Legacy code cleanup - part 3 (#3903)

* Legacy cleanup - part 3

Not much is left that can be easily removed,
so I think this will be last cleanup before the legacy functionality is replaced.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* fix windows build, remove a few more things, re-add one file

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove legacy RenderBus + more cleanups

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove MaterialOwnerBus.h

Clean-up in Cry_Matrix34/33

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
This commit is contained in:
Artur K
2021-09-07 20:14:16 +02:00
committed by GitHub
parent 4d5b047c1b
commit 2a2847b15d
161 changed files with 894 additions and 16076 deletions
+355 -489
View File
@@ -6,10 +6,8 @@
*
*/
// Description : implementation of the CXConsoleVariable class.
#include "CrySystem_precompiled.h"
#include "XConsole.h"
#include "XConsoleVariable.h"
@@ -19,6 +17,87 @@
#include <algorithm>
namespace
{
using stack_string = AZStd::fixed_string<512>;
uint64 AlphaBit64(char c)
{
return (c >= 'a' && c <= 'z' ? 1U << (c - 'z' + 31) : 0) |
(c >= 'A' && c <= 'Z' ? 1LL << (c - 'Z' + 63) : 0);
}
int64 TextToInt64(const char* s, int64 nCurrent, bool bBitfield)
{
int64 nValue = 0;
if (s)
{
char* e;
if (bBitfield)
{
// Bit manipulation.
if (*s == '^')
// Bit number
#if defined(_MSC_VER)
{
nValue = 1LL << _strtoi64(++s, &e, 10);
}
#else
{
nValue = 1LL << strtoll(++s, &e, 10);
}
#endif
else
// Full number
#if defined(_MSC_VER)
{
nValue = _strtoi64(s, &e, 10);
}
#else
{
nValue = strtoll(s, &e, 10);
}
#endif
// Check letter codes.
for (; (*e >= 'a' && *e <= 'z') || (*e >= 'A' && *e <= 'Z'); e++)
{
nValue |= AlphaBit64(*e);
}
if (*e == '+')
{
nValue = nCurrent | nValue;
}
else if (*e == '-')
{
nValue = nCurrent & ~nValue;
}
else if (*e == '^')
{
nValue = nCurrent ^ nValue;
}
}
else
#if defined(_MSC_VER)
{
nValue = _strtoi64(s, &e, 10);
}
#else
{
nValue = strtoll(s, &e, 10);
}
#endif
}
return nValue;
}
int TextToInt(const char* s, int nCurrent, bool bBitfield)
{
return (int)TextToInt64(s, nCurrent, bBitfield);
}
} // namespace
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
@@ -53,7 +132,6 @@ CXConsoleVariableBase::CXConsoleVariableBase(CXConsole* pConsole, const char* sN
}
}
//////////////////////////////////////////////////////////////////////////
CXConsoleVariableBase::~CXConsoleVariableBase()
{
@@ -78,10 +156,8 @@ void CXConsoleVariableBase::ForceSet(const char* s)
m_nFlags |= oldFlags;
}
//////////////////////////////////////////////////////////////////////////
void CXConsoleVariableBase::ClearFlags (int flags)
void CXConsoleVariableBase::ClearFlags(int flags)
{
m_nFlags &= ~flags;
}
@@ -121,7 +197,7 @@ void CXConsoleVariableBase::SetOnChangeCallback(ConsoleVarFunc pChangeFunc)
m_pChangeFunc = pChangeFunc;
}
uint64 CXConsoleVariableBase::AddOnChangeFunctor(const SFunctor& pChangeFunctor)
uint64 CXConsoleVariableBase::AddOnChangeFunctor(const AZStd::function<void()>& pChangeFunctor)
{
static int uniqueIdGenerator = 0;
int newId = uniqueIdGenerator++;
@@ -144,7 +220,7 @@ void CXConsoleVariableBase::CallOnChangeFunctions()
const size_t nTotal(m_changeFunctors.size());
for (size_t nCount = 0; nCount < nTotal; ++nCount)
{
m_changeFunctors[nCount].second.Call();
m_changeFunctors[nCount].second();
