Add newlines to the end of all files

This commit is contained in:
Chris Burel
2021-04-21 09:50:30 -07:00
parent 0fa00a117c
commit 28170ffe41
3622 changed files with 3629 additions and 3629 deletions
@@ -57,4 +57,4 @@ namespace Maestro
// defined in the bus header so we can refer to it in the Editor code
#define EditorSequenceComponentTypeId "{C02DC0E2-D0F3-488B-B9EE-98E28077EC56}"
} // namespace Maestro
} // namespace Maestro
@@ -97,4 +97,4 @@ namespace AZStd
return retVal;
}
};
}
}
@@ -52,4 +52,4 @@ enum class AnimNodeType
Num
};
#endif // CRYINCLUDE_CRYCOMMON_MAESTRO_TYPES_ANIMNODETYPE_H
#endif // CRYINCLUDE_CRYCOMMON_MAESTRO_TYPES_ANIMNODETYPE_H
@@ -42,4 +42,4 @@ enum class AnimValue
};
#endif CRYINCLUDE_CRYCOMMON_MAESTRO_TYPES_ANIMVALUE_H
#endif CRYINCLUDE_CRYCOMMON_MAESTRO_TYPES_ANIMVALUE_H
@@ -45,4 +45,4 @@ enum class AnimValueType
};
#endif // CRYINCLUDE_CRYCOMMON_MAESTRO_TYPES_ANIMVALUETYPE_H
#endif // CRYINCLUDE_CRYCOMMON_MAESTRO_TYPES_ANIMVALUETYPE_H
@@ -35,4 +35,4 @@ struct IAssetBlendKey
};
AZ_TYPE_INFO_SPECIALIZE(IAssetBlendKey, "{15B82C3A-6DB8-466F-AF7F-18298FCD25FD}");
}
}
@@ -77,4 +77,4 @@ namespace Maestro
}
};
} // namespace Maestro
} // namespace Maestro
@@ -25,4 +25,4 @@ enum class SequenceType
SequenceComponent = 1 // Sequence Component on an AZ::Entity
};
#endif // CRYINCLUDE_CRYCOMMON_MAESTRO_TYPES_SEQUENCETYPE_H
#endif // CRYINCLUDE_CRYCOMMON_MAESTRO_TYPES_SEQUENCETYPE_H