Fix Entity id consistency issue & refactor prefab workflows/tests (#4373)
* Fix Entity id consistency issue & refactor prefab workflows/test framework Signed-off-by: chiyteng <chiyteng@amazon.com> * Update comments Signed-off-by: chiyteng <chiyteng@amazon.com> * Modify CreatePrefab and remove extra spaces Signed-off-by: chiyteng <chiyteng@amazon.com> * Address comments Signed-off-by: chiyteng <chiyteng@amazon.com> * Refactor prefab instance constructors Signed-off-by: chiyteng <chiyteng@amazon.com> * Remove commented out code Signed-off-by: chiyteng <chiyteng@amazon.com>
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@@ -44,11 +44,11 @@ namespace UnitTest
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ASSERT_TRUE(firstInstance);
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AZStd::unique_ptr<AzToolsFramework::Prefab::Instance> secondInstance = m_prefabSystemComponent->CreatePrefab({},
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MakeInstanceList( AZStd::move(firstInstance) ), "test/path2");
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MakeInstanceList(AZStd::move(firstInstance)), "test/path2");
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ASSERT_TRUE(secondInstance);
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AZStd::unique_ptr<AzToolsFramework::Prefab::Instance> thirdInstance = m_prefabSystemComponent->CreatePrefab({},
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MakeInstanceList( AZStd::move(secondInstance) ), "test/path3");
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MakeInstanceList(AZStd::move(secondInstance)), "test/path3");
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ASSERT_TRUE(thirdInstance);
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//Instantiate it
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