Merge pull request #5562 from aws-lumberyard-dev/nvsickle/StabToDevNov21
Merge `stabilization/2110` as of `fac3d0b1bf` into `development`
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@@ -60,7 +60,6 @@ struct IFileUtil
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EFILE_TYPE_GEOMETRY,
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EFILE_TYPE_TEXTURE,
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EFILE_TYPE_SOUND,
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EFILE_TYPE_GEOMCACHE,
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EFILE_TYPE_LAST,
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};
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@@ -114,9 +113,7 @@ struct IFileUtil
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virtual void ShowInExplorer(const QString& path) = 0;
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virtual bool CompileLuaFile(const char* luaFilename) = 0;
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virtual bool ExtractFile(QString& file, bool bMsgBoxAskForExtraction = true, const char* pDestinationFilename = nullptr) = 0;
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virtual void EditTextFile(const char* txtFile, int line = 0, ETextFileType fileType = FILE_TYPE_SCRIPT) = 0;
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virtual void EditTextureFile(const char* txtureFile, bool bUseGameFolder) = 0;
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//! dcc filename calculation and extraction sub-routines
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