Merge pull request #2351 from aws-lumberyard-dev/atomToolsApplication
AtomToolsApplication, making a base class for atom tools ATOM-415
This commit is contained in:
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AtomToolsFramework/Communication/LocalServer.h>
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#include <AtomToolsFramework/Communication/LocalSocket.h>
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#include <AzCore/Component/Entity.h>
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#include <AzCore/Component/TickBus.h>
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#include <AzCore/UserSettings/UserSettingsProvider.h>
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#include <AzFramework/Application/Application.h>
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#include <AzFramework/Asset/AssetSystemBus.h>
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#include <AzQtComponents/Application/AzQtApplication.h>
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#include <AzToolsFramework/API/AssetDatabaseBus.h>
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#include <AzToolsFramework/API/EditorPythonConsoleBus.h>
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#include <AzToolsFramework/Logger/TraceLogger.h>
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#include <QTimer>
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namespace AtomToolsFramework
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{
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//! Base class for Atom tools to inherit from
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class AtomToolsApplication
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: public AzFramework::Application
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, public AzQtComponents::AzQtApplication
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, protected AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler
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, protected AzFramework::AssetSystemStatusBus::Handler
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, protected AzToolsFramework::EditorPythonConsoleNotificationBus::Handler
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, protected AZ::UserSettingsOwnerRequestBus::Handler
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{
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public:
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AZ_TYPE_INFO(AtomTools::AtomToolsApplication, "{A0DF25BA-6F74-4F11-9F85-0F99278D5986}");
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using Base = AzFramework::Application;
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AtomToolsApplication(int* argc, char*** argv);
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//////////////////////////////////////////////////////////////////////////
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// AzFramework::Application
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void CreateReflectionManager() override;
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void Reflect(AZ::ReflectContext* context) override;
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void RegisterCoreComponents() override;
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AZ::ComponentTypeList GetRequiredSystemComponents() const override;
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void CreateStaticModules(AZStd::vector<AZ::Module*>& outModules) override;
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const char* GetCurrentConfigurationName() const override;
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void StartCommon(AZ::Entity* systemEntity) override;
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void Tick(float deltaOverride = -1.f) override;
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void Stop() override;
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protected:
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//////////////////////////////////////////////////////////////////////////
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// AssetDatabaseRequestsBus::Handler overrides...
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bool GetAssetDatabaseLocation(AZStd::string& result) override;
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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// AzFramework::Application overrides...
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void Destroy() override;
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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// AzFramework::AssetSystemStatusBus::Handler overrides...
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void AssetSystemAvailable() override;
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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// AZ::ComponentApplication overrides...
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void QueryApplicationType(AZ::ApplicationTypeQuery& appType) const override;
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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// AZ::UserSettingsOwnerRequestBus::Handler overrides...
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void SaveSettings() override;
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//////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////
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// EditorPythonConsoleNotificationBus::Handler overrides...
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void OnTraceMessage(AZStd::string_view message) override;
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void OnErrorMessage(AZStd::string_view message) override;
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void OnExceptionMessage(AZStd::string_view message) override;
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////////////////////////////////////////////////////////////////////////
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virtual AZStd::string GetBuildTargetName() const;
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virtual AZStd::vector<AZStd::string> GetCriticalAssetFilters() const;
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virtual void LoadSettings();
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virtual void UnloadSettings();
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virtual void CompileCriticalAssets();
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virtual void ProcessCommandLine(const AZ::CommandLine& commandLine);
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virtual bool LaunchDiscoveryService();
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virtual void StartInternal();
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static void PyIdleWaitFrames(uint32_t frames);
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AzToolsFramework::TraceLogger m_traceLogger;
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//! Local user settings are used to store material browser tree expansion state
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AZ::UserSettingsProvider m_localUserSettings;
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//! Are local settings loaded
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bool m_activatedLocalUserSettings = false;
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QTimer m_timer;
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AtomToolsFramework::LocalSocket m_socket;
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AtomToolsFramework::LocalServer m_server;
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};
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} // namespace AtomToolsFramework
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@@ -0,0 +1,512 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Atom/RPI.Edit/Common/AssetUtils.h>
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#include <Atom/RPI.Public/RPISystemInterface.h>
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#include <AtomToolsFramework/Util/Util.h>
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#include <AtomToolsFramework/Application/AtomToolsApplication.h>
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#include <AzCore/IO/Path/Path.h>
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#include <AzCore/Utils/Utils.h>
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#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
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#include <AzFramework/Asset/AssetSystemComponent.h>
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#include <AzFramework/IO/LocalFileIO.h>
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#include <AzFramework/Network/AssetProcessorConnection.h>
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#include <AzFramework/StringFunc/StringFunc.h>
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#include <AzToolsFramework/API/EditorPythonConsoleBus.h>
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#include <AzToolsFramework/API/EditorPythonRunnerRequestsBus.h>
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#include <AzToolsFramework/Asset/AssetSystemComponent.h>
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#include <AzToolsFramework/AssetBrowser/AssetBrowserComponent.h>
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#include <AzToolsFramework/AssetBrowser/AssetBrowserEntry.h>
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#include <AzToolsFramework/AzToolsFrameworkModule.h>
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#include <AzToolsFramework/SourceControl/PerforceComponent.h>
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#include <AzToolsFramework/SourceControl/SourceControlAPI.h>
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#include <AzToolsFramework/Thumbnails/ThumbnailerComponent.h>
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#include <AzToolsFramework/UI/PropertyEditor/PropertyManagerComponent.h>
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#include <AzToolsFramework/UI/UICore/QTreeViewStateSaver.hxx>
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#include <AzToolsFramework/UI/UICore/QWidgetSavedState.h>
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AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // disable warnings spawned by QT
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#include <QMessageBox>
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#include <QObject>
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AZ_POP_DISABLE_WARNING
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namespace AtomToolsFramework
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{
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AZStd::string AtomToolsApplication::GetBuildTargetName() const
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{
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return AZStd::string("AtomTools");
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}
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const char* AtomToolsApplication::GetCurrentConfigurationName() const
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{
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#if defined(_RELEASE)
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return "ReleaseAtomTools";
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#elif defined(_DEBUG)
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return "DebugAtomTools";
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#else
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return "ProfileAtomTools";
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#endif
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}
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AtomToolsApplication::AtomToolsApplication(int* argc, char*** argv)
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: Application(argc, argv)
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, AzQtApplication(*argc, *argv)
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{
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connect(&m_timer, &QTimer::timeout, this, [&]()
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{
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this->PumpSystemEventLoopUntilEmpty();
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this->Tick();
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});
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}
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void AtomToolsApplication::CreateReflectionManager()
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{
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Base::CreateReflectionManager();
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GetSerializeContext()->CreateEditContext();
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}
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void AtomToolsApplication::Reflect(AZ::ReflectContext* context)
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{
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Base::Reflect(context);
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AzToolsFramework::AssetBrowser::AssetBrowserEntry::Reflect(context);
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AzToolsFramework::AssetBrowser::RootAssetBrowserEntry::Reflect(context);
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AzToolsFramework::AssetBrowser::FolderAssetBrowserEntry::Reflect(context);
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AzToolsFramework::AssetBrowser::SourceAssetBrowserEntry::Reflect(context);
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AzToolsFramework::AssetBrowser::ProductAssetBrowserEntry::Reflect(context);
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AzToolsFramework::QTreeViewWithStateSaving::Reflect(context);
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AzToolsFramework::QWidgetSavedState::Reflect(context);
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if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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auto targetName = GetBuildTargetName();
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// this will put these methods into the 'azlmbr.AtomTools.general' module
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auto addGeneral = [targetName](AZ::BehaviorContext::GlobalMethodBuilder methodBuilder)
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{
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methodBuilder->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation)
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->Attribute(AZ::Script::Attributes::Category, "Editor")
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->Attribute(AZ::Script::Attributes::Module, targetName);
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};
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// The reflection here is based on patterns in CryEditPythonHandler::Reflect
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addGeneral(behaviorContext->Method(
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"idle_wait_frames", &AtomToolsApplication::PyIdleWaitFrames, nullptr,
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"Waits idling for a frames. Primarily used for auto-testing."));
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}
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}
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void AtomToolsApplication::RegisterCoreComponents()
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{
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Base::RegisterCoreComponents();
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RegisterComponentDescriptor(AzToolsFramework::AssetBrowser::AssetBrowserComponent::CreateDescriptor());
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RegisterComponentDescriptor(AzToolsFramework::Thumbnailer::ThumbnailerComponent::CreateDescriptor());
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RegisterComponentDescriptor(AzToolsFramework::Components::PropertyManagerComponent::CreateDescriptor());
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RegisterComponentDescriptor(AzToolsFramework::AssetSystem::AssetSystemComponent::CreateDescriptor());
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RegisterComponentDescriptor(AzToolsFramework::PerforceComponent::CreateDescriptor());
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}
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AZ::ComponentTypeList AtomToolsApplication::GetRequiredSystemComponents() const
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{
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AZ::ComponentTypeList components = Base::GetRequiredSystemComponents();
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components.insert(
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components.end(),
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{
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azrtti_typeid<AzToolsFramework::AssetBrowser::AssetBrowserComponent>(),
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azrtti_typeid<AzToolsFramework::Thumbnailer::ThumbnailerComponent>(),
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azrtti_typeid<AzToolsFramework::Components::PropertyManagerComponent>(),
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azrtti_typeid<AzToolsFramework::PerforceComponent>(),
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});
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return components;
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}
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void AtomToolsApplication::CreateStaticModules(AZStd::vector<AZ::Module*>& outModules)
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{
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Base::CreateStaticModules(outModules);
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outModules.push_back(aznew AzToolsFramework::AzToolsFrameworkModule);
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}
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void AtomToolsApplication::StartCommon(AZ::Entity* systemEntity)
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{
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AzFramework::AssetSystemStatusBus::Handler::BusConnect();
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AzToolsFramework::EditorPythonConsoleNotificationBus::Handler::BusConnect();
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Base::StartCommon(systemEntity);
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StartInternal();
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m_timer.start();
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}
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void AtomToolsApplication::Destroy()
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{
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AzToolsFramework::EditorPythonConsoleNotificationBus::Handler::BusDisconnect();
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AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler::BusDisconnect();
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AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::StartDisconnectingAssetProcessor);
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Base::Destroy();
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}
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AZStd::vector<AZStd::string> AtomToolsApplication::GetCriticalAssetFilters() const
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{
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return AZStd::vector<AZStd::string>({});
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}
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void AtomToolsApplication::AssetSystemAvailable()
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{
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bool connectedToAssetProcessor = false;
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// When the AssetProcessor is already launched it should take less than a second to perform a connection
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// but when the AssetProcessor needs to be launch it could take up to 15 seconds to have the AssetProcessor initialize
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// and able to negotiate a connection when running a debug build
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// and to negotiate a connection
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auto targetName = GetBuildTargetName();
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AzFramework::AssetSystem::ConnectionSettings connectionSettings;
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AzFramework::AssetSystem::ReadConnectionSettingsFromSettingsRegistry(connectionSettings);
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connectionSettings.m_connectionDirection =
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AzFramework::AssetSystem::ConnectionSettings::ConnectionDirection::ConnectToAssetProcessor;
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connectionSettings.m_connectionIdentifier = GetBuildTargetName();
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connectionSettings.m_loggingCallback = [targetName]([[maybe_unused]] AZStd::string_view logData)
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{
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AZ_TracePrintf(targetName.c_str(), "%.*s", aznumeric_cast<int>(logData.size()), logData.data());
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};
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AzFramework::AssetSystemRequestBus::BroadcastResult(
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connectedToAssetProcessor, &AzFramework::AssetSystemRequestBus::Events::EstablishAssetProcessorConnection, connectionSettings);
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if (connectedToAssetProcessor)
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{
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CompileCriticalAssets();
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}
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AzFramework::AssetSystemStatusBus::Handler::BusDisconnect();
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}
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void AtomToolsApplication::CompileCriticalAssets()
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{
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AZ_TracePrintf(GetBuildTargetName().c_str(), "Compiling critical assets.\n");
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QStringList failedAssets;
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// Forced asset processor to synchronously process all critical assets
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// Note: with AssetManager's current implementation, a compiled asset won't be added in asset registry until next system tick.
