Add newlines to the end of all files
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@@ -9,4 +9,4 @@
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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#
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set(PAL_TRAIT_BUILD_HLSLCC_METAL FALSE)
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set(PAL_TRAIT_BUILD_HLSLCC_METAL FALSE)
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@@ -9,4 +9,4 @@
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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#
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set(PAL_TRAIT_BUILD_HLSLCC_METAL FALSE)
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set(PAL_TRAIT_BUILD_HLSLCC_METAL FALSE)
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@@ -9,4 +9,4 @@
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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#
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set(PAL_TRAIT_BUILD_HLSLCC_METAL TRUE)
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set(PAL_TRAIT_BUILD_HLSLCC_METAL TRUE)
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@@ -62,4 +62,4 @@ set(FILES
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set(SKIP_UNITY_BUILD_INCLUSION_FILES
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# 'bsafe.c' tries to forward declar 'strncpy', 'strncat', etc, but they are already declared in other modules. Remove from unity builds conideration
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src/cbstring/bsafe.c
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)
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)
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@@ -437,4 +437,4 @@ HLSLCC_API int HLSLCC_APIENTRY TranslateHLSLFromFileToMETAL(const char* filename
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hlslcc_free(shader);
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return success;
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}
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}
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