Moved loading code into separate functions based on source file type

Moved table view code into its own class that will handle modifications to the document

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
This commit is contained in:
Guthrie Adams
2022-02-13 17:01:31 -06:00
parent 2b16f6860f
commit 2b49b5eefe
8 changed files with 280 additions and 181 deletions
@@ -0,0 +1,104 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Name/Name.h>
#include <Document/ShaderManagementConsoleDocumentRequestBus.h>
#include <Window/ShaderManagementConsoleTableView.h>
#include <QHeaderView>
namespace ShaderManagementConsole
{
ShaderManagementConsoleTableView::ShaderManagementConsoleTableView(const AZ::Uuid& documentId, QWidget* parent)
: QTableView(parent)
, m_documentId(documentId)
, m_model(new QStandardItemModel(this))
{
setSelectionBehavior(QAbstractItemView::SelectRows);
setModel(m_model);
RebuildTable();
AtomToolsFramework::AtomToolsDocumentNotificationBus::Handler::BusConnect();
}
ShaderManagementConsoleTableView::~ShaderManagementConsoleTableView()
{
AtomToolsFramework::AtomToolsDocumentNotificationBus::Handler::BusDisconnect();
}
void ShaderManagementConsoleTableView::OnDocumentOpened(const AZ::Uuid& documentId)
{
if (m_documentId == documentId)
{
RebuildTable();
}
}
void ShaderManagementConsoleTableView::OnDocumentModified(const AZ::Uuid& documentId)
{
if (m_documentId == documentId)
{
RebuildTable();
}
}
void ShaderManagementConsole::ShaderManagementConsoleTableView::RebuildTable()
{
AZStd::unordered_set<AZStd::string> optionNames;
size_t shaderOptionCount = 0;
ShaderManagementConsoleDocumentRequestBus::EventResult(
shaderOptionCount, m_documentId, &ShaderManagementConsoleDocumentRequestBus::Events::GetShaderOptionCount);
for (size_t optionIndex = 0; optionIndex < shaderOptionCount; ++optionIndex)
{
AZ::RPI::ShaderOptionDescriptor shaderOptionDesc;
ShaderManagementConsoleDocumentRequestBus::EventResult(
shaderOptionDesc, m_documentId, &ShaderManagementConsoleDocumentRequestBus::Events::GetShaderOptionDescriptor, optionIndex);
optionNames.insert(shaderOptionDesc.GetName().GetCStr());
}
size_t shaderVariantCount = 0;
ShaderManagementConsoleDocumentRequestBus::EventResult(
shaderVariantCount, m_documentId, &ShaderManagementConsoleDocumentRequestBus::Events::GetShaderVariantCount);
m_model->clear();
m_model->setRowCount(static_cast<int>(shaderVariantCount));
m_model->setColumnCount(static_cast<int>(optionNames.size()));
int nameIndex = 0;
for (const auto& optionName : optionNames)
{
m_model->setHeaderData(nameIndex++, Qt::Horizontal, optionName.c_str());
}
for (int variantIndex = 0; variantIndex < shaderVariantCount; ++variantIndex)
{
AZ::RPI::ShaderVariantListSourceData::VariantInfo shaderVariantInfo;
ShaderManagementConsoleDocumentRequestBus::EventResult(
shaderVariantInfo, m_documentId, &ShaderManagementConsoleDocumentRequestBus::Events::GetShaderVariantInfo, variantIndex);
m_model->setHeaderData(variantIndex, Qt::Vertical, QString::number(variantIndex));
for (const auto& shaderOption : shaderVariantInfo.m_options)
{
AZ::Name optionName{ shaderOption.first };
AZ::Name optionValue{ shaderOption.second };
auto optionIt = optionNames.find(optionName.GetCStr());
int optionIndex = static_cast<int>(AZStd::distance(optionNames.begin(), optionIt));
QStandardItem* item = new QStandardItem(optionValue.GetCStr());
m_model->setItem(variantIndex, optionIndex, item);
}
}
}
} // namespace ShaderManagementConsole
#include <Window/moc_ShaderManagementConsoleTableView.cpp>
#include "ShaderManagementConsoleTableView.h"