From 2b227a17d1ce1ddad9517c3ffa9b83ca269f8885 Mon Sep 17 00:00:00 2001 From: puvvadar Date: Mon, 7 Jun 2021 17:20:12 -0700 Subject: [PATCH] Remove extraneous code --- .../Multiplayer/Code/Source/MultiplayerSystemComponent.cpp | 7 ------- 1 file changed, 7 deletions(-) diff --git a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp index bd5f4e63de..6f8569251f 100644 --- a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp +++ b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp @@ -597,12 +597,6 @@ namespace Multiplayer connection->SetUserData(nullptr); } - // Signal to session management that a user triggered a disconnect - if (m_agentType == MultiplayerAgentType::Client && connection->GetConnectionRole() == ConnectionRole::Connector) - { - AZ::Interface::Get()->LeaveSession(); - } - // Signal to session management that a user has left the server if (m_agentType == MultiplayerAgentType::DedicatedServer || m_agentType == MultiplayerAgentType::ClientServer) { @@ -854,7 +848,6 @@ namespace Multiplayer } AZ_CONSOLEFREEFUNC(host, AZ::ConsoleFunctorFlags::DontReplicate, "Opens a multiplayer connection as a host for other clients to connect to"); - void connect([[maybe_unused]] const AZ::ConsoleCommandContainer& arguments) { AZ::Interface::Get()->InitializeMultiplayer(MultiplayerAgentType::Client);