENAME, privatename, PublicName, PUBLICNAME, publicname, PublicAuxName1, PublicAuxName2, PublicAuxName3)\
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ON_COMMAND_RANGE(ID_GAME_##CODENAME##_ENABLELOWSPEC, ID_GAME_##CODENAME##_ENABLEHIGHSPEC, OnChangeGameSpec)
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ON_COMMAND_RANGE(ID_GAME_##CODENAME##_ENABLELOWSPEC, ID_GAME_##CODENAME##_ENABLEHIGHSPEC, OnChangeGameSpec)
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@@ -3674,13 +3664,6 @@ void CCryEditApp::OnToolsPreferences()
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dlg.exec();
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dlg.exec();
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}
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}
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//////////////////////////////////////////////////////////////////////////
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void CCryEditApp::OnGraphicsSettings()
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{
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GraphicsSettingsDialog dlg(MainWindow::instance());
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dlg.exec();
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}
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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void CCryEditApp::OnSwitchToDefaultCamera()
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void CCryEditApp::OnSwitchToDefaultCamera()
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{
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{
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@@ -3815,91 +3798,6 @@ void CCryEditApp::OnOpenUICanvasEditor()
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QtViewPaneManager::instance()->OpenPane(LyViewPane::UiEditor);
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QtViewPaneManager::instance()->OpenPane(LyViewPane::UiEditor);
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}
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}
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//////////////////////////////////////////////////////////////////////////
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void CCryEditApp::SetGameSpecCheck(ESystemConfigSpec spec, ESystemConfigPlatform platform, int &nCheck, bool &enable)
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{
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if (GetIEditor()->GetEditorConfigSpec() == spec && GetIEditor()->GetEditorConfigPlatform() == platform)
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{
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nCheck = 1;
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}
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enable = spec <= GetIEditor()->GetSystem()->GetMaxConfigSpec();
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}
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//////////////////////////////////////////////////////////////////////////
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void CCryEditApp::OnUpdateGameSpec(QAction* action)
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{
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Q_ASSERT(action->isCheckable());
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int nCheck = 0;
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bool enable = true;
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switch (action->data().toInt())
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{
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case ID_GAME_PC_ENABLELOWSPEC:
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SetGameSpecCheck(CONFIG_LOW_SPEC, CONFIG_PC, nCheck, enable);
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break;
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case ID_GAME_PC_ENABLEMEDIUMSPEC:
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SetGameSpecCheck(CONFIG_MEDIUM_SPEC, CONFIG_PC, nCheck, enable);
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break;
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case ID_GAME_PC_ENABLEHIGHSPEC:
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SetGameSpecCheck(CONFIG_HIGH_SPEC, CONFIG_PC, nCheck, enable);
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break;
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case ID_GAME_PC_ENABLEVERYHIGHSPEC:
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SetGameSpecCheck(CONFIG_VERYHIGH_SPEC, CONFIG_PC, nCheck, enable);
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break;
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case ID_GAME_OSXMETAL_ENABLELOWSPEC:
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SetGameSpecCheck(CONFIG_LOW_SPEC, CONFIG_OSX_METAL, nCheck, enable);
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break;
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case ID_GAME_OSXMETAL_ENABLEMEDIUMSPEC:
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SetGameSpecCheck(CONFIG_MEDIUM_SPEC, CONFIG_OSX_METAL, nCheck, enable);
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break;
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case ID_GAME_OSXMETAL_ENABLEHIGHSPEC:
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SetGameSpecCheck(CONFIG_HIGH_SPEC, CONFIG_OSX_METAL, nCheck, enable);
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break;
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case ID_GAME_OSXMETAL_ENABLEVERYHIGHSPEC:
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SetGameSpecCheck(CONFIG_VERYHIGH_SPEC, CONFIG_OSX_METAL, nCheck, enable);
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break;
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case ID_GAME_ANDROID_ENABLELOWSPEC:
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SetGameSpecCheck(CONFIG_LOW_SPEC, CONFIG_ANDROID, nCheck, enable);
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break;
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case ID_GAME_ANDROID_ENABLEMEDIUMSPEC:
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SetGameSpecCheck(CONFIG_MEDIUM_SPEC, CONFIG_ANDROID, nCheck, enable);
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break;
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case ID_GAME_ANDROID_ENABLEHIGHSPEC:
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SetGameSpecCheck(CONFIG_HIGH_SPEC, CONFIG_ANDROID, nCheck, enable);
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break;
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case ID_GAME_ANDROID_ENABLEVERYHIGHSPEC:
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SetGameSpecCheck(CONFIG_VERYHIGH_SPEC, CONFIG_ANDROID, nCheck, enable);
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break;
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case ID_GAME_IOS_ENABLELOWSPEC:
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SetGameSpecCheck(CONFIG_LOW_SPEC, CONFIG_IOS, nCheck, enable);
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break;
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case ID_GAME_IOS_ENABLEMEDIUMSPEC:
