From 2f651c05c893d8e13e220fcb2d1ecd35a696fd36 Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Sun, 24 Oct 2021 23:28:10 -0700 Subject: [PATCH] Python passes lower-case net-player-prefab path. Signed-off-by: Gene Walters --- .../Multiplayer/tests/Multiplayer_AutoComponent_NetworkInput.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_NetworkInput.py b/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_NetworkInput.py index fe727b2506..7b56213313 100644 --- a/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_NetworkInput.py +++ b/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_NetworkInput.py @@ -80,7 +80,7 @@ def Multiplayer_AutoComponent_NetworkInput(): with Tracer() as section_tracer: # 2) Enter game mode - helper.multiplayer_enter_game_mode(Tests.enter_game_mode, player_prefab_path) + helper.multiplayer_enter_game_mode(Tests.enter_game_mode, player_prefab_path.lower()) # 3) Make sure the network player was spawned player_id = general.find_game_entity(player_prefab_name)