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// So the asset id won't be found right after CompileAssetSync call.
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for (const AZStd::string& assetFilters : GetCriticalAssetFilters())
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{
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AZ_TracePrintf(GetBuildTargetName().c_str(), "Compiling critical asset matching: %s.\n", assetFilters.c_str());
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// Wait for the asset be compiled
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AzFramework::AssetSystem::AssetStatus status = AzFramework::AssetSystem::AssetStatus_Unknown;
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AzFramework::AssetSystemRequestBus::BroadcastResult(
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status, &AzFramework::AssetSystemRequestBus::Events::CompileAssetSync, assetFilters);
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if (status != AzFramework::AssetSystem::AssetStatus_Compiled)
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{
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failedAssets.append(assetFilters.c_str());
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}
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}
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if (!failedAssets.empty())
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{
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QMessageBox::critical(
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activeWindow(), QString("Failed to compile critical assets"),
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QString("Failed to compile the following critical assets:\n%1\n%2")
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.arg(failedAssets.join(",\n"))
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.arg("Make sure this is an Atom project."));
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ExitMainLoop();
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}
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}
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void AtomToolsApplication::SaveSettings()
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{
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if (m_activatedLocalUserSettings)
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{
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AZ::SerializeContext* context = nullptr;
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AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationRequests::GetSerializeContext);
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AZ_Assert(context, "No serialize context");
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char resolvedPath[AZ_MAX_PATH_LEN] = "";
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AZStd::string fileName = "@user@/" + GetBuildTargetName() + "UserSettings.xml";
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AZ::IO::FileIOBase::GetInstance()->ResolvePath(
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fileName.c_str(), resolvedPath, AZ_ARRAY_SIZE(resolvedPath));
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m_localUserSettings.Save(resolvedPath, context);
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}
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}
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void AtomToolsApplication::LoadSettings()
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{
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AZ::SerializeContext* context = nullptr;
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AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationRequests::GetSerializeContext);
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AZ_Assert(context, "No serialize context");
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char resolvedPath[AZ_MAX_PATH_LEN] = "";
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AZStd::string fileName = "@user@/" + GetBuildTargetName() + "UserSettings.xml";
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AZ::IO::FileIOBase::GetInstance()->ResolvePath(fileName.c_str(), resolvedPath, AZ_MAX_PATH_LEN);
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m_localUserSettings.Load(resolvedPath, context);
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m_localUserSettings.Activate(AZ::UserSettings::CT_LOCAL);
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AZ::UserSettingsOwnerRequestBus::Handler::BusConnect(AZ::UserSettings::CT_LOCAL);
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m_activatedLocalUserSettings = true;
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}
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void AtomToolsApplication::UnloadSettings()
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{
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if (m_activatedLocalUserSettings)
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{
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SaveSettings();
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m_localUserSettings.Deactivate();
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AZ::UserSettingsOwnerRequestBus::Handler::BusDisconnect();
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m_activatedLocalUserSettings = false;
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}
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}
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void AtomToolsApplication::ProcessCommandLine(const AZ::CommandLine& commandLine)
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{
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const AZStd::string timeoputSwitchName = "timeout";
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if (commandLine.HasSwitch(timeoputSwitchName))
|
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{
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const AZStd::string& timeoutValue = commandLine.GetSwitchValue(timeoputSwitchName, 0);
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const uint32_t timeoutInMs = atoi(timeoutValue.c_str());
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AZ_Printf(GetBuildTargetName().c_str(), "Timeout scheduled, shutting down in %u ms", timeoutInMs);
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QTimer::singleShot(
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timeoutInMs,
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||||
[this]
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{
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AZ_Printf(GetBuildTargetName().c_str(), "Timeout reached, shutting down");
|
||||
ExitMainLoop();
|
||||
});
|
||||
}
|
||||
|
||||
// Process command line options for running one or more python scripts on startup
|
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const AZStd::string runPythonScriptSwitchName = "runpython";
|
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size_t runPythonScriptCount = commandLine.GetNumSwitchValues(runPythonScriptSwitchName);
|
||||
for (size_t runPythonScriptIndex = 0; runPythonScriptIndex < runPythonScriptCount; ++runPythonScriptIndex)
|
||||
{
|
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const AZStd::string runPythonScriptPath = commandLine.GetSwitchValue(runPythonScriptSwitchName, runPythonScriptIndex);
|
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AZStd::vector<AZStd::string_view> runPythonArgs;
|
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|
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AZ_Printf(GetBuildTargetName().c_str(), "Launching script: %s", runPythonScriptPath.c_str());
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AzToolsFramework::EditorPythonRunnerRequestBus::Broadcast(
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&AzToolsFramework::EditorPythonRunnerRequestBus::Events::ExecuteByFilenameWithArgs, runPythonScriptPath, runPythonArgs);
|
||||
}
|
||||
|
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const AZStd::string exitAfterCommandsSwitchName = "exitaftercommands";
|
||||
if (commandLine.HasSwitch(exitAfterCommandsSwitchName))
|
||||
{
|
||||
ExitMainLoop();
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||||
}
|
||||
}
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||||
|
||||
bool AtomToolsApplication::LaunchDiscoveryService()
|
||||
{
|
||||
// Determine if this is the first launch of the tool by attempting to connect to a running server
|
||||
if (m_socket.Connect(QApplication::applicationName()))
|
||||
{
|
||||
// If the server was located, the application is already running.
|
||||
// Forward commandline options to other application instance.
|
||||
QByteArray buffer;
|
||||
buffer.append("ProcessCommandLine:");
|
||||
|
||||
// Add the command line options from this process to the message, skipping the executable path
|
||||
for (int argi = 1; argi < m_argC; ++argi)
|
||||
{
|
||||
buffer.append(QString(m_argV[argi]).append("\n").toUtf8());
|
||||
}
|
||||
|
||||
// Inject command line option to always bring the main window to the foreground
|
||||
buffer.append("--activatewindow\n");
|
||||
|
||||
m_socket.Send(buffer);
|
||||
m_socket.Disconnect();
|
||||
return false;
|
||||
}
|
||||
|
||||
// Setup server to handle basic commands
|
||||
m_server.SetReadHandler(
|
||||
[this](const QByteArray& buffer)
|
||||
{
|
||||
// Handle commmand line params from connected socket
|
||||
if (buffer.startsWith("ProcessCommandLine:"))
|
||||
{
|
||||
// Remove header and parse commands
|
||||
AZStd::string params(buffer.data(), buffer.size());
|
||||
params = params.substr(strlen("ProcessCommandLine:"));
|
||||
|
||||
AZStd::vector<AZStd::string> tokens;
|
||||
AZ::StringFunc::Tokenize(params, tokens, "\n");
|
||||
|
||||
if (!tokens.empty())
|
||||
{
|
||||
AZ::CommandLine commandLine;
|
||||
commandLine.Parse(tokens);
|
||||
ProcessCommandLine(commandLine);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Launch local server
