Merge branch 'main' into LY-113714

This commit is contained in:
sphrose
2021-05-10 11:08:22 +01:00
1039 changed files with 25403 additions and 39113 deletions
@@ -13,6 +13,12 @@
#include <AzCore/EBus/EBus.h>
#include <AzCore/Interface/Interface.h>
#include <AzCore/std/string/string.h>
namespace AZ
{
struct BehaviorParameter;
}
namespace AzToolsFramework
{
@@ -40,6 +46,8 @@ namespace AzToolsFramework
};
using GlobalFunctionCollection = AZStd::vector<GlobalFunction>;
virtual void GetGlobalFunctionList(GlobalFunctionCollection& globalFunctionCollection) const = 0;
virtual AZStd::string FetchPythonTypeName(const AZ::BehaviorParameter& param) = 0;
};
//! Interface to signal the phases for the Python virtual machine
@@ -31,6 +31,10 @@ namespace AzToolsFramework
//! Allows a component to get the list of selected entities
//! \param selectedEntityIds the return vector holding the entities required
virtual void GetSelectedEntities(EntityIdList& selectedEntityIds) = 0;
//! Explicitly sets a component as having been the most recently added.
//! This means that the next time the UI refreshes, that component will be ensured to be visible.
virtual void SetNewComponentId(AZ::ComponentId componentId) = 0;
};
using EntityPropertyEditorRequestBus = AZ::EBus<EntityPropertyEditorRequests>;
@@ -117,8 +117,6 @@ namespace AzToolsFramework
{
EditorEntityModel::EditorEntityModel()
{
AzFramework::ApplicationRequests::Bus::BroadcastResult(m_isPrefabEnabled, &AzFramework::ApplicationRequests::IsPrefabSystemEnabled);
EntityCompositionNotificationBus::Handler::BusConnect();
EditorOnlyEntityComponentNotificationBus::Handler::BusConnect();
EditorEntityRuntimeActivationChangeNotificationBus::Handler::BusConnect();
@@ -565,7 +563,7 @@ namespace AzToolsFramework
{
//retrieve or add an entity entry to the table
//the entry must exist, even if not connected, so children and other data can be assigned
[[maybe_unused]] auto [it, inserted] = m_entityInfoTable.try_emplace(entityId, m_isPrefabEnabled);
[[maybe_unused]] auto [it, inserted] = m_entityInfoTable.try_emplace(entityId);
auto& entityInfo = it->second;
//the entity id defaults to invalid and must be set to match the requested id
@@ -882,11 +880,6 @@ namespace AzToolsFramework
}
}
EditorEntityModel::EditorEntityModelEntry::EditorEntityModelEntry(bool isPrefabEnabled)
: m_isPrefabEnabled(isPrefabEnabled)
{
}
EditorEntityModel::EditorEntityModelEntry::~EditorEntityModelEntry()
{
Disconnect();
@@ -1213,29 +1206,15 @@ namespace AzToolsFramework
auto childItr = m_childIndexCache.find(childId);
if (childItr != m_childIndexCache.end())
{
if (m_isPrefabEnabled)
{
// Take the last entry and move it into the removed spot instead of deleting the entry and having to move all
// following entries one step down.
AZ::EntityId backEntity = m_children.back();
m_children[childItr->second] = backEntity;
// Update cached index for the moved id to the new index.
m_childIndexCache[backEntity] = childItr->second;
// Now remove the deleted id from the children and cache.
m_childIndexCache.erase(childId);
m_children.erase(m_children.end() - 1);
}
else
{
m_children.erase(m_children.begin() + childItr->second);
// rebuild index cache for faster lookup
m_childIndexCache.clear();
for (auto childIdToCache : m_children)
{
m_childIndexCache[childIdToCache] = static_cast<AZ::u64>(m_childIndexCache.size());
}
}
// Take the last entry and move it into the removed spot instead of deleting the entry and having to move all
// following entries one step down.
AZ::EntityId backEntity = m_children.back();
m_children[childItr->second] = backEntity;
// Update cached index for the moved id to the new index.
m_childIndexCache[backEntity] = childItr->second;
// Now remove the deleted id from the children and cache.
m_childIndexCache.erase(childId);
m_children.erase(m_children.end() - 1);
}
}
@@ -171,7 +171,6 @@ namespace AzToolsFramework
, public PropertyEditorEntityChangeNotificationBus::Handler
{
public:
explicit EditorEntityModelEntry(bool isPrefabEnabled);
~EditorEntityModelEntry();
// Separately connect to EditorEntityInfoRequestBus and refresh Entity
@@ -336,7 +335,6 @@ namespace AzToolsFramework
bool m_visible = true;
bool m_locked = false;
bool m_connected = false;
bool m_isPrefabEnabled = false;
AZStd::string m_name;
AZStd::string m_sliceAssetName;
AZStd::unordered_map<AZ::EntityId, AZ::u64> m_childIndexCache;
@@ -375,6 +373,5 @@ namespace AzToolsFramework
AZ::EntityId m_postInstantiateBeforeEntity;
AZ::EntityId m_postInstantiateSliceParent;
bool m_gotInstantiateSliceDetails = false;
bool m_isPrefabEnabled = false;
};
}
@@ -127,8 +127,7 @@ namespace AzToolsFramework
ViewportInteraction::MainEditorViewportInteractionRequestBus::EventResult(