}
}
@@ -168,535 +244,325 @@ bool CXConsoleVariableBase::HasCustomLimits()
return m_hasCustomLimits;
}
void CXConsoleVariableCVarGroup::OnLoadConfigurationEntry(const char* szKey, const char* szValue, const char* szGroup)
const char* CXConsoleVariableBase::GetDataProbeString() const
{
assert(szGroup);
assert(szKey);
assert(szValue);
bool bCheckIfInDefault = false;
SCVarGroup* pGrp = 0;
if (azstricmp(szGroup, "default") == 0) // needs to be before the other groups
if (gEnv->IsDedicated() && m_pDataProbeString)
{
pGrp = &m_CVarGroupDefault;
// if(azstricmp(GetName(),szKey)==0)
if (*szKey == 0)
{
m_sDefaultValue = szValue;
int iGrpValue = atoi(szValue);
// if default state is not part of the mentioned states generate this state, so GetIRealVal() can return this state as well
if (m_CVarGroupStates.find(iGrpValue) == m_CVarGroupStates.end())
{
m_CVarGroupStates[iGrpValue] = new SCVarGroup;
}
return;
}
}
else
{
int iGrp;
if (azsscanf(szGroup, "%d", &iGrp) == 1)
{
if (m_CVarGroupStates.find(iGrp) == m_CVarGroupStates.end())
{
m_CVarGroupStates[iGrp] = new SCVarGroup;
}
pGrp = m_CVarGroupStates[iGrp];
}
else
{
gEnv->pLog->LogError("[CVARS]: [MISSING] [%s] is not a registered console variable group", szGroup);
#if LOG_CVAR_INFRACTIONS_CALLSTACK
gEnv->pSystem->debug_LogCallStack();
#endif // LOG_CVAR_INFRACTIONS_CALLSTACK
return;
}
if (*szKey == 0)
{
assert(0); // =%d only expected in default section
return;
}
}
if (pGrp)
{
if (pGrp->m_KeyValuePair.find(szKey) != pGrp->m_KeyValuePair.end())
{
gEnv->pLog->LogError("[CVARS]: [DUPLICATE] [%s] specified multiple times in console variable group [%s] = [%s]", szKey, GetName(), szGroup);
bCheckIfInDefault = true;
}
pGrp->m_KeyValuePair[szKey] = szValue;
if (bCheckIfInDefault)
{
if (m_CVarGroupDefault.m_KeyValuePair.find(szKey) == m_CVarGroupDefault.m_KeyValuePair.end())
{
gEnv->pLog->LogError("[CVARS]: [MISSING] [%s] specified in console variable group [%s] = [%s], but missing from default group", szKey, GetName(), szGroup);
}
}
return m_pDataProbeString;
}
return GetOwnDataProbeString();
}
void CXConsoleVariableCVarGroup::OnLoadConfigurationEntry_End()
void CXConsoleVariableString::Set(const char* s)
{
if (!m_sDefaultValue.empty())
{
gEnv->pConsole->LoadConfigVar(GetName(), m_sDefaultValue.c_str());
m_sDefaultValue.clear();
}
}
CXConsoleVariableCVarGroup::CXConsoleVariableCVarGroup(CXConsole* pConsole, const char* sName, const char* szFileName, int nFlags)
: CXConsoleVariableInt(pConsole, sName, 0, nFlags, 0)
{
gEnv->pSystem->LoadConfiguration(szFileName, this);
}
AZStd::string CXConsoleVariableCVarGroup::GetDetailedInfo() const
{
AZStd::string sRet = GetName();
sRet += " [";
{
TCVarGroupStateMap::const_iterator it, end = m_CVarGroupStates.end();
for (it = m_CVarGroupStates.begin(); it != end; ++it)
{
if (it != m_CVarGroupStates.begin())
{
sRet += "/";
}
char szNum[10];
azsprintf(szNum, "%d", it->first);
sRet += szNum;
}
}
sRet += "/default] [current]:\n";
std::map<AZStd::string, AZStd::string>::const_iterator it, end = m_CVarGroupDefault.m_KeyValuePair.end();
for (it = m_CVarGroupDefault.m_KeyValuePair.begin(); it != end; ++it)
{
const AZStd::string& rKey = it->first;
sRet += " ... ";
sRet += rKey;
sRet += " = ";
TCVarGroupStateMap::const_iterator it2, end2 = m_CVarGroupStates.end();