|
||||
if (!m_server.Connect(QApplication::applicationName()))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void AtomToolsApplication::StartInternal()
|
||||
{
|
||||
if (WasExitMainLoopRequested())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
AZStd::string fileName = GetBuildTargetName() + ".log";
|
||||
|
||||
m_traceLogger.WriteStartupLog(fileName.c_str());
|
||||
|
||||
if (!LaunchDiscoveryService())
|
||||
{
|
||||
ExitMainLoop();
|
||||
return;
|
||||
}
|
||||
|
||||
AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler::BusConnect();
|
||||
AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotificationBus::Broadcast(
|
||||
&AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotifications::OnDatabaseInitialized);
|
||||
|
||||
AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequestBus::Events::LoadCatalog, "@assets@/assetcatalog.xml");
|
||||
|
||||
AZ::RPI::RPISystemInterface::Get()->InitializeSystemAssets();
|
||||
|
||||
LoadSettings();
|
||||
|
||||
auto editorPythonEventsInterface = AZ::Interface<AzToolsFramework::EditorPythonEventsInterface>::Get();
|
||||
if (editorPythonEventsInterface)
|
||||
{
|
||||
// The PythonSystemComponent does not call StartPython to allow for lazy python initialization, so start it here
|
||||
// The PythonSystemComponent will call StopPython when it deactivates, so we do not need our own corresponding call to
|
||||
// StopPython
|
||||
editorPythonEventsInterface->StartPython();
|
||||
}
|
||||
|
||||
// Delay execution of commands and scripts post initialization
|
||||
QTimer::singleShot(
|
||||
0,
|
||||
[this]()
|
||||
{
|
||||
ProcessCommandLine(m_commandLine);
|
||||
});
|
||||
}
|
||||
|
||||
bool AtomToolsApplication::GetAssetDatabaseLocation(AZStd::string& result)
|
||||
{
|
||||
AZ::SettingsRegistryInterface* settingsRegistry = AZ::SettingsRegistry::Get();
|
||||
AZ::IO::FixedMaxPath assetDatabaseSqlitePath;
|
||||
if (settingsRegistry &&
|
||||
settingsRegistry->Get(assetDatabaseSqlitePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_CacheProjectRootFolder))
|
||||
{
|
||||
assetDatabaseSqlitePath /= "assetdb.sqlite";
|
||||
result = AZStd::string_view(assetDatabaseSqlitePath.Native());
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void AtomToolsApplication::Tick(float deltaOverride)
|
||||
{
|
||||
TickSystem();
|
||||
Base::Tick(deltaOverride);
|
||||
|
||||
if (WasExitMainLoopRequested())
|
||||
{
|
||||
m_timer.disconnect();
|
||||
quit();
|
||||
}
|
||||
}
|
||||
|
||||
void AtomToolsApplication::Stop()
|
||||
{
|
||||
UnloadSettings();
|
||||
Base::Stop();
|
||||
}
|
||||
|
||||
void AtomToolsApplication::QueryApplicationType(AZ::ApplicationTypeQuery& appType) const
|
||||
{
|
||||
appType.m_maskValue = AZ::ApplicationTypeQuery::Masks::Game;
|
||||
}
|
||||
|
||||
void AtomToolsApplication::OnTraceMessage([[maybe_unused]] AZStd::string_view message)
|
||||
{
|
||||
#if defined(AZ_ENABLE_TRACING)
|
||||
AZStd::vector<AZStd::string> lines;
|
||||
AzFramework::StringFunc::Tokenize(
|
||||
message, lines, "\n",
|
||||
false, // Keep empty strings
|
||||
false // Keep space strings
|
||||
);
|
||||
|
||||
for (auto& line : lines)
|
||||
{
|
||||
AZ_TracePrintf(GetBuildTargetName().c_str(), "Python: %s\n", line.c_str());
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void AtomToolsApplication::OnErrorMessage(AZStd::string_view message)
|
||||
{
|
||||
// Use AZ_TracePrintf instead of AZ_Error or AZ_Warning to avoid all the metadata noise
|
||||
OnTraceMessage(message);
|
||||
}
|
||||
|
||||
void AtomToolsApplication::OnExceptionMessage([[maybe_unused]] AZStd::string_view message)
|
||||
{
|
||||
AZ_Error(GetBuildTargetName().c_str(), false, "Python: " AZ_STRING_FORMAT, AZ_STRING_ARG(message));
|
||||
}
|
||||
|
||||
// Copied from PyIdleWaitFrames in CryEdit.cpp
|
||||
void AtomToolsApplication::PyIdleWaitFrames(uint32_t frames)
|
||||
{
|
||||
struct Ticker : public AZ::TickBus::Handler
|
||||
{
|
||||
Ticker(QEventLoop* loop, uint32_t targetFrames)
|
||||
: m_loop(loop)
|
||||
, m_targetFrames(targetFrames)
|
||||
{
|
||||
AZ::TickBus::Handler::BusConnect();
|
||||
}
|
||||
~Ticker()
|
||||
{
|
||||
AZ::TickBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override
|
||||
{
|
||||
AZ_UNUSED(deltaTime);
|
||||
AZ_UNUSED(time);
|
||||
if (++m_elapsedFrames == m_targetFrames)
|
||||
{
|
||||
m_loop->quit();
|
||||
}
|
||||
}
|
||||
QEventLoop* m_loop = nullptr;
|
||||
uint32_t m_elapsedFrames = 0;
|
||||
uint32_t m_targetFrames = 0;
|
||||
};
|
||||
|
||||
QEventLoop loop;
|
||||
Ticker ticker(&loop, frames);
|
||||
loop.exec();
|
||||
}
|
||||
} // namespace AtomToolsFramework
|
||||
@@ -7,6 +7,7 @@
|
||||
#
|
||||
|
||||
set(FILES
|
||||
Include/AtomToolsFramework/Application/AtomToolsApplication.h
|
||||
Include/AtomToolsFramework/Communication/LocalServer.h
|
||||
Include/AtomToolsFramework/Communication/LocalSocket.h
|
||||
Include/AtomToolsFramework/Debug/TraceRecorder.h
|
||||
@@ -23,6 +24,7 @@ set(FILES
|
||||
Include/AtomToolsFramework/Viewport/RenderViewportWidget.h
|
||||
Include/AtomToolsFramework/Viewport/ModularViewportCameraController.h
|
||||
Include/AtomToolsFramework/Viewport/ModularViewportCameraControllerRequestBus.h
|
||||
Source/Application/AtomToolsApplication.cpp
|
||||
Source/Communication/LocalServer.cpp
|
||||
Source/Communication/LocalSocket.cpp
|
||||
Source/Debug/TraceRecorder.cpp
|
||||
|
||||
@@ -6,7 +6,22 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AtomToolsFramework/Util/Util.h>
|
||||
|
||||
#include <Atom/RPI.Edit/Common/AssetUtils.h>
|
||||
#include <Atom/RPI.Public/RPISystemInterface.h>
|
||||
|
||||
#include <Atom/Document/MaterialDocumentModule.h>
|
||||
#include <Atom/Document/MaterialDocumentSystemRequestBus.h>
|
||||
|
||||
#include <Atom/Viewport/MaterialViewportModule.h>
|
||||
|
||||
#include <Atom/Window/MaterialEditorWindowModule.h>
|
||||
#include <Atom/Window/MaterialEditorWindowFactoryRequestBus.h>
|
||||
#include <Atom/Window/MaterialEditorWindowRequestBus.h>
|
||||
|
||||
#include <AzCore/IO/Path/Path.h>
|
||||
#include <AzCore/Utils/Utils.h>
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzFramework/StringFunc/StringFunc.h>
|
||||
#include <AzFramework/IO/LocalFileIO.h>
|
||||
@@ -26,24 +41,9 @@
|
||||
#include <AzToolsFramework/UI/PropertyEditor/PropertyManagerComponent.h>
|
||||
#include <AzToolsFramework/SourceControl/SourceControlAPI.h>
|
||||
|
||||
#include <AtomToolsFramework/Util/Util.h>
|
||||
|
||||
#include <Atom/RPI.Edit/Common/AssetUtils.h>
|
||||
#include <Atom/RPI.Public/RPISystemInterface.h>
|
||||
|
||||
#include <Source/MaterialEditorApplication.h>
|
||||
#include <MaterialEditor_Traits_Platform.h>
|
||||
|
||||
#include <Atom/Document/MaterialDocumentModule.h>
|
||||
#include <Atom/Document/MaterialDocumentSystemRequestBus.h>
|
||||
|
||||
#include <Atom/Viewport/MaterialViewportModule.h>
|
||||
|
||||
#include <Atom/Window/MaterialEditorWindowModule.h>
|
||||
#include <Atom/Window/MaterialEditorWindowFactoryRequestBus.h>
|
||||
#include <Atom/Window/MaterialEditorWindowRequestBus.h>
|
||||
#include <AzCore/Utils/Utils.h>
|
||||
|
||||
AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // disable warnings spawned by QT
|
||||
#include <QObject>
|
||||
#include <QMessageBox>
|
||||
@@ -52,12 +52,12 @@ AZ_POP_DISABLE_WARNING
|
||||
namespace MaterialEditor
|
||||
{
|
||||
//! This function returns the build system target name of "MaterialEditor
|
||||
AZStd::string_view GetBuildTargetName()
|
||||
AZStd::string MaterialEditorApplication::GetBuildTargetName() const
|
||||
{
|
||||
#if !defined (LY_CMAKE_TARGET)
|
||||
#error "LY_CMAKE_TARGET must be defined in order to add this source file to a CMake executable target"
|
||||
#endif
|
||||
return AZStd::string_view{ LY_CMAKE_TARGET };
|
||||
return AZStd::string{ LY_CMAKE_TARGET };
|
||||
}
|
||||
|
||||
const char* MaterialEditorApplication::GetCurrentConfigurationName() const
|
||||
@@ -72,19 +72,13 @@ namespace MaterialEditor
|
||||
}
|
||||
|
||||
MaterialEditorApplication::MaterialEditorApplication(int* argc, char*** argv)
|
||||
: Application(argc, argv)
|
||||
, AzQtApplication(*argc, *argv)
|
||||
: AtomToolsApplication(argc, argv)
|
||||
|
||||
{
|
||||
QApplication::setApplicationName("O3DE Material Editor");
|
||||
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddBuildSystemTargetSpecialization(
|
||||
*AZ::SettingsRegistry::Get(), GetBuildTargetName());
|
||||
|
||||
connect(&m_timer, &QTimer::timeout, this, [&]()
|
||||
{
|
||||
this->PumpSystemEventLoopUntilEmpty();
|
||||
this->Tick();
|
||||
});
|
||||
}
|
||||
|
||||
MaterialEditorApplication::~MaterialEditorApplication()
|
||||
@@ -94,88 +88,14 @@ namespace MaterialEditor
|
||||
AzToolsFramework::EditorPythonConsoleNotificationBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::CreateReflectionManager()
|
||||
{
|
||||
Application::CreateReflectionManager();
|
||||
GetSerializeContext()->CreateEditContext();
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::Reflect(AZ::ReflectContext* context)
|
||||
{
|
||||
Application::Reflect(context);
|
||||
|
||||
AzToolsFramework::AssetBrowser::AssetBrowserEntry::Reflect(context);
|
||||
AzToolsFramework::AssetBrowser::RootAssetBrowserEntry::Reflect(context);
|
||||
AzToolsFramework::AssetBrowser::FolderAssetBrowserEntry::Reflect(context);
|
||||
AzToolsFramework::AssetBrowser::SourceAssetBrowserEntry::Reflect(context);
|
||||
AzToolsFramework::AssetBrowser::ProductAssetBrowserEntry::Reflect(context);
|
||||
|
||||
AzToolsFramework::QTreeViewWithStateSaving::Reflect(context);
|
||||
AzToolsFramework::QWidgetSavedState::Reflect(context);
|
||||
|
||||
if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
|
||||
{
|
||||
// this will put these methods into the 'azlmbr.materialeditor.general' module
|
||||
auto addGeneral = [](AZ::BehaviorContext::GlobalMethodBuilder methodBuilder)
|
||||
{
|
||||
methodBuilder->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation)
|
||||