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SetGameSpecCheck(CONFIG_MEDIUM_SPEC, CONFIG_IOS, nCheck, enable);
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break;
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case ID_GAME_IOS_ENABLEHIGHSPEC:
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SetGameSpecCheck(CONFIG_HIGH_SPEC, CONFIG_IOS, nCheck, enable);
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break;
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case ID_GAME_IOS_ENABLEVERYHIGHSPEC:
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SetGameSpecCheck(CONFIG_VERYHIGH_SPEC, CONFIG_IOS, nCheck, enable);
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break;
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#if defined(AZ_TOOLS_EXPAND_FOR_RESTRICTED_PLATFORMS)
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#define AZ_RESTRICTED_PLATFORM_EXPANSION(CodeName, CODENAME, codename, PrivateName, PRIVATENAME, privatename, PublicName, PUBLICNAME, publicname, PublicAuxName1, PublicAuxName2, PublicAuxName3)\
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case ID_GAME_##CODENAME##_ENABLELOWSPEC:\
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SetGameSpecCheck(CONFIG_LOW_SPEC, CONFIG_##CODENAME, nCheck, enable);\
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break;\
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case ID_GAME_##CODENAME##_ENABLEMEDIUMSPEC:\
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SetGameSpecCheck(CONFIG_MEDIUM_SPEC, CONFIG_##CODENAME, nCheck, enable);\
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break;\
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case ID_GAME_##CODENAME##_ENABLEHIGHSPEC:\
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SetGameSpecCheck(CONFIG_HIGH_SPEC, CONFIG_##CODENAME, nCheck, enable);\
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break;
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AZ_TOOLS_EXPAND_FOR_RESTRICTED_PLATFORMS
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#undef AZ_RESTRICTED_PLATFORM_EXPANSION
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#endif
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}
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action->setChecked(nCheck);
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action->setEnabled(enable);
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}
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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RecentFileList* CCryEditApp::GetRecentFileList()
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RecentFileList* CCryEditApp::GetRecentFileList()
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{
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{
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@@ -403,7 +403,6 @@ private:
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void OnClearRegistryData();
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void OnClearRegistryData();
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void OnValidatelevel();
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void OnValidatelevel();
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void OnToolsPreferences();
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void OnToolsPreferences();
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void OnGraphicsSettings();
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void OnSwitchToDefaultCamera();
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void OnSwitchToDefaultCamera();
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void OnUpdateSwitchToDefaultCamera(QAction* action);
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void OnUpdateSwitchToDefaultCamera(QAction* action);
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void OnSwitchToSequenceCamera();
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void OnSwitchToSequenceCamera();
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@@ -416,9 +415,6 @@ private:
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void OnOpenTrackView();
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void OnOpenTrackView();
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void OnOpenAudioControlsEditor();
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void OnOpenAudioControlsEditor();
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void OnOpenUICanvasEditor();
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void OnOpenUICanvasEditor();
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void OnChangeGameSpec(UINT nID);
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void SetGameSpecCheck(ESystemConfigSpec spec, ESystemConfigPlatform platform, int &nCheck, bool &enable);
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void OnUpdateGameSpec(QAction* action);
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void OnOpenQuickAccessBar();
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void OnOpenQuickAccessBar();
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public:
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public:
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@@ -407,78 +407,6 @@ inline namespace Commands
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}
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}
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}
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}
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//////////////////////////////////////////////////////////////////////////
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void CCryEditApp::OnChangeGameSpec(UINT nID)
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{
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switch (nID)
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{
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case ID_GAME_PC_ENABLELOWSPEC:
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Commands::PySetConfigSpec(CONFIG_LOW_SPEC, CONFIG_PC);
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break;
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case ID_GAME_PC_ENABLEMEDIUMSPEC:
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Commands::PySetConfigSpec(CONFIG_MEDIUM_SPEC, CONFIG_PC);
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break;
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case ID_GAME_PC_ENABLEHIGHSPEC:
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Commands::PySetConfigSpec(CONFIG_HIGH_SPEC, CONFIG_PC);
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break;
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case ID_GAME_PC_ENABLEVERYHIGHSPEC:
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Commands::PySetConfigSpec(CONFIG_VERYHIGH_SPEC, CONFIG_PC);
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break;
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case ID_GAME_OSXMETAL_ENABLELOWSPEC:
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Commands::PySetConfigSpec(CONFIG_LOW_SPEC, CONFIG_OSX_METAL);
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break;
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case ID_GAME_OSXMETAL_ENABLEMEDIUMSPEC:
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Commands::PySetConfigSpec(CONFIG_MEDIUM_SPEC, CONFIG_OSX_METAL);
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break;
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case ID_GAME_OSXMETAL_ENABLEHIGHSPEC:
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Commands::PySetConfigSpec(CONFIG_HIGH_SPEC, CONFIG_OSX_METAL);
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break;
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case ID_GAME_OSXMETAL_ENABLEVERYHIGHSPEC:
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Commands::PySetConfigSpec(CONFIG_VERYHIGH_SPEC, CONFIG_OSX_METAL);
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break;
|
|
||||||
case ID_GAME_ANDROID_ENABLELOWSPEC:
|
|
||||||
Commands::PySetConfigSpec(CONFIG_LOW_SPEC, CONFIG_ANDROID);
|
|
||||||
break;
|
|
||||||
case ID_GAME_ANDROID_ENABLEMEDIUMSPEC:
|
|
||||||
Commands::PySetConfigSpec(CONFIG_MEDIUM_SPEC, CONFIG_ANDROID);
|
|
||||||
break;
|
|
||||||
case ID_GAME_ANDROID_ENABLEHIGHSPEC:
|
|
||||||
Commands::PySetConfigSpec(CONFIG_HIGH_SPEC, CONFIG_ANDROID);
|
|
||||||
break;
|
|
||||||
case ID_GAME_ANDROID_ENABLEVERYHIGHSPEC:
|
|
||||||
Commands::PySetConfigSpec(CONFIG_VERYHIGH_SPEC, CONFIG_ANDROID);
|
|
||||||
break;
|
|
||||||
case ID_GAME_IOS_ENABLELOWSPEC:
|
|
||||||
Commands::PySetConfigSpec(CONFIG_LOW_SPEC, CONFIG_IOS);
|
|
||||||
break;
|
|
||||||
case ID_GAME_IOS_ENABLEMEDIUMSPEC:
|
|
||||||
Commands::PySetConfigSpec(CONFIG_MEDIUM_SPEC, CONFIG_IOS);
|
|
||||||
break;
|
|
||||||
case ID_GAME_IOS_ENABLEHIGHSPEC:
|
|
||||||
Commands::PySetConfigSpec(CONFIG_HIGH_SPEC, CONFIG_IOS);
|
|
||||||
break;
|
|
||||||
case ID_GAME_IOS_ENABLEVERYHIGHSPEC:
|
|
||||||
Commands::PySetConfigSpec(CONFIG_VERYHIGH_SPEC, CONFIG_IOS);
|
|
||||||
break;
|
|
||||||
#if defined(AZ_TOOLS_EXPAND_FOR_RESTRICTED_PLATFORMS)
|
|
||||||
#define AZ_RESTRICTED_PLATFORM_EXPANSION(CodeName, CODENAME, codename, PrivateName, PRIVATENAME, privatename, PublicName, PUBLICNAME, publicname, PublicAuxName1, PublicAuxName2, PublicAuxName3)\
|
|
||||||
case ID_GAME_##CODENAME##_ENABLELOWSPEC:\
|
|
||||||
Commands::PySetConfigSpec(CONFIG_LOW_SPEC, CONFIG_##CODENAME);\
|
|
||||||
break;\
|
|
||||||
case ID_GAME_##CODENAME##_ENABLEMEDIUMSPEC:\
|
|
||||||
Commands::PySetConfigSpec(CONFIG_MEDIUM_SPEC, CONFIG_##CODENAME);\
|
|
||||||
break;\
|
|
||||||
case ID_GAME_##CODENAME##_ENABLEHIGHSPEC:\
|
|
||||||
Commands::PySetConfigSpec(CONFIG_HIGH_SPEC, CONFIG_##CODENAME);\
|
|
||||||
break;
|
|
||||||
AZ_TOOLS_EXPAND_FOR_RESTRICTED_PLATFORMS
|
|
||||||
#undef AZ_RESTRICTED_PLATFORM_EXPANSION
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
namespace AzToolsFramework
|
namespace AzToolsFramework
|
||||||
{
|
{
|
||||||
void CryEditPythonHandler::Reflect(AZ::ReflectContext* context)
|
void CryEditPythonHandler::Reflect(AZ::ReflectContext* context)
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -1,284 +0,0 @@
|
|||||||
/*
|
|
||||||
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
||||||
*
|
|
||||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#if !defined(Q_MOC_RUN)
|
|
||||||
#include <QDialog>
|
|
||||||
#include <QTreeView>
|
|
||||||
#include <QStandardItemModel>
|
|
||||||
#include <QHeaderView>
|
|
||||||
|
|
||||||
#include <AzQtComponents/Components/Widgets/SpinBox.h>
|
|
||||||
#include <AzCore/std/containers/vector.h>
|
|
||||||
#include <AzCore/std/any.h>
|
|
||||||
|
|
||||||
#include <ISystem.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
class QGridLayout;
|
|
||||||
class QLabel;
|
|
||||||
|
|
||||||
namespace Ui
|
|
||||||
{
|
|
||||||
class GraphicsSettingsDialog;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Description:
|
|
||||||
// Status of cvar for a specifc platform and spec level
|
|
||||||
// editedValue - current setting within Graphics Settings Dialog box
|
|
||||||
// overwrittenValue - original setting from platform config file (set to originalValue if not found)
|
|
||||||
// originalValue - original settings from sys_spec config file index
|
|
||||||
|
|
||||||
struct CVarFileStatus
|
|
||||||
{
|
|
||||||
AZStd::any editedValue;
|
|
||||||
AZStd::any overwrittenValue;
|
|
||||||
AZStd::any originalValue;
|
|
||||||
CVarFileStatus(AZStd::any edit, AZStd::any over, AZStd::any orig) : editedValue(edit), overwrittenValue(over), originalValue(orig) {}
|
|
||||||
};
|
|
||||||
|
|
||||||
// Description:
|
|
||||||
// Status of specific cvar for Editor mapping
|
|
||||||
// type - CVAR_INT / CVAR_FLOAT / CVAR_STRING
|
|
||||||
// cvarGroup - source of cvar (sys_spec_particles, sys_spec_physics, etc.) or "miscellaneous" if only specified in platform config file
|
|
||||||
// fileVals = CVarFileStatus for each spec level of a specific platform
|
|
||||||
|
|
||||||
struct CVarInfo
|
|
||||||
{
|
|
||||||
int type;
|
|
||||||
AZStd::string cvarGroup;
|
|
||||||
AZStd::vector<CVarFileStatus> fileVals;
|
|
||||||
};
|
|
||||||
|
|
||||||
enum class GraphicsSettings
|
|
||||||
{
|
|
||||||
GameEffects,
|
|
||||||
Light,
|
|
||||||
ObjectDetail,
|
|
||||||
Particles,
|
|
||||||
Physics,
|
|
||||||
PostProcessing,
|
|
||||||
Quality,
|
|
||||||
Shading,
|
|
||||||
Shadows,
|
|
||||||
Sound,
|
|
||||||
Texture,
|
|
||||||
TextureResolution,
|
|
||||||
VolumetricEffects,
|
|
||||||
Water,
|
|
||||||
Miscellaneous,
|
|
||||||
numSettings
|
|
||||||
};
|
|
||||||
|
|
||||||
class GraphicsSettingsHeaderView;
|
|
||||||
|
|
||||||
class GraphicsSettingsTreeView
|
|
||||||
: public QTreeView
|
|
||||||
{
|
|
||||||
Q_OBJECT
|
|
||||||
|
|
||||||
public:
|
|
||||||
GraphicsSettingsTreeView(QWidget* parent = nullptr);
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
class GraphicsSettingsModel
|
|
||||||
: public QStandardItemModel
|
|
||||||
{
|
|
||||||
Q_OBJECT
|
|
||||||
|
|
||||||
public:
|
|
||||||
explicit GraphicsSettingsModel(QObject* parent = 0);
|
|
||||||
|
|
||||||
Qt::ItemFlags flags(const QModelIndex& index) const override;
|
|
||||||
};
|
|
||||||
|
|
||||||
class GraphicsSettingsDialog
|
|
||||||
: public QDialog,
|
|
||||||
public ILoadConfigurationEntrySink
|
|
||||||
{
|
|
||||||
Q_OBJECT
|
|
||||||
|
|
||||||
public:
|
|
||||||
|
|
||||||
explicit GraphicsSettingsDialog(QWidget* parent = nullptr);
|
|
||||||
virtual ~GraphicsSettingsDialog();
|
|
||||||
|
|
||||||
bool IsCustom(void) { return m_showCustomSpec; }
|
|
||||||
void UnloadCustomSpec(int specLevel);
|
|
||||||
|
|
||||||
// ILoadConfigurationEntrySink
|
|
||||||
void OnLoadConfigurationEntry(const char* szKey, const char* szValue, const char* szGroup) override;
|
|
||||||
|
|
||||||
public slots:
|
|
||||||
//Accept and reject
|
|
||||||
void reject() override;
|
|
||||||
void accept() override;
|
|
||||||
|
|
||||||
private slots:
|
|
||||||
//Update UIs
|
|
||||||
void PlatformChanged(const QString& platform);
|
|
||||||
bool CVarChanged(AZStd::any val, const char* cvarName, int specLevel);
|
|
||||||
void CVarChanged(int i);
|
|
||||||
void CVarChanged(double d);
|
|
||||||
void CVarChanged(const QString& s);
|
|
||||||
|
|
||||||
private:
|
|
||||||
|
|
||||||
// The struct ParameterWidget is used to store the parameter widget
|
|
||||||
// m_parameterName will be the name of the parameter the widget represent.
