diff --git a/Code/Sandbox/Editor/CMakeLists.txt b/Code/Sandbox/Editor/CMakeLists.txt index 7be9947e99..01b58e3f77 100644 --- a/Code/Sandbox/Editor/CMakeLists.txt +++ b/Code/Sandbox/Editor/CMakeLists.txt @@ -177,6 +177,11 @@ ly_add_target( Legacy::EditorLib ProjectManager ) +set_property(SOURCE + CryEdit.cpp + APPEND PROPERTY + COMPILE_DEFINITIONS LY_CMAKE_TARGET="Editor" +) ly_add_translations( TARGETS Editor PREFIX Translations @@ -186,15 +191,8 @@ ly_add_translations( ) ly_add_dependencies(Editor AssetProcessor) -if(TARGET Editor) - set_property(SOURCE - CryEdit.cpp - APPEND PROPERTY - COMPILE_DEFINITIONS LY_CMAKE_TARGET="Editor" - ) -else() - message(FATAL_ERROR "Cannot set LY_CMAKE_TARGET define to Editor as the target doesn't exist anymore." - " Perhaps it has been renamed") +if(LY_FIRST_PROJECT_PATH) + set_property(TARGET Editor APPEND PROPERTY VS_DEBUGGER_COMMAND_ARGUMENTS "--project-path=\"${LY_FIRST_PROJECT_PATH}\"") endif() ################################################################################ diff --git a/Code/Tools/AssetProcessor/CMakeLists.txt b/Code/Tools/AssetProcessor/CMakeLists.txt index 5d4980eed4..6c12ab6024 100644 --- a/Code/Tools/AssetProcessor/CMakeLists.txt +++ b/Code/Tools/AssetProcessor/CMakeLists.txt @@ -125,6 +125,10 @@ ly_add_target( AZ::AssetProcessorBatch.Static ) +if(LY_FIRST_PROJECT_PATH) + set_property(TARGET AssetProcessor AssetProcessorBatch APPEND PROPERTY VS_DEBUGGER_COMMAND_ARGUMENTS "--project-path=\"${LY_FIRST_PROJECT_PATH}\"") +endif() + # Adds the AssetProcessorBatch target as a C preprocessor define so that it can be used as a Settings Registry # specialization in order to look up the generated .setreg which contains the dependencies # specified for the target. diff --git a/cmake/Projects.cmake b/cmake/Projects.cmake index 297dad4ddf..adaf7ee15f 100644 --- a/cmake/Projects.cmake +++ b/cmake/Projects.cmake @@ -167,6 +167,9 @@ endfunction() # Add the projects here so the above function is found foreach(project ${LY_PROJECTS}) file(REAL_PATH ${project} full_directory_path BASE_DIRECTORY ${CMAKE_SOURCE_DIR}) + if(NOT LY_FIRST_PROJECT) + ly_set(LY_FIRST_PROJECT_PATH ${full_directory_path}) + endif() string(SHA256 full_directory_hash ${full_directory_path}) # Truncate the full_directory_hash down to 8 characters to avoid hitting the Windows 260 character path limit