Merge branch 'development' into cmake/SPEC-7484

This commit is contained in:
Esteban Papp
2021-08-10 14:30:07 -07:00
153 changed files with 5217 additions and 2016 deletions
@@ -191,9 +191,9 @@ void SpriteBorderEditor::UpdateSpriteSheetCellInfo(int newNumRows, int newNumCol
// Calculate uniformly sized sprite-sheet cell UVs based on the given
// row and column cell configuration.
for (int row = 0; row < m_numRows; ++row)
for (unsigned int row = 0; row < m_numRows; ++row)
{
for (int col = 0; col < m_numCols; ++col)
for (unsigned int col = 0; col < m_numCols; ++col)
{
AZ::Vector2 min(col / floatNumCols, row / floatNumRows);
AZ::Vector2 max((col + 1) / floatNumCols, (row + 1) / floatNumRows);