Merge branch 'main' of https://github.com/aws-lumberyard/o3de into cgalvan/DuplicateEntities
This commit is contained in:
@@ -133,7 +133,15 @@ namespace AZ
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if (!id.m_guid.IsNull())
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{
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*instance = AssetManager::Instance().FindOrCreateAsset(id, instance->GetType(), instance->GetAutoLoadBehavior());
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if (!instance->GetId().IsValid())
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{
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// If the asset failed to be created, FindOrCreateAsset returns an asset instance with a null
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// id. To preserve the asset id in the source json, reset the asset to an empty one, but with
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// the right id.
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const auto loadBehavior = instance->GetAutoLoadBehavior();
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*instance = Asset<AssetData>(id, instance->GetType());
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instance->SetAutoLoadBehavior(loadBehavior);
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}
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result.Combine(context.Report(result, "Successfully created Asset<T> with id."));
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}
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@@ -880,6 +880,13 @@ namespace AZ
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const Specializations& specializations, const rapidjson::Pointer& historyPointer, AZStd::string_view folderPath)
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{
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using namespace rapidjson;
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if (&lhs == &rhs)
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{
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// Early return to avoid setting the collisionFound reference to true
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// std::sort is allowed to pass in the same memory address for the left and right elements
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return false;
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}
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AZ_Assert(!lhs.m_tags.empty(), "Comparing a settings file without at least a name tag.");
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AZ_Assert(!rhs.m_tags.empty(), "Comparing a settings file without at least a name tag.");
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+11
-2
@@ -30,6 +30,16 @@ namespace AzPhysics
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classElement.AddElementWithData(context, "name", name);
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return true;
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}
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bool SimulatedBodyVersionConverter([[maybe_unused]] AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement)
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{
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if (classElement.GetVersion() <= 1)
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{
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classElement.RemoveElementByName(AZ_CRC_CE("scale"));
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}
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return true;
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}
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}
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AZ_CLASS_ALLOCATOR_IMPL(SimulatedBodyConfiguration, AZ::SystemAllocator, 0);
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@@ -40,11 +50,10 @@ namespace AzPhysics
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{
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serializeContext->ClassDeprecate("WorldBodyConfiguration", "{6EEB377C-DC60-4E10-AF12-9626C0763B2D}", &Internal::DeprecateWorldBodyConfiguration);
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serializeContext->Class<SimulatedBodyConfiguration>()
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->Version(1)
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->Version(2, &Internal::SimulatedBodyVersionConverter)
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->Field("name", &SimulatedBodyConfiguration::m_debugName)
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->Field("position", &SimulatedBodyConfiguration::m_position)
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->Field("orientation", &SimulatedBodyConfiguration::m_orientation)
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->Field("scale", &SimulatedBodyConfiguration::m_scale)
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->Field("entityId", &SimulatedBodyConfiguration::m_entityId)
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->Field("startSimulationEnabled", &SimulatedBodyConfiguration::m_startSimulationEnabled)
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;
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-1
@@ -38,7 +38,6 @@ namespace AzPhysics
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// Basic initial settings.
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AZ::Vector3 m_position = AZ::Vector3::CreateZero();
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AZ::Quaternion m_orientation = AZ::Quaternion::CreateIdentity();
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AZ::Vector3 m_scale = AZ::Vector3::CreateOne();
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bool m_startSimulationEnabled = true;
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// Entity/object association.
