Updated AssImp to v10 for Windows Invert PostRotation matrix in animation chains (#1340)

This commit is contained in:
AMZN-stankowi
2021-06-16 08:32:47 -07:00
committed by GitHub
parent 634b755338
commit 1fd0886b70
2 changed files with 2 additions and 2 deletions
@@ -151,7 +151,7 @@ namespace AZ
SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context);
if (serializeContext)
{
serializeContext->Class<AssImpAnimationImporter, SceneCore::LoadingComponent>()->Version(4); // [LYN-3971] Bone pruning crash fix in AssImp SDK
serializeContext->Class<AssImpAnimationImporter, SceneCore::LoadingComponent>()->Version(5); // [LYN-4226] Invert PostRotation matrix in animation chains
}
}