Code/Editor
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -93,7 +93,7 @@ static void UpdateAtomOutputFrameCaptureView(TrackView::AtomOutputFrameCapture&
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const AZ::EntityId activeCameraEntityId = TrackView::ActiveCameraEntityId();
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atomOutputFrameCapture.UpdateView(
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TrackView::TransformFromEntityId(activeCameraEntityId),
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TrackView::ProjectionFromCameraEntityId(activeCameraEntityId, width, height));
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TrackView::ProjectionFromCameraEntityId(activeCameraEntityId, static_cast<float>(width), static_cast<float>(height)));
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}
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CSequenceBatchRenderDialog::CSequenceBatchRenderDialog(float fps, QWidget* pParent /* = nullptr */)
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@@ -170,10 +170,10 @@ void CSequenceBatchRenderDialog::OnInitDialog()
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connect(m_ui->m_endFrame, editingFinished, this, &CSequenceBatchRenderDialog::OnEndFrameChange);
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connect(m_ui->m_imageFormatCombo, static_cast<void(QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this, &CSequenceBatchRenderDialog::OnImageFormatChange);
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const float bigEnoughNumber = 1000000.0f;
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m_ui->m_startFrame->setRange(0.0f, bigEnoughNumber);
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const int bigEnoughNumber = 1000000;
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m_ui->m_startFrame->setRange(0, bigEnoughNumber);
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m_ui->m_endFrame->setRange(0.0f, bigEnoughNumber);
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m_ui->m_endFrame->setRange(0, bigEnoughNumber);
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// Fill the sequence combo box.
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bool activeSequenceWasSet = false;
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@@ -301,8 +301,8 @@ void CSequenceBatchRenderDialog::OnRenderItemSelChange()
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}
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}
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// frame range
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m_ui->m_startFrame->setValue(item.frameRange.start * m_fpsForTimeToFrameConversion);
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m_ui->m_endFrame->setValue(item.frameRange.end * m_fpsForTimeToFrameConversion);
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m_ui->m_startFrame->setValue(static_cast<int>(item.frameRange.start * m_fpsForTimeToFrameConversion));
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m_ui->m_endFrame->setValue(static_cast<int>(item.frameRange.end * m_fpsForTimeToFrameConversion));
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// folder
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m_ui->m_destinationEdit->setText(item.folder);
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// fps
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@@ -580,12 +580,12 @@ void CSequenceBatchRenderDialog::OnSequenceSelected()
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// Adjust the frame range.
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float sFrame = pSequence->GetTimeRange().start * m_fpsForTimeToFrameConversion;
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float eFrame = pSequence->GetTimeRange().end * m_fpsForTimeToFrameConversion;
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m_ui->m_startFrame->setRange(0.0f, eFrame);
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m_ui->m_endFrame->setRange(0.0f, eFrame);
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m_ui->m_startFrame->setRange(0, static_cast<int>(eFrame));
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m_ui->m_endFrame->setRange(0, static_cast<int>(eFrame));
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// Set the default start/end frames properly.
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m_ui->m_startFrame->setValue(sFrame);
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m_ui->m_endFrame->setValue(eFrame);
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m_ui->m_startFrame->setValue(static_cast<int>(sFrame));
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m_ui->m_endFrame->setValue(static_cast<int>(eFrame));
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m_ui->m_shotCombo->clear();
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// Fill the shot combo box with the names of director nodes.
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