From 25844a9ed6cff59d07e6cce1bdc63f01da6a8412 Mon Sep 17 00:00:00 2001 From: AMZN-mnaumov <82239319+AMZN-mnaumov@users.noreply.github.com> Date: Tue, 10 Aug 2021 16:40:51 -0700 Subject: [PATCH] Selecting entities when duplicating prefabs (#2995) * Selecting entitie when duplicating prefabs Signed-off-by: mnaumov * PR feedback Signed-off-by: mnaumov --- .../AzToolsFramework/Prefab/PrefabPublicHandler.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp index 69efe33d72..bb394720c9 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp @@ -1727,6 +1727,7 @@ namespace AzToolsFramework AliasPath absoluteInstancePath = commonOwningInstance.GetAbsoluteInstanceAliasPath(); absoluteInstancePath.Append(newInstanceAlias); + absoluteInstancePath.Append(PrefabDomUtils::ContainerEntityName); AZ::EntityId newEntityId = InstanceEntityIdMapper::GenerateEntityIdForAliasPath(absoluteInstancePath); duplicatedEntityIds.push_back(newEntityId);