[ATOM-15276] Shader Build Pipeline: Add Shader Supervariant System (#749)
* [ATOM-15276] Shader Build Pipeline: Add Shader Supervariant System. Added ShaderAssetBuilder2 & ShaderVariantAssetBuilder2. Added ShaderAsset2, ShaderVariantAsset2. Eventually they will be the only builders. AzslBuilder & SrgLayoutBuilder will be removed. ShaderResourceGroupAsset will be removed. ShaderAssetBuilder & ShaderVariantAssetBuilder will be replaced. Signed-off-by: garrieta <garrieta@amazon.com>
This commit is contained in:
+1
@@ -14,6 +14,7 @@
|
||||
#include <AzCore/RTTI/RTTI.h>
|
||||
#include <AzCore/Asset/AssetCommon.h>
|
||||
|
||||
#include <Atom/RPI.Reflect/Shader/ShaderAsset.h>
|
||||
#include <Atom/RPI.Edit/Shader/ShaderVariantListSourceData.h>
|
||||
|
||||
#include <Atom/Document/ShaderManagementConsoleDocumentRequestBus.h>
|
||||
|
||||
Reference in New Issue
Block a user