A bunch of work to get external multiplayer components to actually work

This commit is contained in:
karlberg
2021-05-12 16:01:59 -07:00
parent 293e0057f4
commit 254ad165c1
70 changed files with 162 additions and 185 deletions
@@ -12,7 +12,7 @@
#pragma once
#include <Include/IConnectionData.h>
#include <Multiplayer/IConnectionData.h>
#include <Source/NetworkEntity/EntityReplication/EntityReplicationManager.h>
namespace Multiplayer