worldSurfacePosition, viewportId,
&ViewportInteraction::MainEditorViewportInteractionRequestBus::Events::PickTerrain,
ViewportInteraction::QPointFromScreenPoint(
mouseInteraction.m_mouseInteraction.m_mousePick.m_screenCoordinates));
mouseInteraction.m_mouseInteraction.m_mousePick.m_screenCoordinates);
AZ::Transform worldFromLocal;
AZ::TransformBus::EventResult(worldFromLocal, GetEntityId(), &AZ::TransformBus::Events::GetWorldTM);
@@ -402,10 +401,10 @@ namespace AzToolsFramework
vertexIndex, localVertex);
const AZ::Vector3 worldVertex = worldFromLocal.TransformPoint(AZ::AdaptVertexOut<Vertex>(localVertex));
const QPoint screenPosition = GetScreenPosition(viewportId, worldVertex);
const AzFramework::ScreenPoint screenPosition = GetScreenPosition(viewportId, worldVertex);
// check if a vertex is inside the box select region
if (editorBoxSelect.BoxRegion()->contains(screenPosition))
if (editorBoxSelect.BoxRegion()->contains(ViewportInteraction::QPointFromScreenPoint(screenPosition)))
{
// see if vertexIndex is in active selection
auto vertexIt = AZStd::find(
@@ -103,8 +103,7 @@ namespace AzToolsFramework
ViewportInteraction::MainEditorViewportInteractionRequestBus::EventResult(
worldSurfacePosition, interaction.m_interactionId.m_viewportId,
&ViewportInteraction::MainEditorViewportInteractionRequestBus::Events::PickTerrain,
ViewportInteraction::QPointFromScreenPoint(
interaction.m_mousePick.m_screenCoordinates));
interaction.m_mousePick.m_screenCoordinates);
m_startInternal = CalculateManipulationDataStart(
worldFromLocalUniformScale, worldSurfacePosition, GetLocalPosition(),
@@ -129,8 +128,7 @@ namespace AzToolsFramework
ViewportInteraction::MainEditorViewportInteractionRequestBus::EventResult(
worldSurfacePosition, interaction.m_interactionId.m_viewportId,
&ViewportInteraction::MainEditorViewportInteractionRequestBus::Events::PickTerrain,
ViewportInteraction::QPointFromScreenPoint(
interaction.m_mousePick.m_screenCoordinates));
interaction.m_mousePick.m_screenCoordinates);
const GridSnapParameters gridSnapParams = GridSnapSettings(interaction.m_interactionId.m_viewportId);
@@ -150,8 +148,7 @@ namespace AzToolsFramework
ViewportInteraction::MainEditorViewportInteractionRequestBus::EventResult(
worldSurfacePosition, interaction.m_interactionId.m_viewportId,
&ViewportInteraction::MainEditorViewportInteractionRequestBus::Events::PickTerrain,
ViewportInteraction::QPointFromScreenPoint(
interaction.m_mousePick.m_screenCoordinates));
interaction.m_mousePick.m_screenCoordinates);
const GridSnapParameters gridSnapParams = GridSnapSettings(interaction.m_interactionId.m_viewportId);
@@ -96,9 +96,7 @@ namespace AzToolsFramework
// target templates of the other instances.
for (auto& nestedInstance : instances)
{
PrefabUndoHelpers::RemoveLink(
nestedInstance->GetTemplateId(), commonRootEntityOwningInstance->get().GetTemplateId(),
nestedInstance->GetInstanceAlias(), nestedInstance->GetLinkId(), undoBatch.GetUndoBatch());
RemoveLink(nestedInstance, commonRootEntityOwningInstance->get().GetTemplateId(), undoBatch.GetUndoBatch());
}
PrefabUndoHelpers::UpdatePrefabInstance(
@@ -184,6 +182,22 @@ namespace AzToolsFramework
instanceToParentUnder = prefabEditorEntityOwnershipInterface->GetRootPrefabInstance();
parent = instanceToParentUnder->get().GetContainerEntityId();
}
//Detect whether this instantiation would produce a cyclical dependency
auto relativePath = m_prefabLoaderInterface->GetRelativePathToProject(filePath);
Prefab::TemplateId templateId = m_prefabSystemComponentInterface->GetTemplateIdFromFilePath(relativePath);
// If the template isn't currently loaded, there's no way for it to be in the hierarchy so we just skip the check.
if (templateId != Prefab::InvalidTemplateId && IsPrefabInInstanceAncestorHierarchy(templateId, instanceToParentUnder->get()))
{
return AZ::Failure(
AZStd::string::format(
"Instantiate Prefab operation aborted - Cyclical dependency detected\n(%s depends on %s).",
relativePath.Native().c_str(),
instanceToParentUnder->get().GetTemplateSourcePath().Native().c_str()
)
);
}
{
// Initialize Undo Batch object
@@ -194,7 +208,7 @@ namespace AzToolsFramework
instanceToParentUnderDomBeforeCreate, instanceToParentUnder->get());
// Instantiate the Prefab
auto instanceToCreate = prefabEditorEntityOwnershipInterface->InstantiatePrefab(filePath, instanceToParentUnder);
auto instanceToCreate = prefabEditorEntityOwnershipInterface->InstantiatePrefab(relativePath, instanceToParentUnder);
if (!instanceToCreate)
{
@@ -238,17 +252,29 @@ namespace AzToolsFramework
// Retrieve the owning instance of the common root entity, which will be our new instance's parent instance.