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@@ -18,7 +18,6 @@
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#include <AzCore/std/numeric.h>
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#include <AzFramework/Input/Devices/Keyboard/InputDeviceKeyboard.h>
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#include <AzFramework/Input/Devices/Mouse/InputDeviceMouse.h>
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#include <AzFramework/Windowing/WindowBus.h>
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namespace AzFramework
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{
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@@ -160,24 +159,27 @@ namespace AzFramework
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bool CameraSystem::HandleEvents(const InputEvent& event)
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{
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if (const auto& cursor = AZStd::get_if<CursorEvent>(&event))
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if (const auto& horizonalMotion = AZStd::get_if<HorizontalMotionEvent>(&event))
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{
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m_cursorState.SetCurrentPosition(cursor->m_position);
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m_motionDelta.m_x = horizonalMotion->m_delta;
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}
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else if (const auto& verticalMotion = AZStd::get_if<VerticalMotionEvent>(&event))
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{
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m_motionDelta.m_y = verticalMotion->m_delta;
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}
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else if (const auto& scroll = AZStd::get_if<ScrollEvent>(&event))
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{
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m_scrollDelta = scroll->m_delta;
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}
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return m_cameras.HandleEvents(event, m_cursorState.CursorDelta(), m_scrollDelta);
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return m_cameras.HandleEvents(event, m_motionDelta, m_scrollDelta);
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}
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Camera CameraSystem::StepCamera(const Camera& targetCamera, const float deltaTime)
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{
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const auto nextCamera = m_cameras.StepCamera(targetCamera, m_cursorState.CursorDelta(), m_scrollDelta, deltaTime);
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m_cursorState.Update();
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const auto nextCamera = m_cameras.StepCamera(targetCamera, m_motionDelta, m_scrollDelta, deltaTime);
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m_motionDelta = ScreenVector{0, 0};
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m_scrollDelta = 0.0f;
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return nextCamera;
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@@ -720,7 +722,7 @@ namespace AzFramework
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return camera;
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||||
}
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InputEvent BuildInputEvent(const InputChannel& inputChannel, const WindowSize& windowSize)
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InputEvent BuildInputEvent(const InputChannel& inputChannel)
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{
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const auto& inputChannelId = inputChannel.GetInputChannelId();
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const auto& inputDeviceId = inputChannel.GetInputDevice().GetInputDeviceId();
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@@ -730,13 +732,13 @@ namespace AzFramework
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return button == inputChannelId;
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});
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if (inputChannelId == InputDeviceMouse::Movement::X || inputChannelId == InputDeviceMouse::Movement::Y)
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if (inputChannelId == InputDeviceMouse::Movement::X)
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{
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const auto* position = inputChannel.GetCustomData<AzFramework::InputChannel::PositionData2D>();
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AZ_Assert(position, "Expected PositionData2D but found nullptr");
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return CursorEvent{ScreenPoint(
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position->m_normalizedPosition.GetX() * windowSize.m_width, position->m_normalizedPosition.GetY() * windowSize.m_height)};
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return HorizontalMotionEvent{(int)inputChannel.GetValue()};
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}
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else if (inputChannelId == InputDeviceMouse::Movement::Y)
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{
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return VerticalMotionEvent{(int)inputChannel.GetValue()};
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}
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else if (inputChannelId == InputDeviceMouse::Movement::Z)
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{
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@@ -18,7 +18,6 @@
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#include <AzCore/std/optional.h>
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#include <AzFramework/Input/Channels/InputChannel.h>
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#include <AzFramework/Viewport/ClickDetector.h>
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#include <AzFramework/Viewport/CursorState.h>
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#include <AzFramework/Viewport/ScreenGeometry.h>
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#include <AzFramework/Viewport/ViewportId.h>
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@@ -72,11 +71,16 @@ namespace AzFramework
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||||
void UpdateCameraFromTransform(Camera& camera, const AZ::Transform& transform);
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||||
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||||
struct CursorEvent
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||||
//! Generic motion type
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||||
template<typename MotionTag>
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struct MotionEvent
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{
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ScreenPoint m_position;
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||||
int m_delta;
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||||
};
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||||
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||||
using HorizontalMotionEvent = MotionEvent<struct HorizontalMotionTag>;
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||||
using VerticalMotionEvent = MotionEvent<struct VerticalMotionTag>;
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||||
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||||
struct ScrollEvent
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{
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float m_delta;
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@@ -88,7 +92,7 @@ namespace AzFramework
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InputChannel::State m_state; //!< Channel state. (e.g. Begin/update/end event).
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};
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||||
using InputEvent = AZStd::variant<AZStd::monostate, CursorEvent, ScrollEvent, DiscreteInputEvent>;
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using InputEvent = AZStd::variant<AZStd::monostate, HorizontalMotionEvent, VerticalMotionEvent, ScrollEvent, DiscreteInputEvent>;
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class CameraInput
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{
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@@ -194,6 +198,7 @@ namespace AzFramework
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m_activeCameraInputs.begin(), m_activeCameraInputs.end(), [](const auto& cameraInput) { return cameraInput->Exclusive(); });
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}
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||||
//! Responsible for updating a series of cameras given various inputs.
