Renamed 'key' to 'base' to avoid future problems with secrets patterns, cleanup and improvements
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
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@@ -335,7 +335,7 @@ namespace ScriptCanvasEditor::Nodes
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AZStd::string updatedMethodName = methodName;
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if (isAccessor)
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{
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if (methodNode->GetMethodType() == ScriptCanvas::MethodType::Getter)
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if (methodNode->GetMethodType() == ScriptCanvas::MethodType::Getter || methodNode->GetMethodType() == ScriptCanvas::MethodType::Free)
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{
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updatedMethodName = "Get";
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}
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@@ -351,7 +351,7 @@ namespace ScriptCanvasEditor::Nodes
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if (methodDetails.m_subtitle.empty())
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{
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methodDetails.m_subtitle = details.m_name;
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methodDetails.m_subtitle = details.m_category;
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}
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// Add to the tooltip the C++ class for reference
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