From c586ff1ca6c8970bc168a98aa5762514a9ca421d Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Fri, 4 Jun 2021 12:12:02 -0700 Subject: [PATCH 01/14] Allow script canvas user to listen for RPC events --- .../Source/AutoGen/AutoComponent_Source.jinja | 32 +++++++++++++++++-- 1 file changed, 29 insertions(+), 3 deletions(-) diff --git a/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja b/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja index 259f469020..12ff01468e 100644 --- a/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja +++ b/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja @@ -373,21 +373,21 @@ void {{ ClassName }}::Signal{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.jo AZ::Entity* entity = AZ::Interface::Get()->FindEntity(id); if (!entity) { - AZ_Warning("Network Property", false, "{{ ClassName }} Get{{ UpperFirst(Property.attrib['Name']) }} failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str()) + AZ_Warning("Network Property", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntity failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str()) return; } {{ ClassName }}* networkComponent = entity->FindComponent<{{ ClassName }}>(); if (!networkComponent) { - AZ_Warning("Network Property", false, "{{ ClassName }} Get{{ UpperFirst(Property.attrib['Name']) }} failed. Entity '%s' (id: %s) is missing {{ ClassName }}, be sure to add {{ ClassName }} to this entity.", entity->GetName().c_str(), id.ToString().c_str()) + AZ_Warning("Network Property", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntity failed. Entity '%s' (id: %s) is missing {{ ClassName }}, be sure to add {{ ClassName }} to this entity.", entity->GetName().c_str(), id.ToString().c_str()) return; } {{ ClassName }}Controller* controller = static_cast<{{ ClassName }}Controller*>(networkComponent->GetController()); if (!controller) { - AZ_Warning("Network Property", false, "{{ ClassName }} Get{{ UpperFirst(Property.attrib['Name']) }} method failed. Entity '%s' (id: %s) {{ ClassName }} is missing the network controller. This RemoteProcedure can only be invoked from {{InvokeFrom}} network entities, because this entity doesn't have a controller, it must not be a {{InvokeFrom}} entity. Please check your network context before attempting to call {{ UpperFirst(Property.attrib['Name']) }}.", entity->GetName().c_str(), id.ToString().c_str()) + AZ_Warning("Network Property", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntity method failed. Entity '%s' (id: %s) {{ ClassName }} is missing the network controller. This RemoteProcedure can only be invoked from {{InvokeFrom}} network entities, because this entity doesn't have a controller, it must not be a {{InvokeFrom}} entity. Please check your network context before attempting to call {{ UpperFirst(Property.attrib['Name']) }}.", entity->GetName().c_str(), id.ToString().c_str()) return; } @@ -429,6 +429,32 @@ void {{ ClassName }}::Signal{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.jo ->Method("Get{{ UpperFirst(Property.attrib['Name']) }}Event", [](const {{ ClassName }}* self) -> AZ::Event<{{ ', '.join(paramTypes) }}>& { return self->m_controller->Get{{ UpperFirst(Property.attrib['Name']) }}Event(); + }) + ->Attribute(AZ::Script::Attributes::AzEventDescription, {{ LowerFirst(Property.attrib['Name']) }}EventDesc) + ->Method("Get{{ UpperFirst(Property.attrib['Name']) }}EventByEntity", [](AZ::EntityId id) -> AZ::Event<{{ ', '.join(paramTypes) }}>* + { + AZ::Entity* entity = AZ::Interface::Get()->FindEntity(id); + if (!entity) + { + AZ_Warning("Network Property", false, "{{ ClassName }} Get{{ UpperFirst(Property.attrib['Name']) }}EventByEntity failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str()) + return nullptr; + } + + {{ ClassName }}* networkComponent = entity->FindComponent<{{ ClassName }}>(); + if (!networkComponent) + { + AZ_Warning("Network Property", false, "{{ ClassName }} Get{{ UpperFirst(Property.attrib['Name']) }}EventByEntity failed. Entity '%s' (id: %s) is missing {{ ClassName }}, be sure to add {{ ClassName }} to this entity.", entity->GetName().c_str(), id.ToString().c_str()) + return nullptr; + } + + {{ ClassName }}Controller* controller = static_cast<{{ ClassName }}Controller*>(networkComponent->GetController()); + if (!controller) + { + AZ_Warning("Network Property", false, "{{ ClassName }} Get{{ UpperFirst(Property.attrib['Name']) }}EventByEntity method failed. Entity '%s' (id: %s) {{ ClassName }} is missing the network controller. This RemoteProcedure can only be received by {{InvokeTo}} network entities, because this entity doesn't have a controller, it must not be a {{InvokeTo}} entity. Please check your network context before attempting to Get{{ UpperFirst(Property.attrib['Name']) }}Event.", entity->GetName().c_str(), id.ToString().c_str()) + return nullptr; + } + + return &controller->Get{{ UpperFirst(Property.attrib['Name']) }}Event(); }) ->Attribute(AZ::Script::Attributes::AzEventDescription, AZStd::move({{ LowerFirst(Property.attrib['Name']) }}EventDesc)) {% endif %} From a10e1d9a8753757c12c261bea035c52403391197 Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Fri, 4 Jun 2021 14:10:34 -0700 Subject: [PATCH 02/14] Script Canvas node palette search will ignore whitespace --- .../Model/NodePaletteSortFilterProxyModel.cpp | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/NodePalette/Model/NodePaletteSortFilterProxyModel.cpp b/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/NodePalette/Model/NodePaletteSortFilterProxyModel.cpp index ca5e962685..9e1e0688b4 100644 --- a/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/NodePalette/Model/NodePaletteSortFilterProxyModel.cpp +++ b/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/NodePalette/Model/NodePaletteSortFilterProxyModel.cpp @@ -147,8 +147,9 @@ namespace GraphCanvas return true; } - QString test = model->data(index).toString(); - + // Ignore whitespace when filtering node names + QString test = model->data(index).toString().simplified().replace(" ", ""); + bool showRow = false; int regexIndex = test.lastIndexOf(m_filterRegex); @@ -283,7 +284,10 @@ namespace GraphCanvas void NodePaletteSortFilterProxyModel::SetFilter(const QString& filter) { - m_filter = QRegExp::escape(filter); + // Remove whitespace and escape() so every regexp special character is escaped with a backslash + // Removing the whitespace will allow us to find nodes even if the node is written with or without spaces. + // Example: "OnGraphStart" or "On Graph Start" + m_filter = QRegExp::escape(filter.simplified().replace(" ", "")); m_filterRegex = QRegExp(m_filter, Qt::CaseInsensitive); } From 90fd676748fd92c356c89fe037379e54e087c1d0 Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Fri, 4 Jun 2021 18:19:35 -0700 Subject: [PATCH 03/14] update to let regex ingore whitespace instead of removing whitespace by hand in order to preserve the original node name and lets us accurately highlight the matching part of the node name --- .../Model/NodePaletteSortFilterProxyModel.cpp | 23 +++++++++++++------ 1 file changed, 16 insertions(+), 7 deletions(-) diff --git a/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/NodePalette/Model/NodePaletteSortFilterProxyModel.cpp b/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/NodePalette/Model/NodePaletteSortFilterProxyModel.cpp index 9e1e0688b4..2917642d66 100644 --- a/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/NodePalette/Model/NodePaletteSortFilterProxyModel.cpp +++ b/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/NodePalette/Model/NodePaletteSortFilterProxyModel.cpp @@ -147,17 +147,17 @@ namespace GraphCanvas return true; } - // Ignore whitespace when filtering node names - QString test = model->data(index).toString().simplified().replace(" ", ""); + + QString test = model->data(index).toString(); bool showRow = false; - int regexIndex = test.lastIndexOf(m_filterRegex); + int regexIndex = m_filterRegex.indexIn(test); if (regexIndex >= 0) { showRow = true; - - AZStd::pair highlight(regexIndex, m_filter.size()); + + AZStd::pair highlight(regexIndex, m_filterRegex.matchedLength()); currentItem->SetHighlight(highlight); } else @@ -285,10 +285,19 @@ namespace GraphCanvas void NodePaletteSortFilterProxyModel::SetFilter(const QString& filter) { // Remove whitespace and escape() so every regexp special character is escaped with a backslash - // Removing the whitespace will allow us to find nodes even if the node is written with or without spaces. + // Then ignore all whitespace by adding \s* (regex optional whitespace match) in between every other character. + // We use \s* instead of simply removing all whitespace from the filter and node-names in order to preserve the node-name and accurately highlight the matching portion. // Example: "OnGraphStart" or "On Graph Start" m_filter = QRegExp::escape(filter.simplified().replace(" ", "")); - m_filterRegex = QRegExp(m_filter, Qt::CaseInsensitive); + + QString regExIgnoreWhitespace(m_filter[0]); + for (int i = 1; i < m_filter.size(); ++i) + { + regExIgnoreWhitespace.append("\\s*"); + regExIgnoreWhitespace.append(m_filter[i]); + } + + m_filterRegex = QRegExp(regExIgnoreWhitespace, Qt::CaseInsensitive); } void NodePaletteSortFilterProxyModel::ClearFilter() From 3e74c4f1e1a4ad854a0adbe045797de31d0c8fdb Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Mon, 7 Jun 2021 09:22:13 -0700 Subject: [PATCH 04/14] fixed minor type. Beh method name should say entityId, not entity --- .../Code/Source/AutoGen/AutoComponent_Source.jinja | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja b/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja index 12ff01468e..21bf6ab69b 100644 --- a/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja +++ b/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja @@ -368,26 +368,26 @@ void {{ ClassName }}::Signal{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.jo ->Method("{{ UpperFirst(Property.attrib['Name']) }}", [](const {{ ClassName }}* self, {{ ', '.join(paramDefines) }}) { self->m_controller->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }}); }) - ->Method("{{ UpperFirst(Property.attrib['Name']) }}ByEntity", [](AZ::EntityId id, {{ ', '.join(paramDefines) }}) { + ->Method("{{ UpperFirst(Property.attrib['Name']) }}ByEntityId", [](AZ::EntityId id, {{ ', '.join(paramDefines) }}) { AZ::Entity* entity = AZ::Interface::Get()->FindEntity(id); if (!entity) { - AZ_Warning("Network Property", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntity failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str()) + AZ_Warning("Network Property", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str()) return; } {{ ClassName }}* networkComponent = entity->FindComponent<{{ ClassName }}>(); if (!networkComponent) { - AZ_Warning("Network Property", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntity failed. Entity '%s' (id: %s) is missing {{ ClassName }}, be sure to add {{ ClassName }} to this entity.", entity->GetName().c_str(), id.ToString().c_str()) + AZ_Warning("Network Property", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId failed. Entity '%s' (id: %s) is missing {{ ClassName }}, be sure to add {{ ClassName }} to this entity.", entity->GetName().c_str(), id.ToString().c_str()) return; } {{ ClassName }}Controller* controller = static_cast<{{ ClassName }}Controller*>(networkComponent->GetController()); if (!controller) { - AZ_Warning("Network Property", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntity method failed. Entity '%s' (id: %s) {{ ClassName }} is missing the network controller. This RemoteProcedure can only be invoked from {{InvokeFrom}} network entities, because this entity doesn't have a controller, it must not be a {{InvokeFrom}} entity. Please check your network context before attempting to call {{ UpperFirst(Property.attrib['Name']) }}.", entity->GetName().c_str(), id.ToString().c_str()) + AZ_Warning("Network Property", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId method failed. Entity '%s' (id: %s) {{ ClassName }} is missing the network controller. This RemoteProcedure can only be invoked from {{InvokeFrom}} network entities, because this entity doesn't have a controller, it must not be a {{InvokeFrom}} entity. Please check your network context before attempting to call {{ UpperFirst(Property.attrib['Name']) }}.", entity->GetName().c_str(), id.ToString().c_str()) return; } @@ -431,19 +431,19 @@ void {{ ClassName }}::Signal{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.jo return self->m_controller->Get{{ UpperFirst(Property.attrib['Name']) }}Event(); }) ->Attribute(AZ::Script::Attributes::AzEventDescription, {{ LowerFirst(Property.attrib['Name']) }}EventDesc) - ->Method("Get{{ UpperFirst(Property.attrib['Name']) }}EventByEntity", [](AZ::EntityId id) -> AZ::Event<{{ ', '.join(paramTypes) }}>* + ->Method("Get{{ UpperFirst(Property.attrib['Name']) }}EventByEntityId", [](AZ::EntityId id) -> AZ::Event<{{ ', '.join(paramTypes) }}>* { AZ::Entity* entity = AZ::Interface::Get()->FindEntity(id); if (!entity) { - AZ_Warning("Network Property", false, "{{ ClassName }} Get{{ UpperFirst(Property.attrib['Name']) }}EventByEntity failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str()) + AZ_Warning("Network Property", false, "{{ ClassName }} Get{{ UpperFirst(Property.attrib['Name']) }}EventByEntityId failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str()) return nullptr; } {{ ClassName }}* networkComponent = entity->FindComponent<{{ ClassName }}>(); if (!networkComponent) { - AZ_Warning("Network Property", false, "{{ ClassName }} Get{{ UpperFirst(Property.attrib['Name']) }}EventByEntity failed. Entity '%s' (id: %s) is missing {{ ClassName }}, be sure to add {{ ClassName }} to this entity.", entity->GetName().c_str(), id.ToString().c_str()) + AZ_Warning("Network Property", false, "{{ ClassName }} Get{{ UpperFirst(Property.attrib['Name']) }}EventByEntityId failed. Entity '%s' (id: %s) is missing {{ ClassName }}, be sure to add {{ ClassName }} to this entity.", entity->GetName().c_str(), id.ToString().c_str()) return nullptr; } From 57faa2d37701966d2b64f7bd643e49ecdba26eb7 Mon Sep 17 00:00:00 2001 From: scottr Date: Mon, 7 Jun 2021 15:15:14 -0700 Subject: [PATCH 05/14] [cpack_installer] installer upload to s3 --- cmake/Packaging.cmake | 43 ++++++++++++++- .../Platform/Windows/PackagingPostBuild.cmake | 52 ++++++++++++++++++- scripts/build/tools/upload_to_s3.py | 5 ++ 3 files changed, 96 insertions(+), 4 deletions(-) diff --git a/cmake/Packaging.cmake b/cmake/Packaging.cmake index 3e23511fa1..d473ac93d7 100644 --- a/cmake/Packaging.cmake +++ b/cmake/Packaging.cmake @@ -16,6 +16,8 @@ endif() # public facing options will be used for conversion into cpack specific ones below. set(LY_INSTALLER_DOWNLOAD_URL "" CACHE STRING "URL embedded into the installer to download additional artifacts") set(LY_INSTALLER_LICENSE_URL "" CACHE STRING "Optionally embed a link to the license instead of raw text") +set(LY_INSTALLER_UPLOAD_URL "" CACHE STRING "URL used to automatically upload the artifacts. Currently only accepts S3 URLs e.g. s3:///") +set(LY_INSTALLER_AWS_PROFILE "" CACHE STRING "AWS CLI profile for uploading artifacts. You can also use LY_INSTALLER_AWS_PROFILE environment variable.") set(CPACK_DESIRED_CMAKE_VERSION 3.20.2) @@ -103,6 +105,41 @@ install(FILES ${_cmake_package_dest} DESTINATION ./Tools/Redistributables/CMake ) +# checks for and removes trailing slash +function(strip_trailing_slash in_url out_url) + string(LENGTH ${in_url} _url_length) + MATH(EXPR _url_length "${_url_length}-1") + + string(SUBSTRING ${in_url} 0 ${_url_length} _clean_url) + if("${in_url}" STREQUAL "${_clean_url}/") + set(${out_url} ${_clean_url} PARENT_SCOPE) + else() + set(${out_url} ${in_url} PARENT_SCOPE) + endif() +endfunction() + +set(_versioned_target_url_tag ${LY_VERSION_STRING}/${PAL_HOST_PLATFORM_NAME}) + +if(LY_INSTALLER_UPLOAD_URL) + ly_is_s3_url(${LY_INSTALLER_UPLOAD_URL} _is_s3_bucket) + if(NOT _is_s3_bucket) + message(FATAL_ERROR "Only S3 installer uploading is supported at this time") + endif() + + if (LY_INSTALLER_AWS_PROFILE) + set(CPACK_AWS_PROFILE ${LY_INSTALLER_AWS_PROFILE}) + elseif (DEFINED ENV{LY_INSTALLER_AWS_PROFILE}) + set(CPACK_AWS_PROFILE $ENV{LY_INSTALLER_AWS_PROFILE}) + else() + message(FATAL_ERROR + "An AWS profile is required for installer S3 uploading. Please provide " + "one via LY_INSTALLER_AWS_PROFILE CLI argument or environment variable") + endif() + + strip_trailing_slash(${LY_INSTALLER_UPLOAD_URL} LY_INSTALLER_UPLOAD_URL) + set(CPACK_UPLOAD_URL ${LY_INSTALLER_UPLOAD_URL}/${_versioned_target_url_tag}) +endif() + # IMPORTANT: required to be included AFTER setting all property overrides include(CPack REQUIRED) @@ -146,9 +183,11 @@ ly_configure_cpack_component( ) if(LY_INSTALLER_DOWNLOAD_URL) - # this will set the following variables: CPACK_DOWNLOAD_SITE, CPACK_DOWNLOAD_ALL, and CPACK_UPLOAD_DIRECTORY + strip_trailing_slash(${LY_INSTALLER_DOWNLOAD_URL} LY_INSTALLER_DOWNLOAD_URL) + + # this will set the following variables: CPACK_DOWNLOAD_SITE, CPACK_DOWNLOAD_ALL, and CPACK_UPLOAD_DIRECTORY (local) cpack_configure_downloads( - ${LY_INSTALLER_DOWNLOAD_URL} + ${LY_INSTALLER_DOWNLOAD_URL}/${_versioned_target_url_tag} UPLOAD_DIRECTORY ${CMAKE_BINARY_DIR}/_CPack_Uploads # to match the _CPack_Packages directory ALL ) diff --git a/cmake/Platform/Windows/PackagingPostBuild.cmake b/cmake/Platform/Windows/PackagingPostBuild.cmake index d379358bf4..89b3efb44b 100644 --- a/cmake/Platform/Windows/PackagingPostBuild.cmake +++ b/cmake/Platform/Windows/PackagingPostBuild.cmake @@ -59,12 +59,21 @@ set(_light_command message(STATUS "Creating Bootstrap Installer...") execute_process( COMMAND ${_candle_command} - COMMAND_ERROR_IS_FATAL ANY + RESULT_VARIABLE _candle_result + ERROR_VARIABLE _candle_errors ) +if(NOT ${_candle_result} EQUAL 0) + message(FATAL_ERROR "An error occurred invoking candle.exe. ${_candle_errors}") +endif() + execute_process( COMMAND ${_light_command} - COMMAND_ERROR_IS_FATAL ANY + RESULT_VARIABLE _light_result + ERROR_VARIABLE _light_errors ) +if(NOT ${_light_result} EQUAL 0) + message(FATAL_ERROR "An error occurred invoking light.exe. ${_light_errors}") +endif() file(COPY ${_bootstrap_output_file} DESTINATION ${CPACK_PACKAGE_DIRECTORY} @@ -87,3 +96,42 @@ file(COPY ${_artifacts} DESTINATION ${CPACK_UPLOAD_DIRECTORY} ) message(STATUS "Artifacts copied to ${CPACK_UPLOAD_DIRECTORY}") + +if(NOT CPACK_UPLOAD_URL) + return() +endif() + +file(REAL_PATH "${CPACK_SOURCE_DIR}/.." _root_path) + +file(TO_NATIVE_PATH "${_root_path}/python/python.cmd" _python_cmd) +file(TO_NATIVE_PATH "${_root_path}/scripts/build/tools/upload_to_s3.py" _upload_script) +file(TO_NATIVE_PATH "${_cpack_wix_out_dir}" _cpack_wix_out_dir) + +# strip the scheme and extract the bucket/key prefix from the URL +string(REPLACE "s3://" "" _stripped_url ${CPACK_UPLOAD_URL}) +string(REPLACE "/" ";" _tokens ${_stripped_url}) + +list(POP_FRONT _tokens _bucket) +string(JOIN "/" _prefix ${_tokens}) + +set(_file_regex ".*(cab|exe|msi)$") + +set(_upload_command + ${_python_cmd} -s + -u ${_upload_script} + --base_dir ${_cpack_wix_out_dir} + --file_regex="${_file_regex}" + --bucket ${_bucket} + --key_prefix ${_prefix} + --profile ${CPACK_AWS_PROFILE} +) + +execute_process( + COMMAND ${_upload_command} + RESULT_VARIABLE _upload_result + ERROR_VARIABLE _upload_errors +) + +if (NOT ${_upload_result} EQUAL 0) + message(FATAL_ERROR "An error occurred uploading artifacts. ${_upload_errors}") +endif() diff --git a/scripts/build/tools/upload_to_s3.py b/scripts/build/tools/upload_to_s3.py index d6d6d8ddb5..5dfe5eb66e 100755 --- a/scripts/build/tools/upload_to_s3.py +++ b/scripts/build/tools/upload_to_s3.py @@ -65,6 +65,11 @@ def get_client(service_name, profile_name): def get_files_to_upload(base_dir, regex): # Get all file names in base directory files = [x for x in os.listdir(base_dir) if os.path.isfile(os.path.join(base_dir, x))] + # strip the surround quotes, if they exist + try: + regex = json.loads(regex) + except: + pass # Get all file names matching the regular expression, those file will be uploaded to S3 files_to_upload = [x for x in files if re.match(regex, x)] return files_to_upload From 8aa310dff58768e3bbfd511b1a532523cdfc8308 Mon Sep 17 00:00:00 2001 From: scottr Date: Mon, 7 Jun 2021 15:29:29 -0700 Subject: [PATCH 06/14] [cpack_installer] option to set upload url via environment variable --- cmake/Packaging.cmake | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/cmake/Packaging.cmake b/cmake/Packaging.cmake index d473ac93d7..6c077ac617 100644 --- a/cmake/Packaging.cmake +++ b/cmake/Packaging.cmake @@ -16,8 +16,9 @@ endif() # public facing options will be used for conversion into cpack specific ones below. set(LY_INSTALLER_DOWNLOAD_URL "" CACHE STRING "URL embedded into the installer to download additional artifacts") set(LY_INSTALLER_LICENSE_URL "" CACHE STRING "Optionally embed a link to the license instead of raw text") -set(LY_INSTALLER_UPLOAD_URL "" CACHE STRING "URL used to automatically upload the artifacts. Currently only accepts S3 URLs e.g. s3:///") -set(LY_INSTALLER_AWS_PROFILE "" CACHE STRING "AWS CLI profile for uploading artifacts. You can also use LY_INSTALLER_AWS_PROFILE environment variable.") +set(LY_INSTALLER_UPLOAD_URL "" CACHE STRING + "URL used to automatically upload the artifacts. Can also be set via LY_INSTALLER_UPLOAD_URL environment variable. Currently only accepts S3 URLs e.g. s3:///") +set(LY_INSTALLER_AWS_PROFILE "" CACHE STRING "AWS CLI profile for uploading artifacts. Can also be set via LY_INSTALLER_AWS_PROFILE environment variable.") set(CPACK_DESIRED_CMAKE_VERSION 3.20.2) @@ -120,6 +121,10 @@ endfunction() set(_versioned_target_url_tag ${LY_VERSION_STRING}/${PAL_HOST_PLATFORM_NAME}) +if(NOT LY_INSTALLER_UPLOAD_URL AND DEFINED ENV{LY_INSTALLER_UPLOAD_URL}) + set(LY_INSTALLER_UPLOAD_URL $ENV{LY_INSTALLER_UPLOAD_URL}) +endif() + if(LY_INSTALLER_UPLOAD_URL) ly_is_s3_url(${LY_INSTALLER_UPLOAD_URL} _is_s3_bucket) if(NOT _is_s3_bucket) From bcff7ff6988240ebd556ce7ce25a76ed53c0d581 Mon Sep 17 00:00:00 2001 From: greerdv Date: Tue, 8 Jun 2021 14:53:22 +0100 Subject: [PATCH 07/14] fix argument processing for physx debug console commands --- Gems/PhysXDebug/Code/Source/SystemComponent.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Gems/PhysXDebug/Code/Source/SystemComponent.cpp b/Gems/PhysXDebug/Code/Source/SystemComponent.cpp index 34315eb11e..5f3186604c 100644 --- a/Gems/PhysXDebug/Code/Source/SystemComponent.cpp +++ b/Gems/PhysXDebug/Code/Source/SystemComponent.cpp @@ -565,9 +565,9 @@ namespace PhysXDebug static void physx_CullingBoxSize([[maybe_unused]] const AZ::ConsoleCommandContainer& arguments) { const int argumentCount = arguments.size(); - if (argumentCount == 2) + if (argumentCount == 1) { - float newCullingBoxSize = (float)strtol(AZ::CVarFixedString(arguments[1]).c_str(), nullptr, 10); + float newCullingBoxSize = (float)strtol(AZ::CVarFixedString(arguments[0]).c_str(), nullptr, 10); PhysXDebug::PhysXDebugRequestBus::Broadcast(&PhysXDebug::PhysXDebugRequestBus::Events::SetCullingBoxSize, newCullingBoxSize); } else @@ -584,9 +584,9 @@ namespace PhysXDebug const int argumentCount = arguments.size(); - if (argumentCount == 2) + if (argumentCount == 1) { - const auto userPreference = static_cast(strtol(AZ::CVarFixedString(arguments[1]).c_str(), nullptr, 10)); + const auto userPreference = static_cast(strtol(AZ::CVarFixedString(arguments[0]).c_str(), nullptr, 10)); switch (userPreference) { From 937118f0a1685aa5f13128ab77e4a96629461288 Mon Sep 17 00:00:00 2001 From: amzn-sean <75276488+amzn-sean@users.noreply.github.com> Date: Tue, 8 Jun 2021 17:49:52 +0100 Subject: [PATCH 08/14] physxdebug switch viewport id to AzFramework::g_defaultSceneEntityDebugDisplayId (#1188) --- Gems/PhysXDebug/Code/Source/SystemComponent.