commonRootEntityOwningInstance = GetOwnerInstanceByEntityId(commonRootEntityId);
if (!commonRootEntityOwningInstance)
{
AZ_Assert(
false,
"Failed to create prefab : Couldn't get a valid owning instance for the common root entity of the enities provided");
return AZ::Failure(AZStd::string(
"Failed to create prefab : Couldn't get a valid owning instance for the common root entity of the enities provided"));
}
AZ_Assert(
commonRootEntityOwningInstance.has_value(),
"Failed to create prefab : Couldn't get a valid owning instance for the common root entity of the enities provided");
return AZ::Success();
}
bool PrefabPublicHandler::IsPrefabInInstanceAncestorHierarchy(TemplateId prefabTemplateId, InstanceOptionalConstReference instance)
{
InstanceOptionalConstReference currentInstance = instance;
while (currentInstance.has_value())
{
if (currentInstance->get().GetTemplateId() == prefabTemplateId)
{
return true;
}
currentInstance = currentInstance->get().GetParentInstance();
}
return false;
}
void PrefabPublicHandler::CreateLink(
const EntityList& topLevelEntities, Instance& sourceInstance, TemplateId targetTemplateId,
UndoSystem::URSequencePoint* undoBatch, AZ::EntityId commonRootEntityId)
@@ -287,6 +313,34 @@ namespace AzToolsFramework
m_prefabUndoCache.Store(containerEntityId, AZStd::move(containerEntityDomAfter));
}
void PrefabPublicHandler::RemoveLink(
AZStd::unique_ptr<Instance>& sourceInstance, TemplateId targetTemplateId, UndoSystem::URSequencePoint* undoBatch)
{
LinkReference nestedInstanceLink = m_prefabSystemComponentInterface->FindLink(sourceInstance->GetLinkId());
AZ_Assert(
nestedInstanceLink.has_value(),
"A valid link was not found for one of the instances provided as input for the CreatePrefab operation.");
PrefabDomReference nestedInstanceLinkDom = nestedInstanceLink->get().GetLinkDom();
AZ_Assert(
nestedInstanceLinkDom.has_value(),
"A valid DOM was not found for the link corresponding to one of the instances provided as input for the "
"CreatePrefab operation.");
PrefabDomValueReference nestedInstanceLinkPatches =
PrefabDomUtils::FindPrefabDomValue(nestedInstanceLinkDom->get(), PrefabDomUtils::PatchesName);
AZ_Assert(
nestedInstanceLinkPatches.has_value(),
"A valid DOM for patches was not found for the link corresponding to one of the instances provided as input for the "
"CreatePrefab operation.");
PrefabDom patchesCopyForUndoSupport;
patchesCopyForUndoSupport.CopyFrom(nestedInstanceLinkPatches->get(), patchesCopyForUndoSupport.GetAllocator());
PrefabUndoHelpers::RemoveLink(
sourceInstance->GetTemplateId(), targetTemplateId, sourceInstance->GetInstanceAlias(), sourceInstance->GetLinkId(),
patchesCopyForUndoSupport, undoBatch);
}
PrefabOperationResult PrefabPublicHandler::SavePrefab(AZ::IO::Path filePath)
{
auto templateId = m_prefabSystemComponentInterface->GetTemplateIdFromFilePath(filePath.c_str());
@@ -82,6 +82,16 @@ namespace AzToolsFramework
const EntityList& topLevelEntities, Instance& sourceInstance, TemplateId targetTemplateId,
UndoSystem::URSequencePoint* undoBatch, AZ::EntityId commonRootEntityId);
/**
* Removes the link between template of the sourceInstance and the template corresponding to targetTemplateId.
*
* \param sourceInstance The instance corresponding to the source template of the link to be removed.
* \param targetTemplateId The id of the target template of the link to be removed.
* \param undoBatch The undo batch to set as parent for this remove link action.
*/
void RemoveLink(
AZStd::unique_ptr<Instance>& sourceInstance, TemplateId targetTemplateId, UndoSystem::URSequencePoint* undoBatch);
/**
* Given a list of entityIds, finds the prefab instance that owns the common root entity of the entityIds.
*
@@ -96,6 +106,14 @@ namespace AzToolsFramework
const AZStd::vector<AZ::EntityId>& entityIds, EntityList& inputEntityList, EntityList& topLevelEntities,
AZ::EntityId& commonRootEntityId, InstanceOptionalReference& commonRootEntityOwningInstance);
/* Detects whether an instance of prefabTemplateId is present in the hierarchy of ancestors of instance.
*
* \param prefabTemplateId The template id to test for
* \param instance The instance whose ancestor hierarchy prefabTemplateId will be tested against.
* \return true if an instance of the template of id prefabTemplateId could be found in the ancestor hierarchy of instance, false otherwise.
*/
bool IsPrefabInInstanceAncestorHierarchy(TemplateId prefabTemplateId, InstanceOptionalConstReference instance);
static Instance* GetParentInstance(Instance* instance);
static Instance* GetAncestorOfInstanceThatIsChildOfRoot(const Instance* ancestor, Instance* descendant);
static void GenerateContainerEntityTransform(const EntityList& topLevelEntities, AZ::Vector3& translation, AZ::Quaternion& rotation);
@@ -663,8 +663,9 @@ namespace AzToolsFramework
newLink.SetSourceTemplateId(linkSourceId);
newLink.SetInstanceName(instanceAlias.c_str());
newLink.GetLinkDom().SetObject();
newLink.GetLinkDom().AddMember(rapidjson::StringRef(PrefabDomUtils::SourceName),
rapidjson::StringRef(sourceTemplate.GetFilePath().c_str()), newLink.GetLinkDom().GetAllocator());
newLink.GetLinkDom().AddMember(
rapidjson::StringRef(PrefabDomUtils::SourceName), rapidjson::StringRef(sourceTemplate.GetFilePath().c_str()),
newLink.GetLinkDom().GetAllocator());
if (linkPatch && linkPatch->get().IsArray() && !(linkPatch->get().Empty()))
{
@@ -720,6 +721,8 @@ namespace AzToolsFramework
