A bunch of work to get external multiplayer components to actually work

This commit is contained in:
karlberg
2021-05-12 16:01:59 -07:00
parent 293e0057f4
commit 254ad165c1
70 changed files with 162 additions and 185 deletions
@@ -12,9 +12,9 @@
#pragma once
#include <Include/IMultiplayer.h>
#include <Include/IReplicationWindow.h>
#include <Include/NetworkEntityHandle.h>
#include <Multiplayer/IMultiplayer.h>
#include <Multiplayer/IReplicationWindow.h>
#include <Multiplayer/NetworkEntityHandle.h>
#include <AzNetworking/ConnectionLayer/IConnection.h>
#include <AzCore/Component/EntityBus.h>
#include <AzCore/EBus/ScheduledEvent.h>