Code/Legacy/CryCommon
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -62,7 +62,7 @@ typedef IMovieSystem* (* PFNCREATEMOVIESYSTEM)(struct ISystem*);
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typedef std::vector<IAnimSequence*> AnimSequences;
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typedef AZStd::vector<AZStd::string> TrackEvents;
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// Forward declare, including will cause much pain with the precompiled headers
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// Forward declare
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enum class SequenceType;
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enum class AnimNodeType;
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enum class AnimValueType;
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