TemplateId PrefabSystemComponent::GetTemplateIdFromFilePath(AZ::IO::PathView filePath) const
{
AZ_Assert(!filePath.IsAbsolute(), "Prefab - GetTemplateIdFromFilePath was passed an absolute path. Prefabs use paths relative to the project folder.");
auto found = m_templateFilePathToIdMap.find(filePath);
if (found != m_templateFilePathToIdMap.end())
{
@@ -113,7 +113,7 @@ namespace AzToolsFramework
, m_sourceId(InvalidTemplateId)
, m_instanceAlias("")
, m_linkId(InvalidLinkId)
, m_linkDom(PrefabDom())
, m_linkPatches(PrefabDom())
, m_linkStatus(LinkStatus::LINKSTATUS)
{
m_prefabSystemComponentInterface = AZ::Interface<PrefabSystemComponentInterface>::Get();
@@ -124,7 +124,7 @@ namespace AzToolsFramework
const TemplateId& targetId,
const TemplateId& sourceId,
const InstanceAlias& instanceAlias,
PrefabDomReference linkDom,
PrefabDomReference linkPatches,
const LinkId linkId)
{
m_targetId = targetId;
@@ -132,9 +132,9 @@ namespace AzToolsFramework
m_instanceAlias = instanceAlias;
m_linkId = linkId;
if (linkDom.has_value())
if (linkPatches.has_value())
{
m_linkDom = AZStd::move(linkDom->get());
m_linkPatches = AZStd::move(linkPatches->get());
}
//if linkId is invalid, set as ADD
@@ -193,7 +193,7 @@ namespace AzToolsFramework
void PrefabUndoInstanceLink::AddLink()
{
m_linkId = m_prefabSystemComponentInterface->CreateLink(m_targetId, m_sourceId, m_instanceAlias, m_linkDom, m_linkId);
m_linkId = m_prefabSystemComponentInterface->CreateLink(m_targetId, m_sourceId, m_instanceAlias, m_linkPatches, m_linkId);
}
void PrefabUndoInstanceLink::RemoveLink()
@@ -101,7 +101,7 @@ namespace AzToolsFramework
const TemplateId& targetId,
const TemplateId& sourceId,
const InstanceAlias& instanceAlias,
PrefabDomReference linkDom = PrefabDomReference(),
PrefabDomReference linkPatches = PrefabDomReference(),
const LinkId linkId = InvalidLinkId);
void Undo() override;
@@ -120,7 +120,7 @@ namespace AzToolsFramework
InstanceAlias m_instanceAlias;
LinkId m_linkId;
PrefabDom m_linkDom; //data for delete/update
PrefabDom m_linkPatches; //data for delete/update
LinkStatus m_linkStatus;
PrefabSystemComponentInterface* m_prefabSystemComponentInterface = nullptr;
@@ -46,13 +46,11 @@ namespace AzToolsFramework
}
void RemoveLink(
TemplateId sourceTemplateId, TemplateId targetTemplateId, const InstanceAlias& instanceAlias,
LinkId linkId, UndoSystem::URSequencePoint* undoBatch)
TemplateId sourceTemplateId, TemplateId targetTemplateId, const InstanceAlias& instanceAlias, LinkId linkId,
PrefabDomReference linkPatches, UndoSystem::URSequencePoint* undoBatch)
{
auto linkRemoveUndo = aznew PrefabUndoInstanceLink("Remove Link");
PrefabDom emptyLinkDom;
linkRemoveUndo->Capture(
targetTemplateId, sourceTemplateId, instanceAlias, emptyLinkDom, linkId);
linkRemoveUndo->Capture(targetTemplateId, sourceTemplateId, instanceAlias, linkPatches, linkId);
linkRemoveUndo->SetParent(undoBatch);
linkRemoveUndo->Redo();
}
@@ -25,8 +25,8 @@ namespace AzToolsFramework
TemplateId sourceTemplateId, TemplateId targetTemplateId, PrefabDomReference patch,
const InstanceAlias& instanceAlias, UndoSystem::URSequencePoint* undoBatch);
void RemoveLink(
TemplateId sourceTemplateId, TemplateId targetTemplateId, const InstanceAlias& instanceAlias,
LinkId linkId, UndoSystem::URSequencePoint* undoBatch);
TemplateId sourceTemplateId, TemplateId targetTemplateId, const InstanceAlias& instanceAlias, LinkId linkId,
PrefabDomReference linkPatches, UndoSystem::URSequencePoint* undoBatch);
}
} // namespace Prefab
} // namespace AzToolsFramework
@@ -39,9 +39,10 @@ namespace AzToolsFramework
editContext->Class<EditorNonUniformScaleComponent>("Non-uniform Scale",
"Non-uniform scale for this entity only (does not propagate through hierarchy)")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::Category, "Non-uniform Scale")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::FixedComponentListIndex, 1)
->Attribute(AZ::Edit::Attributes::RemoveableByUser, true)
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/NonUniformScale.svg")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/NonUniformScale.svg")
->DataElement(
AZ::Edit::UIHandlers::Default, &EditorNonUniformScaleComponent::m_scale, "Non-uniform Scale",
"Non-uniform scale for this entity only (does not propagate through hierarchy)")
@@ -61,6 +62,8 @@ namespace AzToolsFramework
void EditorNonUniformScaleComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(AZ_CRC_CE("NonUniformScaleService"));
incompatible.push_back(AZ_CRC_CE("DebugDrawObbService"));
incompatible.push_back(AZ_CRC_CE("DebugDrawService"));
incompatible.push_back(AZ_CRC_CE("EMotionFXActorService"));
@@ -25,11 +25,15 @@
#include <AzCore/Serialization/SerializeContext.h>
#include <AzFramework/API/ApplicationAPI.h>
#include <AzFramework/Components/TransformComponent.h>
#include <AzToolsFramework/API/EntityCompositionRequestBus.h>
#include <AzToolsFramework/API/EntityPropertyEditorRequestsBus.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
#include <AzToolsFramework/Prefab/PrefabPublicInterface.h>
#include <AzToolsFramework/ToolsComponents/TransformComponentBus.h>
#include <AzToolsFramework/ToolsComponents/TransformScalePropertyHandler.h>
#include <AzToolsFramework/ToolsComponents/EditorInspectorComponentBus.h>
#include <AzToolsFramework/ToolsComponents/EditorPendingCompositionBus.h>
#include <AzToolsFramework/ViewportSelection/EditorSelectionUtil.h>