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class CameraSystem
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{
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||||
public:
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@@ -203,8 +208,8 @@ namespace AzFramework
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||||
Cameras m_cameras;
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||||
private:
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CursorState m_cursorState;
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||||
float m_scrollDelta = 0.0f;
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||||
ScreenVector m_motionDelta; //!< The delta used for look/orbit/pan (rotation + translation) - two dimensional.
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||||
float m_scrollDelta = 0.0f; //!< The delta used for dolly/movement (translation) - one dimensional.
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||||
};
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||||
class RotateCameraInput : public CameraInput
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@@ -419,8 +424,6 @@ namespace AzFramework
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return true;
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||||
}
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||||
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struct WindowSize;
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||||
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||||
//! Map from a generic InputChannel event to a camera specific InputEvent.
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InputEvent BuildInputEvent(const InputChannel& inputChannel, const WindowSize& windowSize);
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||||
InputEvent BuildInputEvent(const InputChannel& inputChannel);
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||||
} // namespace AzFramework
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|
||||
@@ -19,6 +19,8 @@
|
||||
|
||||
namespace AzNetworking
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{
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||||
using NetworkInterfaces = AZStd::unordered_map<AZ::Name, AZStd::unique_ptr<INetworkInterface>>;
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||||
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||||
//! @class INetworking
|
||||
//! @brief The interface for creating and working with network interfaces.
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||||
class INetworking
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||||
@@ -60,5 +62,25 @@ namespace AzNetworking
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||||
//! @param name The name of the Compressor factory to unregister, must match result of factory->GetFactoryName()
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||||
//! @return Whether the factory was found and unregistered
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||||
virtual bool UnregisterCompressorFactory(AZ::Name name) = 0;
|
||||
|
||||
//! Returns the raw network interfaces owned by the networking instance.
|
||||
//! @return the raw network interfaces owned by the networking instance
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||||
virtual const NetworkInterfaces& GetNetworkInterfaces() const = 0;
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||||
|
||||
//! Returns the number of sockets monitored by our TcpListenThread.
|
||||
//! @return the number of sockets monitored by our TcpListenThread
|
||||
virtual uint32_t GetTcpListenThreadSocketCount() const = 0;
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||||
|
||||
//! Returns the total time spent updating our TcpListenThread.
|
||||
//! @return the total time spent updating our TcpListenThread
|
||||
virtual AZ::TimeMs GetTcpListenThreadUpdateTime() const = 0;
|
||||
|
||||
//! Returns the number of sockets monitored by our UdpReaderThread.
|
||||