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Gems/PhysXDebug/Code/Source/SystemComponent.cpp b/Gems/PhysXDebug/Code/Source/SystemComponent.cpp index 5f3186604c..c693599a59 100644 --- a/Gems/PhysXDebug/Code/Source/SystemComponent.cpp +++ b/Gems/PhysXDebug/Code/Source/SystemComponent.cpp @@ -42,7 +42,7 @@ namespace PhysXDebug const float SystemComponent::m_maxCullingBoxSize = 150.0f; namespace Internal { - const AZ::Crc32 VewportId = 0; // was AzFramework::g_defaultSceneEntityDebugDisplayId but it didn't render to the viewport. + const AZ::Crc32 VewportId = AzFramework::g_defaultSceneEntityDebugDisplayId; } bool UseEditorPhysicsScene() From b24c83122e3679a63349de4a1204e53061ea744f Mon Sep 17 00:00:00 2001 From: sharmajs-amzn <82233357+sharmajs-amzn@users.noreply.github.com> Date: Tue, 8 Jun 2021 09:52:17 -0700 Subject: [PATCH 09/14] fixes for missing dependency tests (#1141) --- AutomatedTesting/TestAssets/ReportOneMissingDependency.txt | 5 +++++ Tools/LyTestTools/ly_test_tools/o3de/asset_processor.py | 5 +++-- 2 files changed, 8 insertions(+), 2 deletions(-) create mode 100644 AutomatedTesting/TestAssets/ReportOneMissingDependency.txt diff --git a/AutomatedTesting/TestAssets/ReportOneMissingDependency.txt b/AutomatedTesting/TestAssets/ReportOneMissingDependency.txt new file mode 100644 index 0000000000..24a8493ee5 --- /dev/null +++ b/AutomatedTesting/TestAssets/ReportOneMissingDependency.txt @@ -0,0 +1,5 @@ +This is the UUID for libs / particles / milestone2particles . xml. +6BDE282B49C957F7B0714B26579BCA9A +This isn an invalid UUID +33bdee92F3225688ABEE534F6058593F +This is another invalid UUID B076CDDC-14DK-50F4-A5E9-7518ABB3E851 \ No newline at end of file diff --git a/Tools/LyTestTools/ly_test_tools/o3de/asset_processor.py b/Tools/LyTestTools/ly_test_tools/o3de/asset_processor.py index 8e2b93c20a..a9c9a2fa5b 100644 --- a/Tools/LyTestTools/ly_test_tools/o3de/asset_processor.py +++ b/Tools/LyTestTools/ly_test_tools/o3de/asset_processor.py @@ -597,9 +597,10 @@ class AssetProcessor(object): run_result = subprocess.run(command, close_fds=True, timeout=timeout, capture_output=capture_output) output_list = None if capture_output: - output_list = run_result.stdout.splitlines() if decode: - output_list = [line.decode('utf-8') for line in output_list] + output_list = run_result.stdout.decode('utf-8').splitlines() + else: + output_list = run_result.stdout.splitlines() if run_result.returncode != 0: errorMessage = f"{command} returned error code: {run_result.returncode}" From 0fcd6e84ece985151153176482f2ad054da2d1e6 Mon Sep 17 00:00:00 2001 From: Terry Michaels Date: Tue, 8 Jun 2021 12:02:02 -0500 Subject: [PATCH 10/14] Added mechanism for viewpanes to request buttons on the main toolbar (#1189) --- .../AzToolsFramework/API/ViewPaneOptions.h | 3 +++ .../Sandbox/Editor/Core/LevelEditorMenuHandler.cpp | 11 +++++++++++ Code/Sandbox/Editor/MainWindow.cpp | 4 +++- Code/Sandbox/Editor/ToolbarManager.cpp | 14 ++++++++++++++ Code/Sandbox/Editor/ToolbarManager.h | 2 ++ 5 files changed, 33 insertions(+), 1 deletion(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/API/ViewPaneOptions.h b/Code/Framework/AzToolsFramework/AzToolsFramework/API/ViewPaneOptions.h index fb86968ebb..4891d2ef85 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/API/ViewPaneOptions.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/API/ViewPaneOptions.h @@ -42,6 +42,9 @@ namespace AzToolsFramework bool detachedWindow = false; ///< set to true if the view pane should use a detached, non-dockable widget. This is to workaround a problem with QOpenGLWidget on macOS. Currently this has no effect on other platforms. bool isDisabledInSimMode = false; ///< set to true if the view pane should not be openable from level editor menu when editor is in simulation mode. + + bool showOnToolsToolbar = false; ///< set to true if the view pane should create a button on the tools toolbar to open/close the pane + QString toolbarIcon; ///< path to the icon to use for the toolbar button - only used if showOnToolsToolbar is set to true }; } // namespace AzToolsFramework diff --git a/Code/Sandbox/Editor/Core/LevelEditorMenuHandler.cpp b/Code/Sandbox/Editor/Core/LevelEditorMenuHandler.cpp index 8f6e927a84..6292a99ec5 100644 --- a/Code/Sandbox/Editor/Core/LevelEditorMenuHandler.cpp +++ b/Code/Sandbox/Editor/Core/LevelEditorMenuHandler.cpp @@ -912,6 +912,12 @@ QAction* LevelEditorMenuHandler::CreateViewPaneAction(const QtViewPane* view) action = new QAction(menuText, this); action->setObjectName(view->m_name); action->setCheckable(true); + + if (view->m_options.showOnToolsToolbar) + { + action->setIcon(QIcon(view->m_options.toolbarIcon)); + } + m_actionManager->AddAction(view->m_id, action); if (!view->m_options.shortcut.isEmpty()) @@ -941,6 +947,11 @@ QAction* LevelEditorMenuHandler::CreateViewPaneMenuItem( menu->addAction(action); + if (view->m_options.showOnToolsToolbar) + { + m_mainWindow->GetToolbarManager()->AddButtonToEditToolbar(action); + } + return action; } diff --git a/Code/Sandbox/Editor/MainWindow.cpp b/Code/Sandbox/Editor/MainWindow.cpp index 31eac05824..3753c29064 100644 --- a/Code/Sandbox/Editor/MainWindow.cpp +++ b/Code/Sandbox/Editor/MainWindow.cpp @@ -470,9 +470,11 @@ void MainWindow::Initialize() InitToolActionHandlers(); + // Initialize toolbars before we setup the menu so that any tools can be added to the toolbar as needed + InitToolBars(); + m_levelEditorMenuHandler->Initialize(); - InitToolBars(); InitStatusBar(); AzToolsFramework::SourceControlNotificationBus::Handler::BusConnect(); diff --git a/Code/Sandbox/Editor/ToolbarManager.cpp b/Code/Sandbox/Editor/ToolbarManager.cpp index 241b969da7..137057a4fa 100644 --- a/Code/Sandbox/Editor/ToolbarManager.cpp +++ b/Code/Sandbox/Editor/ToolbarManager.cpp @@ -623,6 +623,20 @@ AmazonToolbar ToolbarManager::GetMiscToolbar() const return t; } +void ToolbarManager::AddButtonToEditToolbar(QAction* action) +{ + QString toolbarName = "EditMode"; + const AmazonToolbar* toolbar = FindToolbar(toolbarName); + + if (toolbar) + { + if (toolbar->Toolbar()) + { + toolbar->Toolbar()->addAction(action); + } + } +} + const AmazonToolbar* ToolbarManager::FindDefaultToolbar(const QString& toolbarName) const { for (const AmazonToolbar& toolbar : m_standardToolbars) diff --git a/Code/Sandbox/Editor/ToolbarManager.h b/Code/Sandbox/Editor/ToolbarManager.h index 70228636f5..1867316d01 100644 --- a/Code/Sandbox/Editor/ToolbarManager.h +++ b/Code/Sandbox/Editor/ToolbarManager.h @@ -169,6 +169,8 @@ public: AmazonToolbar GetMiscToolbar() const; AmazonToolbar GetPlayConsoleToolbar() const; + void AddButtonToEditToolbar(QAction* action); + private: Q_DISABLE_COPY(ToolbarManager); void SaveToolbars(); From 2d1e47793de79a98a7e7f9f0b84403ed424c55ef Mon Sep 17 00:00:00 2001 From: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> Date: Tue, 8 Jun 2021 10:06:25 -0700 Subject: [PATCH 11/14] Move Duplicate menu items and shortcuts out of the Prefab Wip flag Make duplicate prefab workflows available by default in Prefab mode. --- .../EditorTransformComponentSelection.cpp | 51 ++++++++----------- .../Editor/Core/LevelEditorMenuHandler.cpp | 14 +---- .../SandboxIntegration.cpp | 15 ++---- 3 files changed, 26 insertions(+), 54 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelection.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelection.cpp index fee0267766..eadb870563 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelection.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelection.cpp @@ -2240,42 +2240,31 @@ namespace AzToolsFramework RegenerateManipulators(); }); - bool isPrefabSystemEnabled = false; - AzFramework::ApplicationRequests::Bus::BroadcastResult( - isPrefabSystemEnabled, &AzFramework::ApplicationRequests::IsPrefabSystemEnabled); + // duplicate selection + AddAction( + m_actions, { QKeySequence(Qt::CTRL + Qt::Key_D) }, + /*ID_EDIT_CLONE =*/33525, s_duplicateTitle, s_duplicateDesc, + []() + { + AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework); - bool prefabWipFeaturesEnabled = false; - AzFramework::ApplicationRequests::Bus::BroadcastResult( - prefabWipFeaturesEnabled, &AzFramework::ApplicationRequests::ArePrefabWipFeaturesEnabled); - - if (!isPrefabSystemEnabled || (isPrefabSystemEnabled && prefabWipFeaturesEnabled)) - { - // duplicate selection - AddAction( - m_actions, { QKeySequence(Qt::CTRL + Qt::Key_D) }, - /*ID_EDIT_CLONE =*/33525, s_duplicateTitle, s_duplicateDesc, - []() + // Clear Widget selection - Prevents issues caused by cloning entities while a property in the Reflected Property Editor + // is being edited. + if (QApplication::focusWidget()) { - AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework); + QApplication::focusWidget()->clearFocus(); + } - // Clear Widget selection - Prevents issues caused by cloning entities while a property in the Reflected Property Editor - // is being edited. - if (QApplication::focusWidget()) - { - QApplication::focusWidget()->clearFocus(); - } + ScopedUndoBatch undoBatch(s_duplicateUndoRedoDesc); + auto selectionCommand = AZStd::make_unique(EntityIdList(), s_duplicateUndoRedoDesc); + selectionCommand->SetParent(undoBatch.GetUndoBatch()); + selectionCommand.release(); - ScopedUndoBatch undoBatch(s_duplicateUndoRedoDesc); - auto selectionCommand = AZStd::make_unique(EntityIdList(), s_duplicateUndoRedoDesc); - selectionCommand->SetParent(undoBatch.GetUndoBatch()); - selectionCommand.release(); + bool handled = false; + EditorRequestBus::Broadcast(&EditorRequests::CloneSelection, handled); - bool handled = false; - EditorRequestBus::Broadcast(&EditorRequests::CloneSelection, handled); - - // selection update handled in AfterEntitySelectionChanged - }); - } + // selection update handled in AfterEntitySelectionChanged + }); // delete selection AddAction( diff --git a/Code/Sandbox/Editor/Core/LevelEditorMenuHandler.cpp b/Code/Sandbox/Editor/Core/LevelEditorMenuHandler.cpp index 6292a99ec5..39c7ae43fd 100644 --- a/Code/Sandbox/Editor/Core/LevelEditorMenuHandler.cpp +++ b/Code/Sandbox/Editor/Core/LevelEditorMenuHandler.cpp @@ -473,18 +473,8 @@ void LevelEditorMenuHandler::PopulateEditMenu(ActionManager::MenuWrapper& editMe // editMenu->addAction(ID_EDIT_PASTE); // editMenu.AddSeparator(); - bool isPrefabSystemEnabled = false; - AzFramework::ApplicationRequests::Bus::BroadcastResult(isPrefabSystemEnabled, &AzFramework::ApplicationRequests::IsPrefabSystemEnabled); - - bool prefabWipFeaturesEnabled = false; - AzFramework::ApplicationRequests::Bus::BroadcastResult( - prefabWipFeaturesEnabled, &AzFramework::ApplicationRequests::ArePrefabWipFeaturesEnabled); - - if (!isPrefabSystemEnabled || (isPrefabSystemEnabled && prefabWipFeaturesEnabled)) - { - // Duplicate - editMenu.AddAction(ID_EDIT_CLONE); - } + // Duplicate + editMenu.AddAction(ID_EDIT_CLONE); // Delete editMenu.AddAction(ID_EDIT_DELETE); diff --git a/Code/Sandbox/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp b/Code/Sandbox/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp index 8161d07547..694714cc6e 100644 --- a/Code/Sandbox/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp +++ b/Code/Sandbox/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp @@ -670,18 +670,11 @@ void SandboxIntegrationManager::PopulateEditorGlobalContextMenu(QMenu* menu, con AzToolsFramework::EditorContextMenuBus::Broadcast(&AzToolsFramework::EditorContextMenuEvents::PopulateEditorGlobalContextMenu, menu); } - bool prefabWipFeaturesEnabled = false; - AzFramework::ApplicationRequests::Bus::BroadcastResult( - prefabWipFeaturesEnabled, &AzFramework::ApplicationRequests::ArePrefabWipFeaturesEnabled); - - if (!prefabSystemEnabled || (prefabSystemEnabled && prefabWipFeaturesEnabled)) + action = menu->addAction(QObject::tr("Duplicate")); + QObject::connect(action, &QAction::triggered, action, [this] { ContextMenu_Duplicate(); }); + if (selected.size() == 0) { - action = menu->addAction(QObject::tr("Duplicate")); - QObject::connect(action, &QAction::triggered, action, [this] { ContextMenu_Duplicate(); }); - if (selected.size() == 0) - { - action->setDisabled(true); - } + action->setDisabled(true); } if (!prefabSystemEnabled) From 47e5c72f2e0a5e036ce367053e691fe4d2ebc00c Mon Sep 17 00:00:00 2001 From: amzn-sean <75276488+amzn-sean@users.noreply.github.com> Date: Tue, 8 Jun 2021 18:20:34 +0100 Subject: [PATCH 12/14] fixed missing methods in SC from Trigger and Collision events (#1185) --- .../Physics/Collision/CollisionEvents.cpp | 16 +++++++++------- 1 file changed, 9 insertions(+), 7 deletions(-) diff --git a/Code/Framework/AzFramework/AzFramework/Physics/Collision/CollisionEvents.cpp b/Code/Framework/AzFramework/AzFramework/Physics/Collision/CollisionEvents.cpp index 4c9124f594..9f9e5c51ad 100644 --- a/Code/Framework/AzFramework/AzFramework/Physics/Collision/CollisionEvents.cpp +++ b/Code/Framework/AzFramework/AzFramework/Physics/Collision/CollisionEvents.cpp @@ -37,9 +37,10 @@ namespace AzPhysics if (auto* behaviorContext = azdynamic_cast(context)) { behaviorContext->Class() - ->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All) - ->Method("GetTriggerEntityId", &TriggerEvent::GetTriggerEntityId) - ->Method("GetOtherEntityId", &TriggerEvent::GetOtherEntityId) + ->Attribute(AZ::Script::Attributes::Module, "physics") + ->Attribute(AZ::Script::Attributes::Category, "Physics") + ->Method("Get Trigger EntityId", &TriggerEvent::GetTriggerEntityId) + ->Method("Get Other EntityId", &TriggerEvent::GetOtherEntityId) ; } } @@ -104,10 +105,11 @@ namespace AzPhysics if (auto* behaviorContext = azdynamic_cast(context)) { behaviorContext->Class() - ->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All) - ->Property("Contacts", BehaviorValueProperty(&CollisionEvent::m_contacts)) - ->Method("GetBody1EntityId", &CollisionEvent::GetBody1EntityId) - ->Method("GetBody2EntityId", &CollisionEvent::GetBody2EntityId) + ->Attribute(AZ::Script::Attributes::Module, "physics") + ->Attribute(AZ::Script::Attributes::Category, "Physics") + ->Property("Contacts", BehaviorValueGetter(&CollisionEvent::m_contacts), nullptr) + ->Method("Get Body 1 