Comments cleanup
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
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@@ -32,7 +32,7 @@ namespace Multiplayer
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<NetworkHierarchyRootComponent>(
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"Network Hierarchy Root", "marks the entity as the root of an entity hierarchy")
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"Network Hierarchy Root", "Marks the entity as the root of an entity hierarchy.")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Category, "Multiplayer")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
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