|
|
||||||
struct ParameterWidget
|
|
||||||
{
|
|
||||||
ParameterWidget(QWidget* widget, QString parameterName = "");
|
|
||||||
|
|
||||||
QString GetToolTip() const;
|
|
||||||
|
|
||||||
const char* PARAMETER_TOOLTIP = "The variable will update render parameter \"%1\".";
|
|
||||||
QWidget* m_widget;
|
|
||||||
QString m_parameterName;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct CollapseGroup
|
|
||||||
{
|
|
||||||
QString m_groupName;
|
|
||||||
QStandardItem* m_groupRow;
|
|
||||||
QTreeView* m_treeView;
|
|
||||||
bool m_isCollapsed;
|
|
||||||
|
|
||||||
CollapseGroup(QTreeView* treeView);
|
|
||||||
|
|
||||||
void ToggleCollapsed();
|
|
||||||
};
|
|
||||||
|
|
||||||
void OpenCustomSpecDialog();
|
|
||||||
void ApplyCustomSpec(const QString& customFilePath);
|
|
||||||
bool IsCustomSpecAlreadyLoaded(const AZStd::string& filename) const;
|
|
||||||
void SetSettingsTree(int numColumns);
|
|
||||||
void SetCollapsed(const QModelIndex& index, bool flag);
|
|
||||||
|
|
||||||
enum CVarStateComparison
|
|
||||||
{
|
|
||||||
EDITED_OVERWRITTEN_COMPARE = 1,
|
|
||||||
EDITED_ORIGINAL_COMPARE = 2,
|
|
||||||
OVERWRITTEN_ORIGINAL_COMPARE = 3,
|
|
||||||
|
|
||||||
END_CVARSTATE_COMPARE,
|
|
||||||
};
|
|
||||||
|
|
||||||
bool CheckCVarStatesForDiff(AZStd::pair<AZStd::string, CVarInfo>* it, int cfgFileIndex, CVarStateComparison cmp);
|
|
||||||
|
|
||||||
// Save out settings into project-level cfg files
|
|
||||||
void SaveSystemSettings();
|
|
||||||
|
|
||||||
// Load in project-level cfg files for current platform
|
|
||||||
void LoadPlatformConfigurations();
|
|
||||||
// Build UI column for spec level of current platform
|
|
||||||
void BuildColumn(int specLevel);
|
|
||||||
// Initial UI building
|
|
||||||
void BuildUI();
|
|
||||||
// Cleaning out UI before loading new platform information
|
|
||||||
void CleanUI();
|
|
||||||
// Shows/hides custom spec option
|
|
||||||
void ShowCustomSpecOption(bool show);
|
|
||||||
// Shows/hides category labels and dropdowns
|
|
||||||
void ShowCategories(bool show);
|
|
||||||
// Warns about unsaved changes (returns true if accepted)
|
|
||||||
bool SendUnsavedChangesWarning(bool cancel);
|
|
||||||
|
|
||||||
void LoadCVarGroupDirectory(const AZStd::string& path);
|
|
||||||
|
|
||||||
/////////////////////////////////////////////
|
|
||||||
// UI help functions
|
|
||||||
|
|
||||||
// Setup collapsed buttons
|
|
||||||
void SetCollapsedLayout(const QString& groupName, QStandardItem* groupItem);
|
|
||||||
// Sets the platform entry index for the given platform
|
|
||||||
void SetPlatformEntry(ESystemConfigPlatform platform);
|
|
||||||
// Gets the platform enum given the platform name
|
|
||||||
ESystemConfigPlatform GetConfigPlatformFromName(const AZStd::string& platformName);
|
|
||||||
|
|
||||||
////////////////////////////////////////////
|
|
||||||
// Members
|
|
||||||
|
|
||||||
// Qt values
|
|
||||||
const int INPUT_MIN_WIDTH = 100;
|
|
||||||
const int INPUT_MIN_HEIGHT = 20;
|
|
||||||
const int INPUT_ROW_SPAN = 1;
|
|
||||||
const int INPUT_COLUMN_SPAN = 1;
|
|
||||||
const int CVAR_ROW_OFFSET = 2;
|
|
||||||
const int CVAR_VALUE_COLUMN_OFFSET = 1;
|
|
||||||
const int PLATFORM_LABEL_ROW = 1;
|
|
||||||
const int CVAR_LABEL_COLUMN = 1;
|
|
||||||
|
|
||||||
// Tool tips
|
|
||||||
const QString SETTINGS_FILE_PATH = "Config/spec/";
|
|
||||||
const char* CFG_FILEFILTER = "Cfg File(*.cfg);;All files(*)";
|
|
||||||
|
|
||||||
const int m_numSpecLevels = 4;
|
|
||||||
|
|
||||||
bool m_showCustomSpec;
|
|
||||||
bool m_showCategories;
|
|
||||||
GraphicsSettingsModel* m_graphicsSettingsModel;
|
|
||||||
GraphicsSettingsHeaderView* m_headerView;
|
|
||||||
int m_numColumns{ 0 };
|
|
||||||
|
|
||||||
const char* m_cvarGroupsFolder = "Config/CVarGroups";
|
|
||||||
|
|
||||||
QScopedPointer<Ui::GraphicsSettingsDialog> m_ui;
|
|
||||||
|
|
||||||
QVector<CollapseGroup*> m_uiCollapseGroup;
|
|
||||||
|
|
||||||
QVector<ParameterWidget*> m_parameterWidgets;
|
|
||||||
|
|
||||||
AZStd::string m_currentConfigFilename;
|
|
||||||
size_t m_currentSpecIndex;
|
|
||||||
|
|
||||||
// cvar name --> pair(type, CVarStatus for each file)
|
|
||||||
AZStd::unordered_map<AZStd::string, CVarInfo> m_cVarTracker;
|
|
||||||
|
|
||||||
AZStd::unordered_map<ESystemConfigPlatform, AZStd::vector<AZStd::string> > m_cfgFiles;
|
|
||||||
|
|
||||||
AZStd::vector<AZStd::pair<AZStd::string, ESystemConfigPlatform> > m_platformStrings;
|
|
||||||
|
|
||||||
struct CVarGroupInfo
|
|
||||||
{
|
|
||||||
QVector<QLabel*> m_platformLabels;
|
|
||||||
QVector<QLabel*> m_cvarLabels;
|
|
||||||
QVector<AzQtComponents::SpinBox*> m_cvarSpinBoxes;
|
|
||||||
QVector<AzQtComponents::DoubleSpinBox*> m_cvarDoubleSpinBoxes;
|
|
||||||
QVector<QLineEdit*> m_cvarLineEdits;
|
|
||||||
QVector<QToolButton*> m_specFileArea;
|
|
||||||
QVector<QWidget*> m_widgetInsertOrder;
|
|
||||||
QStandardItem* m_treeRowItem;
|
|
||||||
int m_currentRow;
|
|
||||||
};
|
|
||||||
|
|
||||||
AZStd::unordered_map<AZStd::string, CVarGroupInfo> m_cvarGroupData;
|
|
||||||
