ATWindowNotificationBus and ATFactoryRequestBus

Signed-off-by: Dayo Lawal <lawalfua@amazon.com>
This commit is contained in:
Dayo Lawal
2021-08-03 19:24:46 -05:00
parent 4eacd076da
commit 259bc3f85e
17 changed files with 61 additions and 177 deletions
@@ -1,31 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
namespace MaterialEditor
{
//! MaterialEditorWindowFactoryRequestBus provides
class MaterialEditorWindowFactoryRequests
: public AZ::EBusTraits
{
public:
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
/// Creates and shows the MaterialEditorWindow
virtual void CreateMaterialEditorWindow() = 0;
//! Destroys material editor window and releases all cached assets
virtual void DestroyMaterialEditorWindow() = 0;
};
using MaterialEditorWindowFactoryRequestBus = AZ::EBus<MaterialEditorWindowFactoryRequests>;
} // namespace MaterialEditor
@@ -6,8 +6,6 @@
*
*/
#include <AtomToolsFramework/Util/Util.h>
#include <Atom/RPI.Edit/Common/AssetUtils.h>
#include <Atom/RPI.Public/RPISystemInterface.h>
@@ -17,8 +15,9 @@
#include <Atom/Viewport/MaterialViewportModule.h>
#include <Atom/Window/MaterialEditorWindowModule.h>
#include <Atom/Window/MaterialEditorWindowFactoryRequestBus.h>
#include <Atom/Window/MaterialEditorWindowRequestBus.h>
#include <AtomToolsFramework/Util/Util.h>
#include <AtomToolsFramework/Window/AtomToolsMainWindowRequestBus.h>
#include <AzCore/IO/Path/Path.h>
#include <AzCore/Utils/Utils.h>
@@ -84,7 +83,6 @@ namespace MaterialEditor
MaterialEditorApplication::~MaterialEditorApplication()
{
AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler::BusDisconnect();
MaterialEditorWindowNotificationBus::Handler::BusDisconnect();
AzToolsFramework::EditorPythonConsoleNotificationBus::Handler::BusDisconnect();
}
@@ -96,22 +94,6 @@ namespace MaterialEditor
outModules.push_back(aznew MaterialEditorWindowModule);
}
void MaterialEditorApplication::OnMaterialEditorWindowClosing()
{
ExitMainLoop();
}
void MaterialEditorApplication::Destroy()
{
// before modules are unloaded, destroy UI to free up any assets it cached
MaterialEditor::MaterialEditorWindowFactoryRequestBus::Broadcast(
&MaterialEditor::MaterialEditorWindowFactoryRequestBus::Handler::DestroyMaterialEditorWindow);
MaterialEditorWindowNotificationBus::Handler::BusDisconnect();
Base::Destroy();
}
AZStd::vector<AZStd::string> MaterialEditorApplication::GetCriticalAssetFilters() const
{
return AZStd::vector<AZStd::string>({ "passes/", "config/", "MaterialEditor" });
@@ -122,8 +104,8 @@ namespace MaterialEditor
const AZStd::string activateWindowSwitchName = "activatewindow";
if (commandLine.HasSwitch(activateWindowSwitchName))
{
MaterialEditor::MaterialEditorWindowRequestBus::Broadcast(
&MaterialEditor::MaterialEditorWindowRequestBus::Handler::ActivateWindow);
AtomToolsFramework::AtomToolsMainWindowRequestBus::Broadcast(
&AtomToolsFramework::AtomToolsMainWindowRequestBus::Handler::ActivateWindow);
}
// Process command line options for opening one or more material documents on startup
@@ -138,22 +120,4 @@ namespace MaterialEditor
Base::ProcessCommandLine(commandLine);
}
void MaterialEditorApplication::StartInternal()
{
Base::StartInternal();
MaterialEditorWindowNotificationBus::Handler::BusConnect();
MaterialEditor::MaterialEditorWindowFactoryRequestBus::Broadcast(
&MaterialEditor::MaterialEditorWindowFactoryRequestBus::Handler::CreateMaterialEditorWindow);
}
void MaterialEditorApplication::Stop()
{
MaterialEditor::MaterialEditorWindowFactoryRequestBus::Broadcast(
&MaterialEditor::MaterialEditorWindowFactoryRequestBus::Handler::DestroyMaterialEditorWindow);
Base::Stop();
}
} // namespace MaterialEditor
@@ -9,7 +9,6 @@
#pragma once
#include <Atom/Document/MaterialDocumentSystemRequestBus.h>
#include <Atom/Window/MaterialEditorWindowNotificationBus.h>
#include <AtomToolsFramework/Application/AtomToolsApplication.h>
#include <QTimer>
@@ -20,7 +19,6 @@ namespace MaterialEditor
class MaterialEditorApplication
: public AtomToolsFramework::AtomToolsApplication
, private MaterialEditorWindowNotificationBus::Handler
{
public:
AZ_TYPE_INFO(MaterialEditor::MaterialEditorApplication, "{30F90CA5-1253-49B5-8143-19CEE37E22BB}");
@@ -34,21 +32,9 @@ namespace MaterialEditor
// AzFramework::Application
void CreateStaticModules(AZStd::vector<AZ::Module*>& outModules) override;
const char* GetCurrentConfigurationName() const override;
void Stop() override;
private:
//////////////////////////////////////////////////////////////////////////
// MaterialEditorWindowNotificationBus::Handler overrides...
void OnMaterialEditorWindowClosing() override;
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// AzFramework::Application overrides...
void Destroy() override;
//////////////////////////////////////////////////////////////////////////
void ProcessCommandLine(const AZ::CommandLine& commandLine) override;
void StartInternal() override;
AZStd::string GetBuildTargetName() const override;
//! List of common asset filters for things that need to be compiled to run the material editor
@@ -186,7 +186,7 @@ namespace MaterialEditor
windowSettings->m_mainWindowState.assign(windowState.begin(), windowState.end());
AtomToolsFramework::AtomToolsMainWindowNotificationBus::Broadcast(
&AtomToolsFramework::AtomToolsMainWindowNotifications::OnAtomToolsMainWindowWindowClosing);
&AtomToolsFramework::AtomToolsMainWindowNotifications::OnMainWindowClosing);
}
void MaterialEditorWindow::OnDocumentOpened(const AZ::Uuid& documentId)
@@ -9,7 +9,6 @@
set(FILES
Include/Atom/Window/MaterialEditorWindowModule.h
Include/Atom/Window/MaterialEditorWindowSettings.h
Include/Atom/Window/MaterialEditorWindowFactoryRequestBus.h
Source/Window/MaterialEditorBrowserInteractions.h
Source/Window/MaterialEditorBrowserInteractions.cpp
Source/Window/MaterialEditorWindow.h