Added a new ScopedValue utility class that simply sets a value when it goes out of scope. This is particularly handy for flags that track whether the callstack is inside a particular scope, like a m_isInitializing flag.
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
This commit is contained in:
@@ -0,0 +1,37 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AtomCore/Utils/ScopedValue.h>
|
||||
#include <AzCore/UnitTest/TestTypes.h>
|
||||
|
||||
namespace UnitTest
|
||||
{
|
||||
TEST(ScopedValueTest, TestBoolValue)
|
||||
{
|
||||
bool localValue = false;
|
||||
|
||||
{
|
||||
AZ::ScopedValue<bool> scopedValue(&localValue, true, false);
|
||||
EXPECT_EQ(true, localValue);
|
||||
}
|
||||
|
||||
EXPECT_EQ(false, localValue);
|
||||
}
|
||||
|
||||
TEST(ScopedValueTest, TestIntValue)
|
||||
{
|
||||
int localValue = 0;
|
||||
|
||||
{
|
||||
AZ::ScopedValue<int> scopedValue(&localValue, 1, 2);
|
||||
EXPECT_EQ(1, localValue);
|
||||
}
|
||||
|
||||
EXPECT_EQ(2, localValue);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user