//! @return the number of sockets monitored by our UdpReaderThread
|
||||
virtual uint32_t GetUdpReaderThreadSocketCount() const = 0;
|
||||
|
||||
//! Returns the total time spent updating our UdpReaderThread.
|
||||
//! @return the total time spent updating our UdpReaderThread
|
||||
virtual AZ::TimeMs GetUdpReaderThreadUpdateTime() const = 0;
|
||||
};
|
||||
}
|
||||
|
||||
@@ -149,12 +149,37 @@ namespace AzNetworking
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||||
return m_compressorFactories.erase(name) > 0;
|
||||
}
|
||||
|
||||
const NetworkInterfaces& NetworkingSystemComponent::GetNetworkInterfaces() const
|
||||
{
|
||||
return m_networkInterfaces;
|
||||
}
|
||||
|
||||
uint32_t NetworkingSystemComponent::GetTcpListenThreadSocketCount() const
|
||||
{
|
||||
return m_listenThread->GetSocketCount();
|
||||
}
|
||||
|
||||
AZ::TimeMs NetworkingSystemComponent::GetTcpListenThreadUpdateTime() const
|
||||
{
|
||||
return m_listenThread->GetUpdateTimeMs();
|
||||
}
|
||||
|
||||
uint32_t NetworkingSystemComponent::GetUdpReaderThreadSocketCount() const
|
||||
{
|
||||
return m_readerThread->GetSocketCount();
|
||||
}
|
||||
|
||||
AZ::TimeMs NetworkingSystemComponent::GetUdpReaderThreadUpdateTime() const
|
||||
{
|
||||
return m_readerThread->GetUpdateTimeMs();
|
||||
}
|
||||
|
||||
void NetworkingSystemComponent::DumpStats([[maybe_unused]] const AZ::ConsoleCommandContainer& arguments)
|
||||
{
|
||||
AZLOG_INFO("Total sockets monitored by TcpListenThread: %u", m_listenThread->GetSocketCount());
|
||||
AZLOG_INFO("Total time spent updating TcpListenThread: %lld", aznumeric_cast<AZ::s64>(m_listenThread->GetUpdateTimeMs()));
|
||||
AZLOG_INFO("Total sockets monitored by UdpReaderThread: %u", m_readerThread->GetSocketCount());
|
||||
AZLOG_INFO("Total time spent updating UdpReaderThread: %lld", aznumeric_cast<AZ::s64>(m_readerThread->GetUpdateTimeMs()));
|
||||
AZLOG_INFO("Total sockets monitored by TcpListenThread: %u", GetTcpListenThreadSocketCount());
|
||||
AZLOG_INFO("Total time spent updating TcpListenThread: %lld", aznumeric_cast<AZ::s64>(GetTcpListenThreadUpdateTime()));
|
||||
AZLOG_INFO("Total sockets monitored by UdpReaderThread: %u", GetUdpReaderThreadSocketCount());
|
||||
AZLOG_INFO("Total time spent updating UdpReaderThread: %lld", aznumeric_cast<AZ::s64>(GetUdpReaderThreadUpdateTime()));
|
||||
|
||||
for (auto& networkInterface : m_networkInterfaces)
|
||||
{
|
||||
|
||||
@@ -63,6 +63,11 @@ namespace AzNetworking
|
||||
void RegisterCompressorFactory(ICompressorFactory* factory) override;
|
||||
AZStd::unique_ptr<ICompressor> CreateCompressor(AZ::Name name) override;
|
||||
bool UnregisterCompressorFactory(AZ::Name name) override;
|
||||
const NetworkInterfaces& GetNetworkInterfaces() const override;
|
||||
uint32_t GetTcpListenThreadSocketCount() const override;
|
||||
AZ::TimeMs GetTcpListenThreadUpdateTime() const override;
|
||||
uint32_t GetUdpReaderThreadSocketCount() const override;
|
||||
AZ::TimeMs GetUdpReaderThreadUpdateTime() const override;
|
||||
//! @}
|
||||
|
||||
//! Console commands.
|
||||
@@ -74,7 +79,6 @@ namespace AzNetworking
|
||||
|
||||
AZ_CONSOLEFUNC(NetworkingSystemComponent, DumpStats, AZ::ConsoleFunctorFlags::Null, "Dumps stats for all instantiated network interfaces");
|
||||
|
||||
using NetworkInterfaces = AZStd::unordered_map<AZ::Name, AZStd::unique_ptr<INetworkInterface>>;
|
||||
NetworkInterfaces m_networkInterfaces;
|
||||
AZStd::unique_ptr<TcpListenThread> m_listenThread;
|
||||
AZStd::unique_ptr<UdpReaderThread> m_readerThread;
|
||||
|
||||
@@ -46,6 +46,12 @@ namespace AzNetworking
|
||||
|
||||
void TcpSocketManager::ProcessEvents(AZ::TimeMs maxBlockMs, const SocketEventCallback& readCallback, const SocketEventCallback& writeCallback)
|
||||
{
|
||||
if(static_cast<int32_t>(m_maxFd) <= 0 && m_socketFds.empty())
|
||||
{
|
||||
// There are no available sockets to process
|
||||
return;
|
||||
}
|
||||
|
||||
m_readerFdSet = m_sourceFdSet;
|
||||
m_writerFdSet = m_sourceFdSet;
|
||||
|
||||
|
||||
+42
-61
