Move Duplicate menu items and shortcuts out of the Prefab Wip flag

Make duplicate prefab workflows available by default in Prefab mode.
This commit is contained in:
Danilo Aimini
2021-06-08 10:06:25 -07:00
committed by GitHub
parent 0fcd6e84ec
commit 2d1e47793d
3 changed files with 26 additions and 54 deletions
@@ -473,18 +473,8 @@ void LevelEditorMenuHandler::PopulateEditMenu(ActionManager::MenuWrapper& editMe
// editMenu->addAction(ID_EDIT_PASTE);
// editMenu.AddSeparator();
bool isPrefabSystemEnabled = false;
AzFramework::ApplicationRequests::Bus::BroadcastResult(isPrefabSystemEnabled, &AzFramework::ApplicationRequests::IsPrefabSystemEnabled);
bool prefabWipFeaturesEnabled = false;
AzFramework::ApplicationRequests::Bus::BroadcastResult(
prefabWipFeaturesEnabled, &AzFramework::ApplicationRequests::ArePrefabWipFeaturesEnabled);
if (!isPrefabSystemEnabled || (isPrefabSystemEnabled && prefabWipFeaturesEnabled))
{
// Duplicate
editMenu.AddAction(ID_EDIT_CLONE);
}
// Duplicate
editMenu.AddAction(ID_EDIT_CLONE);
// Delete
editMenu.AddAction(ID_EDIT_DELETE);