->Attribute(AZ::Script::Attributes::Category, "Editor")
|
||||
->Attribute(AZ::Script::Attributes::Module, "materialeditor.general");
|
||||
};
|
||||
// The reflection here is based on patterns in CryEditPythonHandler::Reflect
|
||||
addGeneral(behaviorContext->Method("idle_wait_frames", &MaterialEditorApplication::PyIdleWaitFrames, nullptr, "Waits idling for a frames. Primarily used for auto-testing."));
|
||||
}
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::RegisterCoreComponents()
|
||||
{
|
||||
Application::RegisterCoreComponents();
|
||||
RegisterComponentDescriptor(AzToolsFramework::AssetBrowser::AssetBrowserComponent::CreateDescriptor());
|
||||
RegisterComponentDescriptor(AzToolsFramework::Thumbnailer::ThumbnailerComponent::CreateDescriptor());
|
||||
RegisterComponentDescriptor(AzToolsFramework::Components::PropertyManagerComponent::CreateDescriptor());
|
||||
RegisterComponentDescriptor(AzToolsFramework::AssetSystem::AssetSystemComponent::CreateDescriptor());
|
||||
RegisterComponentDescriptor(AzToolsFramework::PerforceComponent::CreateDescriptor());
|
||||
}
|
||||
|
||||
AZ::ComponentTypeList MaterialEditorApplication::GetRequiredSystemComponents() const
|
||||
{
|
||||
AZ::ComponentTypeList components = Application::GetRequiredSystemComponents();
|
||||
|
||||
components.insert(components.end(), {
|
||||
azrtti_typeid<AzToolsFramework::AssetBrowser::AssetBrowserComponent>(),
|
||||
azrtti_typeid<AzToolsFramework::Thumbnailer::ThumbnailerComponent>(),
|
||||
azrtti_typeid<AzToolsFramework::Components::PropertyManagerComponent>(),
|
||||
azrtti_typeid<AzToolsFramework::PerforceComponent>(),
|
||||
});
|
||||
|
||||
return components;
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::CreateStaticModules(AZStd::vector<AZ::Module*>& outModules)
|
||||
{
|
||||
Application::CreateStaticModules(outModules);
|
||||
outModules.push_back(aznew AzToolsFramework::AzToolsFrameworkModule);
|
||||
Base::CreateStaticModules(outModules);
|
||||
outModules.push_back(aznew MaterialDocumentModule);
|
||||
outModules.push_back(aznew MaterialViewportModule);
|
||||
outModules.push_back(aznew MaterialEditorWindowModule);
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::StartCommon(AZ::Entity* systemEntity)
|
||||
{
|
||||
{
|
||||
//[GFX TODO][ATOM-408] This needs to be updated in some way to support the MaterialViewport render widget
|
||||
}
|
||||
|
||||
AzFramework::AssetSystemStatusBus::Handler::BusConnect();
|
||||
AzToolsFramework::EditorPythonConsoleNotificationBus::Handler::BusConnect();
|
||||
|
||||
AzFramework::Application::StartCommon(systemEntity);
|
||||
|
||||
StartInternal();
|
||||
|
||||
m_timer.start();
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::OnMaterialEditorWindowClosing()
|
||||
{
|
||||
ExitMainLoop();
|
||||
@@ -187,120 +107,14 @@ namespace MaterialEditor
|
||||
MaterialEditor::MaterialEditorWindowFactoryRequestBus::Broadcast(
|
||||
&MaterialEditor::MaterialEditorWindowFactoryRequestBus::Handler::DestroyMaterialEditorWindow);
|
||||
|
||||
AzToolsFramework::EditorPythonConsoleNotificationBus::Handler::BusDisconnect();
|
||||
AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler::BusDisconnect();
|
||||
MaterialEditorWindowNotificationBus::Handler::BusDisconnect();
|
||||
AZ::Debug::TraceMessageBus::Handler::BusDisconnect();
|
||||
|
||||
m_logFile = {};
|
||||
m_startupLogSink = {};
|
||||
|
||||
AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::StartDisconnectingAssetProcessor);
|
||||
Application::Destroy();
|
||||
Base::Destroy();
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::AssetSystemAvailable()
|
||||
AZStd::vector<AZStd::string> MaterialEditorApplication::GetCriticalAssetFilters() const
|
||||
{
|
||||
bool connectedToAssetProcessor = false;
|
||||
|
||||
// When the AssetProcessor is already launched it should take less than a second to perform a connection
|
||||
// but when the AssetProcessor needs to be launch it could take up to 15 seconds to have the AssetProcessor initialize
|
||||
// and able to negotiate a connection when running a debug build
|
||||
// and to negotiate a connection
|
||||
|
||||
AzFramework::AssetSystem::ConnectionSettings connectionSettings;
|
||||
AzFramework::AssetSystem::ReadConnectionSettingsFromSettingsRegistry(connectionSettings);
|
||||
connectionSettings.m_connectionDirection = AzFramework::AssetSystem::ConnectionSettings::ConnectionDirection::ConnectToAssetProcessor;
|
||||
connectionSettings.m_connectionIdentifier = "MaterialEditor";
|
||||
connectionSettings.m_loggingCallback = []([[maybe_unused]] AZStd::string_view logData)
|
||||
{
|
||||
AZ_TracePrintf("Material Editor", "%.*s", aznumeric_cast<int>(logData.size()), logData.data());
|
||||
};
|
||||
AzFramework::AssetSystemRequestBus::BroadcastResult(connectedToAssetProcessor,
|
||||
&AzFramework::AssetSystemRequestBus::Events::EstablishAssetProcessorConnection, connectionSettings);
|
||||
if (connectedToAssetProcessor)
|
||||
{
|
||||
CompileCriticalAssets();
|
||||
}
|
||||
|
||||
AzFramework::AssetSystemStatusBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
|
||||
void MaterialEditorApplication::CompileCriticalAssets()
|
||||
{
|
||||
AZ_TracePrintf("MaterialEditor", "Compiling critical assets.\n");
|
||||
|
||||
// List of common asset filters for things that need to be compiled to run the material editor
|
||||
// Some of these things will not be necessary once we have proper support for queued asset loading and reloading
|
||||
const AZStd::string assetFiltersArray[] =
|
||||
{
|
||||
"passes/",
|
||||
"config/",
|
||||
"MaterialEditor/",
|
||||
};
|
||||
|
||||
QStringList failedAssets;
|
||||
|
||||
// Forced asset processor to synchronously process all critical assets
|
||||
// Note: with AssetManager's current implementation, a compiled asset won't be added in asset registry until next system tick.
|
||||
// So the asset id won't be found right after CompileAssetSync call.
|
||||
for (const AZStd::string& assetFilters : assetFiltersArray)
|
||||
{
|
||||
AZ_TracePrintf("MaterialEditor", "Compiling critical asset matching: %s.\n", assetFilters.c_str());
|
||||
|
||||
// Wait for the asset be compiled
|
||||
AzFramework::AssetSystem::AssetStatus status = AzFramework::AssetSystem::AssetStatus_Unknown;
|
||||
AzFramework::AssetSystemRequestBus::BroadcastResult(
|
||||
status, &AzFramework::AssetSystemRequestBus::Events::CompileAssetSync, assetFilters);
|
||||
if (status != AzFramework::AssetSystem::AssetStatus_Compiled)
|
||||
{
|
||||
failedAssets.append(assetFilters.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
if (!failedAssets.empty())
|
||||
{
|
||||
QMessageBox::critical(activeWindow(),
|
||||
QString("Failed to compile critical assets"),
|
||||
QString("Failed to compile the following critical assets:\n%1\n%2")
|
||||
.arg(failedAssets.join(",\n"))
|
||||
.arg("Make sure this is an Atom project."));
|
||||
ExitMainLoop();
|
||||
}
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::SaveSettings()
|
||||
{
|
||||
if (m_activatedLocalUserSettings)
|
||||
{
|
||||
AZ::SerializeContext* context = nullptr;
|
||||
AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationRequests::GetSerializeContext);
|
||||
AZ_Assert(context, "No serialize context");
|
||||
|
||||
char resolvedPath[AZ_MAX_PATH_LEN] = "";
|
||||
AZ::IO::FileIOBase::GetInstance()->ResolvePath("@user@/MaterialEditorUserSettings.xml", resolvedPath, AZ_ARRAY_SIZE(resolvedPath));
|
||||
m_localUserSettings.Save(resolvedPath, context);
|
||||
}
|
||||
}
|
||||
|
||||
bool MaterialEditorApplication::OnOutput(const char* window, const char* message)
|
||||
{
|
||||
// Suppress spam from the Source Control system
|
||||
if (0 == strncmp(window, AzToolsFramework::SCC_WINDOW, AZ_ARRAY_SIZE(AzToolsFramework::SCC_WINDOW)))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (m_logFile)
|
||||
{
|
||||
m_logFile->AppendLog(AzFramework::LogFile::SEV_NORMAL, window, message);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_startupLogSink.push_back({ window, message });
|
||||
}
|
||||
return false;
|
||||
return AZStd::vector<AZStd::string>({ "passes/", "config/", "MaterialEditor" });
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::ProcessCommandLine(const AZ::CommandLine& commandLine)
|
||||
@@ -312,195 +126,27 @@ namespace MaterialEditor
|
||||
&MaterialEditor::MaterialEditorWindowRequestBus::Handler::ActivateWindow);
|
||||
}
|
||||
|
||||
const AZStd::string timeoputSwitchName = "timeout";
|
||||
if (commandLine.HasSwitch(timeoputSwitchName))
|
||||
{
|
||||
const AZStd::string& timeoutValue = commandLine.GetSwitchValue(timeoputSwitchName, 0);
|
||||
const uint32_t timeoutInMs = atoi(timeoutValue.c_str());
|
||||
AZ_Printf("MaterialEditor", "Timeout scheduled, shutting down in %u ms", timeoutInMs);
|
||||
QTimer::singleShot(timeoutInMs, [this] {
|
||||
AZ_Printf("MaterialEditor", "Timeout reached, shutting down");
|
||||
ExitMainLoop();
|
||||
});
|
||||
}
|
||||
|
||||
// Process command line options for running one or more python scripts on startup
|
||||
const AZStd::string runPythonScriptSwitchName = "runpython";
|
||||
size_t runPythonScriptCount = commandLine.GetNumSwitchValues(runPythonScriptSwitchName);
|
||||
for (size_t runPythonScriptIndex = 0; runPythonScriptIndex < runPythonScriptCount; ++runPythonScriptIndex)
|
||||
{
|
||||
const AZStd::string runPythonScriptPath = commandLine.GetSwitchValue(runPythonScriptSwitchName, runPythonScriptIndex);
|
||||
AZStd::vector<AZStd::string_view> runPythonArgs;
|
||||
|
||||
AZ_Printf("MaterialEditor", "Launching script: %s", runPythonScriptPath.c_str());
|
||||
AzToolsFramework::EditorPythonRunnerRequestBus::Broadcast(
|
||||
&AzToolsFramework::EditorPythonRunnerRequestBus::Events::ExecuteByFilenameWithArgs,
|
||||
runPythonScriptPath,
|
||||
runPythonArgs);
|
||||
}
|
||||
|
||||
// Process command line options for opening one or more material documents on startup
|
||||
size_t openDocumentCount = commandLine.GetNumMiscValues();
|
||||
for (size_t openDocumentIndex = 0; openDocumentIndex < openDocumentCount; ++openDocumentIndex)
