Fix Entity id consistency issue & refactor prefab workflows/tests (#4373)
* Fix Entity id consistency issue & refactor prefab workflows/test framework Signed-off-by: chiyteng <chiyteng@amazon.com> * Update comments Signed-off-by: chiyteng <chiyteng@amazon.com> * Modify CreatePrefab and remove extra spaces Signed-off-by: chiyteng <chiyteng@amazon.com> * Address comments Signed-off-by: chiyteng <chiyteng@amazon.com> * Refactor prefab instance constructors Signed-off-by: chiyteng <chiyteng@amazon.com> * Remove commented out code Signed-off-by: chiyteng <chiyteng@amazon.com>
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@@ -56,7 +56,7 @@ namespace UnitTest
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}
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void ValidateInstances(
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const TemplateId& templateId,
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TemplateId templateId,
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const PrefabDomValue& expectedContent,
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const PrefabDomPath& contentPath,
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bool isContentAnInstance,
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@@ -204,7 +204,7 @@ namespace UnitTest
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}
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void ValidateEntitiesOfInstances(
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const AzToolsFramework::Prefab::TemplateId& templateId,
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AzToolsFramework::Prefab::TemplateId templateId,
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const AzToolsFramework::Prefab::PrefabDom& expectedPrefabDom,
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const AZStd::vector<EntityAlias>& entityAliases)
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{
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@@ -219,7 +219,7 @@ namespace UnitTest
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}
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void ValidateNestedInstancesOfInstances(
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const AzToolsFramework::Prefab::TemplateId& templateId,
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AzToolsFramework::Prefab::TemplateId templateId,
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const AzToolsFramework::Prefab::PrefabDom& expectedPrefabDom,
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const AZStd::vector<InstanceAlias>& nestedInstanceAliases)
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{
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