@@ -93,28 +93,12 @@ namespace AzToolsFramework
|
||||
EditorContextMenuBus::Handler::BusConnect();
|
||||
PrefabInstanceContainerNotificationBus::Handler::BusConnect();
|
||||
AZ::Interface<PrefabIntegrationInterface>::Register(this);
|
||||
|
||||
bool prefabWipFeaturesEnabled = false;
|
||||
AzFramework::ApplicationRequests::Bus::BroadcastResult(
|
||||
prefabWipFeaturesEnabled, &AzFramework::ApplicationRequests::ArePrefabWipFeaturesEnabled);
|
||||
|
||||
if (prefabWipFeaturesEnabled)
|
||||
{
|
||||
AssetBrowser::AssetBrowserSourceDropBus::Handler::BusConnect(s_prefabFileExtension);
|
||||
}
|
||||
AssetBrowser::AssetBrowserSourceDropBus::Handler::BusConnect(s_prefabFileExtension);
|
||||
}
|
||||
|
||||
PrefabIntegrationManager::~PrefabIntegrationManager()
|
||||
{
|
||||
bool prefabWipFeaturesEnabled = false;
|
||||
AzFramework::ApplicationRequests::Bus::BroadcastResult(
|
||||
prefabWipFeaturesEnabled, &AzFramework::ApplicationRequests::ArePrefabWipFeaturesEnabled);
|
||||
|
||||
if (prefabWipFeaturesEnabled)
|
||||
{
|
||||
AssetBrowser::AssetBrowserSourceDropBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
AssetBrowser::AssetBrowserSourceDropBus::Handler::BusDisconnect();
|
||||
AZ::Interface<PrefabIntegrationInterface>::Unregister(this);
|
||||
PrefabInstanceContainerNotificationBus::Handler::BusDisconnect();
|
||||
EditorContextMenuBus::Handler::BusDisconnect();
|
||||
@@ -137,66 +121,63 @@ namespace AzToolsFramework
|
||||
|
||||
void PrefabIntegrationManager::PopulateEditorGlobalContextMenu(QMenu* menu) const
|
||||
{
|
||||
bool prefabWipFeaturesEnabled = false;
|
||||
AzFramework::ApplicationRequests::Bus::BroadcastResult(
|
||||
prefabWipFeaturesEnabled, &AzFramework::ApplicationRequests::ArePrefabWipFeaturesEnabled);
|
||||
|
||||
AzToolsFramework::EntityIdList selectedEntities;
|
||||
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(
|
||||
selectedEntities, &AzToolsFramework::ToolsApplicationRequests::GetSelectedEntities);
|
||||
|
||||
if (prefabWipFeaturesEnabled)
|
||||
bool prefabWipFeaturesEnabled = false;
|
||||
AzFramework::ApplicationRequests::Bus::BroadcastResult(
|
||||
prefabWipFeaturesEnabled, &AzFramework::ApplicationRequests::ArePrefabWipFeaturesEnabled);
|
||||
|
||||
// Create Prefab
|
||||
{
|
||||
// Create Prefab
|
||||
if (!selectedEntities.empty())
|
||||
{
|
||||
if (!selectedEntities.empty())
|
||||
// Hide if the only selected entity is the Level Container
|
||||
if (selectedEntities.size() > 1 || !s_prefabPublicInterface->IsLevelInstanceContainerEntity(selectedEntities[0]))
|
||||
{
|
||||
// Hide if the only selected entity is the Level Container
|
||||
if (selectedEntities.size() > 1 || !s_prefabPublicInterface->IsLevelInstanceContainerEntity(selectedEntities[0]))
|
||||
bool layerInSelection = false;
|
||||
|
||||
for (AZ::EntityId entityId : selectedEntities)
|
||||
{
|
||||
bool layerInSelection = false;
|
||||
|
||||
for (AZ::EntityId entityId : selectedEntities)
|
||||
{
|
||||
if (!layerInSelection)
|
||||
{
|
||||
AzToolsFramework::Layers::EditorLayerComponentRequestBus::EventResult(
|
||||
layerInSelection, entityId,
|
||||
&AzToolsFramework::Layers::EditorLayerComponentRequestBus::Events::HasLayer);
|
||||
|
||||
if (layerInSelection)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Layers can't be in prefabs.
|
||||
if (!layerInSelection)
|
||||
{
|
||||
QAction* createAction = menu->addAction(QObject::tr("Create Prefab..."));
|
||||
createAction->setToolTip(QObject::tr("Creates a prefab out of the currently selected entities."));
|
||||
AzToolsFramework::Layers::EditorLayerComponentRequestBus::EventResult(
|
||||
layerInSelection, entityId,
|
||||
&AzToolsFramework::Layers::EditorLayerComponentRequestBus::Events::HasLayer);
|
||||
|
||||
QObject::connect(createAction, &QAction::triggered, createAction, [this, selectedEntities] {
|
||||
ContextMenu_CreatePrefab(selectedEntities);
|
||||
});
|
||||
if (layerInSelection)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Layers can't be in prefabs.