#include <AzToolsFramework/Viewport/ViewportMessages.h>
@@ -1196,6 +1200,66 @@ namespace AzToolsFramework
destinationComponent->SetWorldTM(const_cast<TransformComponent*>(sourceComponent)->GetWorldTM());
}
AZ::Component* TransformComponent::FindPresentOrPendingComponent(AZ::Uuid componentUuid)
{
// first check if the component is present and valid
if (AZ::Component* foundComponent = GetEntity()->FindComponent(componentUuid))
{
return foundComponent;
}
// then check to see if there's a component pending because it's in an invalid state
AZStd::vector<AZ::Component*> pendingComponents;
AzToolsFramework::EditorPendingCompositionRequestBus::Event(GetEntityId(),
&AzToolsFramework::EditorPendingCompositionRequests::GetPendingComponents, pendingComponents);
for (const auto pendingComponent : pendingComponents)
{
if (pendingComponent->RTTI_IsTypeOf(componentUuid))
{
return pendingComponent;
}
}
return nullptr;
}
bool TransformComponent::IsAddNonUniformScaleButtonReadOnly()
{
return FindPresentOrPendingComponent(EditorNonUniformScaleComponent::TYPEINFO_Uuid()) != nullptr;
}
AZ::Crc32 TransformComponent::OnAddNonUniformScaleButtonPressed()
{
// if there is already a non-uniform scale component, do nothing
if (FindPresentOrPendingComponent(EditorNonUniformScaleComponent::TYPEINFO_Uuid()))
{
return AZ::Edit::PropertyRefreshLevels::None;
}
const AZStd::vector<AZ::EntityId> entityList = { GetEntityId() };
const AZ::ComponentTypeList componentsToAdd = { EditorNonUniformScaleComponent::TYPEINFO_Uuid() };
AzToolsFramework::EntityCompositionRequests::AddComponentsOutcome addComponentsOutcome;
AzToolsFramework::EntityCompositionRequestBus::BroadcastResult(addComponentsOutcome,
&AzToolsFramework::EntityCompositionRequests::AddComponentsToEntities, entityList, componentsToAdd);
const auto nonUniformScaleComponent = FindPresentOrPendingComponent(EditorNonUniformScaleComponent::RTTI_Type());
AZ::ComponentId nonUniformScaleComponentId =
nonUniformScaleComponent ? nonUniformScaleComponent->GetId() : AZ::InvalidComponentId;
if (!addComponentsOutcome.IsSuccess() || !nonUniformScaleComponent)
{
AZ_Warning("Transform component", false, "Failed to add non-uniform scale component.");
return AZ::Edit::PropertyRefreshLevels::None;
}
AzToolsFramework::EntityPropertyEditorRequestBus::Broadcast(
&AzToolsFramework::EntityPropertyEditorRequests::SetNewComponentId, nonUniformScaleComponentId);
return AZ::Edit::PropertyRefreshLevels::EntireTree;
}
void TransformComponent::Reflect(AZ::ReflectContext* context)
{
// reflect data for script, serialization, editing..
@@ -1211,6 +1275,7 @@ namespace AzToolsFramework
serializeContext->Class<Components::TransformComponent, EditorComponentBase>()->
Field("Parent Entity", &TransformComponent::m_parentEntityId)->
Field("Transform Data", &TransformComponent::m_editorTransform)->
Field("AddNonUniformScaleButton", &TransformComponent::m_addNonUniformScaleButton)->
Field("Cached World Transform", &TransformComponent::m_cachedWorldTransform)->
Field("Cached World Transform Parent", &TransformComponent::m_cachedWorldTransformParent)->
Field("Parent Activation Transform Mode", &TransformComponent::m_parentActivationTransformMode)->
@@ -1224,6 +1289,7 @@ namespace AzToolsFramework
{
ptrEdit->Class<TransformComponent>("Transform", "Controls the placement of the entity in the world in 3d")->
ClassElement(AZ::Edit::ClassElements::EditorData, "")->
Attribute(AZ::Edit::Attributes::FixedComponentListIndex, 0)->
Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Transform.svg")->
Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Transform.png")->
Attribute(AZ::Edit::Attributes::AutoExpand, true)->
@@ -1234,6 +1300,10 @@ namespace AzToolsFramework
DataElement(AZ::Edit::UIHandlers::Default, &TransformComponent::m_editorTransform, "Values", "")->
Attribute(AZ::Edit::Attributes::ChangeNotify, &TransformComponent::TransformChanged)->
Attribute(AZ::Edit::Attributes::AutoExpand, true)->
DataElement(AZ::Edit::UIHandlers::Button, &TransformComponent::m_addNonUniformScaleButton, "", "")->
Attribute(AZ::Edit::Attributes::ButtonText, "Add non-uniform scale")->
Attribute(AZ::Edit::Attributes::ReadOnly, &TransformComponent::IsAddNonUniformScaleButtonReadOnly)->
Attribute(AZ::Edit::Attributes::ChangeNotify, &TransformComponent::OnAddNonUniformScaleButtonPressed)->
DataElement(AZ::Edit::UIHandlers::ComboBox, &TransformComponent::m_parentActivationTransformMode,
"Parent activation", "Configures relative transform behavior when parent activates.")->
EnumAttribute(AZ::TransformConfig::ParentActivationTransformMode::MaintainOriginalRelativeTransform, "Original relative transform")->
@@ -23,6 +23,7 @@
#include <AzToolsFramework/API/ComponentEntitySelectionBus.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
#include <AzToolsFramework/Commands/SelectionCommand.h>
#include <AzToolsFramework/ToolsComponents/EditorNonUniformScaleComponent.h>
#include "EditorComponentBase.h"
#include "TransformComponentBus.h"
@@ -228,6 +229,10 @@ namespace AzToolsFramework
void CheckApplyCachedWorldTransform(const AZ::Transform& parentWorld);
AZ::Component* FindPresentOrPendingComponent(AZ::Uuid componentUuid);
bool IsAddNonUniformScaleButtonReadOnly();
AZ::Crc32 OnAddNonUniformScaleButtonPressed();
// Drives transform behavior when parent activates. See AZ::TransformConfig::ParentActivationTransformMode for details.
