Legacy code cleanup - part 3 (#3903)

* Legacy cleanup - part 3

Not much is left that can be easily removed,
so I think this will be last cleanup before the legacy functionality is replaced.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* fix windows build, remove a few more things, re-add one file

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove legacy RenderBus + more cleanups

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove MaterialOwnerBus.h

Clean-up in Cry_Matrix34/33

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
This commit is contained in:
Artur K
2021-09-07 20:14:16 +02:00
committed by GitHub
parent 4d5b047c1b
commit 2a2847b15d
161 changed files with 894 additions and 16076 deletions
+1 -15
View File
@@ -15,11 +15,10 @@
#include <ISystem.h>
#include <ITimer.h>
#include <IXml.h>
#include "IValidator.h"
#include "SimpleSerialize.h"
class CSerializeXMLWriterImpl
: public CSimpleSerializeImpl<false, eST_SaveGame>
: public CSimpleSerializeImpl<false, ESerializationTarget::eST_SaveGame>
{
public:
CSerializeXMLWriterImpl(const XmlNodeRef& nodeRef);
@@ -32,21 +31,12 @@ public:
return true;
}
template <class T_Value, class T_Policy>
bool Value(const char* name, T_Value& value, [[maybe_unused]] const T_Policy& policy)
{
return Value(name, value);
}
bool Value(const char* name, CTimeValue value);
bool Value(const char* name, XmlNodeRef& value);
void BeginGroup(const char* szName);
bool BeginOptionalGroup(const char* szName, bool condition);
void EndGroup();
void GetMemoryUsage(ICrySizer* pSizer) const;
private:
//////////////////////////////////////////////////////////////////////////
// Vars.
@@ -99,10 +89,6 @@ private:
{
AddValue(name, value.c_str());
}
void AddValue([[maybe_unused]] const char* name, [[maybe_unused]] const SNetObjectID& value)
{
assert(false);
}
template <class T>
void AddTypedValue(const char* name, const T& value, const char* type)
{