diff --git a/Code/Sandbox/Editor/MainWindow.cpp b/Code/Sandbox/Editor/MainWindow.cpp index 5abb780bac..5538df1424 100644 --- a/Code/Sandbox/Editor/MainWindow.cpp +++ b/Code/Sandbox/Editor/MainWindow.cpp @@ -1064,8 +1064,8 @@ void MainWindow::InitActions() .SetApplyHoverEffect() .SetCheckable(true) .RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdatePlayGame); - am->AddAction(ID_TOOLBAR_WIDGET_PLAYCONSOLE_LABEL, tr("Play Console")) - .SetText(tr("Play Console")); + am->AddAction(ID_TOOLBAR_WIDGET_PLAYCONSOLE_LABEL, tr("Play Controls")) + .SetText(tr("Play Controls")); am->AddAction(ID_SWITCH_PHYSICS, tr("Simulate")) .SetShortcut(tr("Ctrl+P")) .SetToolTip(tr("Simulate (Ctrl+P)")) diff --git a/Code/Sandbox/Editor/ToolbarManager.cpp b/Code/Sandbox/Editor/ToolbarManager.cpp index bbb3ef6790..76fbe92fa8 100644 --- a/Code/Sandbox/Editor/ToolbarManager.cpp +++ b/Code/Sandbox/Editor/ToolbarManager.cpp @@ -613,7 +613,7 @@ AmazonToolbar ToolbarManager::GetObjectToolbar() const AmazonToolbar ToolbarManager::GetPlayConsoleToolbar() const { - AmazonToolbar t = AmazonToolbar("PlayConsole", QObject::tr("Play Console")); + AmazonToolbar t = AmazonToolbar("PlayConsole", QObject::tr("Play Controls")); t.SetMainToolbar(true); t.AddAction(ID_TOOLBAR_WIDGET_SPACER_RIGHT, ORIGINAL_TOOLBAR_VERSION);