EntityId", &CollisionEvent::GetBody1EntityId) + ->Method("Get Body 2 EntityId", &CollisionEvent::GetBody2EntityId) ; } } From 80f62d0523d61a401e37c1e66c09f57c680f9cd5 Mon Sep 17 00:00:00 2001 From: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> Date: Tue, 8 Jun 2021 10:44:20 -0700 Subject: [PATCH 13/14] LYN-3708 | Optimize Prefab instance propagation to stabilize UX (#700) * Add instanceToIgnore to calls leading to instances being added to the queue for propagation. * Change PrefabUndoEntityUpdate to make it so that the instance triggering the prefab template change is not reloaded on propagation, since it will already be up to date due to the way we generated the patch to begin with. * Add FindPrefabDomValue utility function for paths * Expose the level root prefab template id in the Prefab EOS Interface * Fix Instance Alias Path generation to work with the new FindValueInPrefabDom function * Stop reloading ancestors on propagation, and fix instance reloading so that the level dom is used (and overrides are preserved) * Remove commented out code, refactor FindPrefabDomValue for paths (was handling an edge case incorrectly, and it's not even triggered) * Fix issue with PathView reference - with PathView already being a reference, this resulted in a copy and triggered a warning during automated review builds. * Additional fix to the build warning, remove redundant error message * Revert changes to Instance::GetAbsoluteInstanceAliasPath(), as they were impacting serialization. * Remove the dependency to the level root prefab template in the propagation code, climb up the hierarchy instead. This allows tests to work despite not using the EOS properly. Also use PrefabDomPaths to retrieve the instance dom from the root dom instead of iterating. * Remove now unused PrefabDomUtils function, extend optimization to link updates. * Trigger a full instance propagation to correctly refresh alias references. This is an issue in the test because some operations are called from the backend API and will not trigger propagation properly. Tests will soon be rewritten to more properly represent frontend workflows. * Fixes lingering issues with propagation: - Restores code that fixes the selection if entityIds have changed; - Fixes Do() function on link update. Prefab containers will propagate correctly while still being stable during editing. * Remove GetRootPrefabInstanceTemplateId (no longer necessary after the code has been rewritten) * Fix optimization code to account for instances being removed and propagation being run out of order in Create Prefab undo. * Renamed variable, added comments for clarity. * Restore asserts on instance not being found; Rename Do to Redo for clarity; Add comments. * Fixed incomplete comment. --- .../PrefabEditorEntityOwnershipService.h | 2 +- .../Instance/InstanceToTemplateInterface.h | 9 +- .../Instance/InstanceToTemplatePropagator.cpp | 4 +- .../Instance/InstanceToTemplatePropagator.h | 2 +- .../Instance/InstanceUpdateExecutor.cpp | 89 ++++++++++++++----- .../Prefab/Instance/InstanceUpdateExecutor.h | 2 +- .../InstanceUpdateExecutorInterface.h | 2 +- .../Prefab/PrefabPublicHandler.cpp | 24 ++--- .../Prefab/PrefabPublicHandler.h | 6 +- .../Prefab/PrefabSystemComponent.cpp | 14 ++- .../Prefab/PrefabSystemComponent.h | 4 +- .../Prefab/PrefabSystemComponentInterface.h | 2 +- .../AzToolsFramework/Prefab/PrefabUndo.cpp | 26 ++++-- .../AzToolsFramework/Prefab/PrefabUndo.h | 9 +- .../Tests/Prefab/PrefabEntityAliasTests.cpp | 1 + 15 files changed, 135 insertions(+), 61 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.h index d8eb81dd40..d8bc63cfc6 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.h @@ -197,7 +197,7 @@ namespace AzToolsFramework AZ::IO::PathView filePath, Prefab::InstanceOptionalReference instanceToParentUnder) override; Prefab::InstanceOptionalReference GetRootPrefabInstance() override; - + const AZStd::vector>& GetPlayInEditorAssetData() override; ////////////////////////////////////////////////////////////////////////// diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplateInterface.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplateInterface.h index c2ddbcf24f..c9b4b5acc3 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplateInterface.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplateInterface.h @@ -47,8 +47,13 @@ namespace AzToolsFramework virtual void AppendEntityAliasToPatchPaths(PrefabDom& providedPatch, const AZ::EntityId& entityId) = 0; - //! Updates the template links (updating instances) for the given templateId using the providedPatch - virtual bool PatchTemplate(PrefabDomValue& providedPatch, TemplateId templateId) = 0; + //! Updates the template links (updating instances) for the given template and triggers propagation on its instances. + //! @param providedPatch The patch to apply to the template. + //! @param templateId The id of the template to update. + //! @param instanceToExclude An optional reference to an instance of the template being updated that should not be refreshes as part of propagation. + //! Defaults to nullopt, which means that all instances will be refreshed. + //! @return True if the template was patched correctly, false if the operation failed. + virtual bool PatchTemplate(PrefabDomValue& providedPatch, TemplateId templateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt) = 0; virtual void ApplyPatchesToInstance(const AZ::EntityId& entityId, PrefabDom& patches, const Instance& instanceToAddPatches) = 0; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.cpp index 6d3ddedd51..9fb6293b74 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.cpp @@ -172,7 +172,7 @@ namespace AzToolsFramework } } - bool InstanceToTemplatePropagator::PatchTemplate(PrefabDomValue& providedPatch, TemplateId templateId) + bool InstanceToTemplatePropagator::PatchTemplate(PrefabDomValue& providedPatch, TemplateId templateId, InstanceOptionalReference instanceToExclude) { PrefabDom& templateDomReference = m_prefabSystemComponentInterface->FindTemplateDom(templateId); @@ -184,7 +184,7 @@ namespace AzToolsFramework if (result.GetOutcome() == AZ::JsonSerializationResult::Outcomes::Success) { m_prefabSystemComponentInterface->SetTemplateDirtyFlag(templateId, true); - m_prefabSystemComponentInterface->PropagateTemplateChanges(templateId); + m_prefabSystemComponentInterface->PropagateTemplateChanges(templateId, instanceToExclude); return true; } else diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.h index 9a6aad8ac1..358494091d 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.h @@ -37,7 +37,7 @@ namespace AzToolsFramework InstanceOptionalReference GetTopMostInstanceInHierarchy(AZ::EntityId entityId); - bool PatchTemplate(PrefabDomValue& providedPatch, TemplateId templateId) override; + bool PatchTemplate(PrefabDomValue& providedPatch, TemplateId templateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt) override; void ApplyPatchesToInstance(const AZ::EntityId& entityId, PrefabDom& patches, const Instance& instanceToAddPatches) override; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutor.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutor.cpp index 6194adf784..b7a81a7f0c 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutor.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutor.cpp @@ -56,7 +56,7 @@ namespace AzToolsFramework AZ::Interface::Unregister(this); } - void InstanceUpdateExecutor::AddTemplateInstancesToQueue(TemplateId instanceTemplateId) + void InstanceUpdateExecutor::AddTemplateInstancesToQueue(TemplateId instanceTemplateId, InstanceOptionalReference instanceToExclude) { auto findInstancesResult = m_templateInstanceMapperInterface->FindInstancesOwnedByTemplate(instanceTemplateId); @@ -70,9 +70,18 @@ namespace AzToolsFramework return; } + Instance* instanceToExcludePtr = nullptr; + if (instanceToExclude.has_value()) + { + instanceToExcludePtr = &(instanceToExclude->get()); + } + for (auto instance : findInstancesResult->get()) { - m_instancesUpdateQueue.emplace_back(instance); + if (instance != instanceToExcludePtr) + { + m_instancesUpdateQueue.emplace_back(instance); + } } } @@ -103,7 +112,7 @@ namespace AzToolsFramework EntityIdList selectedEntityIds; ToolsApplicationRequestBus::BroadcastResult(selectedEntityIds, &ToolsApplicationRequests::GetSelectedEntities); - ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequests::SetSelectedEntities, EntityIdList()); + PrefabDom instanceDomFromRootDocument; // Process all instances in the queue, capped to the batch size. // Even though we potentially initialized the batch size to the queue, it's possible for the queue size to shrink @@ -148,13 +157,62 @@ namespace AzToolsFramework continue; } - Template& currentTemplate = currentTemplateReference->get(); Instance::EntityList newEntities; - if (PrefabDomUtils::LoadInstanceFromPrefabDom(*instanceToUpdate, newEntities, currentTemplate.GetPrefabDom())) + + // Climb up to the root of the instance hierarchy from this instance + InstanceOptionalConstReference rootInstance = *instanceToUpdate; + AZStd::vector pathOfInstances; + + while (rootInstance->get().GetParentInstance() != AZStd::nullopt) { - // If a link was created for a nested instance before the changes were propagated, - // then we associate it correctly here - instanceToUpdate->GetNestedInstances([&](AZStd::unique_ptr& nestedInstance) { + pathOfInstances.emplace_back(rootInstance); + rootInstance = rootInstance->get().GetParentInstance(); + } + + AZStd::string aliasPathResult = ""; + for (auto instanceIter = pathOfInstances.rbegin(); instanceIter != pathOfInstances.rend(); ++instanceIter) + { + aliasPathResult.append("/Instances/"); + aliasPathResult.append((*instanceIter)->get().GetInstanceAlias()); + } + + PrefabDomPath rootPrefabDomPath(aliasPathResult.c_str()); + + PrefabDom& rootPrefabTemplateDom = + m_prefabSystemComponentInterface->FindTemplateDom(rootInstance->get().GetTemplateId()); + + auto instanceDomFromRootValue = rootPrefabDomPath.Get(rootPrefabTemplateDom); + if (!instanceDomFromRootValue) + { + AZ_Assert( + false, + "InstanceUpdateExecutor::UpdateTemplateInstancesInQueue - " + "Could not load Instance DOM from the top level ancestor's DOM."); + + isUpdateSuccessful = false; + continue; + } + + PrefabDomValueReference instanceDomFromRoot = *instanceDomFromRootValue; + if (!instanceDomFromRoot.has_value()) + { + AZ_Assert( + false, + "InstanceUpdateExecutor::UpdateTemplateInstancesInQueue - " + "Could not load Instance DOM from the top level ancestor's DOM."); + + isUpdateSuccessful = false; + continue; + } + + // If a link was created for a nested instance before the changes were propagated, + // then we associate it correctly here + instanceDomFromRootDocument.CopyFrom(instanceDomFromRoot->get(), instanceDomFromRootDocument.GetAllocator()); + if (PrefabDomUtils::LoadInstanceFromPrefabDom(*instanceToUpdate, newEntities, instanceDomFromRootDocument)) + { + Template& currentTemplate = currentTemplateReference->get(); + instanceToUpdate->GetNestedInstances([&](AZStd::unique_ptr& nestedInstance) + { if (nestedInstance->GetLinkId() != InvalidLinkId) { return; @@ -179,22 +237,11 @@ namespace AzToolsFramework AzToolsFramework::EditorEntityContextRequestBus::Broadcast( &AzToolsFramework::EditorEntityContextRequests::HandleEntitiesAdded, newEntities); } - else - { - AZ_Error( - "Prefab", false, - "InstanceUpdateExecutor::UpdateTemplateInstancesInQueue - " - "Could not load Instance from Prefab DOM of Template with Id '%llu' on file path '%s'.", - currentTemplateId, currentTemplate.GetFilePath().c_str()); - - isUpdateSuccessful = false; - } } - for (auto entityIdIterator = selectedEntityIds.begin(); entityIdIterator != selectedEntityIds.end(); entityIdIterator++) { - // Since entities get recreated during propagation, we need to check whether the entities correspoding to the list - // of selected entity ids are present or not. + // Since entities get recreated during propagation, we need to check whether the entities + // corresponding to the list of selected entity ids are present or not. AZ::Entity* entity = GetEntityById(*entityIdIterator); if (entity == nullptr) { diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutor.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutor.h index fa13c34b98..a3fdd019c2 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutor.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutor.h @@ -35,7 +35,7 @@ namespace AzToolsFramework explicit InstanceUpdateExecutor(int instanceCountToUpdateInBatch = 0); - void AddTemplateInstancesToQueue(TemplateId instanceTemplateId) override; + void AddTemplateInstancesToQueue(TemplateId instanceTemplateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt) override; bool UpdateTemplateInstancesInQueue() override; virtual void RemoveTemplateInstanceFromQueue(const Instance* instance) override; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutorInterface.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutorInterface.h index d794c4929d..2454a995cf 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutorInterface.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutorInterface.h @@ -27,7 +27,7 @@ namespace AzToolsFramework virtual ~InstanceUpdateExecutorInterface() = default; // Add all Instances of Template with given Id into a queue for updating them later. - virtual void AddTemplateInstancesToQueue(TemplateId instanceTemplateId) = 0; + virtual void AddTemplateInstancesToQueue(TemplateId instanceTemplateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt) = 0; // Update Instances in the waiting queue. virtual bool UpdateTemplateInstancesInQueue() = 0; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp index 4656dcf48f..fcdbc5ce07 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp @@ -242,11 +242,13 @@ namespace AzToolsFramework m_instanceToTemplateInterface->GenerateDomForEntity(containerAfterReset, *containerEntity); // Update the state of the entity - PrefabUndoEntityUpdate* state = aznew PrefabUndoEntityUpdate(AZStd::to_string(static_cast(containerEntityId))); - state->SetParent(undoBatch.GetUndoBatch()); - state->Capture(containerBeforeReset, containerAfterReset, containerEntityId); + auto templateId = instanceToCreate->get().GetTemplateId(); - state->Redo(); + PrefabDom transformPatch; + m_instanceToTemplateInterface->GeneratePatch(transformPatch, containerBeforeReset, containerAfterReset); + m_instanceToTemplateInterface->AppendEntityAliasToPatchPaths(transformPatch, containerEntityId); + + m_instanceToTemplateInterface->PatchTemplate(transformPatch, templateId); } // This clears any entities marked as dirty due to reparenting of entities during the process of creating a prefab. @@ -661,12 +663,12 @@ namespace AzToolsFramework else { Internal_HandleContainerOverride( - parentUndoBatch, entityId, patch, owningInstance->get().GetLinkId()); + parentUndoBatch, entityId, patch, owningInstance->get().GetLinkId(), owningInstance->get().GetParentInstance()); } } else { - Internal_HandleEntityChange(parentUndoBatch, entityId, beforeState, afterState); + Internal_HandleEntityChange(parentUndoBatch, entityId, beforeState, afterState, owningInstance); if (isNewParentOwnedByDifferentInstance) { @@ -679,25 +681,27 @@ namespace AzToolsFramework } void PrefabPublicHandler::Internal_HandleContainerOverride( - UndoSystem::URSequencePoint* undoBatch, AZ::EntityId entityId, const PrefabDom& patch, const LinkId linkId) + UndoSystem::URSequencePoint* undoBatch, AZ::EntityId entityId, const PrefabDom& patch, + const LinkId linkId, InstanceOptionalReference parentInstance) { // Save these changes as patches to the link PrefabUndoLinkUpdate* linkUpdate = aznew PrefabUndoLinkUpdate(AZStd::to_string(static_cast(entityId))); linkUpdate->SetParent(undoBatch); linkUpdate->Capture(patch, linkId); - linkUpdate->Redo(); + linkUpdate->Redo(parentInstance); } void PrefabPublicHandler::Internal_HandleEntityChange( - UndoSystem::URSequencePoint* undoBatch, AZ::EntityId entityId, PrefabDom& beforeState, PrefabDom& afterState) + UndoSystem::URSequencePoint* undoBatch, AZ::EntityId entityId, PrefabDom& beforeState, + PrefabDom& afterState, InstanceOptionalReference instance) { // Update the state of the entity PrefabUndoEntityUpdate* state = aznew PrefabUndoEntityUpdate(AZStd::to_string(static_cast(entityId))); state->SetParent(undoBatch); state->Capture(beforeState, afterState, entityId); - state->Redo(); + state->Redo(instance); } void PrefabPublicHandler::Internal_HandleInstanceChange( diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.h index 167791d1c1..f3d778d8de 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.h @@ -162,9 +162,11 @@ namespace AzToolsFramework InstanceOptionalConstReference instance, const AZStd::unordered_set& templateSourcePaths); static void Internal_HandleContainerOverride( - UndoSystem::URSequencePoint* undoBatch, AZ::EntityId entityId, const PrefabDom& patch, const LinkId linkId); + UndoSystem::URSequencePoint* undoBatch, AZ::EntityId entityId, const PrefabDom& patch, + const LinkId linkId, InstanceOptionalReference parentInstance = AZStd::nullopt); static void Internal_HandleEntityChange( - UndoSystem::URSequencePoint* undoBatch, AZ::EntityId entityId, PrefabDom& beforeState, PrefabDom& afterState); + UndoSystem::URSequencePoint* undoBatch, AZ::EntityId entityId, PrefabDom& beforeState, + PrefabDom& afterState, InstanceOptionalReference instance = AZStd::nullopt); void Internal_HandleInstanceChange(UndoSystem::URSequencePoint* undoBatch, AZ::Entity* entity, AZ::EntityId beforeParentId, AZ::EntityId afterParentId); void UpdateLinkPatchesWithNewEntityAliases( diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.cpp index 5f5564b4e1..ab77d53283 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.cpp @@ -141,8 +141,10 @@ namespace AzToolsFramework return newInstance; } - void PrefabSystemComponent::PropagateTemplateChanges(TemplateId templateId) + void PrefabSystemComponent::PropagateTemplateChanges(TemplateId templateId, InstanceOptionalReference instanceToExclude) { + UpdatePrefabInstances(templateId, instanceToExclude); + auto templateIdToLinkIdsIterator = m_templateToLinkIdsMap.find(templateId); if (templateIdToLinkIdsIterator != m_templateToLinkIdsMap.end()) { @@ -153,10 +155,6 @@ namespace AzToolsFramework templateIdToLinkIdsIterator->second.end())); UpdateLinkedInstances(linkIdsToUpdateQueue); } - else - { - UpdatePrefabInstances(templateId); - } } void PrefabSystemComponent::UpdatePrefabTemplate(TemplateId templateId, const PrefabDom& updatedDom) @@ -174,9 +172,9 @@ namespace AzToolsFramework } } - void PrefabSystemComponent::UpdatePrefabInstances(const TemplateId& templateId) + void PrefabSystemComponent::UpdatePrefabInstances(const TemplateId& templateId, InstanceOptionalReference instanceToExclude) { - m_instanceUpdateExecutor.AddTemplateInstancesToQueue(templateId); + m_instanceUpdateExecutor.AddTemplateInstancesToQueue(templateId, instanceToExclude); } void PrefabSystemComponent::UpdateLinkedInstances(AZStd::queue& linkIdsQueue) @@ -250,8 +248,6 @@ namespace AzToolsFramework if (targetTemplateIdToLinkIdMap[targetTemplateId].first.empty() && targetTemplateIdToLinkIdMap[targetTemplateId].second) { - UpdatePrefabInstances(targetTemplateId); - auto templateToLinkIter = m_templateToLinkIdsMap.find(targetTemplateId); if (templateToLinkIter != m_templateToLinkIdsMap.end()) { diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.h index 0a9a450f64..a5170b8eef 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.h @@ -215,14 +215,14 @@ namespace AzToolsFramework */ void UpdatePrefabTemplate(TemplateId templateId, const PrefabDom& updatedDom) override; - void PropagateTemplateChanges(TemplateId templateId) override; + void PropagateTemplateChanges(TemplateId templateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt) override; /** * Updates all Instances owned by a Template. * * @param templateId The id of the Template owning Instances to update. */ - void UpdatePrefabInstances(const TemplateId& templateId); + void UpdatePrefabInstances(const TemplateId& templateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt); private: AZ_DISABLE_COPY_MOVE(PrefabSystemComponent); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponentInterface.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponentInterface.h index f47941254a..8daf4e731b 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponentInterface.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponentInterface.h @@ -56,7 +56,7 @@ namespace AzToolsFramework virtual PrefabDom& FindTemplateDom(TemplateId templateId) = 0; virtual void UpdatePrefabTemplate(TemplateId templateId, const PrefabDom& updatedDom) = 0; - virtual void PropagateTemplateChanges(TemplateId templateId) = 0; + virtual void PropagateTemplateChanges(TemplateId templateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt) = 0; virtual AZStd::unique_ptr InstantiatePrefab(AZ::IO::PathView filePath) = 0; virtual AZStd::unique_ptr InstantiatePrefab(const TemplateId& templateId) = 0; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.cpp index aadcdcdea0..d0b3426495 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.cpp @@ -70,10 +70,10 @@ namespace AzToolsFramework const AZ::EntityId& entityId) { //get the entity alias for future undo/redo - InstanceOptionalReference instanceOptionalReference = m_instanceEntityMapperInterface->FindOwningInstance(entityId); - AZ_Error("Prefab", instanceOptionalReference, + auto instanceReference = m_instanceEntityMapperInterface->FindOwningInstance(entityId); + AZ_Error("Prefab", instanceReference, "Failed to find an owning instance for the entity with id %llu.", static_cast(entityId)); - Instance& instance = instanceOptionalReference->get(); + Instance& instance = instanceReference->get(); m_templateId = instance.GetTemplateId(); m_entityAlias = (instance.GetEntityAlias(entityId)).value(); @@ -106,6 +106,17 @@ namespace AzToolsFramework m_templateId); } + void PrefabUndoEntityUpdate::Redo(InstanceOptionalReference instanceToExclude) + { + [[maybe_unused]] bool isPatchApplicationSuccessful = + m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId, instanceToExclude); + + AZ_Error( + "Prefab", isPatchApplicationSuccessful, + "Applying the patch on the entity with alias '%s' in template with id '%llu' was unsuccessful", m_entityAlias.c_str(), + m_templateId); + } + //PrefabInstanceLinkUndo PrefabUndoInstanceLink::PrefabUndoInstanceLink(const AZStd::string& undoOperationName) : PrefabUndoBase(undoOperationName) @@ -290,7 +301,12 @@ namespace AzToolsFramework UpdateLink(m_linkDomNext); } - void PrefabUndoLinkUpdate::UpdateLink(PrefabDom& linkDom) + void PrefabUndoLinkUpdate::Redo(InstanceOptionalReference instanceToExclude) + { + UpdateLink(m_linkDomNext, instanceToExclude); + } + + void PrefabUndoLinkUpdate::UpdateLink(PrefabDom& linkDom, InstanceOptionalReference instanceToExclude) { LinkReference link = m_prefabSystemComponentInterface->FindLink(m_linkId); @@ -304,7 +320,7 @@ namespace AzToolsFramework //propagate the link changes link->get().UpdateTarget(); - m_prefabSystemComponentInterface->PropagateTemplateChanges(link->get().GetTargetTemplateId()); + m_prefabSystemComponentInterface->PropagateTemplateChanges(link->get().GetTargetTemplateId(), instanceToExclude); //mark as dirty m_prefabSystemComponentInterface->SetTemplateDirtyFlag(link->get().GetTargetTemplateId(), true); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.h index 33d9e5ad33..7ae677571a 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.h @@ -71,11 +71,12 @@ namespace AzToolsFramework void Capture( PrefabDom& initialState, - PrefabDom& endState, - const AZ::EntityId& entity); + PrefabDom& endState, const AZ::EntityId& entity); void Undo() override; void Redo() override; + //! Overload to allow to apply the change, but prevent instanceToExclude from being refreshed. + void Redo(InstanceOptionalReference instanceToExclude); private: InstanceEntityMapperInterface* m_instanceEntityMapperInterface = nullptr; @@ -139,9 +140,11 @@ namespace AzToolsFramework void Undo() override; void Redo() override; + //! Overload to allow to apply the change, but prevent instanceToExclude from being refreshed. + void Redo(InstanceOptionalReference instanceToExclude); private: - void UpdateLink(PrefabDom& linkDom); + void UpdateLink(PrefabDom& linkDom, InstanceOptionalReference instanceToExclude = AZStd::nullopt); LinkId m_linkId; PrefabDom m_linkDomNext; //data for delete/update diff --git a/Code/Framework/AzToolsFramework/Tests/Prefab/PrefabEntityAliasTests.cpp b/Code/Framework/AzToolsFramework/Tests/Prefab/PrefabEntityAliasTests.cpp index 0cf39a3572..458625fa3f 100644 --- a/Code/Framework/AzToolsFramework/Tests/Prefab/PrefabEntityAliasTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/Prefab/PrefabEntityAliasTests.cpp @@ -242,6 +242,7 @@ namespace UnitTest // Patch the nested prefab to reference an entity in its parent ASSERT_TRUE(m_instanceToTemplateInterface->PatchEntityInTemplate(patch, newEntity->GetId())); + m_instanceUpdateExecutorInterface->AddTemplateInstancesToQueue(rootInstance->GetTemplateId()); m_instanceUpdateExecutorInterface->UpdateTemplateInstancesInQueue(); // Using the aliases we saved grab the updated entities so we can verify the entity reference is still preserved From dd95d2b02e4a65c460de95f004950d426d742330 Mon Sep 17 00:00:00 2001 From: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> Date: Tue, 8 Jun 2021 19:44:33 +0100 Subject: [PATCH 14/14] ensure brute force ray intersection works (#1170) * ensure brute force ray intersection works in the same space as kd-tree intersection * add additional tests for ray casts against meshes using brute force approach * update api and add some additional test cases * comment tidy-up and other small updates/fixes for ray intersection code * fix issue with values at the end of a ray --- Gems/Atom/RPI/Code/CMakeLists.txt | 1 + .../Include/Atom/RPI.Public/Model/Model.h | 33 +- .../Atom/RPI.Reflect/Model/ModelAsset.h | 24 +- .../Code/Source/RPI.Public/Model/Model.cpp | 21 +- .../Source/RPI.Reflect/Model/ModelAsset.cpp | 51 ++-- .../Source/RPI.Reflect/Model/ModelKdTree.cpp | 6 +- Gems/Atom/RPI/Code/Tests/Model/ModelTests.cpp | 286 ++++++++++++------ 7 files changed, 279 insertions(+), 143 deletions(-) diff --git a/Gems/Atom/RPI/Code/CMakeLists.txt b/Gems/Atom/RPI/Code/CMakeLists.txt index 2898967add..8a2684347e 100644 --- a/Gems/Atom/RPI/Code/CMakeLists.txt +++ b/Gems/Atom/RPI/Code/CMakeLists.txt @@ -150,6 +150,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS) PRIVATE AZ::AtomCore AZ::AzTest + AZ::AzTestShared AZ::AzFramework AZ::AzToolsFramework Legacy::CryCommon diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Model/Model.