Fix to set the Taskbar name and Game Launcher window title to the name of the Project (#4986)
Signed-off-by: Steve Pham <spham@amazon.com>
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@@ -14,6 +14,7 @@
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#include <AzCore/NativeUI/NativeUIRequests.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/std/smart_ptr/make_shared.h>
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#include <AzCore/Utils/Utils.h>
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#include <AzFramework/API/ApplicationAPI.h>
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#include <AzFramework/Components/TransformComponent.h>
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@@ -115,7 +116,9 @@ namespace AZ
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{
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// GFX TODO - investigate window creation being part of the GameApplication.
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m_nativeWindow = AZStd::make_unique<AzFramework::NativeWindow>("O3DELauncher", AzFramework::WindowGeometry(0, 0, 1920, 1080));
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auto projectTitle = AZ::Utils::GetProjectName();
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m_nativeWindow = AZStd::make_unique<AzFramework::NativeWindow>(projectTitle.c_str(), AzFramework::WindowGeometry(0, 0, 1920, 1080));
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AZ_Assert(m_nativeWindow, "Failed to create the game window\n");
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m_nativeWindow->Activate();
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