From 2d45ecb616a504d1fa4135dea04e5adfa19775b4 Mon Sep 17 00:00:00 2001 From: Santi Paprika Date: Thu, 23 Dec 2021 11:33:36 +0100 Subject: [PATCH] Fix nits (https://github.com/o3de/o3de/pull/6428#discussion_r774251316 , https://github.com/o3de/o3de/pull/6428#discussion_r774252019) Signed-off-by: Santi Paprika --- Gems/Atom/Feature/Common/Assets/Materials/Types/Skin.azsl | 2 +- .../Assets/ShaderLib/Atom/Features/PBR/BackLighting.azsli | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin.azsl b/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin.azsl index ca02d496c5..8a041a93f1 100644 --- a/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin.azsl +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin.azsl @@ -136,7 +136,7 @@ VSOutput SkinVS(VSInput IN) } VertexHelper(IN, OUT, worldPosition, false); - + return OUT; } diff --git a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/BackLighting.azsli b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/BackLighting.azsli index e729fcb363..b35e17b160 100644 --- a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/BackLighting.azsli +++ b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/BackLighting.azsli @@ -65,7 +65,7 @@ float3 GetBackLighting(Surface surface, LightingData lightingData, float3 lightI { // Irradiance arround surface point. - // Increase angle of influence (angle(N,L) -> angle(N,L) + acos(angleOffset)) to smoothen transition regions + // Increase angle of influence (angle(N,L) -> angle(N,L) + acos(angleOffset)) to smooth transition regions float3 E = surface.albedo * max(lightingData.angleOffset + dot(-surface.normal, dirToLight),0.0); // Transmission distance modulated by editor-exposed scale parameter