|
||||
{
|
||||
const AZStd::string openDocumentPath = commandLine.GetMiscValue(openDocumentIndex);
|
||||
|
||||
AZ_Printf("MaterialEditor", "Opening document: %s", openDocumentPath.c_str());
|
||||
AZ_Printf(GetBuildTargetName().c_str(), "Opening document: %s", openDocumentPath.c_str());
|
||||
MaterialDocumentSystemRequestBus::Broadcast(&MaterialDocumentSystemRequestBus::Events::OpenDocument, openDocumentPath);
|
||||
}
|
||||
|
||||
const AZStd::string exitAfterCommandsSwitchName = "exitaftercommands";
|
||||
if (commandLine.HasSwitch(exitAfterCommandsSwitchName))
|
||||
{
|
||||
ExitMainLoop();
|
||||
}
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::LoadSettings()
|
||||
{
|
||||
AZ::SerializeContext* context = nullptr;
|
||||
AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationRequests::GetSerializeContext);
|
||||
AZ_Assert(context, "No serialize context");
|
||||
|
||||
char resolvedPath[AZ_MAX_PATH_LEN] = "";
|
||||
AZ::IO::FileIOBase::GetInstance()->ResolvePath("@user@/EditorUserSettings.xml", resolvedPath, AZ_MAX_PATH_LEN);
|
||||
|
||||
m_localUserSettings.Load(resolvedPath, context);
|
||||
m_localUserSettings.Activate(AZ::UserSettings::CT_LOCAL);
|
||||
AZ::UserSettingsOwnerRequestBus::Handler::BusConnect(AZ::UserSettings::CT_LOCAL);
|
||||
m_activatedLocalUserSettings = true;
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::UnloadSettings()
|
||||
{
|
||||
if (m_activatedLocalUserSettings)
|
||||
{
|
||||
SaveSettings();
|
||||
m_localUserSettings.Deactivate();
|
||||
AZ::UserSettingsOwnerRequestBus::Handler::BusDisconnect();
|
||||
m_activatedLocalUserSettings = false;
|
||||
}
|
||||
}
|
||||
|
||||
bool MaterialEditorApplication::LaunchDiscoveryService()
|
||||
{
|
||||
// Determine if this is the first launch of the tool by attempting to connect to a running server
|
||||
if (m_socket.Connect(QApplication::applicationName()))
|
||||
{
|
||||
// If the server was located, the application is already running.
|
||||
// Forward commandline options to other application instance.
|
||||
QByteArray buffer;
|
||||
buffer.append("ProcessCommandLine:");
|
||||
|
||||
// Add the command line options from this process to the message, skipping the executable path
|
||||
for (int argi = 1; argi < m_argC; ++argi)
|
||||
{
|
||||
buffer.append(QString(m_argV[argi]).append("\n").toUtf8());
|
||||
}
|
||||
|
||||
// Inject command line option to always bring the main window to the foreground
|
||||
buffer.append("--activatewindow\n");
|
||||
|
||||
m_socket.Send(buffer);
|
||||
m_socket.Disconnect();
|
||||
return false;
|
||||
}
|
||||
|
||||
// Setup server to handle basic commands
|
||||
m_server.SetReadHandler([this](const QByteArray& buffer) {
|
||||
// Handle commmand line params from connected socket
|
||||
if (buffer.startsWith("ProcessCommandLine:"))
|
||||
{
|
||||
// Remove header and parse commands
|
||||
AZStd::string params(buffer.data(), buffer.size());
|
||||
params = params.substr(strlen("ProcessCommandLine:"));
|
||||
|
||||
AZStd::vector<AZStd::string> tokens;
|
||||
AZ::StringFunc::Tokenize(params, tokens, "\n");
|
||||
|
||||
if (!tokens.empty())
|
||||
{
|
||||
AZ::CommandLine commandLine;
|
||||
commandLine.Parse(tokens);
|
||||
ProcessCommandLine(commandLine);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Launch local server
|
||||
if (!m_server.Connect(QApplication::applicationName()))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
Base::ProcessCommandLine(commandLine);
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::StartInternal()
|
||||
{
|
||||
if (WasExitMainLoopRequested())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
m_traceLogger.WriteStartupLog("MaterialEditor.log");
|
||||
|
||||
if (!LaunchDiscoveryService())
|
||||
{
|
||||
ExitMainLoop();
|
||||
return;
|
||||
}
|
||||
|
||||
AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler::BusConnect();
|
||||
AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotificationBus::Broadcast(&AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotifications::OnDatabaseInitialized);
|
||||
|
||||
AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequestBus::Events::LoadCatalog, "@assets@/assetcatalog.xml");
|
||||
|
||||
AZ::RPI::RPISystemInterface::Get()->InitializeSystemAssets();
|
||||
|
||||
LoadSettings();
|
||||
Base::StartInternal();
|
||||
|
||||
MaterialEditorWindowNotificationBus::Handler::BusConnect();
|
||||
|
||||
MaterialEditor::MaterialEditorWindowFactoryRequestBus::Broadcast(
|
||||
&MaterialEditor::MaterialEditorWindowFactoryRequestBus::Handler::CreateMaterialEditorWindow);
|
||||
|
||||
auto editorPythonEventsInterface = AZ::Interface<AzToolsFramework::EditorPythonEventsInterface>::Get();
|
||||
if (editorPythonEventsInterface)
|
||||
{
|
||||
// The PythonSystemComponent does not call StartPython to allow for lazy python initialization, so start it here
|
||||
// The PythonSystemComponent will call StopPython when it deactivates, so we do not need our own corresponding call to StopPython
|
||||
editorPythonEventsInterface->StartPython();
|
||||
}
|
||||
|
||||
// Delay execution of commands and scripts post initialization
|
||||
QTimer::singleShot(0, [this]() { ProcessCommandLine(m_commandLine); });
|
||||
}
|
||||
|
||||
bool MaterialEditorApplication::GetAssetDatabaseLocation(AZStd::string& result)
|
||||
{
|
||||
AZ::SettingsRegistryInterface* settingsRegistry = AZ::SettingsRegistry::Get();
|
||||
AZ::IO::FixedMaxPath assetDatabaseSqlitePath;
|
||||
if (settingsRegistry && settingsRegistry->Get(assetDatabaseSqlitePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_CacheProjectRootFolder))
|
||||
{
|
||||
assetDatabaseSqlitePath /= "assetdb.sqlite";
|
||||
result = AZStd::string_view(assetDatabaseSqlitePath.Native());
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::Tick(float deltaOverride)
|
||||
{
|
||||
TickSystem();
|
||||
Application::Tick(deltaOverride);
|
||||
|
||||
if (WasExitMainLoopRequested())
|
||||
{
|
||||
m_timer.disconnect();
|
||||
quit();
|
||||
}
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::Stop()
|
||||
@@ -508,76 +154,6 @@ namespace MaterialEditor
|
||||
MaterialEditor::MaterialEditorWindowFactoryRequestBus::Broadcast(
|
||||
&MaterialEditor::MaterialEditorWindowFactoryRequestBus::Handler::DestroyMaterialEditorWindow);
|
||||
|
||||
UnloadSettings();
|
||||
AzFramework::Application::Stop();
|
||||
Base::Stop();
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::QueryApplicationType(AZ::ApplicationTypeQuery& appType) const
|
||||
{
|
||||
appType.m_maskValue = AZ::ApplicationTypeQuery::Masks::Game;
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::OnTraceMessage([[maybe_unused]] AZStd::string_view message)
|
||||
{
|
||||
#if defined(AZ_ENABLE_TRACING)
|
||||
AZStd::vector<AZStd::string> lines;
|
||||
AzFramework::StringFunc::Tokenize(
|
||||
message,
|
||||
lines,
|
||||
"\n",
|
||||
false, // Keep empty strings
|
||||
false // Keep space strings
|
||||
);
|
||||
|
||||
for (auto& line : lines)
|
||||
{
|
||||
AZ_TracePrintf("MaterialEditor", "Python: %s\n", line.c_str());
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::OnErrorMessage(AZStd::string_view message)
|
||||
{
|
||||
// Use AZ_TracePrintf instead of AZ_Error or AZ_Warning to avoid all the metadata noise
|
||||
OnTraceMessage(message);
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::OnExceptionMessage([[maybe_unused]] AZStd::string_view message)
|
||||
{
|
||||
AZ_Error("MaterialEditor", false, "Python: " AZ_STRING_FORMAT, AZ_STRING_ARG(message));
|
||||
}
|
||||
|
||||
// Copied from PyIdleWaitFrames in CryEdit.cpp
|
||||
void MaterialEditorApplication::PyIdleWaitFrames(uint32_t frames)
|
||||
{
|
||||
struct Ticker : public AZ::TickBus::Handler
|
||||
{
|
||||
Ticker(QEventLoop* loop, uint32_t targetFrames) : m_loop(loop), m_targetFrames(targetFrames)
|
||||
{
|
||||
AZ::TickBus::Handler::BusConnect();
|
||||
}
|
||||
~Ticker()
|
||||
{
|
||||
AZ::TickBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override
|
||||
{
|
||||
AZ_UNUSED(deltaTime);
|
||||
AZ_UNUSED(time);
|
||||
if (++m_elapsedFrames == m_targetFrames)
|
||||
{
|
||||
m_loop->quit();
|
||||
}
|
||||
}
|
||||
QEventLoop* m_loop = nullptr;
|
||||
uint32_t m_elapsedFrames = 0;
|
||||
uint32_t m_targetFrames = 0;
|
||||
};
|
||||
|
||||
QEventLoop loop;
|
||||
Ticker ticker(&loop, frames);
|
||||
loop.exec();
|
||||
}
|
||||
|
||||
} // namespace MaterialEditor
|
||||
|
||||
@@ -10,19 +10,7 @@
|
||||
|
||||
#include <Atom/Document/MaterialDocumentSystemRequestBus.h>
|
||||
#include <Atom/Window/MaterialEditorWindowNotificationBus.h>
|
||||
#include <AtomToolsFramework/Communication/LocalServer.h>
|
||||
#include <AtomToolsFramework/Communication/LocalSocket.h>
|
||||
#include <AzCore/Component/Entity.h>
|
||||
#include <AzCore/Component/TickBus.h>
|
||||
#include <AzCore/Debug/TraceMessageBus.h>
|
||||
#include <AzCore/UserSettings/UserSettingsProvider.h>
|
||||
#include <AzFramework/Application/Application.h>
|
||||
#include <AzFramework/Asset/AssetSystemBus.h>
|
||||
#include <AzFramework/Logging/LogFile.h>
|
||||
#include <AzToolsFramework/API/AssetDatabaseBus.h>
|
||||
#include <AzToolsFramework/API/EditorPythonConsoleBus.h>
|
||||
#include <AzToolsFramework/Logger/TraceLogger.h>
|
||||
#include <AzQtComponents/Application/AzQtApplication.h>
|
||||
#include <AtomToolsFramework/Application/AtomToolsApplication.h>
|
||||
|
||||
#include <QTimer>
|
||||
|
||||
@@ -31,41 +19,24 @@ namespace MaterialEditor
|
||||
class MaterialThumbnailRenderer;
|
||||
|
||||
class MaterialEditorApplication
|
||||
: public AzFramework::Application
|
||||
, public AzQtComponents::AzQtApplication
|
||||
, private AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler
|
||||
: public AtomToolsFramework::AtomToolsApplication
|
||||
, private MaterialEditorWindowNotificationBus::Handler
|
||||
, private AzFramework::AssetSystemStatusBus::Handler
|
||||
, private AZ::UserSettingsOwnerRequestBus::Handler
|
||||