AZ::TransformConfig::ParentActivationTransformMode m_parentActivationTransformMode;
@@ -260,6 +265,10 @@ namespace AzToolsFramework
bool m_worldTransformDirty = true;
bool m_isStatic = false;
// This is a workaround for a bug which causes the button to appear with incorrect placement if a UI
// element is used rather than a data element.
bool m_addNonUniformScaleButton = false;
// Deprecated
AZ::InterpolationMode m_interpolatePosition;
AZ::InterpolationMode m_interpolateRotation;
@@ -63,6 +63,7 @@ AZ_POP_DISABLE_WARNING
#include <AzToolsFramework/ToolsComponents/EditorOnlyEntityComponentBus.h>
#include <AzToolsFramework/ToolsComponents/EditorOnlyEntityComponent.h>
#include <AzToolsFramework/ToolsComponents/EditorLayerComponent.h>
#include <AzToolsFramework/ToolsComponents/EditorNonUniformScaleComponent.h>
#include <AzToolsFramework/ToolsMessaging/EntityHighlightBus.h>
#include <AzToolsFramework/UI/ComponentPalette/ComponentPaletteUtil.hxx>
#include <AzToolsFramework/UI/ComponentPalette/ComponentPaletteWidget.hxx>
@@ -494,6 +495,11 @@ namespace AzToolsFramework
}
}
void EntityPropertyEditor::SetNewComponentId(AZ::ComponentId componentId)
{
m_newComponentId = componentId;
}
void EntityPropertyEditor::SetOverrideEntityIds(const AzToolsFramework::EntityIdSet& entities)
{
m_overrideSelectedEntityIds = entities;
@@ -1039,15 +1045,23 @@ namespace AzToolsFramework
sortedComponents.end(),
[=](const OrderedSortComponentEntry& component1, const OrderedSortComponentEntry& component2)
{
// Transform component must be first, always
// If component 1 is a transform component, it is sorted earlier
if (component1.m_component->RTTI_IsTypeOf(AZ::EditorTransformComponentTypeId))
AZStd::optional<int> fixedComponentListIndex1 = GetFixedComponentListIndex(component1.m_component);
AZStd::optional<int> fixedComponentListIndex2 = GetFixedComponentListIndex(component2.m_component);
// If both components have fixed list indices, sort based on those indices
if (fixedComponentListIndex1.has_value() && fixedComponentListIndex2.has_value())
{
return fixedComponentListIndex1.value() < fixedComponentListIndex2.value();
}
// If component 1 has a fixed list index, sort it first
if (fixedComponentListIndex1.has_value())
{
return true;
}
// If component 2 is a transform component, component 1 is never sorted earlier
if (component2.m_component->RTTI_IsTypeOf(AZ::EditorTransformComponentTypeId))
// If component 2 has a fixed list index, component 1 should not be sorted before it
if (fixedComponentListIndex2.has_value())
{
return false;
}
@@ -1128,10 +1142,7 @@ namespace AzToolsFramework
{
if (auto attributeData = azdynamic_cast<AZ::Edit::AttributeData<bool>*>(attribute))
{
if (!attributeData->Get(nullptr))
{
return false;
}
return attributeData->Get(nullptr);
}
}
}
@@ -1166,6 +1177,36 @@ namespace AzToolsFramework
return true;
}
AZStd::optional<int> EntityPropertyEditor::GetFixedComponentListIndex(const AZ::Component* component)
{
auto componentClassData = component ? GetComponentClassData(component) : nullptr;
if (componentClassData && componentClassData->m_editData)
{
if (auto editorDataElement = componentClassData->m_editData->FindElementData(AZ::Edit::ClassElements::EditorData))
{
if (auto attribute = editorDataElement->FindAttribute(AZ::Edit::Attributes::FixedComponentListIndex))
{
if (auto attributeData = azdynamic_cast<AZ::Edit::AttributeData<int>*>(attribute))
{
return { attributeData->Get(nullptr) };
}
}
}
}
return {};
}
bool EntityPropertyEditor::IsComponentDraggable(const AZ::Component* component)
{
return !GetFixedComponentListIndex(component).has_value();
}
bool EntityPropertyEditor::AreComponentsDraggable(const AZ::Entity::ComponentArrayType& components) const
{
return AZStd::all_of(
components.begin(), components.end(), [](AZ::Component* component) { return IsComponentDraggable(component); });
}
bool EntityPropertyEditor::AreComponentsCopyable(const AZ::Entity::ComponentArrayType& components) const
{
return AreComponentsCopyable(components, m_componentFilter);
@@ -3367,7 +3408,9 @@ namespace AzToolsFramework
sourceComponents.size() == m_selectedEntityIds.size() &&
targetComponents.size() == m_selectedEntityIds.size() &&
AreComponentsRemovable(sourceComponents) &&
AreComponentsRemovable(targetComponents);
AreComponentsRemovable(targetComponents) &&
AreComponentsDraggable(sourceComponents) &&
AreComponentsDraggable(targetComponents);
}
bool EntityPropertyEditor::IsMoveComponentsUpAllowed() const
@@ -3681,14 +3724,38 @@ namespace AzToolsFramework
void EntityPropertyEditor::ScrollToNewComponent()
{
//force new components to be visible, assuming they are added to the end of the list and layout
auto componentEditor = GetComponentEditorsFromIndex(m_componentEditorsUsed - 1);
// force new components to be visible
// if no component has been explicitly set at the most recently added,
// assume new components are added to the end of the list and layout
AZ::s32 newComponentIndex = m_componentEditorsUsed - 1;
// if there is a component id explicitly set as the most recently added, try to find it and make sure it is visible
if (m_newComponentId.has_value() && m_newComponentId.value() != AZ::InvalidComponentId)
{
AZ::ComponentId newComponentId = m_newComponentId.value();
for (AZ::s32 componentIndex = 0; componentIndex < m_componentEditorsUsed; ++componentIndex)
{
if (m_componentEditors[componentIndex])
{
for (const auto component : m_componentEditors[componentIndex]->GetComponents())
{
if (component->GetId() == newComponentId)
{
newComponentIndex = componentIndex;
}
}
}
}
}
