[LYN-3457] Removed the LensFlareEditor.
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@@ -95,7 +95,6 @@ private:
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void ExportOcclusionMesh(const char* pszGamePath);
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void ExportMapInfo(XmlNodeRef& node);
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void ExportLevelLensFlares(const QString& path);
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void ExportLevelResourceList(const QString& path);
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void ExportLevelUsedResourceList(const QString& path);
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void ExportLevelShaderCache(const QString& path);
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