Legacy code cleanup - part 3 (#3903)
* Legacy cleanup - part 3 Not much is left that can be easily removed, so I think this will be last cleanup before the legacy functionality is replaced. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * fix windows build, remove a few more things, re-add one file Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Remove legacy RenderBus + more cleanups Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Remove MaterialOwnerBus.h Clean-up in Cry_Matrix34/33 Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
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@@ -37,12 +37,6 @@ namespace LegacyLevelSystem
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{
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static constexpr const char* ArchiveExtension = ".pak";
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void CLevelInfo::GetMemoryUsage(ICrySizer* pSizer) const
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{
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pSizer->AddObject(m_levelName);
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pSizer->AddObject(m_levelPath);
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}
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//////////////////////////////////////////////////////////////////////////
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bool CLevelInfo::OpenLevelPak()
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{
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@@ -829,14 +823,6 @@ void CLevelSystem::LogLoadingTime()
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gEnv->pLog->Log(text.c_str());
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}
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void CLevelSystem::GetMemoryUsage(ICrySizer* pSizer) const
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{
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pSizer->AddObject(this, sizeof(*this));
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pSizer->AddObject(m_levelInfos);
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pSizer->AddObject(m_levelsFolder);
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pSizer->AddObject(m_listeners);
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}
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//////////////////////////////////////////////////////////////////////////
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void CLevelSystem::UnloadLevel()
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{
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