Network Hierarchy Root and Child components can now act as MultiplayerInputDriver for components with NetworkInputs
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
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@@ -53,6 +53,7 @@ namespace Multiplayer
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void NetworkHierarchyRootComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC_CE("NetworkHierarchyRootComponent"));
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provided.push_back(AZ_CRC_CE("MultiplayerInputDriver"));
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}
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void NetworkHierarchyRootComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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