auto componentEditor = GetComponentEditorsFromIndex(newComponentIndex);
if (componentEditor)
{
m_gui->m_componentList->ensureWidgetVisible(componentEditor);
}
m_shouldScrollToNewComponents = false;
m_shouldScrollToNewComponentsQueued = false;
m_newComponentId.reset();
}
void EntityPropertyEditor::QueueScrollToNewComponent()
@@ -4073,7 +4140,8 @@ namespace AzToolsFramework
{
if (!componentEditor ||
!componentEditor->isVisible() ||
!AreComponentsRemovable(componentEditor->GetComponents()))
!AreComponentsRemovable(componentEditor->GetComponents()) ||
!AreComponentsDraggable(componentEditor->GetComponents()))
{
return false;
}
@@ -4223,6 +4291,7 @@ namespace AzToolsFramework
while (targetComponentEditor
&& (targetComponentEditor->IsDragged()
|| !AreComponentsRemovable(targetComponentEditor->GetComponents())
|| !AreComponentsDraggable(targetComponentEditor->GetComponents())
|| (globalRect.center().y() > GetWidgetGlobalRect(targetComponentEditor).center().y())))
{
if (targetItr == m_componentEditors.end() || targetComponentEditor == m_componentEditors.back() || !targetComponentEditor->isVisible())
@@ -211,6 +211,7 @@ namespace AzToolsFramework
// EntityPropertEditorRequestBus
void GetSelectedAndPinnedEntities(EntityIdList& selectedEntityIds) override;
void GetSelectedEntities(EntityIdList& selectedEntityIds) override;
void SetNewComponentId(AZ::ComponentId componentId) override;
bool IsEntitySelected(const AZ::EntityId& id) const;
bool IsSingleEntitySelected(const AZ::EntityId& id) const;
@@ -237,6 +238,9 @@ namespace AzToolsFramework
static bool DoesComponentPassFilter(const AZ::Component* component, const ComponentFilter& filter);
static bool IsComponentRemovable(const AZ::Component* component);
bool AreComponentsRemovable(const AZ::Entity::ComponentArrayType& components) const;
static AZStd::optional<int> GetFixedComponentListIndex(const AZ::Component* component);
static bool IsComponentDraggable(const AZ::Component* component);
bool AreComponentsDraggable(const AZ::Entity::ComponentArrayType& components) const;
bool AreComponentsCopyable(const AZ::Entity::ComponentArrayType& components) const;
void AddMenuOptionsForComponents(QMenu& menu, const QPoint& position);
@@ -568,6 +572,9 @@ namespace AzToolsFramework
void ConnectToEntityBuses(const AZ::EntityId& entityId);
void DisconnectFromEntityBuses(const AZ::EntityId& entityId);
//! Stores a component id to be focused on next time the UI updates.
AZStd::optional<AZ::ComponentId> m_newComponentId;
private slots:
void OnPropertyRefreshRequired(); // refresh is needed for a property.
void UpdateContents();
@@ -21,8 +21,6 @@
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
#include <AzToolsFramework/Viewport/ViewportTypes.h>
class QPoint; // LYN-2315 in-progress, remove this
namespace AzFramework
{
struct ScreenPoint;
@@ -167,19 +165,37 @@ namespace AzToolsFramework
/// Return the angle snapping/step size.
virtual float AngleStep() = 0;
/// Transform a point in world space to screen space coordinates.
virtual QPoint ViewportWorldToScreen(const AZ::Vector3& worldPosition) = 0;
virtual AzFramework::ScreenPoint ViewportWorldToScreen(const AZ::Vector3& worldPosition) = 0;
/// Transform a point in screen space coordinates to a vector in world space based on clip space depth.
/// Depth specifies a relative camera depth to project in the range of [0.f, 1.f].
/// Returns the world space position if successful.
virtual AZStd::optional<AZ::Vector3> ViewportScreenToWorld(const QPoint& screenPosition, float depth) = 0;
virtual AZStd::optional<AZ::Vector3> ViewportScreenToWorld(const AzFramework::ScreenPoint& screenPosition, float depth) = 0;
/// Casts a point in screen space to a ray in world space originating from the viewport camera frustum's near plane.
/// Returns a ray containing the ray's origin and a direction normal, if successful.
virtual AZStd::optional<ProjectedViewportRay> ViewportScreenToWorldRay(const QPoint& screenPosition) = 0;
virtual AZStd::optional<ProjectedViewportRay> ViewportScreenToWorldRay(const AzFramework::ScreenPoint& screenPosition) = 0;
protected:
~ViewportInteractionRequests() = default;
};
/// Interface to return only viewport specific settings (e.g. snapping).
class ViewportSettings
{
public:
virtual ~ViewportSettings() = default;
/// Return if grid snapping is enabled.
virtual bool GridSnappingEnabled() const = 0;
/// Return the grid snapping size.
virtual float GridSize() const = 0;
/// Does the grid currently want to be displayed.
virtual bool ShowGrid() const = 0;
/// Return if angle snapping is enabled.
virtual bool AngleSnappingEnabled() const = 0;
/// Return the angle snapping/step size.
virtual float AngleStep() const = 0;
};
/// Type to inherit to implement ViewportInteractionRequests.
using ViewportInteractionRequestBus = AZ::EBus<ViewportInteractionRequests, ViewportEBusTraits>;
@@ -207,9 +223,9 @@ namespace AzToolsFramework
public:
/// Given a point in screen space, return the picked entity (if any).
/// Picked EntityId will be returned, InvalidEntityId will be returned on failure.
virtual AZ::EntityId PickEntity(const QPoint& point) = 0;
virtual AZ::EntityId PickEntity(const AzFramework::ScreenPoint& point) = 0;
/// Given a point in screen space, return the terrain position in world space.
virtual AZ::Vector3 PickTerrain(const QPoint& point) = 0;
virtual AZ::Vector3 PickTerrain(const AzFramework::ScreenPoint& point) = 0;
/// Return the terrain height given a world position in 2d (xy plane).
virtual float TerrainHeight(const AZ::Vector2& position) = 0;
/// Given the current view frustum (viewport) return all visible entities.