|
||||
if (!layerInSelection)
|
||||
{
|
||||
QAction* createAction = menu->addAction(QObject::tr("Create Prefab..."));
|
||||
createAction->setToolTip(QObject::tr("Creates a prefab out of the currently selected entities."));
|
||||
|
||||
QObject::connect(createAction, &QAction::triggered, createAction, [this, selectedEntities] {
|
||||
ContextMenu_CreatePrefab(selectedEntities);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Instantiate Prefab
|
||||
{
|
||||
QAction* instantiateAction = menu->addAction(QObject::tr("Instantiate Prefab..."));
|
||||
instantiateAction->setToolTip(QObject::tr("Instantiates a prefab file in the scene."));
|
||||
|
||||
QObject::connect(
|
||||
instantiateAction, &QAction::triggered, instantiateAction, [this] { ContextMenu_InstantiatePrefab(); });
|
||||
}
|
||||
|
||||
menu->addSeparator();
|
||||
}
|
||||
|
||||
// Instantiate Prefab
|
||||
{
|
||||
QAction* instantiateAction = menu->addAction(QObject::tr("Instantiate Prefab..."));
|
||||
instantiateAction->setToolTip(QObject::tr("Instantiates a prefab file in the scene."));
|
||||
|
||||
QObject::connect(
|
||||
instantiateAction, &QAction::triggered, instantiateAction, [this] { ContextMenu_InstantiatePrefab(); });
|
||||
}
|
||||
|
||||
menu->addSeparator();
|
||||
|
||||
bool itemWasShown = false;
|
||||
|
||||
// Edit/Save Prefab
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
#include <AzFramework/Input/Devices/Keyboard/InputDeviceKeyboard.h>
|
||||
#include <AzFramework/Input/Devices/Mouse/InputDeviceMouse.h>
|
||||
#include <AzFramework/Viewport/CameraInput.h>
|
||||
#include <AzFramework/Windowing/WindowBus.h>
|
||||
|
||||
namespace UnitTest
|
||||
{
|
||||
@@ -68,23 +67,21 @@ namespace UnitTest
|
||||
|
||||
TEST_F(CameraInputFixture, BeginEndOrbitCameraConsumesCorrectEvents)
|
||||
{
|
||||
// set initial mouse position
|
||||
const bool consumed1 = HandleEventAndUpdate(AzFramework::CursorEvent{AzFramework::ScreenPoint(5, 5)});
|
||||
// begin orbit camera
|
||||
const bool consumed2 = HandleEventAndUpdate(
|
||||
const bool consumed1 = HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{AzFramework::InputDeviceKeyboard::Key::ModifierAltL, AzFramework::InputChannel::State::Began});
|
||||
// begin listening for orbit rotate (click detector) - event is not consumed
|
||||
const bool consumed3 = HandleEventAndUpdate(
|
||||
const bool consumed2 = HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{AzFramework::InputDeviceMouse::Button::Left, AzFramework::InputChannel::State::Began});
|
||||
// begin orbit rotate (mouse has moved sufficient distance to initiate)
|
||||
const bool consumed4 = HandleEventAndUpdate(AzFramework::CursorEvent{AzFramework::ScreenPoint(10, 10)});
|
||||
const bool consumed3 = HandleEventAndUpdate(AzFramework::HorizontalMotionEvent{5});
|
||||
// end orbit (mouse up) - event is not consumed
|
||||
const bool consumed5 = HandleEventAndUpdate(
|
||||
const bool consumed4 = HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{AzFramework::InputDeviceMouse::Button::Left, AzFramework::InputChannel::State::Ended});
|
||||
|
||||
const auto allConsumed = AZStd::vector<bool>{consumed1, consumed2, consumed3, consumed4, consumed5};
|
||||
const auto allConsumed = AZStd::vector<bool>{consumed1, consumed2, consumed3, consumed4};
|
||||
|
||||
using ::testing::ElementsAre;
|
||||
EXPECT_THAT(allConsumed, ElementsAre(false, true, false, true, false));
|
||||
EXPECT_THAT(allConsumed, ElementsAre(true, false, true, false));
|
||||
}
|
||||
} // namespace UnitTest
|
||||
|
||||
