Fixed LodRuleBehavior using wrong loop index (#5915)
* Fixed LodRuleBehavior using wrong loop index Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add unit test for LOD auto-add crash Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Fix macro usage Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Fix include Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
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@@ -11,5 +11,6 @@ set(FILES
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Tests/GraphData/MeshDataTests.cpp
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Tests/GraphData/MeshDataPrimitiveUtilsTests.cpp
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Tests/GraphData/GraphDataBehaviorTests.cpp
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Tests/GraphData/RulesTests.cpp
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Tests/SceneManifest/SceneManifestRuleTests.cpp
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)
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