Network Hierarchy Root and Child components can now act as MultiplayerInputDriver for components with NetworkInputs

Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
This commit is contained in:
AMZN-Olex
2021-10-26 19:10:46 -04:00
parent 42a14079f2
commit 250a91dd96
2 changed files with 2 additions and 0 deletions
@@ -53,6 +53,7 @@ namespace Multiplayer
void NetworkHierarchyRootComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC_CE("NetworkHierarchyRootComponent"));
provided.push_back(AZ_CRC_CE("MultiplayerInputDriver"));
}
void NetworkHierarchyRootComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)