PhysX
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -396,7 +396,7 @@ namespace PhysX
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void SystemComponent::SetCollisionLayerName(int index, const AZStd::string& layerName)
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{
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m_physXSystem->SetCollisionLayerName(aznumeric_cast<AZ::u64>(index), layerName);
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m_physXSystem->SetCollisionLayerName(aznumeric_cast<int>(index), layerName);
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}
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void SystemComponent::CreateCollisionGroup(const AZStd::string& groupName, const AzPhysics::CollisionGroup& group)
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