Removed print statement, adding in new files that were missed
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-3
@@ -20,8 +20,6 @@
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#include <AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h>
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#include <AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h>
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#include <AzToolsFramework/Prefab/PrefabDomUtils.h>
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namespace AzToolsFramework::Prefab::PrefabConversionUtils
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{
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void PrefabCatchmentProcessor::Process(PrefabProcessorContext& context)
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@@ -65,7 +63,6 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils
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AZStd::move(uniqueName), context.GetSourceUuid(), AZStd::move(serializer));
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AZ_Assert(spawnable, "Failed to create a new spawnable.");
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Prefab::PrefabDomUtils::PrintPrefabDomValue("Prefab used for spawnable", prefab);
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bool result = SpawnableUtils::CreateSpawnable(*spawnable, prefab, object.GetReferencedAssets());
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if (result)
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{
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