@@ -109,13 +109,9 @@ namespace SandboxEditor
|
||||
|
||||
bool ModernViewportCameraControllerInstance::HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event)
|
||||
{
|
||||
AzFramework::WindowSize windowSize;
|
||||
AzFramework::WindowRequestBus::EventResult(
|
||||
windowSize, event.m_windowHandle, &AzFramework::WindowRequestBus::Events::GetClientAreaSize);
|
||||
|
||||
if (ShouldHandle(event.m_priority, m_cameraSystem.m_cameras.Exclusive()))
|
||||
{
|
||||
return m_cameraSystem.HandleEvents(AzFramework::BuildInputEvent(event.m_inputChannel, windowSize));
|
||||
return m_cameraSystem.HandleEvents(AzFramework::BuildInputEvent(event.m_inputChannel));
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
@@ -508,6 +508,42 @@ namespace O3DE::ProjectManager
|
||||
}
|
||||
}
|
||||
|
||||
bool PythonBindings::AddGemToProject(const QString& gemPath, const QString& projectPath)
|
||||
{
|
||||
bool result = ExecuteWithLock([&] {
|
||||
pybind11::str pyGemPath = gemPath.toStdString();
|
||||
pybind11::str pyProjectPath = projectPath.toStdString();
|
||||
|
||||
m_registration.attr("add_gem_to_project")(
|
||||
pybind11::none(), // gem_name
|
||||
pyGemPath,
|
||||
pybind11::none(), // gem_target
|
||||
pybind11::none(), // project_name
|
||||
pyProjectPath
|
||||
);
|
||||
});
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
bool PythonBindings::RemoveGemFromProject(const QString& gemPath, const QString& projectPath)
|
||||
{
|
||||
bool result = ExecuteWithLock([&] {
|
||||
pybind11::str pyGemPath = gemPath.toStdString();
|
||||
pybind11::str pyProjectPath = projectPath.toStdString();
|
||||
|
||||
m_registration.attr("remove_gem_to_project")(
|
||||
pybind11::none(), // gem_name
|
||||
pyGemPath,
|
||||
pybind11::none(), // gem_target
|
||||
pybind11::none(), // project_name
|
||||
pyProjectPath
|
||||
);
|
||||
});
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
bool PythonBindings::UpdateProject([[maybe_unused]] const ProjectInfo& projectInfo)
|
||||
{
|
||||
return false;
|
||||
|
||||
@@ -47,6 +47,8 @@ namespace O3DE::ProjectManager
|
||||
AZ::Outcome<ProjectInfo> GetProject(const QString& path) override;
|
||||
AZ::Outcome<QVector<ProjectInfo>> GetProjects() override;
|
||||
bool UpdateProject(const ProjectInfo& projectInfo) override;
|
||||
bool AddGemToProject(const QString& gemPath, const QString& projectPath) override;
|
||||
bool RemoveGemFromProject(const QString& gemPath, const QString& projectPath) override;
|
||||
|
||||
// ProjectTemplate
|
||||
AZ::Outcome<QVector<ProjectTemplateInfo>> GetProjectTemplates() override;
|
||||
|
||||
@@ -96,6 +96,22 @@ namespace O3DE::ProjectManager
|
||||
*/
|
||||
virtual bool UpdateProject(const ProjectInfo& projectInfo) = 0;
|
||||
|
||||
/**
|
||||
* Add a gem to a project
|
||||
* @param gemPath the absolute path to the gem
|
||||
* @param projectPath the absolute path to the project
|
||||
* @return true on success, false on failure
|
||||
*/
|
||||
virtual bool AddGemToProject(const QString& gemPath, const QString& projectPath) = 0;
|
||||
|
||||
/**
|
||||
* Remove gem to a project
|
||||
* @param gemPath the absolute path to the gem
|
||||
* @param projectPath the absolute path to the project
|
||||
* @return true on success, false on failure
|
||||
*/
|
||||
virtual bool RemoveGemFromProject(const QString& gemPath, const QString& projectPath) = 0;
|
||||
|
||||
|
||||
// Project Templates
|
||||
|
||||
|
||||
@@ -75,13 +75,13 @@ namespace AZ
|
||||
const bool allMeshesHaveTangentsAndBitangents = AZStd::all_of(currentNode->mMeshes, currentNode->mMeshes + currentNode->mNumMeshes, meshHasTangentsAndBitangents);