AZStd::vector<AZStd::string> m_cvarGroupOrder;
|
|
||||||
|
|
||||||
ESystemConfigPlatform m_currentPlatform;
|
|
||||||
|
|
||||||
int m_dirtyCVarCount;
|
|
||||||
};
|
|
||||||
|
|
||||||
class GraphicsSettingsHeaderView
|
|
||||||
: public QHeaderView
|
|
||||||
{
|
|
||||||
Q_OBJECT
|
|
||||||
public:
|
|
||||||
GraphicsSettingsHeaderView(GraphicsSettingsDialog* dialog, Qt::Orientation orientation, QWidget* parent = nullptr);
|
|
||||||
|
|
||||||
private:
|
|
||||||
bool event(QEvent* e) override;
|
|
||||||
void mouseMoveEvent(QMouseEvent* e) override;
|
|
||||||
void mouseReleaseEvent(QMouseEvent* e) override;
|
|
||||||
|
|
||||||
GraphicsSettingsDialog* m_dialog;
|
|
||||||
int m_index{ -1 };
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
@@ -674,49 +674,6 @@ void MainWindow::InitActions()
|
|||||||
am->AddAction(ID_FILE_PROJECT_MANAGER_SETTINGS, tr("Edit Project Settings..."));
|
am->AddAction(ID_FILE_PROJECT_MANAGER_SETTINGS, tr("Edit Project Settings..."));
|
||||||
am->AddAction(ID_FILE_PROJECT_MANAGER_NEW, tr("New Project..."));
|
am->AddAction(ID_FILE_PROJECT_MANAGER_NEW, tr("New Project..."));
|
||||||
am->AddAction(ID_FILE_PROJECT_MANAGER_OPEN, tr("Open Project..."));
|
am->AddAction(ID_FILE_PROJECT_MANAGER_OPEN, tr("Open Project..."));
|
||||||
am->AddAction(ID_GAME_PC_ENABLEVERYHIGHSPEC, tr("Very High")).SetCheckable(true)
|
|
||||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateGameSpec);
|
|
||||||
am->AddAction(ID_GAME_PC_ENABLEHIGHSPEC, tr("High")).SetCheckable(true)
|
|
||||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateGameSpec);
|
|
||||||
am->AddAction(ID_GAME_PC_ENABLEMEDIUMSPEC, tr("Medium")).SetCheckable(true)
|
|
||||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateGameSpec);
|
|
||||||
am->AddAction(ID_GAME_PC_ENABLELOWSPEC, tr("Low")).SetCheckable(true)
|
|
||||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateGameSpec);
|
|
||||||
am->AddAction(ID_GAME_OSXMETAL_ENABLEVERYHIGHSPEC, tr("Very High")).SetCheckable(true)
|
|
||||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateGameSpec);
|
|
||||||
am->AddAction(ID_GAME_OSXMETAL_ENABLEHIGHSPEC, tr("High")).SetCheckable(true)
|
|
||||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateGameSpec);
|
|
||||||
am->AddAction(ID_GAME_OSXMETAL_ENABLEMEDIUMSPEC, tr("Medium")).SetCheckable(true)
|
|
||||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateGameSpec);
|
|
||||||
am->AddAction(ID_GAME_OSXMETAL_ENABLELOWSPEC, tr("Low")).SetCheckable(true)
|
|
||||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateGameSpec);
|
|
||||||
am->AddAction(ID_GAME_ANDROID_ENABLEVERYHIGHSPEC, tr("Very High")).SetCheckable(true)
|
|
||||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateGameSpec);
|
|
||||||
am->AddAction(ID_GAME_ANDROID_ENABLEHIGHSPEC, tr("High")).SetCheckable(true)
|
|
||||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateGameSpec);
|
|
||||||
am->AddAction(ID_GAME_ANDROID_ENABLEMEDIUMSPEC, tr("Medium")).SetCheckable(true)
|
|
||||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateGameSpec);
|
|
||||||
am->AddAction(ID_GAME_ANDROID_ENABLELOWSPEC, tr("Low")).SetCheckable(true)
|
|
||||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateGameSpec);
|
|
||||||
am->AddAction(ID_GAME_IOS_ENABLEVERYHIGHSPEC, tr("Very High")).SetCheckable(true)
|
|
||||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateGameSpec);
|
|
||||||
am->AddAction(ID_GAME_IOS_ENABLEHIGHSPEC, tr("High")).SetCheckable(true)
|
|
||||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateGameSpec);
|
|
||||||
am->AddAction(ID_GAME_IOS_ENABLEMEDIUMSPEC, tr("Medium")).SetCheckable(true)
|
|
||||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateGameSpec);
|
|
||||||
am->AddAction(ID_GAME_IOS_ENABLELOWSPEC, tr("Low")).SetCheckable(true)
|
|
||||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateGameSpec);
|
|
||||||
#if defined(AZ_TOOLS_EXPAND_FOR_RESTRICTED_PLATFORMS)
|
|
||||||
#if defined(TOOLS_SUPPORT_JASPER)
|
|
||||||
#include AZ_RESTRICTED_FILE_EXPLICIT(MainWindow_cpp, jasper)
|
|
||||||
#endif
|
|
||||||
#if defined(TOOLS_SUPPORT_PROVO)
|
|
||||||
#include AZ_RESTRICTED_FILE_EXPLICIT(MainWindow_cpp, provo)
|
|
||||||
#endif
|
|
||||||
#if defined(TOOLS_SUPPORT_SALEM)
|
|
||||||
#include AZ_RESTRICTED_FILE_EXPLICIT(MainWindow_cpp, salem)
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
am->AddAction(ID_TOOLS_CUSTOMIZEKEYBOARD, tr("Customize &Keyboard..."))
|
am->AddAction(ID_TOOLS_CUSTOMIZEKEYBOARD, tr("Customize &Keyboard..."))
|
||||||
.Connect(&QAction::triggered, this, &MainWindow::ShowKeyboardCustomization);
|
.Connect(&QAction::triggered, this, &MainWindow::ShowKeyboardCustomization);
|
||||||
am->AddAction(ID_TOOLS_EXPORT_SHORTCUTS, tr("&Export Keyboard Settings..."))
|
am->AddAction(ID_TOOLS_EXPORT_SHORTCUTS, tr("&Export Keyboard Settings..."))
|
||||||
@@ -724,7 +681,6 @@ void MainWindow::InitActions()
|
|||||||
am->AddAction(ID_TOOLS_IMPORT_SHORTCUTS, tr("&Import Keyboard Settings..."))
|
am->AddAction(ID_TOOLS_IMPORT_SHORTCUTS, tr("&Import Keyboard Settings..."))
