Removed modelToWorldInverse from the stencil Srg.

Signed-off-by: dmcdiar <dmcdiar@amazon.com>
This commit is contained in:
dmcdiar
2021-09-20 11:37:17 -07:00
parent b4d6b65eba
commit 2bd01f09fb
3 changed files with 1 additions and 6 deletions
@@ -142,7 +142,6 @@ namespace AZ
Vector3 innerExtentsReduced = m_innerExtents - Vector3(0.1f, 0.1f, 0.1f);
Matrix3x4 modelToWorldStencil = Matrix3x4::CreateFromQuaternionAndTranslation(m_transform.GetRotation(), m_transform.GetTranslation()) * Matrix3x4::CreateScale(innerExtentsReduced);
m_stencilSrg->SetConstant(m_reflectionRenderData->m_modelToWorldStencilConstantIndex, modelToWorldStencil);
m_stencilSrg->SetConstant(m_reflectionRenderData->m_modelToWorldInverseStencilConstantIndex, modelToWorldStencil.GetInverseFull());
m_stencilSrg->Compile();
Matrix3x4 modelToWorldInverse = Matrix3x4::CreateFromTransform(m_transform).GetInverseFull();