, private AZ::Debug::TraceMessageBus::Handler
|
||||
, private AzToolsFramework::EditorPythonConsoleNotificationBus::Handler
|
||||
{
|
||||
public:
|
||||
AZ_TYPE_INFO(MaterialEditor::MaterialEditorApplication, "{30F90CA5-1253-49B5-8143-19CEE37E22BB}");
|
||||
|
||||
using Base = AzFramework::Application;
|
||||
using Base = AtomToolsFramework::AtomToolsApplication;
|
||||
|
||||
MaterialEditorApplication(int* argc, char*** argv);
|
||||
virtual ~MaterialEditorApplication();
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// AzFramework::Application
|
||||
void CreateReflectionManager() override;
|
||||
void Reflect(AZ::ReflectContext* context) override;
|
||||
void RegisterCoreComponents() override;
|
||||
AZ::ComponentTypeList GetRequiredSystemComponents() const override;
|
||||
void CreateStaticModules(AZStd::vector<AZ::Module*>& outModules) override;
|
||||
const char* GetCurrentConfigurationName() const override;
|
||||
void StartCommon(AZ::Entity* systemEntity) override;
|
||||
void Tick(float deltaOverride = -1.f) override;
|
||||
void Stop() override;
|
||||
|
||||
private:
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// AssetDatabaseRequestsBus::Handler overrides...
|
||||
bool GetAssetDatabaseLocation(AZStd::string& result) override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// MaterialEditorWindowNotificationBus::Handler overrides...
|
||||
void OnMaterialEditorWindowClosing() override;
|
||||
@@ -76,66 +47,12 @@ namespace MaterialEditor
|
||||
void Destroy() override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// AZ::ComponentApplication overrides...
|
||||
void QueryApplicationType(AZ::ApplicationTypeQuery& appType) const override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void ProcessCommandLine(const AZ::CommandLine& commandLine) override;
|
||||
void StartInternal() override;
|
||||
AZStd::string GetBuildTargetName() const override;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// EditorPythonConsoleNotificationBus::Handler overrides...
|
||||
void OnTraceMessage(AZStd::string_view message) override;
|
||||
void OnErrorMessage(AZStd::string_view message) override;
|
||||
void OnExceptionMessage(AZStd::string_view message) override;
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// AzFramework::AssetSystemStatusBus::Handler overrides...
|
||||
void AssetSystemAvailable() override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// AZ::UserSettingsOwnerRequestBus::Handler overrides...
|
||||
void SaveSettings() override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// AZ::Debug::TraceMessageBus::Handler overrides...
|
||||
bool OnOutput(const char* window, const char* message) override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void CompileCriticalAssets();
|
||||
|
||||
void ProcessCommandLine(const AZ::CommandLine& commandLine);
|
||||
|
||||
void LoadSettings();
|
||||
void UnloadSettings();
|
||||
|
||||
bool LaunchDiscoveryService();
|
||||
|
||||
void StartInternal();
|
||||
|
||||
static void PyIdleWaitFrames(uint32_t frames);
|
||||
|
||||
struct LogMessage
|
||||
{
|
||||
AZStd::string window;
|
||||
AZStd::string message;
|
||||
};
|
||||
|
||||
AZStd::vector<LogMessage> m_startupLogSink;
|
||||
AZStd::unique_ptr<AzFramework::LogFile> m_logFile;
|
||||
|
||||
AzToolsFramework::TraceLogger m_traceLogger;
|
||||
|
||||
//! Local user settings are used to store material browser tree expansion state
|
||||
AZ::UserSettingsProvider m_localUserSettings;
|
||||
|
||||
//! Are local settings loaded
|
||||
bool m_activatedLocalUserSettings = false;
|
||||
|
||||
QTimer m_timer;
|
||||
|
||||
AtomToolsFramework::LocalSocket m_socket;
|
||||
AtomToolsFramework::LocalServer m_server;
|
||||
};
|
||||
//! List of common asset filters for things that need to be compiled to run the material editor
|
||||
//! Some of these things will not be necessary once we have proper support for queued asset loading and reloading
|
||||
AZStd::vector<AZStd::string> GetCriticalAssetFilters() const override;
|
||||
};
|
||||
} // namespace MaterialEditor
|
||||
|
||||
+7
-342
@@ -48,7 +48,7 @@ AZ_POP_DISABLE_WARNING
|
||||
|
||||
namespace ShaderManagementConsole
|
||||
{
|
||||
AZStd::string_view GetBuildTargetName()
|
||||
AZStd::string ShaderManagementConsoleApplication::GetBuildTargetName() const
|
||||
{
|
||||
#if !defined (LY_CMAKE_TARGET)
|
||||
#error "LY_CMAKE_TARGET must be defined in order to add this source file to a CMake executable target"
|
||||
@@ -68,99 +68,22 @@ namespace ShaderManagementConsole
|
||||
}
|
||||
|
||||
ShaderManagementConsoleApplication::ShaderManagementConsoleApplication(int* argc, char*** argv)
|
||||
: Application(argc, argv)
|
||||
, AzQtApplication(*argc, *argv)
|
||||
: AtomToolsApplication(argc, argv)
|
||||
{
|
||||
QApplication::setApplicationName("O3DE Shader Management Console");
|
||||
|
||||
// The settings registry has been created at this point, so add the CMake target
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddBuildSystemTargetSpecialization(
|
||||
*AZ::SettingsRegistry::Get(), GetBuildTargetName());
|
||||
|
||||
connect(&m_timer, &QTimer::timeout, this, [&]()
|
||||
{
|
||||
this->PumpSystemEventLoopUntilEmpty();
|
||||
this->Tick();
|
||||
});
|
||||
}
|
||||
|
||||
void ShaderManagementConsoleApplication::CreateReflectionManager()
|
||||
{
|
||||
Application::CreateReflectionManager();
|
||||
GetSerializeContext()->CreateEditContext();
|
||||
}
|
||||
|
||||
void ShaderManagementConsoleApplication::Reflect(AZ::ReflectContext* context)
|
||||
{
|
||||
Application::Reflect(context);
|
||||
|
||||
AzToolsFramework::AssetBrowser::AssetBrowserEntry::Reflect(context);
|
||||
AzToolsFramework::AssetBrowser::RootAssetBrowserEntry::Reflect(context);
|
||||
AzToolsFramework::AssetBrowser::FolderAssetBrowserEntry::Reflect(context);
|
||||
AzToolsFramework::AssetBrowser::SourceAssetBrowserEntry::Reflect(context);
|
||||
AzToolsFramework::AssetBrowser::ProductAssetBrowserEntry::Reflect(context);
|
||||
|
||||
AzToolsFramework::QTreeViewWithStateSaving::Reflect(context);
|
||||
AzToolsFramework::QWidgetSavedState::Reflect(context);
|
||||
|
||||
if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
|
||||
{
|
||||
// this will put these methods into the 'azlmbr.shadermanagementconsole.general' module
|
||||
auto addGeneral = [](AZ::BehaviorContext::GlobalMethodBuilder methodBuilder)
|
||||
{
|
||||
methodBuilder->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation)
|
||||
->Attribute(AZ::Script::Attributes::Category, "Editor")
|
||||
->Attribute(AZ::Script::Attributes::Module, "shadermanagementconsole.general");
|
||||
};
|
||||
// The reflection here is based on patterns in CryEditPythonHandler::Reflect
|
||||
addGeneral(behaviorContext->Method("idle_wait_frames", &ShaderManagementConsoleApplication::PyIdleWaitFrames, nullptr, "Waits idling for a frames. Primarily used for auto-testing."));
|
||||
}
|
||||
}
|
||||
|
||||
void ShaderManagementConsoleApplication::RegisterCoreComponents()
|
||||
{
|
||||
Application::RegisterCoreComponents();
|
||||
RegisterComponentDescriptor(AzToolsFramework::AssetBrowser::AssetBrowserComponent::CreateDescriptor());
|
||||
RegisterComponentDescriptor(AzToolsFramework::Thumbnailer::ThumbnailerComponent::CreateDescriptor());
|
||||
RegisterComponentDescriptor(AzToolsFramework::Components::PropertyManagerComponent::CreateDescriptor());
|
||||
RegisterComponentDescriptor(AzToolsFramework::AssetSystem::AssetSystemComponent::CreateDescriptor());
|
||||
RegisterComponentDescriptor(AzToolsFramework::PerforceComponent::CreateDescriptor());
|
||||
}
|
||||
|
||||
AZ::ComponentTypeList ShaderManagementConsoleApplication::GetRequiredSystemComponents() const
|
||||
{
|
||||
AZ::ComponentTypeList components = Application::GetRequiredSystemComponents();
|
||||
|
||||
components.insert(components.end(), {
|
||||
azrtti_typeid<AzToolsFramework::AssetBrowser::AssetBrowserComponent>(),
|
||||
azrtti_typeid<AzToolsFramework::Thumbnailer::ThumbnailerComponent>(),
|
||||
azrtti_typeid<AzToolsFramework::Components::PropertyManagerComponent>(),
|
||||
azrtti_typeid<AzToolsFramework::PerforceComponent>(),
|
||||
});
|
||||
|
||||
return components;
|
||||
}
|
||||
|
||||
void ShaderManagementConsoleApplication::CreateStaticModules(AZStd::vector<AZ::Module*>& outModules)
|
||||
{
|
||||
Application::CreateStaticModules(outModules);
|
||||
outModules.push_back(aznew AzToolsFramework::AzToolsFrameworkModule);
|
||||
Base::CreateStaticModules(outModules);
|
||||
outModules.push_back(aznew ShaderManagementConsoleDocumentModule);
|
||||
outModules.push_back(aznew ShaderManagementConsoleWindowModule);
|
||||
}
|
||||
|
||||
void ShaderManagementConsoleApplication::StartCommon(AZ::Entity* systemEntity)
|
||||
{
|
||||
AzFramework::AssetSystemStatusBus::Handler::BusConnect();
|
||||
AzToolsFramework::EditorPythonConsoleNotificationBus::Handler::BusConnect();
|
||||
|
||||
AzFramework::Application::StartCommon(systemEntity);
|
||||
|
||||
StartInternal();
|
||||
|
||||
m_timer.start();
|
||||
}
|
||||
|
||||
void ShaderManagementConsoleApplication::OnShaderManagementConsoleWindowClosing()
|
||||
{
|
||||
ExitMainLoop();
|
||||
@@ -174,110 +97,13 @@ namespace ShaderManagementConsole
|
||||
ShaderManagementConsole::ShaderManagementConsoleWindowRequestBus::Broadcast(&ShaderManagementConsole::ShaderManagementConsoleWindowRequestBus::Handler::DestroyShaderManagementConsoleWindow);
|
||||
|
||||
ShaderManagementConsoleWindowNotificationBus::Handler::BusDisconnect();
|
||||
AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler::BusDisconnect();
|
||||
|
||||
AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::StartDisconnectingAssetProcessor);
|
||||
|
||||
Application::Destroy();
|
||||
Base::Destroy();
|
||||
}
|
||||
|
||||
void ShaderManagementConsoleApplication::AssetSystemAvailable()
|
||||
AZStd::vector<AZStd::string> ShaderManagementConsoleApplication::GetCriticalAssetFilters() const
|
||||
{
|
||||
// Try connect to AP first before try to launch it manually.