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Model/Model.h index 35af200759..514e3e37a5 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Model/Model.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Model/Model.h @@ -61,12 +61,13 @@ namespace AZ //! Important: only to be used in the Editor, it may kick off a job to calculate spatial information. //! [GFX TODO][ATOM-4343 Bake mesh spatial during AP processing] //! - //! @param rayStart position where the ray starts - //! @param dir direction where the ray ends (does not have to be unit length) - //! @param distanceFactor if an intersection is detected, this will be set such that distanceFactor * dir.length == distance to intersection - //! @param normal if an intersection is detected, this will be set to the normal at the point of intersection - //! @return true if the ray intersects the mesh - bool LocalRayIntersection(const AZ::Vector3& rayStart, const AZ::Vector3& dir, float& distanceFactor, AZ::Vector3& normal) const; + //! @param rayStart The starting point of the ray. + //! @param rayDir The direction and length of the ray (magnitude is encoded in the direction). + //! @param[out] distanceNormalized If an intersection is found, will be set to the normalized distance of the intersection + //! (in the range 0.0-1.0) - to calculate the actual distance, multiply distanceNormalized by the magnitude of rayDir. + //! @param[out] normal If an intersection is found, will be set to the normal at the point of collision. + //! @return True if the ray intersects the mesh. + bool LocalRayIntersection(const AZ::Vector3& rayStart, const AZ::Vector3& rayDir, float& distanceNormalized, AZ::Vector3& normal) const; //! Checks a ray for intersection against this model, where the ray is in a different coordinate space. //! Important: only to be used in the Editor, it may kick off a job to calculate spatial information. @@ -74,13 +75,19 @@ namespace AZ //! //! @param modelTransform a transform that puts the model into the ray's coordinate space //! @param nonUniformScale Non-uniform scale applied in the model's local frame. - //! @param rayStart position where the ray starts - //! @param dir direction where the ray ends (does not have to be unit length) - //! @param distanceFactor if an intersection is detected, this will be set such that distanceFactor * dir.length == distance to intersection - //! @param normal if an intersection is detected, this will be set to the normal at the point of intersection - //! @return true if the ray intersects the mesh - bool RayIntersection(const AZ::Transform& modelTransform, const AZ::Vector3& nonUniformScale, const AZ::Vector3& rayStart, - const AZ::Vector3& dir, float& distanceFactor, AZ::Vector3& normal) const; + //! @param rayStart The starting point of the ray. + //! @param rayDir The direction and length of the ray (magnitude is encoded in the direction). + //! @param[out] distanceNormalized If an intersection is found, will be set to the normalized distance of the intersection + //! (in the range 0.0-1.0) - to calculate the actual distance, multiply distanceNormalized by the magnitude of rayDir. + //! @param[out] normal If an intersection is found, will be set to the normal at the point of collision. + //! @return True if the ray intersects the mesh. + bool RayIntersection( + const AZ::Transform& modelTransform, + const AZ::Vector3& nonUniformScale, + const AZ::Vector3& rayStart, + const AZ::Vector3& rayDir, + float& distanceNormalized, + AZ::Vector3& normal) const; //! Get available UV names from the model and its lods. const AZStd::unordered_set& GetUvNames() const; diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelAsset.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelAsset.h index 8a773dc29e..f3da349195 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelAsset.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelAsset.h @@ -63,12 +63,14 @@ namespace AZ //! Important: only to be used in the Editor, it may kick off a job to calculate spatial information. //! [GFX TODO][ATOM-4343 Bake mesh spatial information during AP processing] //! - //! @param rayStart position where the ray starts - //! @param dir direction where the ray ends (does not have to be unit length) - //! @param distance if an intersection is detected, this will be set such that distanceFactor * dir.length == distance to intersection - //! @param normal if an intersection is detected, this will be set to the normal at the point of collision - //! @return true if the ray intersects the mesh - virtual bool LocalRayIntersectionAgainstModel(const AZ::Vector3& rayStart, const AZ::Vector3& dir, float& distance, AZ::Vector3& normal) const; + //! @param rayStart The starting point of the ray. + //! @param rayDir The direction and length of the ray (magnitude is encoded in the direction). + //! @param[out] distanceNormalized If an intersection is found, will be set to the normalized distance of the intersection + //! (in the range 0.0-1.0) - to calculate the actual distance, multiply distanceNormalized by the magnitude of rayDir. + //! @param[out] normal If an intersection is found, will be set to the normal at the point of collision. + //! @return True if the ray intersects the mesh. + virtual bool LocalRayIntersectionAgainstModel( + const AZ::Vector3& rayStart, const AZ::Vector3& rayDir, float& distanceNormalized, AZ::Vector3& normal) const; private: void SetReady(); @@ -79,9 +81,15 @@ namespace AZ // mutable method void BuildKdTree() const; - bool BruteForceRayIntersect(const AZ::Vector3& rayStart, const AZ::Vector3& dir, float& distance, AZ::Vector3& normal) const; + bool BruteForceRayIntersect( + const AZ::Vector3& rayStart, const AZ::Vector3& rayDir, float& distanceNormalized, AZ::Vector3& normal) const; - bool LocalRayIntersectionAgainstMesh(const ModelLodAsset::Mesh& mesh, const AZ::Vector3& rayStart, const AZ::Vector3& dir, float& distance, AZ::Vector3& normal) const; + bool LocalRayIntersectionAgainstMesh( + const ModelLodAsset::Mesh& mesh, + const AZ::Vector3& rayStart, + const AZ::Vector3& rayDir, + float& distanceNormalized, + AZ::Vector3& normal) const; // Various model information used in raycasting AZ::Name m_positionName{ "POSITION" }; diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Model/Model.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Model/Model.cpp index 86477bf785..17ff2c64c8 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Model/Model.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Model/Model.cpp @@ -137,12 +137,12 @@ namespace AZ return m_modelAsset; } - bool Model::LocalRayIntersection(const AZ::Vector3& rayStart, const AZ::Vector3& dir, float& distance, AZ::Vector3& normal) const + bool Model::LocalRayIntersection(const AZ::Vector3& rayStart, const AZ::Vector3& rayDir, float& distanceNormalized, AZ::Vector3& normal) const { AZ_PROFILE_FUNCTION(Debug::ProfileCategory::AzRender); float start; float end; - const int result = Intersect::IntersectRayAABB2(rayStart, dir.GetReciprocal(), m_aabb, start, end); + const int result = Intersect::IntersectRayAABB2(rayStart, rayDir.GetReciprocal(), m_aabb, start, end); if (Intersect::ISECT_RAY_AABB_NONE != result) { if (ModelAsset* modelAssetPtr = m_modelAsset.Get()) @@ -151,7 +151,7 @@ namespace AZ AZ::Debug::Timer timer; timer.Stamp(); #endif - const bool hit = modelAssetPtr->LocalRayIntersectionAgainstModel(rayStart, dir, distance, normal); + const bool hit = modelAssetPtr->LocalRayIntersectionAgainstModel(rayStart, rayDir, distanceNormalized, normal); #if defined(AZ_RPI_PROFILE_RAYCASTING_AGAINST_MODELS) if (hit) { @@ -166,8 +166,12 @@ namespace AZ } bool Model::RayIntersection( - const AZ::Transform& modelTransform, const AZ::Vector3& nonUniformScale, const AZ::Vector3& rayStart, const AZ::Vector3& dir, - float& distanceFactor, AZ::Vector3& normal) const + const AZ::Transform& modelTransform, + const AZ::Vector3& nonUniformScale, + const AZ::Vector3& rayStart, + const AZ::Vector3& rayDir, + float& distanceNormalized, + AZ::Vector3& normal) const { AZ_PROFILE_FUNCTION(Debug::ProfileCategory::AzRender); const AZ::Vector3 clampedScale = nonUniformScale.GetMax(AZ::Vector3(AZ::MinTransformScale)); @@ -175,12 +179,13 @@ namespace AZ const AZ::Transform inverseTM = modelTransform.GetInverse(); const AZ::Vector3 raySrcLocal = inverseTM.TransformPoint(rayStart) / clampedScale; - // Instead of just rotating 'dir' we need it to be scaled too, so that 'distanceFactor' will be in the target units rather than object local units. - const AZ::Vector3 rayDest = rayStart + dir; + // Instead of just rotating 'rayDir' we need it to be scaled too, so that 'distanceNormalized' will be in the target units rather + // than object local units. + const AZ::Vector3 rayDest = rayStart + rayDir; const AZ::Vector3 rayDestLocal = inverseTM.TransformPoint(rayDest) / clampedScale; const AZ::Vector3 rayDirLocal = rayDestLocal - raySrcLocal; - bool result = LocalRayIntersection(raySrcLocal, rayDirLocal, distanceFactor, normal); + const bool result = LocalRayIntersection(raySrcLocal, rayDirLocal, distanceNormalized, normal); normal = (normal * clampedScale).GetNormalized(); return result; } diff --git a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelAsset.cpp b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelAsset.cpp index 988d07e66d..52fda0f56b 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelAsset.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelAsset.cpp @@ -15,6 +15,7 @@ #include #include #include +#include #include #include @@ -75,7 +76,8 @@ namespace AZ m_status = Data::AssetData::AssetStatus::Ready; } - bool ModelAsset::LocalRayIntersectionAgainstModel(const AZ::Vector3& rayStart, const AZ::Vector3& dir, float& distance, AZ::Vector3& normal) const + bool ModelAsset::LocalRayIntersectionAgainstModel( + const AZ::Vector3& rayStart, const AZ::Vector3& rayDir, float& distanceNormalized, AZ::Vector3& normal) const { AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzRender); @@ -85,7 +87,7 @@ namespace AZ m_modelTriangleCount = CalculateTriangleCount(); } - // check the total vertex count for this model and skip kdtree if the model is simple enough + // check the total vertex count for this model and skip kd-tree if the model is simple enough if (*m_modelTriangleCount > s_minimumModelTriangleCountToOptimize) { if (!m_kdTree) @@ -97,11 +99,11 @@ namespace AZ } else { - return m_kdTree->RayIntersection(rayStart, dir, distance, normal); + return m_kdTree->RayIntersection(rayStart, rayDir, distanceNormalized, normal); } } - return BruteForceRayIntersect(rayStart, dir, distance, normal); + return BruteForceRayIntersect(rayStart, rayDir, distanceNormalized, normal); } void ModelAsset::BuildKdTree() const @@ -136,7 +138,8 @@ namespace AZ } } - bool ModelAsset::BruteForceRayIntersect(const AZ::Vector3& rayStart, const AZ::Vector3& dir, float& distance, AZ::Vector3& normal) const + bool ModelAsset::BruteForceRayIntersect( + const AZ::Vector3& rayStart, const AZ::Vector3& rayDir, float& distanceNormalized, AZ::Vector3& normal) const { // brute force - check every triangle if (GetLodAssets().empty() == false) @@ -144,27 +147,27 @@ namespace AZ // intersect against the highest level of detail if (ModelLodAsset* loadAssetPtr = GetLodAssets()[0].Get()) { - float shortestDistance = std::numeric_limits::max(); bool anyHit = false; - AZ::Vector3 intersectionNormal; - + float shortestDistanceNormalized = AZStd::numeric_limits::max(); for (const ModelLodAsset::Mesh& mesh : loadAssetPtr->GetMeshes()) { - if (LocalRayIntersectionAgainstMesh(mesh, rayStart, dir, distance, intersectionNormal)) + float currentDistanceNormalized; + if (LocalRayIntersectionAgainstMesh(mesh, rayStart, rayDir, currentDistanceNormalized, intersectionNormal)) { anyHit = true; - if (distance < shortestDistance) + + if (currentDistanceNormalized < shortestDistanceNormalized) { normal = intersectionNormal; - shortestDistance = distance; + shortestDistanceNormalized = currentDistanceNormalized; } } } if (anyHit) { - distance = shortestDistance; + distanceNormalized = shortestDistanceNormalized; } return anyHit; @@ -174,7 +177,12 @@ namespace AZ return false; } - bool ModelAsset::LocalRayIntersectionAgainstMesh(const ModelLodAsset::Mesh& mesh, const AZ::Vector3& rayStart, const AZ::Vector3& dir, float& distance, AZ::Vector3& normal) const + bool ModelAsset::LocalRayIntersectionAgainstMesh( + const ModelLodAsset::Mesh& mesh, + const AZ::Vector3& rayStart, + const AZ::Vector3& rayDir, + float& distanceNormalized, + AZ::Vector3& normal) const { const BufferAssetView& indexBufferView = mesh.GetIndexBufferAssetView(); const AZStd::array_view& streamBufferList = mesh.GetStreamBufferInfoList(); @@ -217,14 +225,13 @@ namespace AZ AZStd::array_view indexRawBuffer = indexAssetViewPtr->GetBuffer(); RHI::BufferViewDescriptor indexRawDesc = indexAssetViewPtr->GetBufferViewDescriptor(); - float closestNormalizedDistance = 1.f; bool anyHit = false; - const AZ::Vector3 rayEnd = rayStart + dir * distance; + const AZ::Vector3 rayEnd = rayStart + rayDir; AZ::Vector3 a, b, c; AZ::Vector3 intersectionNormal; - float normalizedDistance = 1.f; + float shortestDistanceNormalized = AZStd::numeric_limits::max(); const AZ::u32* indexPtr = reinterpret_cast(indexRawBuffer.data()); for (uint32_t indexIter = 0; indexIter <= indexRawDesc.m_elementCount - 3; indexIter += 3, indexPtr += 3) { @@ -247,20 +254,22 @@ namespace AZ p = reinterpret_cast(&positionRawBuffer[index2 * positionElementSize]); c.Set(const_cast(p)); - if (AZ::Intersect::IntersectSegmentTriangleCCW(rayStart, rayEnd, a, b, c, intersectionNormal, normalizedDistance)) + float currentDistanceNormalized; + if (AZ::Intersect::IntersectSegmentTriangleCCW(rayStart, rayEnd, a, b, c, intersectionNormal, currentDistanceNormalized)) { - if (normalizedDistance < closestNormalizedDistance) + anyHit = true; + + if (currentDistanceNormalized < shortestDistanceNormalized) { normal = intersectionNormal; - closestNormalizedDistance = normalizedDistance; + shortestDistanceNormalized = currentDistanceNormalized; } - anyHit = true; } } if (anyHit) { - distance = closestNormalizedDistance * distance; + distanceNormalized = shortestDistanceNormalized; } return anyHit; diff --git a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelKdTree.cpp b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelKdTree.cpp index bee489c2fd..2ee6d93df3 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelKdTree.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelKdTree.cpp @@ -208,10 +208,10 @@ namespace AZ bool ModelKdTree::RayIntersection( const AZ::Vector3& raySrc, const AZ::Vector3& rayDir, float& distanceNormalized, AZ::Vector3& normal) const { - float closestDistanceNormalized = AZStd::numeric_limits::max(); - if (RayIntersectionRecursively(m_pRootNode.get(), raySrc, rayDir, closestDistanceNormalized, normal)) + float shortestDistanceNormalized = AZStd::numeric_limits::max(); + if (RayIntersectionRecursively(m_pRootNode.get(), raySrc, rayDir, shortestDistanceNormalized, normal)) { - distanceNormalized = closestDistanceNormalized; + distanceNormalized = shortestDistanceNormalized; return true; } diff --git a/Gems/Atom/RPI/Code/Tests/Model/ModelTests.cpp b/Gems/Atom/RPI/Code/Tests/Model/ModelTests.cpp index 3ce17bee8b..f039240ee0 100644 --- a/Gems/Atom/RPI/Code/Tests/Model/ModelTests.cpp +++ b/Gems/Atom/RPI/Code/Tests/Model/ModelTests.cpp @@ -22,6 +22,7 @@ #include #include +#include #include #include @@ -568,7 +569,7 @@ namespace UnitTest ValidateModelAsset(serializedModelAsset.Get(), expectedModel); } - // Tests that if we try to set the name on a Model + // Tests that if we try to set the name on a Model // before calling Begin that it will fail. TEST_F(ModelTests, SetNameNoBegin) { @@ -581,7 +582,7 @@ namespace UnitTest creator.SetName("TestName"); } - // Tests that if we try to add a ModelLod to a Model + // Tests that if we try to add a ModelLod to a Model // before calling Begin that it will fail. TEST_F(ModelTests, AddLodNoBegin) { @@ -598,7 +599,7 @@ namespace UnitTest creator.AddLodAsset(AZStd::move(lod)); } - // Tests that if we create a ModelAsset without adding + // Tests that if we create a ModelAsset without adding // any ModelLodAssets that the creator will properly fail to produce an asset. TEST_F(ModelTests, CreateModelNoLods) { @@ -618,8 +619,8 @@ namespace UnitTest ASSERT_EQ(asset.Get(), nullptr); } - // Tests that if we call SetLodIndexBuffer without calling - // Begin first on the ModelLodAssetCreator that it + // Tests that if we call SetLodIndexBuffer without calling + // Begin first on the ModelLodAssetCreator that it // fails as expected. TEST_F(ModelTests, SetLodIndexBufferNoBegin) { @@ -633,8 +634,8 @@ namespace UnitTest creator.SetLodIndexBuffer(validIndexBuffer); } - // Tests that if we call AddLodStreamBuffer without calling - // Begin first on the ModelLodAssetCreator that it + // Tests that if we call AddLodStreamBuffer without calling + // Begin first on the ModelLodAssetCreator that it // fails as expected. TEST_F(ModelTests, AddLodStreamBufferNoBegin) { @@ -648,8 +649,8 @@ namespace UnitTest creator.AddLodStreamBuffer(validStreamBuffer); } - // Tests that if we call BeginMesh without calling - // Begin first on the ModelLodAssetCreator that it + // Tests that if we call BeginMesh without calling + // Begin first on the ModelLodAssetCreator that it // fails as expected. TEST_F(ModelTests, BeginMeshNoBegin) { @@ -662,13 +663,13 @@ namespace UnitTest } // Tests that if we try to set an AABB on a mesh - // without calling Begin or BeginMesh that it fails + // without calling Begin or BeginMesh that it fails // as expected. Also tests the case that Begin *is* // called but BeginMesh is not. TEST_F(ModelTests, SetAabbNoBeginNoBeginMesh) { using namespace AZ; - + RPI::ModelLodAssetCreator creator; AZ::Aabb aabb = AZ::Aabb::CreateCenterRadius(AZ::Vector3::CreateZero(), 1.0f); @@ -691,13 +692,13 @@ namespace UnitTest } // Tests that if we try to set the material id on a mesh - // without calling Begin or BeginMesh that it fails + // without calling Begin or BeginMesh that it fails // as expected. Also tests the case that Begin *is* // called but BeginMesh is not. TEST_F(ModelTests, SetMaterialIdNoBeginNoBeginMesh) { using namespace AZ; - + RPI::ModelLodAssetCreator creator; { @@ -715,7 +716,7 @@ namespace UnitTest } // Tests that if we try to set the index buffer on a mesh - // without calling Begin or BeginMesh that it fails + // without calling Begin or BeginMesh that it fails // as expected. Also tests the case that Begin *is* // called but BeginMesh is not. TEST_F(ModelTests, SetIndexBufferNoBeginNoBeginMesh) @@ -751,7 +752,7 @@ namespace UnitTest } // Tests that if we try to add a stream buffer on a mesh - // without calling Begin or BeginMesh that it fails + // without calling Begin or BeginMesh that it fails // as expected. Also tests the case that Begin *is* // called but BeginMesh is not. TEST_F(ModelTests, AddStreamBufferNoBeginNoBeginMesh) @@ -785,7 +786,7 @@ namespace UnitTest } } - // Tests that if we try to end the creation of a + // Tests that if we try to end the creation of a // ModelLodAsset that has no meshes that it fails // as expected. TEST_F(ModelTests, CreateLodNoMeshes) @@ -804,7 +805,7 @@ namespace UnitTest ASSERT_EQ(asset.Get(), nullptr); } - // Tests that validation still fails when expected + // Tests that validation still fails when expected // even after producing a valid mesh due to a missing // BeginMesh call TEST_F(ModelTests, SecondMeshFailureNoBeginMesh) @@ -862,8 +863,8 @@ namespace UnitTest ASSERT_EQ(asset->GetMeshes().size(), 1); } - // Tests that validation still fails when expected - // even after producing a valid mesh due to SetMeshX + // Tests that validation still fails when expected + // even after producing a valid mesh due to SetMeshX // calls coming after End TEST_F(ModelTests, SecondMeshAfterEnd) { @@ -907,7 +908,7 @@ namespace UnitTest AZ::Aabb aabb = AZ::Aabb::CreateCenterRadius(Vector3::CreateZero(), 1.0f); ErrorMessageFinder messageFinder("Begin() was not called", 6); - + creator.BeginMesh(); creator.SetMeshAabb(AZStd::move(aabb)); creator.SetMeshMaterialAsset(m_materialAsset); @@ -955,6 +956,20 @@ namespace UnitTest EXPECT_EQ(uvStreamTangentBitmask.GetFullTangentBitmask(), 0x70000F51); } + // + // +----+ + // / /| + // +----+ | + // | | + + // | |/ + // +----+ + // + static constexpr AZStd::array CubePositions = { -1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, -1.0f, -1.0f, 1.0f, 1.0f, -1.0f, 1.0f, + -1.0f, 1.0f, -1.0f, 1.0f, 1.0f, -1.0f, -1.0f, -1.0f, -1.0f, 1.0f, -1.0f, -1.0f }; + static constexpr AZStd::array CubeIndices = { + uint32_t{ 0 }, 2, 1, 1, 2, 3, 4, 5, 6, 5, 7, 6, 0, 4, 2, 4, 6, 2, 1, 3, 5, 5, 3, 7, 0, 1, 4, 4, 1, 5, 2, 6, 3, 6, 7, 3, + }; + // This class creates a Model with one LOD, whose mesh contains 2 planes. Plane 1 is in the XY plane at Z=-0.5, and // plane 2 is in the XY plane at Z=0.5. The two planes each have 9 quads which have been triangulated. It only has // a position and index buffer. @@ -972,52 +987,75 @@ namespace UnitTest // *---*---*---* // \ / \ / \ / \ // *---*---*---* + static constexpr AZStd::array TwoSeparatedPlanesPositions{ + -1.0f, -0.333f, -0.5f, -0.333f, -1.0f, -0.5f, -0.333f, -0.333f, -0.5f, 0.333f, -0.333f, -0.5f, 1.0f, -1.0f, -0.5f, + 1.0f, -0.333f, -0.5f, 0.333f, -1.0f, -0.5f, 0.333f, 1.0f, -0.5f, 1.0f, 0.333f, -0.5f, 1.0f, 1.0f, -0.5f, + 0.333f, 0.333f, -0.5f, -0.333f, 1.0f, -0.5f, -0.333f, 0.333f, -0.5f, -1.0f, 1.0f, -0.5f, -1.0f, 0.333f, -0.5f, + -1.0f, -0.333f, 0.5f, -0.333f, -1.0f, 0.5f, -0.333f, -0.333f, 0.5f, 0.333f, -0.333f, 0.5f, 1.0f, -1.0f, 0.5f, + 1.0f, -0.333f, 0.5f, -0.333f, -0.333f, 0.5f, 0.333f, -1.0f, 0.5f, 0.333f, -0.333f, 0.5f, 0.333f, 1.0f, 0.5f, + 1.0f, 0.333f, 0.5f, 1.0f, 1.0f, 0.5f, 0.333f, 0.333f, 0.5f, 1.0f, -0.333f, 0.5f, -0.333f, 1.0f, 0.5f, + -0.333f, 0.333f, 0.5f, 0.333f, -0.333f, 0.5f, 0.333f, 0.333f, 0.5f, -1.0f, 1.0f, 0.5f, -0.333f, 0.333f, 0.5f, + -1.0f, 0.333f, 0.5f, -1.0f, -1.0f, -0.5f, -1.0f, -1.0f, 0.5f, 0.333f, -0.333f, 0.5f, 0.333f, -1.0f, 0.5f, + 1.0f, -1.0f, 0.5f, 0.333f, -1.0f, 0.5f, 0.333f, 0.333f, 0.5f, 0.333f, -0.333f, 0.5f, 1.0f, -0.333f, 0.5f, + -0.333f, 0.333f, 0.5f, -0.333f, -0.333f, 0.5f, 0.333f, -0.333f, 0.5f, + }; + // clang-format off + static constexpr AZStd::array TwoSeparatedPlanesIndices{ + uint32_t{ 0 }, 1, 2, 3, 4, 5, 2, 6, 3, 7, 8, 9, 10, 5, 8, 11, 10, 7, 12, 3, 10, 13, 12, 11, 14, 2, 12, + 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 25, 29, 27, 24, 30, 31, 32, 33, 34, 29, 35, 17, 34, + 0, 36, 1, 3, 6, 4, 2, 1, 6, 7, 10, 8, 10, 3, 5, 11, 12, 10, 12, 2, 3, 13, 14, 12, 14, 0, 2, + 15, 37, 16, 38, 39, 40, 17, 16, 41, 24, 27, 25, 42, 43, 44, 29, 34, 27, 45, 46, 47, 33, 35, 34, 35, 15, 17, + }; + // clang-format on + + // Ensure that the index buffer references all the positions in the position buffer + static constexpr inline auto minmaxElement = AZStd::minmax_element(begin(TwoSeparatedPlanesIndices), end(TwoSeparatedPlanesIndices)); + static_assert(*minmaxElement.second == (TwoSeparatedPlanesPositions.size() / 3) - 1); + template class TD; - class TwoSeparatedPlanesMesh + class TestMesh { public: - TwoSeparatedPlanesMesh() + TestMesh(const float* positions, size_t positionCount, const uint32_t* indices, size_t indicesCount) { - using namespace AZ; - - RPI::ModelLodAssetCreator lodCreator; - lodCreator.Begin(Data::AssetId(AZ::Uuid::CreateRandom())); + AZ::RPI::ModelLodAssetCreator lodCreator; + lodCreator.Begin(AZ::Data::AssetId(AZ::Uuid::CreateRandom())); lodCreator.BeginMesh(); - lodCreator.SetMeshAabb(Aabb::CreateFromMinMax({-1.0f, -1.0f, -0.5f}, {1.0f, 1.0f, 0.5f})); + lodCreator.SetMeshAabb(AZ::Aabb::CreateFromMinMax({-1.0f, -1.0f, -0.5f}, {1.0f, 1.0f, 