Legacy code cleanup - part 3 (#3903)

* Legacy cleanup - part 3

Not much is left that can be easily removed,
so I think this will be last cleanup before the legacy functionality is replaced.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* fix windows build, remove a few more things, re-add one file

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove legacy RenderBus + more cleanups

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove MaterialOwnerBus.h

Clean-up in Cry_Matrix34/33

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
This commit is contained in:
Artur K
2021-09-07 20:14:16 +02:00
committed by GitHub
parent 4d5b047c1b
commit 2a2847b15d
161 changed files with 894 additions and 16076 deletions
-1
View File
@@ -122,7 +122,6 @@ public:
//! Get array of objects, managed by manager (not contain sub objects of groups).
//! @param layer if 0 get objects for all layers, or layer to get objects from.
void GetObjects(CBaseObjectsArray& objects) const;
//void GetObjects(DynArray<CBaseObject*>& objects) const;
//! Get array of objects that pass the filter.
//! @param filter The filter functor, return true if you want to get the certain obj, return false if want to skip it.