refactor vector scale transform function usages in trackview

This commit is contained in:
greerdv
2021-05-28 10:37:44 +01:00
parent e4f73d44fe
commit 23d481773a
2 changed files with 7 additions and 7 deletions
@@ -828,7 +828,7 @@ void CTrackViewSequence::SyncSelectedTracksToBase()
const Vec3 scale = pAnimNode->GetScale();
AZ::Transform transform = AZ::Transform::CreateIdentity();
transform.SetScale(LYVec3ToAZVec3(scale));
transform.SetUniformScale(LYVec3ToAZVec3(scale).GetMaxElement());
transform.SetRotation(LYQuaternionToAZQuaternion(rotation));
transform.SetTranslation(LYVec3ToAZVec3(position));
@@ -870,7 +870,7 @@ void CTrackViewSequence::SyncSelectedTracksFromBase()
pAnimNode->SetPos(AZVec3ToLYVec3(transform.GetTranslation()));
pAnimNode->SetRotation(AZQuaternionToLYQuaternion(transform.GetRotation()));
pAnimNode->SetScale(AZVec3ToLYVec3(transform.GetScale()));
pAnimNode->SetScale(AZVec3ToLYVec3(AZ::Vector3(transform.GetUniformScale())));
bNothingWasSynced = false;
}