|
||||||
.Connect(&QAction::triggered, this, &MainWindow::ImportKeyboardShortcuts);
|
.Connect(&QAction::triggered, this, &MainWindow::ImportKeyboardShortcuts);
|
||||||
am->AddAction(ID_TOOLS_PREFERENCES, tr("Global Preferences..."));
|
am->AddAction(ID_TOOLS_PREFERENCES, tr("Global Preferences..."));
|
||||||
am->AddAction(ID_GRAPHICS_SETTINGS, tr("&Graphics Settings..."));
|
|
||||||
|
|
||||||
for (int i = ID_FILE_MRU_FIRST; i <= ID_FILE_MRU_LAST; ++i)
|
for (int i = ID_FILE_MRU_FIRST; i <= ID_FILE_MRU_LAST; ++i)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -187,7 +187,6 @@
|
|||||||
#define ID_SWITCHCAMERA_SEQUENCECAMERA 33701
|
#define ID_SWITCHCAMERA_SEQUENCECAMERA 33701
|
||||||
#define ID_SWITCHCAMERA_SELECTEDCAMERA 33702
|
#define ID_SWITCHCAMERA_SELECTEDCAMERA 33702
|
||||||
#define ID_TV_RECORD_AUTO 33703
|
#define ID_TV_RECORD_AUTO 33703
|
||||||
#define ID_GRAPHICS_SETTINGS 33705
|
|
||||||
#define ID_VIEW_OPENVIEWPANE 33709
|
#define ID_VIEW_OPENVIEWPANE 33709
|
||||||
#define ID_VIEW_OPENPANE_FIRST 33712
|
#define ID_VIEW_OPENPANE_FIRST 33712
|
||||||
#define ID_VIEW_OPENPANE_LAST 33811
|
#define ID_VIEW_OPENPANE_LAST 33811
|
||||||
@@ -219,10 +218,6 @@
|
|||||||
#define ID_SPLINE_SNAP_GRID_X 33933
|
#define ID_SPLINE_SNAP_GRID_X 33933
|
||||||
#define ID_SPLINE_SNAP_GRID_Y 33934
|
#define ID_SPLINE_SNAP_GRID_Y 33934
|
||||||
#define ID_FREEZE_TANGENTS 33935
|
#define ID_FREEZE_TANGENTS 33935
|
||||||
#define ID_GAME_PC_ENABLELOWSPEC 33960
|
|
||||||
#define ID_GAME_PC_ENABLEMEDIUMSPEC 33961
|
|
||||||
#define ID_GAME_PC_ENABLEHIGHSPEC 33962
|
|
||||||
#define ID_GAME_PC_ENABLEVERYHIGHSPEC 33963
|
|
||||||
#define ID_PANEL_VEG_CREATE_SEL 33990
|
#define ID_PANEL_VEG_CREATE_SEL 33990
|
||||||
#define ID_TOOLS_UPDATEPROCEDURALVEGETATION 33999
|
#define ID_TOOLS_UPDATEPROCEDURALVEGETATION 33999
|
||||||
#define ID_DISPLAY_GOTOPOSITION 34004
|
#define ID_DISPLAY_GOTOPOSITION 34004
|
||||||
@@ -287,14 +282,6 @@
|
|||||||
#define ID_CLEAR_REGISTRY 34470
|
#define ID_CLEAR_REGISTRY 34470
|
||||||
#define ID_SOUND_STOPALLSOUNDS 34476
|
#define ID_SOUND_STOPALLSOUNDS 34476
|
||||||
#define ID_AUDIO_REFRESH_AUDIO_SYSTEM 34477
|
#define ID_AUDIO_REFRESH_AUDIO_SYSTEM 34477
|
||||||
#define ID_GAME_ANDROID_ENABLELOWSPEC 34490
|
|
||||||
#define ID_GAME_ANDROID_ENABLEMEDIUMSPEC 34491
|
|
||||||
#define ID_GAME_ANDROID_ENABLEHIGHSPEC 34492
|
|
||||||
#define ID_GAME_ANDROID_ENABLEVERYHIGHSPEC 34493
|
|
||||||
#define ID_GAME_IOS_ENABLELOWSPEC 34494
|
|
||||||
#define ID_GAME_IOS_ENABLEMEDIUMSPEC 34495
|
|
||||||
#define ID_GAME_IOS_ENABLEHIGHSPEC 34496
|
|
||||||
#define ID_GAME_IOS_ENABLEVERYHIGHSPEC 34497
|
|
||||||
#define ID_OPEN_AUDIO_CONTROLS_BROWSER 34580
|
#define ID_OPEN_AUDIO_CONTROLS_BROWSER 34580
|
||||||
#define ID_CREATE_GLOBAL_FG_MODULE_FROM_SELECTION 35076
|
#define ID_CREATE_GLOBAL_FG_MODULE_FROM_SELECTION 35076
|
||||||
#define ID_CREATE_LEVEL_FG_MODULE_FROM_SELECTION 35077
|
#define ID_CREATE_LEVEL_FG_MODULE_FROM_SELECTION 35077
|
||||||
@@ -324,19 +311,6 @@
|
|||||||
#define ID_DOCUMENTATION_FEEDBACK 36043
|
#define ID_DOCUMENTATION_FEEDBACK 36043
|
||||||
#define ID_OPEN_SUBSTANCE_EDITOR 36060
|
#define ID_OPEN_SUBSTANCE_EDITOR 36060
|
||||||
#define ID_IMPORT_ASSET 36069
|
#define ID_IMPORT_ASSET 36069
|
||||||
#define ID_GAME_PROVO_ENABLELOWSPEC 34603
|
|
||||||
#define ID_GAME_PROVO_ENABLEMEDIUMSPEC 34604
|
|
||||||
#define ID_GAME_PROVO_ENABLEHIGHSPEC 34605
|
|
||||||
#define ID_GAME_OSXMETAL_ENABLELOWSPEC 34606
|
|
||||||
#define ID_GAME_OSXMETAL_ENABLEMEDIUMSPEC 34607
|
|
||||||
#define ID_GAME_OSXMETAL_ENABLEHIGHSPEC 34608
|
|
||||||
#define ID_GAME_OSXMETAL_ENABLEVERYHIGHSPEC 34609
|
|
||||||
#define ID_GAME_SALEM_ENABLELOWSPEC 34610
|
|
||||||
#define ID_GAME_SALEM_ENABLEMEDIUMSPEC 34611
|
|
||||||
#define ID_GAME_SALEM_ENABLEHIGHSPEC 34612
|
|
||||||
#define ID_GAME_JASPER_ENABLELOWSPEC 34613
|
|
||||||
#define ID_GAME_JASPER_ENABLEMEDIUMSPEC 34614
|
|
||||||
#define ID_GAME_JASPER_ENABLEHIGHSPEC 34615
|
|
||||||
#define ID_FILE_RESAVESLICES 36210
|
#define ID_FILE_RESAVESLICES 36210
|
||||||
#define FIRST_QT_ACTION 50000
|
#define FIRST_QT_ACTION 50000
|
||||||
#define ID_VIEW_CONSOLEWINDOW 50001
|
#define ID_VIEW_CONSOLEWINDOW 50001
|
||||||
|
|||||||
@@ -1,25 +0,0 @@
|
|||||||
/*
|
|
||||||
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
||||||
*
|
|
||||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
|
|
||||||
#GraphicsSettingsDialog QHeaderView::section
|
|
||||||
{
|
|
||||||
background: #2D2D2D;
|
|
||||||
}
|
|
||||||
|
|
||||||
#GraphicsSettingsDialog QHeaderView::down-arrow
|
|
||||||
{
|
|
||||||
width: 14px;
|
|
||||||
height: 14px;
|
|
||||||
image: url(:/Gallery/Delete.svg);
|
|
||||||
}
|
|
||||||
|
|
||||||
#GraphicsSettingsDialog QHeaderView::up-arrow
|
|
||||||
{
|
|
||||||
width: 14px;
|
|
||||||
height: 14px;
|
|
||||||
image: url(:/Gallery/Delete.svg);
|
|
||||||
}
|
|
||||||