@@ -246,6 +262,8 @@ namespace AzToolsFramework
/// from ViewportCursorScreenPosition. This method will always return the correct position to generate a mouse
/// position delta.
virtual AZStd::optional<AzFramework::ScreenPoint> PreviousViewportCursorScreenPosition() = 0;
/// Is mouse over viewport.
virtual bool IsMouseOver() const = 0;
protected:
~ViewportMouseCursorRequests() = default;
@@ -19,8 +19,6 @@ namespace AzToolsFramework
{
namespace ViewportInteraction
{
const AZ::s32 g_mainViewportEntityDebugDisplayId = AZ_CRC("MainViewportEntityDebugDisplayId", 0x58ae7fe8);
void ViewportInteractionReflect(AZ::ReflectContext* context)
{
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
@@ -256,9 +256,5 @@ namespace AzToolsFramework
/// Reflect all viewport related types.
void ViewportInteractionReflect(AZ::ReflectContext* context);
/// The Id the main DebugDisplayRequestBus will be connected on.
extern const AZ::s32 g_mainViewportEntityDebugDisplayId;
} // namespace ViewportInteraction
} // namespace AzToolsFramework
@@ -141,16 +141,16 @@ namespace AzToolsFramework
const AZ::Vector3& entityPosition = m_entityDataCache->GetVisibleEntityPosition(entityCacheIndex);
// selecting based on 2d icon - should only do it when visible and not selected
const QPoint screenPosition = GetScreenPosition(viewportId, entityPosition);
const AzFramework::ScreenPoint screenPosition = GetScreenPosition(viewportId, entityPosition);
const float distSqFromCamera = cameraState.m_position.GetDistanceSq(entityPosition);
const auto iconRange = static_cast<float>(GetIconScale(distSqFromCamera) * s_iconSize * 0.5f);
const auto screenCoords = mouseInteraction.m_mouseInteraction.m_mousePick.m_screenCoordinates;
if ( screenCoords.m_x >= screenPosition.x() - iconRange
&& screenCoords.m_x <= screenPosition.x() + iconRange
&& screenCoords.m_y >= screenPosition.y() - iconRange
&& screenCoords.m_y <= screenPosition.y() + iconRange)
if ( screenCoords.m_x >= screenPosition.m_x - iconRange
&& screenCoords.m_x <= screenPosition.m_x + iconRange
&& screenCoords.m_y >= screenPosition.m_y - iconRange
&& screenCoords.m_y <= screenPosition.m_y + iconRange)
{
entityIdUnderCursor = entityId;
break;
@@ -53,11 +53,11 @@ namespace AzToolsFramework
return AZ::GetMax(projectedCameraDistance, cameraState.m_nearClip) / apparentDistance;
}
QPoint GetScreenPosition(const int viewportId, const AZ::Vector3& worldTranslation)
AzFramework::ScreenPoint GetScreenPosition(const int viewportId, const AZ::Vector3& worldTranslation)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
QPoint screenPosition = QPoint();
auto screenPosition = AzFramework::ScreenPoint(0, 0);
ViewportInteraction::ViewportInteractionRequestBus::EventResult(
screenPosition, viewportId,
&ViewportInteraction::ViewportInteractionRequestBus::Events::ViewportWorldToScreen,
@@ -45,7 +45,7 @@ namespace AzToolsFramework
const AZ::Vector3& worldPosition, const AzFramework::CameraState& cameraState);
/// Map from world space to screen space.
QPoint GetScreenPosition(int viewportId, const AZ::Vector3& worldTranslation);
AzFramework::ScreenPoint GetScreenPosition(int viewportId, const AZ::Vector3& worldTranslation);
/// Given a mouse interaction, determine if the pick ray from its position
/// in screen space intersected an aabb in world space.
@@ -316,14 +316,14 @@ namespace AzToolsFramework
template<typename EntitySelectFuncType, typename EntityIdContainer, typename Compare>
static void BoxSelectAddRemoveToEntitySelection(
const AZStd::optional<QRect>& boxSelect, const QPoint& screenPosition, const AZ::EntityId visibleEntityId,
const AZStd::optional<QRect>& boxSelect, const AzFramework::ScreenPoint& screenPosition, const AZ::EntityId visibleEntityId,
const EntityIdContainer& incomingEntityIds, EntityIdContainer& outgoingEntityIds,
EditorTransformComponentSelection& entityTransformComponentSelection,
EntitySelectFuncType selectFunc1, EntitySelectFuncType selectFunc2, Compare outgoingCheck)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
if (boxSelect->contains(screenPosition))
if (boxSelect->contains(ViewportInteraction::QPointFromScreenPoint(screenPosition)))
{
const auto entityIt = incomingEntityIds.find(visibleEntityId);
@@ -389,7 +389,7 @@ namespace AzToolsFramework
const AZ::EntityId entityId = entityDataCache.GetVisibleEntityId(entityCacheIndex);
const AZ::Vector3& entityPosition = entityDataCache.GetVisibleEntityPosition(entityCacheIndex);
const QPoint screenPosition = GetScreenPosition(viewportId, entityPosition);
const AzFramework::ScreenPoint screenPosition = GetScreenPosition(viewportId, entityPosition);
if (currentKeyboardModifiers.Ctrl())
{
@@ -927,7 +927,7 @@ namespace AzToolsFramework
ViewportInteraction::MainEditorViewportInteractionRequestBus::EventResult(
worldSurfacePosition, viewportId,
&ViewportInteraction::MainEditorViewportInteractionRequestBus::Events::PickTerrain,
ViewportInteraction::QPointFromScreenPoint(mouseInteraction.m_mousePick.m_screenCoordinates));
mouseInteraction.m_mousePick.m_screenCoordinates);
// convert to local space - snap if enabled
const GridSnapParameters gridSnapParams = GridSnapSettings(viewportId);