for (it2 = m_CVarGroupStates.begin(); it2 != end2; ++it2)
{
sRet += GetValueSpec(rKey, &(it2->first));
sRet += "/";
}
sRet += GetValueSpec(rKey);
ICVar* pCVar = gEnv->pConsole->GetCVar(rKey.c_str());
if (pCVar)
{
sRet += " [";
sRet += pCVar->GetString();
sRet += "]";
}
sRet += "\n";
}
return sRet;
}
const char* CXConsoleVariableCVarGroup::GetHelp()
{
if (m_psHelp)
{
delete m_psHelp;
m_psHelp = NULL;
}
// create help on demand
AZStd::string sRet = "Console variable group to apply settings to multiple variables\n\n";
sRet += GetDetailedInfo();
m_psHelp = new char[sRet.size() + 1];
azstrcpy(m_psHelp, sRet.size() + 1, &sRet[0]);
return m_psHelp;
}
void CXConsoleVariableCVarGroup::DebugLog(const int iExpectedValue, const ICVar::EConsoleLogMode mode) const
{
TCVarGroupStateMap::const_iterator it, end = m_CVarGroupStates.end();
SCVarGroup* pCurrentGrp = 0;
{
TCVarGroupStateMap::const_iterator itCurrentGrp = m_CVarGroupStates.find(iExpectedValue);
if (itCurrentGrp != end)
{
pCurrentGrp = itCurrentGrp->second;
}
}
// try the current state
if (TestCVars(pCurrentGrp, mode))
if (!s)
{
return;
}
if ((m_sValue == s) && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
{
return;
}
if (m_pConsole->OnBeforeVarChange(this, s))
{
m_nFlags |= VF_MODIFIED;
{
m_sValue = s;
}
CallOnChangeFunctions();
m_pConsole->OnAfterVarChange(this);
}
}
int CXConsoleVariableCVarGroup::GetRealIVal() const
void CXConsoleVariableString::Set(float f)
{
TCVarGroupStateMap::const_iterator it, end = m_CVarGroupStates.end();
stack_string s = stack_string::format("%g", f);
int iValue = GetIVal();
SCVarGroup* pCurrentGrp = 0;
if ((m_sValue == s.c_str()) && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
{
TCVarGroupStateMap::const_iterator itCurrentGrp = m_CVarGroupStates.find(iValue);
if (itCurrentGrp != end)
{
pCurrentGrp = itCurrentGrp->second;
}
return;
}
// first try the current state
if (TestCVars(pCurrentGrp))
{
return iValue;
}
// then all other
for (it = m_CVarGroupStates.begin(); it != end; ++it)
{
SCVarGroup* pLocalGrp = it->second;
if (pLocalGrp == pCurrentGrp)
{
continue;
}
int iLocalState = it->first;
if (TestCVars(pLocalGrp))
{
return iLocalState;
}
}
return -1; // no state found that represent the current one
m_nFlags |= VF_MODIFIED;
Set(s.c_str());
}
void CXConsoleVariableCVarGroup::Set(const int i)
void CXConsoleVariableString::Set(int i)
{
if (i == m_iValue)
stack_string s = stack_string::format("%d", i);
if ((m_sValue == s.c_str()) && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
{
SCVarGroup* pCurrentGrp = 0;
TCVarGroupStateMap::const_iterator itCurrentGrp = m_CVarGroupStates.find(m_iValue);
if (itCurrentGrp != m_CVarGroupStates.end())
{
pCurrentGrp = itCurrentGrp->second;
}
if (TestCVars(pCurrentGrp))
{
// All cvars in this group match the current state - no further action is necessary
return;
}
return;
}
char sTemp[128];
azsprintf(sTemp, "%d", i);
m_nFlags |= VF_MODIFIED;
Set(s.c_str());
}
bool wasProcessingGroup = m_pConsole->GetIsProcessingGroup();
m_pConsole->SetProcessingGroup(true);
if (m_pConsole->OnBeforeVarChange(this, sTemp))
const char* CXConsoleVariableInt::GetString() const
{
static char szReturnString[256];
sprintf_s(szReturnString, "%d", GetIVal());
return szReturnString;
}
void CXConsoleVariableInt::Set(const char* s)
{
int nValue = TextToInt(s, m_iValue, (m_nFlags & VF_BITFIELD) != 0);