|
||||
if (!allMeshesHaveTangentsAndBitangents)
|
||||
{
|
||||
const char* mixedBitangentsError =
|
||||
"Node with name %s has meshes with and without bitangents. "
|
||||
"Placeholder incorrect bitangents will be generated to allow the data to process, "
|
||||
"but the source art needs to be fixed to correct this. Either apply bitangents to all meshes on this node, "
|
||||
"or remove all bitangents from all meshes on this node.";
|
||||
AZ_Error(
|
||||
Utilities::ErrorWindow, false, mixedBitangentsError, currentNode->mName.C_Str());
|
||||
Utilities::ErrorWindow, false,
|
||||
"Node with name %s has meshes with and without bitangents. "
|
||||
"Placeholder incorrect bitangents will be generated to allow the data to process, "
|
||||
"but the source art needs to be fixed to correct this. Either apply bitangents to all meshes on this node, "
|
||||
"or remove all bitangents from all meshes on this node.",
|
||||
currentNode->mName.C_Str());
|
||||
}
|
||||
|
||||
const uint64_t vertexCount = GetVertexCountForAllMeshesOnNode(*currentNode, *scene);
|
||||
|
||||
@@ -77,13 +77,13 @@ namespace AZ
|
||||
const bool allMeshesHaveTangentsAndBitangents = AZStd::all_of(currentNode->mMeshes, currentNode->mMeshes + currentNode->mNumMeshes, meshHasTangentsAndBitangents);
|
||||
if (!allMeshesHaveTangentsAndBitangents)
|
||||
{
|
||||
const char* mixedTangentsError =
|
||||
"Node with name %s has meshes with and without tangents. "
|
||||
"Placeholder incorrect tangents will be generated to allow the data to process, "
|
||||
"but the source art needs to be fixed to correct this. Either apply tangents to all meshes on this node, "
|
||||
"or remove all tangents from all meshes on this node.";
|
||||
AZ_Error(
|
||||
Utilities::ErrorWindow, false, mixedTangentsError, currentNode->mName.C_Str());
|
||||
Utilities::ErrorWindow, false,
|
||||
"Node with name %s has meshes with and without tangents. "
|
||||
"Placeholder incorrect tangents will be generated to allow the data to process, "
|
||||
"but the source art needs to be fixed to correct this. Either apply tangents to all meshes on this node, "
|
||||
"or remove all tangents from all meshes on this node.",
|
||||
currentNode->mName.C_Str());
|
||||
}
|
||||
|
||||
const uint64_t vertexCount = GetVertexCountForAllMeshesOnNode(*currentNode, *scene);
|
||||
|
||||
@@ -89,13 +89,13 @@ namespace AZ
|
||||
|
||||
for (int texCoordIndex = 0; texCoordIndex < meshesPerTextureCoordinateIndex.size(); ++texCoordIndex)
|
||||
{
|
||||
int meshesWithIndex = meshesPerTextureCoordinateIndex[texCoordIndex];
|
||||
AZ_Error(
|
||||
Utilities::ErrorWindow,
|
||||
meshesWithIndex == 0 || meshesWithIndex == currentNode->mNumMeshes,
|
||||
meshesPerTextureCoordinateIndex[texCoordIndex] == 0 ||
|
||||
meshesPerTextureCoordinateIndex[texCoordIndex] == currentNode->mNumMeshes,
|
||||
"Texture coordinate index %d for node %s is not on all meshes on this node. "
|
||||
"Placeholder arbitrary texture values will be generated to allow the data to process, but the source art "
|
||||
"needs to be fixed to correct this. All meshes on this node should have the same number of texture coordinate channels.",
|
||||
"Placeholder arbitrary texture values will be generated to allow the data to process, but the source art "
|
||||
"needs to be fixed to correct this. All meshes on this node should have the same number of texture coordinate channels.",
|
||||
texCoordIndex,
|
||||
currentNode->mName.C_Str());
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user