@@ -3,6 +3,5 @@
|
|||||||
<file alias="Assets/Editor/Style/Editor.qss">Editor.qss</file>
|
<file alias="Assets/Editor/Style/Editor.qss">Editor.qss</file>
|
||||||
<file alias="Assets/Editor/Style/EditorPreferencesDialog.qss">EditorPreferencesDialog.qss</file>
|
<file alias="Assets/Editor/Style/EditorPreferencesDialog.qss">EditorPreferencesDialog.qss</file>
|
||||||
<file alias="Assets/Editor/Style/LayoutConfigDialog.qss">LayoutConfigDialog.qss</file>
|
<file alias="Assets/Editor/Style/LayoutConfigDialog.qss">LayoutConfigDialog.qss</file>
|
||||||
<file alias="Assets/Editor/Style/GraphicsSettingsDialog.qss">GraphicsSettingsDialog.qss</file>
|
|
||||||
</qresource>
|
</qresource>
|
||||||
</RCC>
|
</RCC>
|
||||||
|
|||||||
@@ -583,9 +583,6 @@ set(FILES
|
|||||||
SettingsManager.h
|
SettingsManager.h
|
||||||
SettingsManagerDialog.h
|
SettingsManagerDialog.h
|
||||||
SettingsManagerDialog.ui
|
SettingsManagerDialog.ui
|
||||||
GraphicsSettingsDialog.h
|
|
||||||
GraphicsSettingsDialog.cpp
|
|
||||||
graphicssettingsdialog.ui
|
|
||||||
AboutDialog.cpp
|
AboutDialog.cpp
|
||||||
ErrorReportTableModel.h
|
ErrorReportTableModel.h
|
||||||
ErrorReportTableModel.cpp
|
ErrorReportTableModel.cpp
|
||||||
|
|||||||
@@ -1,270 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
|
||||||
<ui version="4.0">
|
|
||||||
<class>GraphicsSettingsDialog</class>
|
|
||||||
<widget class="QDialog" name="GraphicsSettingsDialog">
|
|
||||||
<property name="geometry">
|
|
||||||
<rect>
|
|
||||||
<x>0</x>
|
|
||||||
<y>0</y>
|
|
||||||
<width>1292</width>
|
|
||||||
<height>565</height>
|
|
||||||
</rect>
|
|
||||||
</property>
|
|
||||||
<property name="sizePolicy">
|
|
||||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
|
||||||
<horstretch>0</horstretch>
|
|
||||||
<verstretch>0</verstretch>
|
|
||||||
</sizepolicy>
|
|
||||||
</property>
|
|
||||||
<property name="minimumSize">
|
|
||||||
<size>
|
|
||||||
<width>800</width>
|
|
||||||
<height>400</height>
|
|
||||||
</size>
|
|
||||||
</property>
|
|
||||||
<property name="maximumSize">
|
|
||||||
<size>
|
|
||||||
<width>16777215</width>
|
|
||||||
<height>16777215</height>
|
|
||||||
</size>
|
|
||||||
</property>
|
|
||||||
<property name="windowTitle">
|
|
||||||
<string>Graphics Settings</string>
|
|
||||||
</property>
|
|
||||||
<layout class="QVBoxLayout" name="verticalLayout">
|
|
||||||
<item>
|
|
||||||
<widget class="QWidget" name="widget" native="true">
|
|
||||||
<layout class="QGridLayout" name="m_generalLayout">
|
|
||||||
<property name="horizontalSpacing">
|
|
||||||
<number>0</number>
|
|
||||||
</property>
|
|
||||||
<property name="verticalSpacing">
|
|
||||||
<number>6</number>
|
|
||||||
</property>
|
|
||||||
<item row="2" column="3">
|
|
||||||
<widget class="QWidget" name="m_platform" native="true">
|
|
||||||
<property name="sizePolicy">
|
|
||||||
<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
|
|
||||||
<horstretch>0</horstretch>
|
|
||||||
<verstretch>0</verstretch>
|
|
||||||
</sizepolicy>
|
|
||||||
</property>
|
|
||||||
<property name="minimumSize">
|
|
||||||
<size>
|
|
||||||
<width>0</width>
|
|
||||||
<height>20</height>
|
|
||||||
</size>
|
|
||||||
</property>
|
|
||||||
<property name="maximumSize">
|
|
||||||
<size>
|
|
||||||
<width>16777215</width>
|
|
||||||
<height>20</height>
|
|
||||||
</size>
|
|
||||||
</property>
|
|
||||||
<layout class="QHBoxLayout" name="horizontalLayout_7">
|
|
||||||
<property name="spacing">
|
|
||||||
<number>0</number>
|
|
||||||
</property>
|
|
||||||
<property name="leftMargin">
|
|
||||||
<number>0</number>
|
|
||||||
</property>
|
|
||||||
<property name="topMargin">
|
|
||||||
<number>0</number>
|
|
||||||
</property>
|
|
||||||
<property name="rightMargin">
|
|
||||||
<number>0</number>
|
|
||||||
</property>
|
|
||||||
<property name="bottomMargin">
|
|
||||||
<number>0</number>
|
|
||||||
</property>
|
|
||||||
<item>
|
|
||||||
<widget class="QComboBox" name="m_platformEntry"/>
|
|
||||||
</item>
|
|
||||||
</layout>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item row="2" column="0">
|
|
||||||
<widget class="QPushButton" name="m_selectCustomSpecButton">
|
|
||||||
<property name="minimumSize">
|
|
||||||
<size>
|
|
||||||
<width>100</width>
|
|
||||||
<height>0</height>
|
|
||||||
</size>
|
|
||||||
</property>
|
|
||||||
<property name="maximumSize">
|
|
||||||
<size>
|
|
||||||
<width>16777215</width>
|
|
||||||
<height>20</height>
|
|
||||||
</size>
|
|
||||||
</property>
|
|
||||||
<property name="text">
|
|
||||||
<string>Add Resource</string>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item row="2" column="2">
|
|
||||||
<widget class="QLabel" name="m_platformLabel">
|
|
||||||
<property name="sizePolicy">
|
|
||||||
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
|
|
||||||
<horstretch>0</horstretch>
|
|
||||||
<verstretch>0</verstretch>
|
|
||||||
</sizepolicy>
|
|
||||||
</property>
|
|
||||||
