Legacy code cleanup - part 3 (#3903)

* Legacy cleanup - part 3

Not much is left that can be easily removed,
so I think this will be last cleanup before the legacy functionality is replaced.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* fix windows build, remove a few more things, re-add one file

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove legacy RenderBus + more cleanups

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove MaterialOwnerBus.h

Clean-up in Cry_Matrix34/33

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
This commit is contained in:
Artur K
2021-09-07 20:14:16 +02:00
committed by GitHub
parent 4d5b047c1b
commit 2a2847b15d
161 changed files with 894 additions and 16076 deletions
@@ -42,10 +42,10 @@ public: // types
void UnitClamp()
{
m_left = FClamp(m_left, 0.0f, 1.0f);
m_top = FClamp(m_top, 0.0f, 1.0f);
m_right = FClamp(m_right, 0.0f, 1.0f);
m_bottom = FClamp(m_bottom, 0.0f, 1.0f);
m_left = AZStd::clamp(m_left, 0.0f, 1.0f);
m_top = AZStd::clamp(m_top, 0.0f, 1.0f);
m_right = AZStd::clamp(m_right, 0.0f, 1.0f);
m_bottom = AZStd::clamp(m_bottom, 0.0f, 1.0f);
}
bool operator==(const UVRect& rhs) const