|
||||
bool connected = false;
|
||||
auto ConnectToAssetProcessorWithIdentifier = [&connected](AzFramework::AssetSystem::AssetSystemRequests* assetSystemRequests)
|
||||
{
|
||||
// When the AssetProcessor is already launched it should take less than a second to perform a connection
|
||||
// but when the AssetProcessor needs to be launch it could take up to 15 seconds to have the AssetProcessor initialize
|
||||
// and able to negotiate a connection when running a debug build
|
||||
// and to negotiate a connection
|
||||
|
||||
AzFramework::AssetSystem::ConnectionSettings connectionSettings;
|
||||
AzFramework::AssetSystem::ReadConnectionSettingsFromSettingsRegistry(connectionSettings);
|
||||
connectionSettings.m_connectionDirection = AzFramework::AssetSystem::ConnectionSettings::ConnectionDirection::ConnectToAssetProcessor;
|
||||
connectionSettings.m_connectionIdentifier = "Shader Management Console";
|
||||
connectionSettings.m_loggingCallback = []([[maybe_unused]] AZStd::string_view logData)
|
||||
{
|
||||
AZ_TracePrintf("Shader Management Console", "%.*s", aznumeric_cast<int>(logData.size()), logData.data());
|
||||
};
|
||||
|
||||
connected = assetSystemRequests->EstablishAssetProcessorConnection(connectionSettings);
|
||||
};
|
||||
AzFramework::AssetSystemRequestBus::Broadcast(ConnectToAssetProcessorWithIdentifier);
|
||||
|
||||
if (connected)
|
||||
{
|
||||
CompileCriticalAssets();
|
||||
}
|
||||
|
||||
AzFramework::AssetSystemStatusBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
void ShaderManagementConsoleApplication::CompileCriticalAssets()
|
||||
{
|
||||
AZ_TracePrintf("Shader Management Console", "Compiling critical assets.\n");
|
||||
|
||||
// List of common asset filters for things that need to be compiled to run
|
||||
// Some of these things will not be necessary once we have proper support for queued asset loading and reloading
|
||||
const AZStd::string assetFilterss[] =
|
||||
{
|
||||
"passes/",
|
||||
"config/",
|
||||
};
|
||||
|
||||
QStringList failedAssets;
|
||||
|
||||
// Forced asset processor to synchronously process all critical assets
|
||||
// Note: with AssetManager's current implementation, a compiled asset won't be added in asset registry until next system tick.
|
||||
// So the asset id won't be found right after CompileAssetSync call.
|
||||
for (const AZStd::string& assetFilters : assetFilterss)
|
||||
{
|
||||
AZ_TracePrintf("Shader Management Console", "Compiling critical asset matching: %s.\n", assetFilters.c_str());
|
||||
|
||||
// Wait for the asset be compiled
|
||||
AzFramework::AssetSystem::AssetStatus status = AzFramework::AssetSystem::AssetStatus_Unknown;
|
||||
AzFramework::AssetSystemRequestBus::BroadcastResult(
|
||||
status, &AzFramework::AssetSystemRequestBus::Events::CompileAssetSync, assetFilters);
|
||||
if (status != AzFramework::AssetSystem::AssetStatus_Compiled)
|
||||
{
|
||||
failedAssets.append(assetFilters.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
if (!failedAssets.empty())
|
||||
{
|
||||
QMessageBox::critical(activeWindow(),
|
||||
QString("Failed to compile critical assets"),
|
||||
QString("Failed to compile the following critical assets:\n%1\n%2")
|
||||
.arg(failedAssets.join(",\n"))
|
||||
.arg("Make sure this is an Atom project."));
|
||||
m_closing = true;
|
||||
}
|
||||
}
|
||||
|
||||
void ShaderManagementConsoleApplication::SaveSettings()
|
||||
{
|
||||
if (m_activatedLocalUserSettings)
|
||||
{
|
||||
AZ::SerializeContext* context = nullptr;
|
||||
AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationRequests::GetSerializeContext);
|
||||
AZ_Assert(context, "No serialize context");
|
||||
|
||||
char resolvedPath[AZ_MAX_PATH_LEN] = "";
|
||||
AZ::IO::FileIOBase::GetInstance()->ResolvePath("@user@/EditorUserSettings.xml", resolvedPath, AZ_ARRAY_SIZE(resolvedPath));
|
||||
m_localUserSettings.Save(resolvedPath, context);
|
||||
}
|
||||
}
|
||||
|
||||
bool ShaderManagementConsoleApplication::OnPrintf(const char* window, const char* /*message*/)
|
||||
{
|
||||
// Suppress spam from the Source Control system
|
||||
if (0 == strncmp(window, AzToolsFramework::SCC_WINDOW, AZ_ARRAY_SIZE(AzToolsFramework::SCC_WINDOW)))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return AZStd::vector<AZStd::string>({ "passes/", "config/" });
|
||||
}
|
||||
|
||||
void ShaderManagementConsoleApplication::ProcessCommandLine()
|
||||
@@ -304,173 +130,12 @@ namespace ShaderManagementConsole
|
||||
}
|
||||
}
|
||||
|
||||
void ShaderManagementConsoleApplication::LoadSettings()
|
||||
{
|
||||
AZ::SerializeContext* context = nullptr;
|
||||
AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationRequests::GetSerializeContext);
|
||||
AZ_Assert(context, "No serialize context");
|
||||
|
||||
char resolvedPath[AZ_MAX_PATH_LEN] = "";
|
||||
AZ::IO::FileIOBase::GetInstance()->ResolvePath("@user@/EditorUserSettings.xml", resolvedPath, AZ_MAX_PATH_LEN);
|
||||
|
||||
m_localUserSettings.Load(resolvedPath, context);
|
||||
m_localUserSettings.Activate(AZ::UserSettings::CT_LOCAL);
|
||||
AZ::UserSettingsOwnerRequestBus::Handler::BusConnect(AZ::UserSettings::CT_LOCAL);
|
||||
m_activatedLocalUserSettings = true;
|
||||
}
|
||||
|
||||
void ShaderManagementConsoleApplication::UnloadSettings()
|
||||
{
|
||||
if (m_activatedLocalUserSettings)
|
||||
{
|
||||
SaveSettings();
|
||||
m_localUserSettings.Deactivate();
|
||||
AZ::UserSettingsOwnerRequestBus::Handler::BusDisconnect();
|
||||
m_activatedLocalUserSettings = false;
|
||||
}
|
||||
}
|
||||
|
||||
bool ShaderManagementConsoleApplication::LaunchDiscoveryService()
|
||||
{
|
||||
const QStringList arguments = { "-fail_silently" };
|
||||
|
||||
return AtomToolsFramework::LaunchTool("GridHub", AZ_TRAIT_SHADER_MANAGEMENT_CONSOLE_EXT, arguments);
|
||||
}
|
||||
|
||||
void ShaderManagementConsoleApplication::StartInternal()
|
||||
{
|
||||
if (m_closing)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
m_traceLogger.WriteStartupLog("ShaderManagementConsole.log");
|
||||
|
||||
//[GFX TODO][ATOM-415] Try to factor out some of this stuff with AtomSampleViewerApplication
|
||||
AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler::BusConnect();
|
||||
AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotificationBus::Broadcast(&AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotifications::OnDatabaseInitialized);
|
||||
|
||||
AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequestBus::Events::LoadCatalog, "@assets@/assetcatalog.xml");
|
||||
|
||||
AZ::RPI::RPISystemInterface::Get()->InitializeSystemAssets();
|
||||
|
||||
LoadSettings();
|
||||
|
||||
LaunchDiscoveryService();
|
||||
Base::StartInternal();
|
||||
|
||||
ShaderManagementConsoleWindowNotificationBus::Handler::BusConnect();
|
||||
|
||||
ShaderManagementConsole::ShaderManagementConsoleWindowRequestBus::Broadcast(&ShaderManagementConsole::ShaderManagementConsoleWindowRequestBus::Handler::CreateShaderManagementConsoleWindow);
|
||||
|
||||
auto editorPythonEventsInterface = AZ::Interface<AzToolsFramework::EditorPythonEventsInterface>::Get();
|
||||
if (editorPythonEventsInterface)
|
||||
{
|
||||
// The PythonSystemComponent does not call StartPython to allow for lazy python initialization, so start it here
|
||||
// The PythonSystemComponent will call StopPython when it deactivates, so we do not need our own corresponding call to StopPython
|
||||
editorPythonEventsInterface->StartPython();
|
||||
}
|
||||
|
||||
ProcessCommandLine();
|
||||
}
|
||||
|
||||
bool ShaderManagementConsoleApplication::GetAssetDatabaseLocation(AZStd::string& result)
|
||||
{
|
||||
AZ::SettingsRegistryInterface* settingsRegistry = AZ::SettingsRegistry::Get();
|
||||
AZ::IO::FixedMaxPath assetDatabaseSqlitePath;
|
||||
if (settingsRegistry && settingsRegistry->Get(assetDatabaseSqlitePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_CacheProjectRootFolder))
