[redcode/crythread-2nd-pass] remove dependency on cry threads in the remote console runtime
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
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@@ -11,9 +11,11 @@
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#include <AzCore/std/containers/map.h>
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#include <AzCore/std/containers/list.h>
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#include <AzCore/std/containers/vector.h>
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#include <AzCore/std/parallel/condition_variable.h>
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#include <AzCore/std/parallel/mutex.h>
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#include <AzCore/std/parallel/thread.h>
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#include <AzCore/std/string/string.h>
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#include <CryThread.h>
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extern const int defaultRemoteConsolePort;
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@@ -146,6 +148,30 @@ private:
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typedef AZStd::list<IRemoteEvent*> TEventBuffer;
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/////////////////////////////////////////////////////////////////////////////////////////////
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// SRemoteThreadedObject
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//
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// Simple runnable-like threaded object
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//
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/////////////////////////////////////////////////////////////////////////////////////////////
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struct SRemoteThreadedObject
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{
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virtual ~SRemoteThreadedObject() = default;
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void Start(const char* name);
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void WaitForThread();
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virtual void Run() = 0;
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virtual void Terminate() = 0;
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private:
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void ThreadFunction();
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AZStd::thread m_thread;
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};
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/////////////////////////////////////////////////////////////////////////////////////////////
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// SRemoteServer
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//
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@@ -154,10 +180,10 @@ typedef AZStd::list<IRemoteEvent*> TEventBuffer;
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/////////////////////////////////////////////////////////////////////////////////////////////
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struct SRemoteClient;
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struct SRemoteServer
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: public CrySimpleThread<>
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: public SRemoteThreadedObject
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{
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SRemoteServer()
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: m_socket(AZ_SOCKET_INVALID) { m_stopEvent.Set(); }
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: m_socket(AZ_SOCKET_INVALID) {}
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void StartServer();
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void StopServer();
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@@ -165,10 +191,8 @@ struct SRemoteServer
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void AddEvent(IRemoteEvent* pEvent);
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void GetEvents(TEventBuffer& buffer);
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// CrySimpleThread
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void Terminate() override;
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void Run() override;
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// ~CrySimpleThread
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private:
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bool WriteBuffer(SRemoteClient* pClient, char* buffer, int& size);
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@@ -189,9 +213,9 @@ private:
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typedef AZStd::vector<SRemoteClientInfo> TClients;
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TClients m_clients;
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AZSOCKET m_socket;
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CryMutex m_lock;
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AZStd::recursive_mutex m_mutex;
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TEventBuffer m_eventBuffer;
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CryEvent m_stopEvent;
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AZStd::condition_variable_any m_stopCondition;
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volatile bool m_bAcceptClients;
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friend struct SRemoteClient;
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};
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@@ -204,7 +228,7 @@ private:
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//
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/////////////////////////////////////////////////////////////////////////////////////////////
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struct SRemoteClient
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: public CrySimpleThread<>
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: public SRemoteThreadedObject
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{
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SRemoteClient(SRemoteServer* pServer)
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: m_pServer(pServer)
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@@ -213,10 +237,8 @@ struct SRemoteClient
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void StartClient(AZSOCKET socket);
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void StopClient();
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// CrySimpleThread
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void Terminate() override;
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void Run() override;
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// ~CrySimpleThread
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private:
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bool RecvPackage(char* buffer, int& size);
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