Set(nValue);
}
void CXConsoleVariableInt::Set(float f)
{
Set((int)f);
}
void CXConsoleVariableInt::Set(int i)
{
if (i == m_iValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
{
return;
}
stack_string s = stack_string::format("%d", i);
if (m_pConsole->OnBeforeVarChange(this, s.c_str()))
{
m_nFlags |= VF_MODIFIED;
m_iValue = i;
CallOnChangeFunctions();
m_pConsole->OnAfterVarChange(this);
}
m_pConsole->SetProcessingGroup(wasProcessingGroup);
// Useful for debugging cvar groups
//CryLogAlways("[CVARS]: CXConsoleVariableCVarGroup::Set() Group %s in state %d (wanted %d)", GetName(), m_iValue, i);
}
CXConsoleVariableCVarGroup::~CXConsoleVariableCVarGroup()
const char* CXConsoleVariableIntRef::GetString() const
{
TCVarGroupStateMap::iterator it, end = m_CVarGroupStates.end();
static char szReturnString[256];
for (it = m_CVarGroupStates.begin(); it != end; ++it)
{
SCVarGroup* pGrp = it->second;
delete pGrp;
}
delete m_psHelp;
sprintf_s(szReturnString, "%d", m_iValue);
return szReturnString;
}
void CXConsoleVariableCVarGroup::OnCVarChangeFunc(ICVar* pVar)
void CXConsoleVariableIntRef::Set(const char* s)
{
CXConsoleVariableCVarGroup* pThis = (CXConsoleVariableCVarGroup*)pVar;
int iValue = pThis->GetIVal();
TCVarGroupStateMap::const_iterator itGrp = pThis->m_CVarGroupStates.find(iValue);
SCVarGroup* pGrp = 0;
if (itGrp != pThis->m_CVarGroupStates.end())
int nValue = TextToInt(s, m_iValue, (m_nFlags & VF_BITFIELD) != 0);
if (nValue == m_iValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
{
pGrp = itGrp->second;
return;
}
if (pGrp)
if (m_pConsole->OnBeforeVarChange(this, s))
{
pThis->ApplyCVars(*pGrp);
}
m_nFlags |= VF_MODIFIED;
m_iValue = nValue;
pThis->ApplyCVars(pThis->m_CVarGroupDefault, pGrp);
CallOnChangeFunctions();
m_pConsole->OnAfterVarChange(this);
}
}
bool CXConsoleVariableCVarGroup::TestCVars(const SCVarGroup* pGroup, const ICVar::EConsoleLogMode mode) const
void CXConsoleVariableIntRef::Set(float f)
{
if (pGroup)
if ((int)f == m_iValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
{
if (!TestCVars(*pGroup, mode))
return;
}
char sTemp[128];
sprintf_s(sTemp, "%g", f);
if (m_pConsole->OnBeforeVarChange(this, sTemp))
{
m_nFlags |= VF_MODIFIED;
m_iValue = (int)f;
CallOnChangeFunctions();
m_pConsole->OnAfterVarChange(this);
}
}
void CXConsoleVariableIntRef::Set(int i)
{
if (i == m_iValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
{
return;
}
char sTemp[128];
sprintf_s(sTemp, "%d", i);
if (m_pConsole->OnBeforeVarChange(this, sTemp))
{
m_nFlags |= VF_MODIFIED;
m_iValue = i;
CallOnChangeFunctions();
m_pConsole->OnAfterVarChange(this);
}
}
const char* CXConsoleVariableFloat::GetString() const
{
static char szReturnString[256];
sprintf_s(szReturnString, "%g", m_fValue); // %g -> "2.01", %f -> "2.01000"
return szReturnString;
}
void CXConsoleVariableFloat::Set(const char* s)
{
float fValue = 0;
if (s)
{
fValue = (float)atof(s);
}
if (fValue == m_fValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
{
return;
}
if (m_pConsole->OnBeforeVarChange(this, s))
{
m_nFlags |= VF_MODIFIED;
m_fValue = fValue;
CallOnChangeFunctions();
m_pConsole->OnAfterVarChange(this);
}
}
void CXConsoleVariableFloat::Set(float f)
{
if (f == m_fValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
{
return;
}