0.5f})); lodCreator.SetMeshMaterialAsset( AZ::Data::Asset(AZ::Data::AssetId(AZ::Uuid::CreateRandom(), 0), AZ::AzTypeInfo::Uuid(), "") ); { - AZ::Data::Asset indexBuffer = BuildTestBuffer(s_indexes.size(), sizeof(uint32_t)); - AZStd::copy(s_indexes.begin(), s_indexes.end(), reinterpret_cast(const_cast(indexBuffer->GetBuffer().data()))); + AZ::Data::Asset indexBuffer = BuildTestBuffer(indicesCount, sizeof(uint32_t)); + AZStd::copy(indices, indices + indicesCount, reinterpret_cast(const_cast(indexBuffer->GetBuffer().data()))); lodCreator.SetMeshIndexBuffer({ indexBuffer, - RHI::BufferViewDescriptor::CreateStructured(0, s_indexes.size(), sizeof(uint32_t)) + AZ::RHI::BufferViewDescriptor::CreateStructured(0, indicesCount, sizeof(uint32_t)) }); } { - AZ::Data::Asset positionBuffer = BuildTestBuffer(s_positions.size() / 3, sizeof(float) * 3); - AZStd::copy(s_positions.begin(), s_positions.end(), reinterpret_cast(const_cast(positionBuffer->GetBuffer().data()))); + AZ::Data::Asset positionBuffer = BuildTestBuffer(positionCount / 3, sizeof(float) * 3); + AZStd::copy(positions, positions + positionCount, reinterpret_cast(const_cast(positionBuffer->GetBuffer().data()))); lodCreator.AddMeshStreamBuffer( AZ::RHI::ShaderSemantic(AZ::Name("POSITION")), AZ::Name(), { positionBuffer, - RHI::BufferViewDescriptor::CreateStructured(0, s_positions.size() / 3, sizeof(float) * 3) + AZ::RHI::BufferViewDescriptor::CreateStructured(0, positionCount / 3, sizeof(float) * 3) } ); } lodCreator.EndMesh(); - Data::Asset lodAsset; + AZ::Data::Asset lodAsset; lodCreator.End(lodAsset); - RPI::ModelAssetCreator modelCreator; - modelCreator.Begin(Data::AssetId(AZ::Uuid::CreateRandom())); + AZ::RPI::ModelAssetCreator modelCreator; + modelCreator.Begin(AZ::Data::AssetId(AZ::Uuid::CreateRandom())); modelCreator.SetName("TestModel"); modelCreator.AddLodAsset(AZStd::move(lodAsset)); modelCreator.End(m_modelAsset); @@ -1030,40 +1068,20 @@ namespace UnitTest private: AZ::Data::Asset m_modelAsset; - - static constexpr AZStd::array s_positions{ - -1.0f, -0.333f, -0.5f, -0.333f, -1.0f, -0.5f, -0.333f, -0.333f, -0.5f, 0.333f, -0.333f, -0.5f, 1.0f, -1.0f, -0.5f, - 1.0f, -0.333f, -0.5f, 0.333f, -1.0f, -0.5f, 0.333f, 1.0f, -0.5f, 1.0f, 0.333f, -0.5f, 1.0f, 1.0f, -0.5f, - 0.333f, 0.333f, -0.5f, -0.333f, 1.0f, -0.5f, -0.333f, 0.333f, -0.5f, -1.0f, 1.0f, -0.5f, -1.0f, 0.333f, -0.5f, - -1.0f, -0.333f, 0.5f, -0.333f, -1.0f, 0.5f, -0.333f, -0.333f, 0.5f, 0.333f, -0.333f, 0.5f, 1.0f, -1.0f, 0.5f, - 1.0f, -0.333f, 0.5f, -0.333f, -0.333f, 0.5f, 0.333f, -1.0f, 0.5f, 0.333f, -0.333f, 0.5f, 0.333f, 1.0f, 0.5f, - 1.0f, 0.333f, 0.5f, 1.0f, 1.0f, 0.5f, 0.333f, 0.333f, 0.5f, 1.0f, -0.333f, 0.5f, -0.333f, 1.0f, 0.5f, - -0.333f, 0.333f, 0.5f, 0.333f, -0.333f, 0.5f, 0.333f, 0.333f, 0.5f, -1.0f, 1.0f, 0.5f, -0.333f, 0.333f, 0.5f, - -1.0f, 0.333f, 0.5f, -1.0f, -1.0f, -0.5f, -1.0f, -1.0f, 0.5f, 0.333f, -0.333f, 0.5f, 0.333f, -1.0f, 0.5f, - 1.0f, -1.0f, 0.5f, 0.333f, -1.0f, 0.5f, 0.333f, 0.333f, 0.5f, 0.333f, -0.333f, 0.5f, 1.0f, -0.333f, 0.5f, - -0.333f, 0.333f, 0.5f, -0.333f, -0.333f, 0.5f, 0.333f, -0.333f, 0.5f, - }; - static constexpr AZStd::array s_indexes{ - uint32_t{0}, 1, 2, 3, 4, 5, 2, 6, 3, 7, 8, 9, 10, 5, 8, 11, 10, 7, 12, 3, 10, 13, 12, 11, 14, 2, 12, - 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 25, 29, 27, 24, 30, 31, 32, 33, 34, 29, 35, 17, 34, - 0, 36, 1, 3, 6, 4, 2, 1, 6, 7, 10, 8, 10, 3, 5, 11, 12, 10, 12, 2, 3, 13, 14, 12, 14, 0, 2, - 15, 37, 16, 38, 39, 40, 17, 16, 41, 24, 27, 25, 42, 43, 44, 29, 34, 27, 45, 46, 47, 33, 35, 34, 35, 15, 17, - }; - - // Ensure that the index buffer references all the positions in the position buffer - static constexpr inline auto minmaxElement = AZStd::minmax_element(begin(s_indexes), end(s_indexes)); - static_assert(*minmaxElement.second == (s_positions.size() / 3) - 1); }; - struct KdTreeIntersectParams + struct IntersectParams { float xpos; float ypos; float zpos; + float xdir; + float ydir; + float zdir; float expectedDistance; bool expectedShouldIntersect; - friend std::ostream& operator<<(std::ostream& os, const KdTreeIntersectParams& param) + friend std::ostream& operator<<(std::ostream& os, const IntersectParams& param) { return os << "xpos:" << param.xpos @@ -1076,13 +1094,15 @@ namespace UnitTest class KdTreeIntersectsParameterizedFixture : public ModelTests - , public ::testing::WithParamInterface + , public ::testing::WithParamInterface { }; TEST_P(KdTreeIntersectsParameterizedFixture, KdTreeIntersects) { - TwoSeparatedPlanesMesh mesh; + TestMesh mesh( + TwoSeparatedPlanesPositions.data(), TwoSeparatedPlanesPositions.size(), TwoSeparatedPlanesIndices.data(), + TwoSeparatedPlanesIndices.size()); AZ::RPI::ModelKdTree kdTree; ASSERT_TRUE(kdTree.Build(mesh.GetModel().Get())); @@ -1092,38 +1112,40 @@ namespace UnitTest EXPECT_THAT( kdTree.RayIntersection( - AZ::Vector3(GetParam().xpos, GetParam().ypos, GetParam().zpos), AZ::Vector3::CreateAxisZ(-1.0f), distance, normal), + AZ::Vector3(GetParam().xpos, GetParam().ypos, GetParam().zpos), + AZ::Vector3(GetParam().xdir, GetParam().ydir, GetParam().zdir), distance, normal), testing::Eq(GetParam().expectedShouldIntersect)); EXPECT_THAT(distance, testing::FloatEq(GetParam().expectedDistance)); } - static constexpr inline AZStd::array intersectTestData{ - KdTreeIntersectParams{ -0.1f, 0.0f, 1.0f, 0.5f, true }, - KdTreeIntersectParams{ 0.0f, 0.0f, 1.0f, 0.5f, true }, - KdTreeIntersectParams{ 0.1f, 0.0f, 1.0f, 0.5f, true }, + static constexpr AZStd::array KdTreeIntersectTestData{ + IntersectParams{ -0.1f, 0.0f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, + IntersectParams{ 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, + IntersectParams{ 0.1f, 0.0f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, // Test the center of each triangle - KdTreeIntersectParams{-0.111f, -0.111f, 1.0f, 0.5f, true}, - KdTreeIntersectParams{-0.111f, -0.778f, 1.0f, 0.5f, true}, - KdTreeIntersectParams{-0.111f, 0.555f, 1.0f, 0.5f, true}, // Should intersect triangle with indices {29, 34, 27} and {11, 12, 10} - KdTreeIntersectParams{-0.555f, -0.555f, 1.0f, 0.5f, true}, - KdTreeIntersectParams{-0.555f, 0.111f, 1.0f, 0.5f, true}, - KdTreeIntersectParams{-0.555f, 0.778f, 1.0f, 0.5f, true}, - KdTreeIntersectParams{-0.778f, -0.111f, 1.0f, 0.5f, true}, - KdTreeIntersectParams{-0.778f, -0.778f, 1.0f, 0.5f, true}, - KdTreeIntersectParams{-0.778f, 0.555f, 1.0f, 0.5f, true}, - KdTreeIntersectParams{0.111f, -0.555f, 1.0f, 0.5f, true}, - KdTreeIntersectParams{0.111f, 0.111f, 1.0f, 0.5f, true}, - KdTreeIntersectParams{0.111f, 0.778f, 1.0f, 0.5f, true}, - KdTreeIntersectParams{0.555f, -0.111f, 1.0f, 0.5f, true}, - KdTreeIntersectParams{0.555f, -0.778f, 1.0f, 0.5f, true}, - KdTreeIntersectParams{0.555f, 0.555f, 1.0f, 0.5f, true}, - KdTreeIntersectParams{0.778f, -0.555f, 1.0f, 0.5f, true}, - KdTreeIntersectParams{0.778f, 0.111f, 1.0f, 0.5f, true}, - KdTreeIntersectParams{0.778f, 0.778f, 1.0f, 0.5f, true}, + IntersectParams{ -0.111f, -0.111f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, + IntersectParams{ -0.111f, -0.778f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, + IntersectParams{ -0.111f, 0.555f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, + true }, // Should intersect triangle with indices {29, 34, 27} and {11, 12, 10} + IntersectParams{ -0.555f, -0.555f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, + IntersectParams{ -0.555f, 0.111f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, + IntersectParams{ -0.555f, 0.778f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, + IntersectParams{ -0.778f, -0.111f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, + IntersectParams{ -0.778f, -0.778f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, + IntersectParams{ -0.778f, 0.555f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, + IntersectParams{ 0.111f, -0.555f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, + IntersectParams{ 0.111f, 0.111f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, + IntersectParams{ 0.111f, 0.778f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, + IntersectParams{ 0.555f, -0.111f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, + IntersectParams{ 0.555f, -0.778f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, + IntersectParams{ 0.555f, 0.555f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, + IntersectParams{ 0.778f, -0.555f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, + IntersectParams{ 0.778f, 0.111f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, + IntersectParams{ 0.778f, 0.778f, 1.0f, 0.0f, 0.0f, -1.0f, 0.5f, true }, }; - INSTANTIATE_TEST_CASE_P(KdTreeIntersectsPlane, KdTreeIntersectsParameterizedFixture, ::testing::ValuesIn(intersectTestData)); + INSTANTIATE_TEST_CASE_P(KdTreeIntersectsPlane, KdTreeIntersectsParameterizedFixture, ::testing::ValuesIn(KdTreeIntersectTestData)); class KdTreeIntersectsFixture : public ModelTests @@ -1133,7 +1155,10 @@ namespace UnitTest { ModelTests::SetUp(); - m_mesh = AZStd::make_unique(); + m_mesh = AZStd::make_unique( + TwoSeparatedPlanesPositions.data(), TwoSeparatedPlanesPositions.size(), TwoSeparatedPlanesIndices.data(), + TwoSeparatedPlanesIndices.size()); + m_kdTree = AZStd::make_unique(); ASSERT_TRUE(m_kdTree->Build(m_mesh->GetModel().Get())); } @@ -1146,7 +1171,7 @@ namespace UnitTest ModelTests::TearDown(); } - AZStd::unique_ptr m_mesh; + AZStd::unique_ptr m_mesh; AZStd::unique_ptr m_kdTree; }; @@ -1154,7 +1179,7 @@ namespace UnitTest { float t = AZStd::numeric_limits::max(); AZ::Vector3 normal; - + constexpr float rayLength = 100.0f; EXPECT_THAT( m_kdTree->RayIntersection( @@ -1181,4 +1206,85 @@ namespace UnitTest EXPECT_THAT( m_kdTree->RayIntersection(AZ::Vector3::CreateAxisZ(5.0f), -AZ::Vector3::CreateAxisZ(), t, normal), testing::Eq(false)); } + + class BruteForceIntersectsParameterizedFixture + : public ModelTests + , public ::testing::WithParamInterface + { + }; + + TEST_P(BruteForceIntersectsParameterizedFixture, BruteForceIntersectsCube) + { + TestMesh mesh(CubePositions.data(), CubePositions.size(), CubeIndices.data(), CubeIndices.size()); + + float distance = AZStd::numeric_limits::max(); + AZ::Vector3 normal; + + EXPECT_THAT( + mesh.GetModel()->LocalRayIntersectionAgainstModel( + AZ::Vector3(GetParam().xpos, GetParam().ypos, GetParam().zpos), + AZ::Vector3(GetParam().xdir, GetParam().ydir, GetParam().zdir), distance, normal), + testing::Eq(GetParam().expectedShouldIntersect)); + EXPECT_THAT(distance, testing::FloatEq(GetParam().expectedDistance)); + } + + static constexpr AZStd::array BruteForceIntersectTestData{ + IntersectParams{ 5.0f, 0.0f, 5.0f, 0.0f, 0.0f, -1.0f, AZStd::numeric_limits::max(), false }, + IntersectParams{ 0.0f, 0.0f, 1.5f, 0.0f, 0.0f, -1.0f, 0.5f, true }, + IntersectParams{ 5.0f, 0.0f, 0.0f, -10.0f, 0.0f, 0.0f, 0.4f, true }, + IntersectParams{ -5.0f, 0.0f, 0.0f, 20.0f, 0.0f, 0.0f, 0.2f, true }, + IntersectParams{ 0.0f, -10.0f, 0.0f, 0.0f, 20.0f, 0.0f, 0.45f, true }, + IntersectParams{ 0.0f, 20.0f, 0.0f, 0.0f, -40.0f, 0.0f, 0.475f, true }, + IntersectParams{ 0.0f, 20.0f, 0.0f, 0.0f, -19.0f, 0.0f, 1.0f, true }, + }; + + INSTANTIATE_TEST_CASE_P( + BruteForceIntersects, BruteForceIntersectsParameterizedFixture, ::testing::ValuesIn(BruteForceIntersectTestData)); + + class BruteForceModelIntersectsFixture + : public ModelTests + { + public: + void SetUp() override + { + ModelTests::SetUp(); + m_mesh = AZStd::make_unique(CubePositions.data(), CubePositions.size(), CubeIndices.data(), CubeIndices.size()); + } + + void TearDown() override + { + m_mesh.reset(); + ModelTests::TearDown(); + } + + AZStd::unique_ptr m_mesh; + }; + + TEST_F(BruteForceModelIntersectsFixture, BruteForceIntersectionDetectedWithCube) + { + float t = 0.0f; + AZ::Vector3 normal; + + // firing down the negative z axis, positioned 5 units from cube (cube is 2x2x2 so intersection + // happens at 1 in z) + EXPECT_THAT( + m_mesh->GetModel()->LocalRayIntersectionAgainstModel( + AZ::Vector3::CreateAxisZ(5.0f), -AZ::Vector3::CreateAxisZ(10.0f), t, normal), + testing::Eq(true)); + EXPECT_THAT(t, testing::FloatEq(0.4f)); + } + + TEST_F(BruteForceModelIntersectsFixture, BruteForceIntersectionDetectedAndNormalSetAtEndOfRay) + { + float t = 0.0f; + AZ::Vector3 normal = AZ::Vector3::CreateOne(); // invalid starting normal + + // ensure the intersection happens right at the end of the ray + EXPECT_THAT( + m_mesh->GetModel()->LocalRayIntersectionAgainstModel( + AZ::Vector3::CreateAxisY(10.0f), -AZ::Vector3::CreateAxisY(9.0f), t, normal), + testing::Eq(true)); + EXPECT_THAT(t, testing::FloatEq(1.0f)); + EXPECT_THAT(normal, IsClose(AZ::Vector3::CreateAxisY())); + } } // namespace UnitTest