Fix search and replace fail

This commit is contained in:
nvsickle
2021-04-22 20:15:42 -07:00
parent e6cfe36a03
commit 228fa7ff6b
@@ -136,7 +136,7 @@ namespace AZ
m_worldToClipMatrixChanged = true;
m_onWorldToViewMatrixChange.Signal(m_worldToViewMatrix);
m_oWworldToClipMatrixChange.Signal(m_worldToClipMatrix);
m_onworldToClipMatrixChange.Signal(m_worldToClipMatrix);
InvalidateSrg();
}
@@ -172,7 +172,7 @@ namespace AZ
m_unprojectionConstants.SetZ(float(-tanHalfFovX));
m_unprojectionConstants.SetW(float(tanHalfFovY));
m_oWworldToClipMatrixChange.Signal(m_worldToClipMatrix);
m_onworldToClipMatrixChange.Signal(m_worldToClipMatrix);
InvalidateSrg();
}
@@ -240,7 +240,7 @@ namespace AZ
void View::ConnectWorldToClipMatrixChangedHandler(View::MatrixChangedEvent::Handler& handler)
{
handler.Connect(m_oWworldToClipMatrixChange);
handler.Connect(m_onworldToClipMatrixChange);
}
// [GFX TODO] This function needs unit tests and might need to be reworked