Legacy code cleanup - part 3 (#3903)
* Legacy cleanup - part 3 Not much is left that can be easily removed, so I think this will be last cleanup before the legacy functionality is replaced. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * fix windows build, remove a few more things, re-add one file Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Remove legacy RenderBus + more cleanups Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Remove MaterialOwnerBus.h Clean-up in Cry_Matrix34/33 Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
This commit is contained in:
@@ -122,7 +122,6 @@ public:
|
||||
//! Get array of objects, managed by manager (not contain sub objects of groups).
|
||||
//! @param layer if 0 get objects for all layers, or layer to get objects from.
|
||||
void GetObjects(CBaseObjectsArray& objects) const;
|
||||
//void GetObjects(DynArray<CBaseObject*>& objects) const;
|
||||
|
||||
//! Get array of objects that pass the filter.
|
||||
//! @param filter The filter functor, return true if you want to get the certain obj, return false if want to skip it.
|
||||
|
||||
Reference in New Issue
Block a user