From 287d2a0fe74d972604a7e3cc4b76229ac8b3979b Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Fri, 10 Sep 2021 20:19:52 -0700 Subject: [PATCH] Code/Framework/AzManipulatorTestFramework Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- .../Include/AzManipulatorTestFramework/ViewportInteraction.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/ViewportInteraction.h b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/ViewportInteraction.h index 8b6ea5c59b..1bc329d404 100644 --- a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/ViewportInteraction.h +++ b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/ViewportInteraction.h @@ -40,7 +40,7 @@ namespace AzManipulatorTestFramework // ViewportInteractionRequestBus overrides ... AzFramework::CameraState GetCameraState() override; - AzFramework::ScreenPoint ViewportWorldToScreen(const AZ::Vector3& worldPosition); + AzFramework::ScreenPoint ViewportWorldToScreen(const AZ::Vector3& worldPosition) override; AZStd::optional ViewportScreenToWorld(const AzFramework::ScreenPoint& screenPosition, float depth) override; AZStd::optional ViewportScreenToWorldRay( const AzFramework::ScreenPoint& screenPosition) override;