stack_string s = stack_string::format("%g", f);
if (m_pConsole->OnBeforeVarChange(this, s.c_str()))
{
m_nFlags |= VF_MODIFIED;
m_fValue = f;
CallOnChangeFunctions();
m_pConsole->OnAfterVarChange(this);
}
}
void CXConsoleVariableFloat::Set(int i)
{
if ((float)i == m_fValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
{
return;
}
char sTemp[128];
sprintf_s(sTemp, "%d", i);
if (m_pConsole->OnBeforeVarChange(this, sTemp))
{
m_nFlags |= VF_MODIFIED;
m_fValue = (float)i;
CallOnChangeFunctions();
m_pConsole->OnAfterVarChange(this);
}
}
const char* CXConsoleVariableFloatRef::GetString() const
{
static char szReturnString[256];
sprintf_s(szReturnString, "%g", m_fValue);
return szReturnString;
}
void CXConsoleVariableFloatRef::Set(const char *s)
{
float fValue = 0;
if (s)
{
fValue = (float)atof(s);
}
if (fValue == m_fValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
{
return;
}
if (m_pConsole->OnBeforeVarChange(this, s))
{
m_nFlags |= VF_MODIFIED;
m_fValue = fValue;
CallOnChangeFunctions();
m_pConsole->OnAfterVarChange(this);
}
}
void CXConsoleVariableFloatRef::Set(float f)
{
if (f == m_fValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
{
return;
}
char sTemp[128];
sprintf_s(sTemp, "%g", f);
if (m_pConsole->OnBeforeVarChange(this, sTemp))
{
m_nFlags |= VF_MODIFIED;
m_fValue = f;
CallOnChangeFunctions();
m_pConsole->OnAfterVarChange(this);
}
}
void CXConsoleVariableFloatRef::Set(int i)
{
if ((float)i == m_fValue && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
{
return;
}
char sTemp[128];
sprintf_s(sTemp, "%d", i);
if (m_pConsole->OnBeforeVarChange(this, sTemp))
{
m_nFlags |= VF_MODIFIED;
m_fValue = (float)i;
CallOnChangeFunctions();
m_pConsole->OnAfterVarChange(this);
}
}
void CXConsoleVariableStringRef::Set(const char *s)
{
if ((m_sValue == s) && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
{
return;
}
if (m_pConsole->OnBeforeVarChange(this, s))
{
m_nFlags |= VF_MODIFIED;
{
return false;
}
}
if (!TestCVars(m_CVarGroupDefault, mode, pGroup))
{
return false;
}
return true;
}
bool CXConsoleVariableCVarGroup::TestCVars(const SCVarGroup& rGroup, const ICVar::EConsoleLogMode mode, const SCVarGroup* pExclude) const
{
bool bRet = true;
std::map<AZStd::string, AZStd::string>::const_iterator it, end = rGroup.m_KeyValuePair.end();
for (it = rGroup.m_KeyValuePair.begin(); it != end; ++it)
{
const AZStd::string& rKey = it->first;
const AZStd::string& rValue = it->second;
if (pExclude)
{
if (pExclude->m_KeyValuePair.find(rKey) != pExclude->m_KeyValuePair.end())
{
continue;
}
m_sValue = s;
m_userPtr = m_sValue.c_str();
}
ICVar* pVar = gEnv->pConsole->GetCVar(rKey.c_str());
if (pVar)
{
if (pVar->GetFlags() & VF_CVARGRP_IGNOREINREALVAL) // Ignore the cvars which change often and shouldn't be used to determine state
{
continue;
}
bool bOk = true;
// compare exact type,
// simple string comparison would fail on some comparisons e.g. 2.0 == 2
// and GetString() for int and float return pointer to shared array so this
// can cause problems
switch (pVar->GetType())
{
case CVAR_INT:
{
int iVal;
if (azsscanf(rValue.c_str(), "%d", &iVal) == 1)
{
if (pVar->GetIVal() != atoi(rValue.c_str()))
{
bOk = false;
break;
}
}
if (pVar->GetIVal() != pVar->GetRealIVal())
{
bOk = false;
break;
}
}
break;
case CVAR_FLOAT:
{
float fVal;
if (azsscanf(rValue.c_str(), "%f", &fVal) == 1)