<property name="minimumSize">
|
|
||||||
<size>
|
|
||||||
<width>60</width>
|
|
||||||
<height>20</height>
|
|
||||||
</size>
|
|
||||||
</property>
|
|
||||||
<property name="text">
|
|
||||||
<string>Platform</string>
|
|
||||||
</property>
|
|
||||||
<property name="alignment">
|
|
||||||
<set>Qt::AlignCenter</set>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item row="2" column="1">
|
|
||||||
<widget class="Line" name="m_lineSpacer">
|
|
||||||
<property name="minimumSize">
|
|
||||||
<size>
|
|
||||||
<width>13</width>
|
|
||||||
<height>0</height>
|
|
||||||
</size>
|
|
||||||
</property>
|
|
||||||
<property name="orientation">
|
|
||||||
<enum>Qt::Vertical</enum>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
</layout>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<widget class="Line" name="line_2">
|
|
||||||
<property name="orientation">
|
|
||||||
<enum>Qt::Horizontal</enum>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<widget class="QScrollArea" name="m_scrollArea">
|
|
||||||
<property name="sizePolicy">
|
|
||||||
<sizepolicy hsizetype="Preferred" vsizetype="Expanding">
|
|
||||||
<horstretch>0</horstretch>
|
|
||||||
<verstretch>0</verstretch>
|
|
||||||
</sizepolicy>
|
|
||||||
</property>
|
|
||||||
<property name="widgetResizable">
|
|
||||||
<bool>true</bool>
|
|
||||||
</property>
|
|
||||||
<widget class="QWidget" name="m_scrollAreaWidgetContents">
|
|
||||||
<property name="geometry">
|
|
||||||
<rect>
|
|
||||||
<x>0</x>
|
|
||||||
<y>0</y>
|
|
||||||
<width>1272</width>
|
|
||||||
<height>452</height>
|
|
||||||
</rect>
|
|
||||||
</property>
|
|
||||||
<property name="sizePolicy">
|
|
||||||
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
|
|
||||||
<horstretch>0</horstretch>
|
|
||||||
<verstretch>0</verstretch>
|
|
||||||
</sizepolicy>
|
|
||||||
</property>
|
|
||||||
<layout class="QGridLayout" name="gridLayout">
|
|
||||||
<item row="0" column="0">
|
|
||||||
<widget class="GraphicsSettingsTreeView" name="m_graphicsSettingsTreeView">
|
|
||||||
<property name="sizePolicy">
|
|
||||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
|
||||||
<horstretch>0</horstretch>
|
|
||||||
<verstretch>0</verstretch>
|
|
||||||
</sizepolicy>
|
|
||||||
</property>
|
|
||||||
<property name="indentation">
|
|
||||||
<number>8</number>
|
|
||||||
</property>
|
|
||||||
<attribute name="headerStretchLastSection">
|
|
||||||
<bool>false</bool>
|
|
||||||
</attribute>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
</layout>
|
|
||||||
</widget>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<layout class="QHBoxLayout" name="m_horizontalLayout">
|
|
||||||
<item>
|
|
||||||
<spacer name="m_horizontalSpacer">
|
|
||||||
<property name="orientation">
|
|
||||||
<enum>Qt::Horizontal</enum>
|
|
||||||
</property>
|
|
||||||
<property name="sizeHint" stdset="0">
|
|
||||||
<size>
|
|
||||||
<width>40</width>
|
|
||||||
<height>20</height>
|
|
||||||
</size>
|
|
||||||
</property>
|
|
||||||
</spacer>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<widget class="QPushButton" name="m_applyButton">
|
|
||||||
<property name="sizePolicy">
|
|
||||||
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
|
||||||
<horstretch>0</horstretch>
|
|
||||||
<verstretch>0</verstretch>
|
|
||||||
</sizepolicy>
|
|
||||||
</property>
|
|
||||||
<property name="styleSheet">
|
|
||||||
<string notr="true">background-color: rgb(233, 118, 17);</string>
|
|
||||||
</property>
|
|
||||||
<property name="text">
|
|
||||||
<string>Save</string>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<widget class="QPushButton" name="m_cancelButton">
|
|
||||||
<property name="sizePolicy">
|
|
||||||
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
|
||||||
<horstretch>0</horstretch>
|
|
||||||
<verstretch>0</verstretch>
|
|
||||||
</sizepolicy>
|
|
||||||
</property>
|
|
||||||
<property name="text">
|
|
||||||
<string>Cancel</string>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
</layout>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<widget class="Line" name="line">
|
|
||||||
<property name="orientation">
|
|
||||||
<enum>Qt::Horizontal</enum>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
</layout>
|
|
||||||
<zorder>line</zorder>
|
|
||||||
<zorder>m_scrollArea</zorder>
|
|
||||||
<zorder>line_2</zorder>
|
|
||||||
<zorder>widget</zorder>
|
|
||||||
</widget>
|
|
||||||
<customwidgets>
|
|
||||||
<customwidget>
|
|
||||||
<class>GraphicsSettingsTreeView</class>
|
|
||||||
<extends>QTreeView</extends>
|
|
||||||
<header>GraphicsSettingsDialog.h</header>
|
|
||||||
</customwidget>
|
|
||||||
</customwidgets>
|
|
||||||
<tabstops>
|
|
||||||
<tabstop>m_cancelButton</tabstop>
|
|
||||||
<tabstop>m_applyButton</tabstop>
|
|
||||||
<tabstop>m_scrollArea</tabstop>
|
|
||||||
</tabstops>
|
|
||||||
<resources/>
|
|
||||||
<connections/>
|
|
||||||
</ui>
|
|
||||||
Reference in New Issue
Block a user