Initial Python bindings pass for ProjectManager
Adds dependency on pybind and interface to call o3de.py functions from c++
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <PythonBindingsInterface.h>
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#include <AzCore/IO/Path/Path.h>
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#include <AzCore/std/parallel/semaphore.h>
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namespace O3DE::ProjectManager
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{
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class PythonBindings
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: public PythonBindingsInterface::Registrar
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{
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public:
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PythonBindings() = default;
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PythonBindings(const AZ::IO::PathView& enginePath);
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~PythonBindings() override;
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// PythonBindings overrides
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ProjectInfo GetCurrentProject() override;
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private:
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AZ_DISABLE_COPY_MOVE(PythonBindings);
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void ExecuteWithLock(AZStd::function<void()> executionCallback);
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bool StartPython();
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bool StopPython();
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AZ::IO::FixedMaxPath m_enginePath;
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AZStd::recursive_mutex m_lock;
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};
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}
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