|
||||
{
|
||||
assetDatabaseSqlitePath /= "assetdb.sqlite";
|
||||
result = AZStd::string_view(assetDatabaseSqlitePath.Native());
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void ShaderManagementConsoleApplication::Tick(float deltaOverride)
|
||||
{
|
||||
TickSystem();
|
||||
Application::Tick(deltaOverride);
|
||||
|
||||
if (m_closing)
|
||||
{
|
||||
m_timer.disconnect();
|
||||
quit();
|
||||
}
|
||||
}
|
||||
|
||||
void ShaderManagementConsoleApplication::Stop()
|
||||
{
|
||||
UnloadSettings();
|
||||
AzFramework::Application::Stop();
|
||||
}
|
||||
|
||||
void ShaderManagementConsoleApplication::QueryApplicationType(AZ::ApplicationTypeQuery& appType) const
|
||||
{
|
||||
appType.m_maskValue = AZ::ApplicationTypeQuery::Masks::Game;
|
||||
}
|
||||
|
||||
void ShaderManagementConsoleApplication::OnTraceMessage([[maybe_unused]] AZStd::string_view message)
|
||||
{
|
||||
#if defined(AZ_ENABLE_TRACING)
|
||||
AZStd::vector<AZStd::string> lines;
|
||||
AzFramework::StringFunc::Tokenize(
|
||||
message,
|
||||
lines,
|
||||
"\n",
|
||||
false, // Keep empty strings
|
||||
false // Keep space strings
|
||||
);
|
||||
|
||||
for (auto& line : lines)
|
||||
{
|
||||
AZ_TracePrintf("Shader Management Console", "Python: %s\n", line.c_str());
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void ShaderManagementConsoleApplication::OnErrorMessage(AZStd::string_view message)
|
||||
{
|
||||
// Use AZ_TracePrintf instead of AZ_Error or AZ_Warning to avoid all the metadata noise
|
||||
OnTraceMessage(message);
|
||||
}
|
||||
|
||||
void ShaderManagementConsoleApplication::OnExceptionMessage([[maybe_unused]] AZStd::string_view message)
|
||||
{
|
||||
AZ_Error("Shader Management Console", false, "Python: " AZ_STRING_FORMAT, AZ_STRING_ARG(message));
|
||||
}
|
||||
|
||||
// Copied from PyIdleWaitFrames in CryEdit.cpp
|
||||
void ShaderManagementConsoleApplication::PyIdleWaitFrames(uint32_t frames)
|
||||
{
|
||||
struct Ticker : public AZ::TickBus::Handler
|
||||
{
|
||||
Ticker(QEventLoop* loop, uint32_t targetFrames) : m_loop(loop), m_targetFrames(targetFrames)
|
||||
{
|
||||
AZ::TickBus::Handler::BusConnect();
|
||||
}
|
||||
~Ticker()
|
||||
{
|
||||
AZ::TickBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override
|
||||
{
|
||||
AZ_UNUSED(deltaTime);
|
||||
AZ_UNUSED(time);
|
||||
if (++m_elapsedFrames == m_targetFrames)
|
||||
{
|
||||
m_loop->quit();
|
||||
}
|
||||
}
|
||||
QEventLoop* m_loop = nullptr;
|
||||
uint32_t m_elapsedFrames = 0;
|
||||
uint32_t m_targetFrames = 0;
|
||||
};
|
||||
|
||||
QEventLoop loop;
|
||||
Ticker ticker(&loop, frames);
|
||||
loop.exec();
|
||||
}
|
||||
|
||||
} // namespace ShaderManagementConsole
|
||||
|
||||
+7
-86
@@ -8,63 +8,32 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Component/Entity.h>
|
||||
#include <AzCore/Component/TickBus.h>
|
||||
#include <AzCore/UserSettings/UserSettingsProvider.h>
|
||||
#include <AzCore/Debug/TraceMessageBus.h>
|
||||
|
||||
#include <AzFramework/Application/Application.h>
|
||||
#include <AzFramework/Asset/AssetSystemBus.h>
|
||||
|
||||
#include <AzToolsFramework/API/AssetDatabaseBus.h>
|
||||
#include <AzToolsFramework/API/EditorPythonConsoleBus.h>
|
||||
#include <AzToolsFramework/Logger/TraceLogger.h>
|
||||
|
||||
#include <Atom/Document/ShaderManagementConsoleDocumentSystemRequestBus.h>
|
||||
#include <Atom/Window/ShaderManagementConsoleWindowNotificationBus.h>
|
||||
|
||||
#include <AzQtComponents/Application/AzQtApplication.h>
|
||||
#include <AtomToolsFramework/Application/AtomToolsApplication.h>
|
||||
|
||||
#include <QTimer>
|
||||
|
||||
namespace ShaderManagementConsole
|
||||
{
|
||||
class ShaderManagementConsoleApplication
|
||||
: public AzFramework::Application
|
||||
, public AzQtComponents::AzQtApplication
|
||||
, private AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler
|
||||
: public AtomToolsFramework::AtomToolsApplication
|
||||
, private ShaderManagementConsoleWindowNotificationBus::Handler
|
||||
, private AzFramework::AssetSystemStatusBus::Handler
|
||||
, private AZ::UserSettingsOwnerRequestBus::Handler
|
||||
, private AZ::Debug::TraceMessageBus::Handler
|
||||
, private AzToolsFramework::EditorPythonConsoleNotificationBus::Handler
|
||||
{
|
||||
public:
|
||||
AZ_TYPE_INFO(ShaderManagementConsole::ShaderManagementConsoleApplication, "{30F90CA5-1253-49B5-8143-19CEE37E22BB}");
|
||||
AZ_TYPE_INFO(ShaderManagementConsole::ShaderManagementConsoleApplication, "{A31B1AEB-4DA3-49CD-884A-CC998FF7546F}");
|
||||
|
||||
using Base = AzFramework::Application;
|
||||
using Base = AtomToolsFramework::AtomToolsApplication;
|
||||
|
||||
ShaderManagementConsoleApplication(int* argc, char*** argv);
|
||||
virtual ~ShaderManagementConsoleApplication() = default;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// AzFramework::Application
|
||||
void CreateReflectionManager() override;
|
||||
void Reflect(AZ::ReflectContext* context) override;
|
||||
void RegisterCoreComponents() override;
|
||||
AZ::ComponentTypeList GetRequiredSystemComponents() const override;
|
||||
void CreateStaticModules(AZStd::vector<AZ::Module*>& outModules) override;
|
||||
const char* GetCurrentConfigurationName() const override;
|
||||
void StartCommon(AZ::Entity* systemEntity) override;
|
||||
void Tick(float deltaOverride = -1.f) override;
|
||||
void Stop() override;
|
||||
|
||||
private:
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// AssetDatabaseRequestsBus::Handler overrides...
|
||||
bool GetAssetDatabaseLocation(AZStd::string& result) override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// ShaderManagementConsoleWindowNotificationBus::Handler overrides...
|
||||
void OnShaderManagementConsoleWindowClosing() override;
|
||||
@@ -75,57 +44,9 @@ namespace ShaderManagementConsole
|
||||
void Destroy() override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// AzFramework::ApplicationRequests::Bus overrides...
|
||||
void QueryApplicationType(AZ::ApplicationTypeQuery& appType) const override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// EditorPythonConsoleNotificationBus::Handler overrides...
|
||||
void OnTraceMessage(AZStd::string_view message) override;
|
||||
void OnErrorMessage(AZStd::string_view message) override;
|
||||
void OnExceptionMessage(AZStd::string_view message) override;
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// AzFramework::AssetSystemStatusBus::Handler overrides...
|
||||
void AssetSystemAvailable() override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// AZ::UserSettingsOwnerRequestBus::Handler overrides...
|
||||
void SaveSettings() override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// AZ::Debug::TraceMessageBus::Handler overrides...
|
||||
bool OnPrintf(const char* window, const char* message) override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void CompileCriticalAssets();
|
||||
|
||||
void ProcessCommandLine();
|
||||
|
||||
void LoadSettings();
|
||||
void UnloadSettings();
|
||||
|
||||
bool LaunchDiscoveryService();
|
||||
|
||||
void StartInternal();
|
||||
|
||||
static void PyIdleWaitFrames(uint32_t frames);
|
||||
|
||||
AzToolsFramework::TraceLogger m_traceLogger;
|
||||
|
||||
//! Local user settings are used to store asset browser tree expansion state
|
||||
AZ::UserSettingsProvider m_localUserSettings;
|
||||
|
||||
//! Are local settings loaded
|
||||
bool m_activatedLocalUserSettings = false;
|
||||
|
||||
QTimer m_timer;
|
||||
|
||||
bool m_started = false;
|
||||
bool m_closing = false;
|
||||
void StartInternal() override;
|
||||
AZStd::string GetBuildTargetName() const override;
|
||||
AZStd::vector<AZStd::string> GetCriticalAssetFilters() const override;
|
||||
};
|
||||
} // namespace ShaderManagementConsole
|
||||
|
||||
Reference in New Issue
Block a user