{
if (pVar->GetFVal() != fVal)
{
bOk = false;
break;
}
}
}
break;
case CVAR_STRING:
if (rValue != pVar->GetString())
{
bOk = false;
break;
}
break;
default:
assert(0);
}
if (!bOk)
{
if (mode == ICVar::eCLM_Off)
{
return false; // exit as early as possible
}
bRet = false; // exit with same return code but log all differences
if (strcmp(pVar->GetString(), rValue.c_str()) != 0)
{
switch (mode)
{
case ICVar::eCLM_ConsoleAndFile:
CryLog("[CVARS]: $3[FAIL] [%s] = $6[%s] $4(expected [%s] in group [%s] = [%s])", rKey.c_str(), pVar->GetString(), rValue.c_str(), GetName(), GetString());
break;
case ICVar::eCLM_FileOnly:
case ICVar::eCLM_FullInfo:
gEnv->pLog->LogToFile("[CVARS]: [FAIL] [%s] = [%s] (expected [%s] in group [%s] = [%s])", rKey.c_str(), pVar->GetString(), rValue.c_str(), GetName(), GetString());
break;
default:
assert(0);
}
}
else if (mode == ICVar::eCLM_FullInfo)
{
gEnv->pLog->LogToFile("[CVARS]: [FAIL] [%s] = [%s] (expected [%s] in group [%s] = [%s])", rKey.c_str(), pVar->GetString(), rValue.c_str(), GetName(), GetString());
}
pVar->DebugLog(pVar->GetIVal(), mode); // recursion
}
if (pVar->GetFlags() & (VF_CHEAT | VF_CHEAT_ALWAYS_CHECK | VF_CHEAT_NOCHECK))
{
// either VF_CHEAT should be removed or the var should be not part of the CVarGroup
gEnv->pLog->LogError("[CVARS]: [%s] is cheat protected; referenced in console variable group [%s] = [%s] ", rKey.c_str(), GetName(), GetString());
}
}
else
{
// Do not warn about D3D registered cvars, which carry the prefix "q_", as they are not actually registered with the cvar system.
if (strcmp(rKey.c_str(), "q") == -1)
{
gEnv->pLog->LogError("[CVARS]: [MISSING] [%s] is not a registered console variable; referenced when testing console variable group [%s] = [%s]", rKey.c_str(), GetName(), GetString());
}
}
CallOnChangeFunctions();
m_pConsole->OnAfterVarChange(this);
}
return bRet;
}
AZStd::string CXConsoleVariableCVarGroup::GetValueSpec(const AZStd::string& sKey, const int* pSpec) const
{
if (pSpec)
{
TCVarGroupStateMap::const_iterator itGrp = m_CVarGroupStates.find(*pSpec);
if (itGrp != m_CVarGroupStates.end())
{
const SCVarGroup* pGrp = itGrp->second;
// check in spec
std::map<AZStd::string, AZStd::string>::const_iterator it = pGrp->m_KeyValuePair.find(sKey);
if (it != pGrp->m_KeyValuePair.end())
{
return it->second;
}
}
}
// check in default
std::map<AZStd::string, AZStd::string>::const_iterator it = m_CVarGroupDefault.m_KeyValuePair.find(sKey);
if (it != m_CVarGroupDefault.m_KeyValuePair.end())
{
return it->second;
}
assert(0); // internal error
return "";
}
void CXConsoleVariableCVarGroup::ApplyCVars(const SCVarGroup& rGroup, const SCVarGroup* pExclude)
{
std::map<AZStd::string, AZStd::string>::const_iterator it, end = rGroup.m_KeyValuePair.end();
bool wasProcessingGroup = m_pConsole->GetIsProcessingGroup();
m_pConsole->SetProcessingGroup(true);
for (it = rGroup.m_KeyValuePair.begin(); it != end; ++it)
{
const AZStd::string& rKey = it->first;
if (pExclude)
{
if (pExclude->m_KeyValuePair.find(rKey) != pExclude->m_KeyValuePair.end())
{
continue;
}
}
// Useful for debugging cvar groups
//CryLogAlways("[CVARS]: [APPLY] ([%s]) [%s] = [%s]", GetName(), rKey.c_str(), it->second.c_str());
m_pConsole->LoadConfigVar(rKey.c_str(), it->second.c_str());
}
m_pConsole->SetProcessingGroup(wasProcessingGroup);
}