A bunch of work to get external multiplayer components to actually work

This commit is contained in:
karlberg
2021-05-12 16:01:59 -07:00
parent 293e0057f4
commit 254ad165c1
70 changed files with 162 additions and 185 deletions
@@ -10,8 +10,8 @@
<ComponentRelation Constraint="Weak" HasController="true" Name="NetworkTransformComponent" Namespace="Multiplayer" Include="Source/Components/NetworkTransformComponent.h" />
<Include File="Include/MultiplayerTypes.h"/>
<Include File="Source/NetworkInput/NetworkInput.h"/>
<Include File="Multiplayer/MultiplayerTypes.h"/>
<Include File="Multiplayer/NetworkInput.h"/>
<Include File="Source/NetworkInput/NetworkInputArray.h"/>
<Include File="Source/NetworkInput/NetworkInputHistory.h"/>
<Include File="Source/NetworkInput/NetworkInputMigrationVector.h"/>